![[image loading]](http://www.panschk.de/mappage/(4)ridge2ridge(n).jpg)
BWMN Thread
Melee Download
Observer Download
Replay Upload
Enjoy. All comments appreciated
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NastyMarine
United States1252 Posts
![]() BWMN Thread Melee Download Observer Download Replay Upload Enjoy. All comments appreciated | ||
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BanZu
United States3329 Posts
Looks like a map I'll definitely be trying. | ||
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thunk
United States6233 Posts
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CDRdude
United States5625 Posts
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zobz
Canada2175 Posts
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DownMaxX
Canada1311 Posts
![]() There doesn't seem to be much room anywhere though. And with the size of the expansions.. this could be brutal for fighting off air units. xD Downloading now. | ||
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SilverSkyLark
Philippines8437 Posts
the expansions at 2, 5, 8, and 11 can be hotspots for proxies. Is it just me or does it look like flanking can be done so easy here? | ||
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aev
166 Posts
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Scaramanga
Australia8091 Posts
Good map imp | ||
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NastyMarine
United States1252 Posts
On October 06 2008 17:09 CDRdude wrote: Is there enough room on top of the ridge between the main/nat to build a bunker or pylon+cannons? It seems like trying to hold a third will be a nightmare in any MU. All the highground in this map is unbuildable | ||
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d.arkive
United States843 Posts
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EmeraldSparks
United States1451 Posts
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GHOSTCLAW
United States17042 Posts
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NastyMarine
United States1252 Posts
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Hittegods
Stockholm4641 Posts
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QuanticHawk
United States32091 Posts
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