Protoss imbalance has gone TOO FAR. - Page 25
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							betaben
							
							
						 
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						 On November 07 2009 14:14 TheAntZ wrote: i searched the entire thread and didnt see posts by you what are you talking about D: I am invisible, then. I've given up, anyway. | ||
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						 On August 23 2008 02:52 DoctorHelvetica wrote: When a races main anti-air unit can't take out another races anti-air unit. It's a problem obv. Dude, devourers rape sairs? | ||
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							lone_hydra
							
							
						 
						Canada1460 Posts
						 On August 23 2008 02:42 Hot_Bid wrote: lol it's always been ZvP imbalance except for Bisu and Free, i bet they chill with each other singing it's just the two of us, we can pvz if we try, just the two of us building corsairs in the sky edit: will ignorant lower level SCplayers mock imbalance till hell? answer: always Bisu complains about how hard PvZ is a lot. He finds it comfortable, not easy. Ask Stork about how much he complains. I believe match-up imbalances exist very slightly but the imbalances favor a different race at different skill levels. The maps play a bigger role for sure but there are many more factors at play. If I had time, I could take an average of all the map statistics on ICCUP (forgetting about EXTREMELY imbalnced maps like Battle Royale), from thousands and thousands of games, and I can safely assume that the percentages are going to show a favor to one race in a MU. And I am pretty sure it is not gonna be 51-49% difference. Not much bigger than that, but bigger nonetheless. If it was possible, we could split that number between different skill levels and we'd see some interesting trends. Anyone who believes Starcraft is perfectly balanced is a disillusioned fool. It is balanced enough for all 3 races to be able to compete with each other on a strong, near equal, footing. I do believe that. But Starcraft is not PERFECTLY balanced. Also, OP is a troll. Just wanted to share my opinion. | ||
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						 Epic thread, we need more like this. | ||
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