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AntiHacker Maps v1.3

Forum Index > BW General
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jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
Last Edited: 2008-04-24 03:36:08
April 23 2008 23:44 GMT
#1
2008-04-24 00:45:54, iCafe.Moto.. wrote:
I recently took a 2 week sc break and created an Antihack map that utilizes EUD Conditions. EUD Conditions to look for changes in SC's Ram and detects and drops hackers. Because of this and other Antihack features on this map, it is IMPOSSIBLE to hack on it with Oblivion, Map Hack by Titan, and ZynMapHack. 100% Guaranteed. If you don't believe me, go to [removed] and download some hacks to tryout on it.

More information and downloads can be found here:
http://www.freewebs.com/antihackermaps/

As of right now, I imported the Antihack triggers to Python, Tau Cross, Longinus, Blue Storm, and Luna. I'm planning to import the triggers to other maps, but I dont have the time right now.

pce, feedback please.

thx


Posting this for icafe.moto.
life of lively to live to life of full life thx to shield battery
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 01:17:49
April 23 2008 23:46 GMT
#2
thx for the post

http://www.freewebs.com/antihackermaps/

NOTE: These maps are A LOT better than antihack maps like... http://teamliquid.net/forum/viewmessage.php?topic_id=69103

EDIT: btw.. the 8 1/2 second check at beginning of game is just to make sure they didnt start the game with Oblivion + Zynastor's Mpahack in the Lite/Full state, since oblivion is only detected when it is toggled.

so... after the initial check.. the EUD Conditions kick in to prevent hacking
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
April 23 2008 23:55 GMT
#3
G-_-G
LOL i missed that
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 01:18:24
April 23 2008 23:58 GMT
#4
btw also.. if anyone knows any other Maphacks like Oblivion, Map Hack by Titan, and Zynastor's Map Hack... please tell me because i need to update the triggers to detect vs each type of maphack. Although i think the 3 maphacks i listed above are the only ones that work for sc/bw 1.15.
slained
Profile Blog Joined October 2006
Canada966 Posts
April 24 2008 00:03 GMT
#5
do these kill mh programs that people toggle later into the game?
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 00:14:51
April 24 2008 00:05 GMT
#6
On April 24 2008 09:03 slained wrote:
do these kill mh programs that people toggle later into the game?


yes, the EUD conditions drop hackers when they toggle their maphack during ANY PART of the game. The check at the 8 1/2 second mark in the game is just to make sure they don't start the game with the hack in the full/lite mode.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
April 24 2008 00:08 GMT
#7
Does CPU Savior affect this?
oraoraoraoraoraoraoraora
comabreaded
Profile Blog Joined July 2003
United States2166 Posts
April 24 2008 00:08 GMT
#8
wut! this sounds awesome thx!
I put the fu in fun
slained
Profile Blog Joined October 2006
Canada966 Posts
April 24 2008 00:10 GMT
#9
ya this is awesome thanks. I just played some hacker that kept storming me before i came into vision..
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:14 GMT
#10
On April 24 2008 09:08 Southlight wrote:
Does CPU Savior affect this?


wtf this mean?
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 24 2008 00:15 GMT
#11
On April 24 2008 09:14 iCafe.Moto G-_-G wrote:
Show nested quote +
On April 24 2008 09:08 Southlight wrote:
Does CPU Savior affect this?


wtf this mean?


http://www.teamliquid.net/forum/viewmessage.php?topic_id=66104
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 01:18:57
April 24 2008 00:18 GMT
#12
no, the EUD conditions ONLY search for changes in sc ram due to Oblivion, Map Hack by Titan, and Zynastor's Maphack
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 24 2008 00:19 GMT
#13
Melee or Ums only?

Cool and thank you either way.
I have ass for brains so,
even when I shit I'm droping knowledge.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:19 GMT
#14
ums only
Pads
Profile Blog Joined January 2007
England3228 Posts
April 24 2008 00:20 GMT
#15
So this will protect from the new version of Oblivion released yesterday?

if so, you are an awesome person.

if not your still an awesome person i guess
#1 Kwanro[saM] fan!
grobo
Profile Blog Joined February 2007
Japan6199 Posts
April 24 2008 00:20 GMT
#16
Sounds promising, thanks.
We make signature, then defense it.
jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
April 24 2008 00:21 GMT
#17
Im testing it with obs games. Seemed to work last game, some guy dropped about 30 secs into the game.
life of lively to live to life of full life thx to shield battery
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:21 GMT
#18
i didn't know there was a new oblivion released. I'll dl it and check, brb.
tec27
Profile Blog Joined June 2004
United States3698 Posts
April 24 2008 00:22 GMT
#19
Does the memory checked only affect hacks, or does it affect legitimate programs as well? And also, does this work on Macs?
Can you jam with the console cowboys in cyberspace?
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 24 2008 00:27 GMT
#20
On April 24 2008 09:22 tec27 wrote:
Does the memory checked only affect hacks, or does it affect legitimate programs as well? And also, does this work on Macs?


NOTE: I am not sure if these map works with MACs. Only works for Windows, I think... idk.


From the website the maps are hosted on.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
tec27
Profile Blog Joined June 2004
United States3698 Posts
April 24 2008 00:29 GMT
#21
On April 24 2008 09:27 ShaLLoW[baY] wrote:
Show nested quote +
On April 24 2008 09:22 tec27 wrote:
Does the memory checked only affect hacks, or does it affect legitimate programs as well? And also, does this work on Macs?


Show nested quote +
NOTE: I am not sure if these map works with MACs. Only works for Windows, I think... idk.


From the website the maps are hosted on.

Sorry, didn't see that when I looked at it before.
Can you jam with the console cowboys in cyberspace?
jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
April 24 2008 00:30 GMT
#22
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.
life of lively to live to life of full life thx to shield battery
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
Last Edited: 2008-04-24 00:31:36
April 24 2008 00:30 GMT
#23
moto

rofl

good work if it works
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:32 GMT
#24
On April 24 2008 09:22 tec27 wrote:
Does the memory checked only affect hacks, or does it affect legitimate programs as well? And also, does this work on Macs?


this ONLY checks changes that oblivion and the other 2 hacks would make in the sc ram. other programs would will not such as iccup launcher, etc.. will not be dropped.

the map will work on macs, i'm just not 100% sure it will detect hackers using macs because I'm not 100% sure Macs store data the same way as windows
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 00:39:54
April 24 2008 00:34 GMT
#25
On April 24 2008 09:20 Pads wrote:
So this will protect from the new version of Oblivion released yesterday?

if so, you are an awesome person.

if not your still an awesome person i guess


just dl'd new oblivion and i was dropped when i toggle maphack lite/full + when I saw mineral in mid of map @ the check.
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 24 2008 00:34 GMT
#26
It is possible for maphack to ignore the sprite / remove it from the player's view?
Also, are there maphacks that ONLY give vision where the enemy is located, and not the whole map? Seems like these two points might spell trouble for antimaphack.
Ars longa, vita brevis, principia aeturna.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 24 2008 00:34 GMT
#27
On April 24 2008 06:28 jimminy_kriket wrote:
But I use F7 to turn on/off my maphack. Could you change it to something else?
On April 24 2008 09:30 jimminy_kriket wrote:
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.



A likely story. :p
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 01:12:50
April 24 2008 00:35 GMT
#28
On April 24 2008 09:30 jimminy_kriket wrote:
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.


that's weird.. only reason why sc would come up with an error RIGHT when game started is if u were using Titan's Map Hack.
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
April 24 2008 00:36 GMT
#29
Wow it's so weird that this is possible
Moderatorsometimes I get intimidated by the size of my right testicle
ketomai
Profile Joined June 2007
United States2789 Posts
April 24 2008 00:40 GMT
#30
Wow, this is cool, polar opposite of rigged maps =O.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:41 GMT
#31
On April 24 2008 09:34 StRyKeR wrote:
It is possible for maphack to ignore the sprite / remove it from the player's view?
Also, are there maphacks that ONLY give vision where the enemy is located, and not the whole map? Seems like these two points might spell trouble for antimaphack.


1. I don't think it's possible to ignore sprite in player's view with a hack..
2. I dont think there are hacks that ONLY give vision to where enemy is located. If there is though, send me link.
KingFool
Profile Joined January 2008
Canada428 Posts
April 24 2008 00:42 GMT
#32
Thats the first time I've clicked on a "crush on you" add before. I hope you get a few cents out of it at least. Much Love for this
Stimin myself on a daily basis
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
Last Edited: 2008-04-24 00:50:29
April 24 2008 00:48 GMT
#33
Wow.
This is awesome.

Really great for tournaments that dont have the capability to do all the other anti-hack stuff that TSL can do because of prize money (i.e. demand fpvods, running program, etc.)


*edit*
is there anyway there can be some sort of text trigger that explains if the person who dropped was hacking or not? i.e. if it catches a hack on player-so-and-so, it says so and THEN kicks him.
Writerman what
yare
Profile Blog Joined December 2002
507 Posts
Last Edited: 2008-04-24 00:57:54
April 24 2008 00:57 GMT
#34
it'd be really nice if blizzard could implement this into the standard bw code. so it will work with all game modes.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:58 GMT
#35
On April 24 2008 09:48 Atrioc wrote:
Wow.
This is awesome.

Really great for tournaments that dont have the capability to do all the other anti-hack stuff that TSL can do because of prize money (i.e. demand fpvods, running program, etc.)


*edit*
is there anyway there can be some sort of text trigger that explains if the person who dropped was hacking or not? i.e. if it catches a hack on player-so-and-so, it says so and THEN kicks him.


i don't think so. EUD Conditions don't work well with Trigger Actions. Maybe i can think of something if i make a version 2, idk.
Agavond
Profile Blog Joined December 2007
448 Posts
April 24 2008 01:05 GMT
#36
On April 24 2008 09:58 iCafe.Moto G-_-G wrote:
Show nested quote +
On April 24 2008 09:48 Atrioc wrote:
Wow.
This is awesome.

Really great for tournaments that dont have the capability to do all the other anti-hack stuff that TSL can do because of prize money (i.e. demand fpvods, running program, etc.)


*edit*
is there anyway there can be some sort of text trigger that explains if the person who dropped was hacking or not? i.e. if it catches a hack on player-so-and-so, it says so and THEN kicks him.


i don't think so. EUD Conditions don't work well with Trigger Actions. Maybe i can think of something if i make a version 2, idk.



Bows down to a BW god

O.oSins Since Op Cal
CapO
Profile Blog Joined March 2007
United States1615 Posts
April 24 2008 01:20 GMT
#37
wasn't moto banned multiple times on tl.net? this must be his another not-yet banned account?
SNSD fan
KingFool
Profile Joined January 2008
Canada428 Posts
April 24 2008 01:23 GMT
#38
It works.. I knew the guy was gonna hack to. I hope moto doesnt get the boot. This was really helpfull
Thanks again
Stimin myself on a daily basis
CapO
Profile Blog Joined March 2007
United States1615 Posts
Last Edited: 2008-04-24 16:39:56
April 24 2008 01:25 GMT
#39
btw, here's the picture of moto.
recognize G-_-G on his hat?
lulz...
+ Show Spoiler +
[image loading]


edit: thanks for the antihacker maps, nontheless.
SNSD fan
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 02:11:27
April 24 2008 01:57 GMT
#40
Raithed
Profile Blog Joined May 2007
China7078 Posts
April 24 2008 02:44 GMT
#41
thank fucking you. <3
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
April 24 2008 02:50 GMT
#42
I played lots of games with jimminy and it seemed pretty good, great job with it! :D
^-^
thunk
Profile Blog Joined March 2008
United States6233 Posts
April 24 2008 02:50 GMT
#43
Wow, that's a pretty cool program. I wonder if ICCUP will implement it.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 24 2008 02:55 GMT
#44
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 03:03 GMT
#45
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


err... i disagree. iCCup could implement the concept to One on One's I believe..
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 24 2008 03:03 GMT
#46
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose
I have ass for brains so,
even when I shit I'm droping knowledge.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 03:12:57
April 24 2008 03:07 GMT
#47
On April 24 2008 12:03 IzzyCraft wrote:
Show nested quote +
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?
CapO
Profile Blog Joined March 2007
United States1615 Posts
April 24 2008 03:31 GMT
#48
On April 24 2008 12:07 iCafe.Moto G-_-G wrote:
Show nested quote +
On April 24 2008 12:03 IzzyCraft wrote:
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?


go read TSL hackers exposed on iccup.com

On April 24 2008 10:57 iCafe.Moto G-_-G wrote:


btw, i'm wondering what you said here, but i'm pretty sure you did the right thing by giving it a second thought and editing it.

SNSD fan
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
April 24 2008 03:39 GMT
#49
Anyone tested if it works with the oblivion version that was just released in response to the lack of suspicious clicks discovery?
douglashv
Profile Blog Joined April 2007
Venezuela73 Posts
April 24 2008 03:42 GMT
#50
can i play in iccup with these maps with one on one mode and win ladder points?
Just Be!
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
April 24 2008 03:47 GMT
#51
On April 24 2008 12:39 Jonoman92 wrote:
Anyone tested if it works with the oblivion version that was just released in response to the lack of suspicious clicks discovery?

yeah, I think its supposed to work
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 03:54 GMT
#52
On April 24 2008 12:39 Jonoman92 wrote:
Anyone tested if it works with the oblivion version that was just released in response to the lack of suspicious clicks discovery?


yes, it drops the new Oblivion hack.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 03:55 GMT
#53
On April 24 2008 12:42 douglashv wrote:
can i play in iccup with these maps with one on one mode and win ladder points?


no
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 03:56:07
April 24 2008 03:55 GMT
#54
On April 24 2008 12:31 CapO wrote:
Show nested quote +
On April 24 2008 12:07 iCafe.Moto G-_-G wrote:
On April 24 2008 12:03 IzzyCraft wrote:
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?


go read TSL hackers exposed on iccup.com

Show nested quote +
On April 24 2008 10:57 iCafe.Moto G-_-G wrote:


btw, i'm wondering what you said here, but i'm pretty sure you did the right thing by giving it a second thought and editing it.



i was about to bash u for posting my picture
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
April 24 2008 04:59 GMT
#55
On April 24 2008 12:31 CapO wrote:
Show nested quote +
On April 24 2008 12:07 iCafe.Moto G-_-G wrote:
On April 24 2008 12:03 IzzyCraft wrote:
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?


go read TSL hackers exposed on iccup.com


I think you need to read it again, the people caught using maphacks were caught in non iCCup games the iCCup AH already blocks all 3 of those maphacks except for any programs specifically programmed to circumvent AH but those generally tend to be not released to the public by the whole reasoning that the AH coder can crack it open and use it to update his AH code.

The iCCup AH does a pretty good job of blocking maphacks if you read through the abusers forum its mostly posts about drop/lag hacks, mineral exploits and automining, and lets be honest mineral exploits and automining are easy as hell to catch and only give an advantage if the player is already decently good to begin with.
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 24 2008 05:02 GMT
#56
On April 24 2008 13:59 iCCup.Raelcun wrote:
Show nested quote +
On April 24 2008 12:31 CapO wrote:
On April 24 2008 12:07 iCafe.Moto G-_-G wrote:
On April 24 2008 12:03 IzzyCraft wrote:
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?


go read TSL hackers exposed on iccup.com


I think you need to read it again, the people caught using maphacks were caught in non iCCup games the iCCup AH already blocks all 3 of those maphacks except for any programs specifically programmed to circumvent AH but those generally tend to be not released to the public by the whole reasoning that the AH coder can crack it open and use it to update his AH code.

The iCCup AH does a pretty good job of blocking maphacks if you read through the abusers forum its mostly posts about drop/lag hacks, mineral exploits and automining, and lets be honest mineral exploits and automining are easy as hell to catch and only give an advantage if the player is already decently good to begin with.


Can't ever have too much protection, unless it's 2 condoms.
I have ass for brains so,
even when I shit I'm droping knowledge.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-04-24 08:11:53
April 24 2008 08:10 GMT
#57
Credits
Created by:
iCafe.Moto

Special Thanks to:
iCafe.Lyra (Nightmarjoo[ba])
Chard
iCafe.tEaMsK
O)Farty1Billion
-------------------------------
great job!
thanks all : )
worship the fog ~
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Piste
Profile Blog Joined July 2006
6175 Posts
April 24 2008 09:44 GMT
#58
Thanks you much very!
shikhye
Profile Joined July 2007
Germany302 Posts
April 24 2008 11:32 GMT
#59
On April 24 2008 10:25 CapO wrote:
btw, here's the picture of moto.
recognize G-_-G on his hat?
lulz...
[image loading]


edit: thanks for the antihacker maps, nontheless.


sorry offtopic:

i would really appreciate it if an admin could delete the above posting/picture. and pls delete that kid that posted that picture too. he just seems stupid and insulting.

why i'm writing this... i actually know some kids with down syndrom and i really cant understand how a sane person could make fun about them.


Mango
Profile Joined July 2006
Belgium522 Posts
April 24 2008 11:55 GMT
#60
Checked that site on this subject but it seems one already posted there and that hackcreator replied

+ Show Spoiler +

Originally Posted by geraldtheidiot123
AntiHacker Maps | SC/BW 1.15 EUD Antihacker Maps

any way to bypass these maps?

Wouldn't be to hard, I might take a look at them later.

EDIT:

Already figured out how to stop it.


So I assume this will work untill the next version of that hack, but no longer. Thx for the current solution though, it's great to see various people working on antihack ways. All combined should be an accurate counter to the hackers.
besiger
Profile Blog Joined July 2006
Croatia2452 Posts
April 24 2008 12:12 GMT
#61
they are stalking us
A weak will coupled with delusions of grandeur
zaMNal
Profile Blog Joined November 2005
Mongolia385 Posts
April 24 2008 13:16 GMT
#62
if someone can, why not hack/nuke their website? thats the best and most effective way to fight the source of hacks
Piste
Profile Blog Joined July 2006
6175 Posts
April 24 2008 13:57 GMT
#63
haha nice idea ^^
Seku
Profile Joined December 2006
United States313 Posts
April 24 2008 14:17 GMT
#64
That wouldn't really solve anything.

The only way to combat it is to actively find counter-measures, which is currently being done.
Pads
Profile Blog Joined January 2007
England3228 Posts
April 24 2008 14:21 GMT
#65
i can only assume the best way to have done this would have been to have put it into the iccup map pool whilst keeping it totally secret lol.

great work anyway
#1 Kwanro[saM] fan!
Clintwood
Profile Joined April 2008
Germany7 Posts
April 24 2008 14:33 GMT
#66
Zynastor already hacked the new maps. Fu....as...

Not posting the Link here for safety-reasons, but it's : zynastors-maphack-v1-0-1c

Short half-life.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 24 2008 15:10 GMT
#67
Someone set something up to get 90% of tl members to DOS the site? We've seen what happens to polls involving sc, when the community gets involved, why don't we directly fight their site?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 24 2008 15:15 GMT
#68
TL is not <whatever number it is today>chan. (D)DoS is evil.
LiquipediaOne eye to kill. Two eyes to live.
Clintwood
Profile Joined April 2008
Germany7 Posts
April 24 2008 15:16 GMT
#69
Because
1) It's against the law
2) They will get a new site
Goosey
Profile Blog Joined September 2005
United States695 Posts
April 24 2008 15:36 GMT
#70
The battle between hackers and antihackers has gone on and will go on till the end of time. We must just keep fighting
#1 Shuttle Fan.
CapO
Profile Blog Joined March 2007
United States1615 Posts
April 24 2008 16:32 GMT
#71
On April 24 2008 13:59 iCCup.Raelcun wrote:
Show nested quote +
On April 24 2008 12:31 CapO wrote:
On April 24 2008 12:07 iCafe.Moto G-_-G wrote:
On April 24 2008 12:03 IzzyCraft wrote:
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?


go read TSL hackers exposed on iccup.com


I think you need to read it again, the people caught using maphacks were caught in non iCCup games the iCCup AH already blocks all 3 of those maphacks except for any programs specifically programmed to circumvent AH but those generally tend to be not released to the public by the whole reasoning that the AH coder can crack it open and use it to update his AH code.

The iCCup AH does a pretty good job of blocking maphacks if you read through the abusers forum its mostly posts about drop/lag hacks, mineral exploits and automining, and lets be honest mineral exploits and automining are easy as hell to catch and only give an advantage if the player is already decently good to begin with.


you should read again mr. iccup
"But do not simply assume this. We are sure there are newbies out there who never ever click, so if you are gathering data make sure to find replays of that player having many clicks either on LAN or with ICCup anti-hack enabled."
SNSD fan
CapO
Profile Blog Joined March 2007
United States1615 Posts
April 24 2008 16:39 GMT
#72
On April 24 2008 20:32 shikhye wrote:
Show nested quote +
On April 24 2008 10:25 CapO wrote:
btw, here's the picture of moto.
recognize G-_-G on his hat?
lulz...

edit: thanks for the antihacker maps, nontheless.


sorry offtopic:

i would really appreciate it if an admin could delete the above posting/picture. and pls delete that kid that posted that picture too. he just seems stupid and insulting.

why i'm writing this... i actually know some kids with down syndrom and i really cant understand how a sane person could make fun about them.




i didn't even know he had down syndrom. anyway i dont' mind deleting it. i found that picture when i searched for "moto" in the search function. i didn't go out of my way to search for a picture and then photoshop it. lol
now you gotta edit your quote as well. =P
SNSD fan
twopostman
Profile Joined April 2008
France1 Post
Last Edited: 2008-04-24 16:59:42
April 24 2008 16:59 GMT
#73
Hi, I am sorry to hijack the thread but as much I have been lurking on those forums I didn't create an account.
And maybe you great mapmakers here can help me and my friend. We like to play against IAs and setting ourselves funny goals such as to defeat 7 ias alone. But it is frustrating because it gets too easy when playing together, 2vs6 is easy and team melee only accepts 1vs3.
The first problem is that ias tend to starv themselves so we use the map "megalopolis"DL map pack here but I can't fix the second problem with my limited staredit experience :
-> is it possible to modify the triggers to set 2 players to be "team melee" together and 7 ( or 11 ? ) IAs against us
The starting location can be predetermined, thank you very much in advance.
lurk only
clazziquai
Profile Blog Joined October 2007
6685 Posts
April 24 2008 17:05 GMT
#74
lol wow Zynastor.....wow
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
InRaged
Profile Joined February 2007
1047 Posts
April 24 2008 17:40 GMT
#75
On April 25 2008 01:32 CapO wrote:
Show nested quote +
On April 24 2008 13:59 iCCup.Raelcun wrote:
On April 24 2008 12:31 CapO wrote:
On April 24 2008 12:07 iCafe.Moto G-_-G wrote:
On April 24 2008 12:03 IzzyCraft wrote:
On April 24 2008 11:55 Nightmarjoo wrote:
It's not a program, it's a series of triggers in the map itself. They could be implemented into iccup's mappack for obs maps only, which would be silly because you couldn't get ladder points on them.


Ionno ICCUP can make UMS the standard and make their server count wins and losses in ums i suppose


iCCup is already antihack, isnt it?


go read TSL hackers exposed on iccup.com


I think you need to read it again, the people caught using maphacks were caught in non iCCup games the iCCup AH already blocks all 3 of those maphacks except for any programs specifically programmed to circumvent AH but those generally tend to be not released to the public by the whole reasoning that the AH coder can crack it open and use it to update his AH code.

The iCCup AH does a pretty good job of blocking maphacks if you read through the abusers forum its mostly posts about drop/lag hacks, mineral exploits and automining, and lets be honest mineral exploits and automining are easy as hell to catch and only give an advantage if the player is already decently good to begin with.


you should read again mr. iccup
"But do not simply assume this. We are sure there are newbies out there who never ever click, so if you are gathering data make sure to find replays of that player having many clicks either on LAN or with ICCup anti-hack enabled."

You know, that doesn't contradict Raelcun's words, but quite opposite...
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 24 2008 17:44 GMT
#76
Man wtf

this zynastor guy using his talent create hacks disgusts me

Can Moto or anyone teach me how to write antihacks? I wanna join the battle against hackers
Ars longa, vita brevis, principia aeturna.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
April 24 2008 17:53 GMT
#77
To help with antihacks you need either
a) Extensive scripting skills to write a program which serves as an antihack. Iccup already has one though.
b) Extensive mapmaking skills that work with UED's like moto did right now. But apparently those have already been figured out
c) Find a method of finding traces in replays that show a user has hacked. Flag did this.
Graphics
Vaanelo
Profile Joined March 2008
Canada128 Posts
April 24 2008 17:59 GMT
#78
UMS setting?
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 24 2008 18:01 GMT
#79
On April 25 2008 02:53 Xeofreestyler wrote:
To help with antihacks you need either
a) Extensive scripting skills to write a program which serves as an antihack. Iccup already has one though.
b) Extensive mapmaking skills that work with UED's like moto did right now. But apparently those have already been figured out
c) Find a method of finding traces in replays that show a user has hacked. Flag did this.


I have programming skills so I'm confident I can pick up whatever language I need to learn.
Iccup is good but it requires both parties to have the software open. The ideal program would be able to detect if other person is maphacking, a kind of blind antimaphack, if you will.

From what I've garnered, this seems virtually impossible though. My assumptions:
* Hacker's Starcraft already knows where all of my units are. The only difference in the game is that Hacker cannot, without hacking, get vision of my units.
* If my units are locally held in RAM on Hacker's computer, he can access the location without ever transmitting the fact that he has access over the internet.

These assumptions also imply that replay filtering will also be impossible, assuming that the maphack is sufficiently advanced.

Map triggering seems most promising. What kind of advanced map editing tools would I need?
Ars longa, vita brevis, principia aeturna.
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 24 2008 18:07 GMT
#80
Sigh zynastor good programing talent and extensive know how of sc leads him to create hacks instead of useful mods like choasplugin, lat changer etc.
I have ass for brains so,
even when I shit I'm droping knowledge.
Morzas
Profile Joined August 2005
United States387 Posts
April 24 2008 18:09 GMT
#81
On April 25 2008 02:44 StRyKeR wrote:
Man wtf

this zynastor guy using his talent create hacks disgusts me

Can Moto or anyone teach me how to write antihacks? I wanna join the battle against hackers


I think they do it because they believe that hacks aren't innately evil, people are and they can't control who uses their programs after the publicly release them. I can't see any way that a hack could be used for the benefit of the BW community, though. Personally, I'd like to talk to these guys myself to find out why they write them, I'm sure they'd have some interesting things to say.
What has four wheels and flies? Stephen Hawking on LSD!
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 24 2008 19:44 GMT
#82
On April 25 2008 03:01 StRyKeR wrote:
From what I've garnered, this seems virtually impossible though. My assumptions:
* Hacker's Starcraft already knows where all of my units are. The only difference in the game is that Hacker cannot, without hacking, get vision of my units.
* If my units are locally held in RAM on Hacker's computer, he can access the location without ever transmitting the fact that he has access over the internet.

That is basically correct. Maphacks modify some functions of SC, so it draws units even if they are in the FoW. This can be completely clientsided.

The traces found in the replay are usually
1) an exploit like minhack, impossible to hide
2) botfeatures like automine, selectionhack, can sometimes be detected by actionpatterns
3) Interaction with invisible units(selecting and targetting). Safeclicks prevent that, but a bug(or lazyness) in the safeclick feature of oblivion removed all selections of enemy units. So these can be prevented if the hacker is carefull and makes no mistakes.

On April 25 2008 03:01 StRyKeR wrote:Map triggering seems most promising. What kind of advanced map editing tools would I need?

I think that method won't work for long. You are too restricted and the hackers can easily adapt. Like to the antihack in this thread.

So only clientsided programs remain. This in mainly a battle who is willing to spend more time. ICCup scans BW-Memory for changes using their antihack program.
LiquipediaOne eye to kill. Two eyes to live.
jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
April 24 2008 20:04 GMT
#83
fucking fucking shit fuck sakes mother fucker jesus fucking christ

Zynastor for next interview. do it
life of lively to live to life of full life thx to shield battery
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 24 2008 20:45 GMT
#84
On April 25 2008 04:44 MasterOfChaos wrote:
Show nested quote +
On April 25 2008 03:01 StRyKeR wrote:
From what I've garnered, this seems virtually impossible though. My assumptions:
* Hacker's Starcraft already knows where all of my units are. The only difference in the game is that Hacker cannot, without hacking, get vision of my units.
* If my units are locally held in RAM on Hacker's computer, he can access the location without ever transmitting the fact that he has access over the internet.

That is basically correct. Maphacks modify some functions of SC, so it draws units even if they are in the FoW. This can be completely clientsided.

The traces found in the replay are usually
1) an exploit like minhack, impossible to hide
2) botfeatures like automine, selectionhack, can sometimes be detected by actionpatterns
3) Interaction with invisible units(selecting and targetting). Safeclicks prevent that, but a bug(or lazyness) in the safeclick feature of oblivion removed all selections of enemy units. So these can be prevented if the hacker is carefull and makes no mistakes.

Show nested quote +
On April 25 2008 03:01 StRyKeR wrote:Map triggering seems most promising. What kind of advanced map editing tools would I need?

I think that method won't work for long. You are too restricted and the hackers can easily adapt. Like to the antihack in this thread.

So only clientsided programs remain. This in mainly a battle who is willing to spend more time. ICCup scans BW-Memory for changes using their antihack program.


Is the iCCUP launcher adaptable by hackers? I suppose hackers in pub games really can't be caught.
Ars longa, vita brevis, principia aeturna.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 24 2008 21:26 GMT
#85
every antihack can be cracked. But the work required to bring a AH-Client to work again is smaller, because usually you don't need to change the whole way it works.
LiquipediaOne eye to kill. Two eyes to live.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 23:09:12
April 24 2008 22:30 GMT
#86
i don't think zynastor figured out how my maps work yet

send me link to his "new" hack

EDIT: rofl nvm i found his new hack, brb im going to see if it works

EDIT 2: His hack still drops vs the antihack maps..

EDIT 3: nvm.. his hack doesn't drop. I could make a new map that would drop his new hack though, but he would just re-update his hack quickly, so it's useless.
ChaosKnight
Profile Joined April 2007
United States819 Posts
April 24 2008 23:26 GMT
#87
On April 25 2008 03:07 IzzyCraft wrote:
Sigh zynastor good programing talent and extensive know how of sc leads him to create hacks instead of useful mods like choasplugin, lat changer etc.

Dude, do you just slam your head against the keyboard when you make a post?
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 24 2008 23:59 GMT
#88
On April 25 2008 08:26 ChaosKnight wrote:
Show nested quote +
On April 25 2008 03:07 IzzyCraft wrote:
Sigh zynastor good programing talent and extensive know how of sc leads him to create hacks instead of useful mods like choasplugin, lat changer etc.

Dude, do you just slam your head against the keyboard when you make a post?


Psh you've known me for years i dont slam my head i just pound on it with one hadn until its close enough
I have ass for brains so,
even when I shit I'm droping knowledge.
Raithed
Profile Blog Joined May 2007
China7078 Posts
April 25 2008 02:03 GMT
#89
ive found an issue with these maps, the reps i saved with the games played on these maps are corrupt...
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
April 25 2008 02:23 GMT
#90
so new hack doesnt get found here and it corrupts the reps?

Sounds like a worthless thread/anti hack map anyways.

close thread! OH NOES I TOOK A MOD JOB!
Raithed
Profile Blog Joined May 2007
China7078 Posts
April 25 2008 02:28 GMT
#91
actually i take it back, if you speed the rep to x8 or higher, itll corrupt it. idk why. im watching it @ x2 now.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 25 2008 02:35 GMT
#92
On April 25 2008 07:30 iCafe.Moto G-_-G wrote:
i don't think zynastor figured out how my maps work yet

send me link to his "new" hack

EDIT: rofl nvm i found his new hack, brb im going to see if it works

EDIT 2: His hack still drops vs the antihack maps..

EDIT 3: nvm.. his hack doesn't drop. I could make a new map that would drop his new hack though, but he would just re-update his hack quickly, so it's useless.
What exactly did he do?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 25 2008 02:38 GMT
#93
So Icafe.moto just joined a game on West spoofed as SlayerS_`Boxer` and started spamming his G-_-G's like no tomorrow. Luckily, /whois SlayerS_`Boxer` and /whois icafe.moto revealed his evil to the world.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 25 2008 02:53 GMT
#94
is that why was moto nuked? (he has nuke icon, meaning banned?)
Ars longa, vita brevis, principia aeturna.
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
Last Edited: 2008-04-25 03:03:40
April 25 2008 03:00 GMT
#95
"iCafe.Moto G-_-G was just banned by FakeSteve[TPR].

That account was created on 2008-04-16 12:43:25 and had 23 posts.

Reason: icafe.moto is still not allowed to post here"

w/e that means

"2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up."

Great attitude...not
I have ass for brains so,
even when I shit I'm droping knowledge.
KoveN-
Profile Joined October 2004
Australia503 Posts
April 25 2008 03:06 GMT
#96
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 25 2008 03:09 GMT
#97
Battle of wills and frankly Zynastors will is porably infinately stronger then iCafe.Moto
I have ass for brains so,
even when I shit I'm droping knowledge.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 25 2008 03:12 GMT
#98
Anyone know what change exactly did oblivion do to detect the maps?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 25 2008 03:23 GMT
#99
On April 25 2008 12:06 KoveN- wrote:
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve


Yeah Steve you douche, I blame the next time I get min+map+drophacked on your fucking high standards. Since when is spamming G-_-G and being a complete ass-wipe a bannable offense?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
teamsolid
Profile Joined October 2007
Canada3668 Posts
April 25 2008 03:54 GMT
#100
Wtf Steve, I dunno why he got banned in the first place, but do you have a personal grudge against this guy or something? He's just trying to spread some AH maps here...
Myxomatosis
Profile Blog Joined July 2006
United States2392 Posts
April 25 2008 03:59 GMT
#101
idk, i would have kept him around if it turned out he was actually doing something useful for the community.
tec27
Profile Blog Joined June 2004
United States3698 Posts
Last Edited: 2008-04-25 04:02:47
April 25 2008 04:01 GMT
#102
On April 25 2008 12:06 KoveN- wrote:
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve

Quite frankly, I think we can mostly assume Moto has very little to no coding experience. Therefore, any methods he could possibly devise will be quickly solved by hack-makers. As MasterOfChaos said, the best option is still client-side anti-hacks, and there's really not much of another way to go about it (that won't be quickly defeated, that is).

Whatever way he could have possibly devised probably would be useful for about a day at most, and thus of little worth. So the harm caused by him being here (I don't know what harm that is, but the admins do, and I would trust them on that issue) is greater than the good, so he probably should be banned.
Can you jam with the console cowboys in cyberspace?
CapO
Profile Blog Joined March 2007
United States1615 Posts
April 25 2008 05:51 GMT
#103
On April 25 2008 13:01 tec27 wrote:
Show nested quote +
On April 25 2008 12:06 KoveN- wrote:
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve

Quite frankly, I think we can mostly assume Moto has very little to no coding experience. Therefore, any methods he could possibly devise will be quickly solved by hack-makers. As MasterOfChaos said, the best option is still client-side anti-hacks, and there's really not much of another way to go about it (that won't be quickly defeated, that is).

Whatever way he could have possibly devised probably would be useful for about a day at most, and thus of little worth. So the harm caused by him being here (I don't know what harm that is, but the admins do, and I would trust them on that issue) is greater than the good, so he probably should be banned.


QFT
SNSD fan
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
April 30 2008 02:59 GMT
#104
Could someone say for sure if these still work or not, with the most recent version of oblivion or w/e? The hack producer would probably claim he "fixed" it even if he couldn't since it would discourage people from using the antihack measure since it'd just be useless.

Also, i dunno icafe's histroy but it seems if he worked on doing something actually helpful you should at least wait until he does something bm again before you ban him, but w/e.
Centric
Profile Blog Joined March 2008
United States1989 Posts
April 30 2008 04:46 GMT
#105
On April 30 2008 11:59 Jonoman92 wrote:
Could someone say for sure if these still work or not, with the most recent version of oblivion or w/e? The hack producer would probably claim he "fixed" it even if he couldn't since it would discourage people from using the antihack measure since it'd just be useless.

Also, i dunno icafe's histroy but it seems if he worked on doing something actually helpful you should at least wait until he does something bm again before you ban him, but w/e.


He said so himself that the maps don't work anymore.
Super serious.
Boblion
Profile Blog Joined May 2007
France8043 Posts
June 13 2008 03:32 GMT
#106
Can it drop people who use adv ?
Some people think that i'm an hacker because i got dropped once on this kind of map. ( it was on python obs version and i was running adv, i dropped at start ).
fuck all those elitists brb watching streams of elite players.
jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
June 13 2008 04:29 GMT
#107
no
life of lively to live to life of full life thx to shield battery
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2008-06-13 04:41:17
June 13 2008 04:37 GMT
#108
T-T i thought case was solved with this:

On April 24 2008 09:30 jimminy_kriket wrote:
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.



But well i had no error... i only dropped. But now i'm not confident anymore in adv <--> this kind of map. If sc can came up with an error why not a classic drop à la chaos launcher.
fuck all those elitists brb watching streams of elite players.
clazziquai
Profile Blog Joined October 2007
6685 Posts
Last Edited: 2008-06-13 04:42:03
June 13 2008 04:40 GMT
#109
I don't understand how this works. I tried it out and in the beginning theres a beep sound. What does that too? I'm guessing that's how the antihack works..?

EDIT: Nvm I read it. What is EUD and is it a map unit?? i'm quite confused ^^;
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
June 13 2008 07:34 GMT
#110
Well, first off these maps dont work with the latest hacks. There are some new ones that are supposed to work, they were being used on the "eastgaming" ladder. No clue where to DL them though.

There are certain dodads in the game that cause starcraft to crash when you look at them. They are just glitches that blizzard never patched (i think). The maps work by placing these dodads on the map in a spot where a player normally couldnt see but a spot thats visible to a maphacker. Hence causing the maphackers game to crash.

There is a little bit more to it I think, but thats all I know.
life of lively to live to life of full life thx to shield battery
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
June 13 2008 15:43 GMT
#111
On April 25 2008 12:23 ShaLLoW[baY] wrote:
Show nested quote +
On April 25 2008 12:06 KoveN- wrote:
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve


Yeah Steve you douche, I blame the next time I get min+map+drophacked on your fucking high standards. Since when is spamming G-_-G and being a complete ass-wipe a bannable offense?


hahaha, this calls for the sarcasm detector!
"come korea next time... FXO house... 10 korean, 10 korean"
O)FaRTy1billion
Profile Joined July 2008
United States2 Posts
Last Edited: 2008-07-14 06:30:50
July 14 2008 06:28 GMT
#112
Yay, I found a topic by googling stuff. Sorry for epic bump, but I figured I may be able to contribute to this.

You can still do all sorts of things for anti-hacks. With EUDs being disabled preventing maphack, abuse that to make it so EUDs not working is an anti-hack. It may lead to further refining of the EUDs, but apparently he isn't/wasn't very knowledgable about these sorts of things. There is much more than just deaths and EUDs to achieve the same effect.
Make patching the anti-hacks a hell for Zynaster so he ends up fixing all the flaws in SC (lol).
Too bad EUD Actions aren't still around to inject all sorts of crazy nonsense into SC as an anti-hack.

You can't fight hacks by saying "He can always update what we do.", that goes nowhere.

EDIT: Apparently I didn't see some of the happenings at the latter-end of this topic... Is there anyone still interested in this at all?
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
July 14 2008 06:53 GMT
#113
On July 14 2008 15:28 O)FaRTy1billion wrote:
Yay, I found a topic by googling stuff. Sorry for epic bump, but I figured I may be able to contribute to this.

You can still do all sorts of things for anti-hacks. With EUDs being disabled preventing maphack, abuse that to make it so EUDs not working is an anti-hack. It may lead to further refining of the EUDs, but apparently he isn't/wasn't very knowledgable about these sorts of things. There is much more than just deaths and EUDs to achieve the same effect.
Make patching the anti-hacks a hell for Zynaster so he ends up fixing all the flaws in SC (lol).
Too bad EUD Actions aren't still around to inject all sorts of crazy nonsense into SC as an anti-hack.

You can't fight hacks by saying "He can always update what we do.", that goes nowhere.

EDIT: Apparently I didn't see some of the happenings at the latter-end of this topic... Is there anyone still interested in this at all?


I am still interested in thos, although to be fair, I didn't see this thread when it was orignally done.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
July 15 2008 00:08 GMT
#114
uh no moto is a fag and no one cares about him and his worthless antihack map
Chaos #LL only/iCcup for antihack kk
"come korea next time... FXO house... 10 korean, 10 korean"
Aux1
Profile Blog Joined June 2007
United States780 Posts
July 15 2008 00:36 GMT
#115
chaos does not prevent hacking
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
July 15 2008 00:39 GMT
#116
G-_-G
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
O)FaRTy1billion
Profile Joined July 2008
United States2 Posts
July 19 2008 19:16 GMT
#117
uh no moto is a fag and no one cares about him and his worthless antihack map
Chaos #LL only/iCcup for antihack kk
How is that? I've seen people who care, and I would like to help. Apparently I have already (unknowningly) helped when he kept asking about EUDs.
BlueRoyaL
Profile Blog Joined February 2006
United States2493 Posts
July 19 2008 22:54 GMT
#118
On July 20 2008 04:16 O)FaRTy1billion wrote:
Show nested quote +
uh no moto is a fag and no one cares about him and his worthless antihack map
Chaos #LL only/iCcup for antihack kk
How is that? I've seen people who care, and I would like to help. Apparently I have already (unknowningly) helped when he kept asking about EUDs.


too bad you dont know who moto is
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