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Chaoslauncher for 1.16.1 - Page 52

Forum Index > BW General
Post a Reply
Prev 1 50 51 52 53 54 67 Next
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-11-03 20:08:27
November 03 2009 20:07 GMT
#1021
On November 04 2009 04:41 MasterOfChaos wrote:
Show nested quote +
On November 04 2009 03:53 RaptorX wrote:
Hi...

I was wondering if there is a way to autodelete games that are autosaved but that are under x amount of time, I hate to have dozens of reps of under 3 minutes of game...

can that function be added to the chaosplugin or something similar?

I know this feature is desired, but I'm too lazy to add it.

for the time being you can search for all replays with X amount of kb n file size and delete?
The only problem is the new replays will fill in the holes (and they won't be chronological)
..and then I would, ya know, check em'. (Aka SpoR)
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
November 03 2009 20:14 GMT
#1022
On November 04 2009 05:07 CharlieMurphy wrote:
for the time being you can search for all replays with X amount of kb n file size and delete?
The only problem is the new replays will fill in the holes (and they won't be chronological)

I don't think the holes get filled. It should use the highest existing replaynumber.
LiquipediaOne eye to kill. Two eyes to live.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 03 2009 21:02 GMT
#1023
On November 04 2009 05:07 CharlieMurphy wrote:
Show nested quote +
On November 04 2009 04:41 MasterOfChaos wrote:
On November 04 2009 03:53 RaptorX wrote:
Hi...

I was wondering if there is a way to autodelete games that are autosaved but that are under x amount of time, I hate to have dozens of reps of under 3 minutes of game...

can that function be added to the chaosplugin or something similar?

I know this feature is desired, but I'm too lazy to add it.

for the time being you can search for all replays with X amount of kb n file size and delete?
The only problem is the new replays will fill in the holes (and they won't be chronological)


A replay contains the map file. ICC melee maps range from 36 KB to 484 KB (lol neo requiem must have some triggers in it), and most replays are somewhere in this range, you can't judge the game length bases on the file size only.

Use BWChart.
If you have a good reason to disagree with the above, please tell me. Thank you.
RaptorX
Profile Blog Joined July 2006
Germany646 Posts
November 04 2009 00:26 GMT
#1024
On November 04 2009 06:02 spinesheath wrote:
Show nested quote +
On November 04 2009 05:07 CharlieMurphy wrote:
On November 04 2009 04:41 MasterOfChaos wrote:
On November 04 2009 03:53 RaptorX wrote:
Hi...

I was wondering if there is a way to autodelete games that are autosaved but that are under x amount of time, I hate to have dozens of reps of under 3 minutes of game...

can that function be added to the chaosplugin or something similar?

I know this feature is desired, but I'm too lazy to add it.

for the time being you can search for all replays with X amount of kb n file size and delete?
The only problem is the new replays will fill in the holes (and they won't be chronological)


A replay contains the map file. ICC melee maps range from 36 KB to 484 KB (lol neo requiem must have some triggers in it), and most replays are somewhere in this range, you can't judge the game length bases on the file size only.

Use BWChart.


yeap, I have been using BWChart for that, works fine except that I only clean my autorep folder when it reaches critical mass and I start picking up stupid "what a lag, user has left the game" files while trying to show a replay to a friend or something like that... I dont do it periodically and it gets pretty annoying because sometimes I really have to search among those short time games to see which one is actually the rush that I did to that guy that hates me and I want to laugh, but that game is also around the 3ish minutes and then I have to start checking which one is which one... :S

I am not asking you to crack your head about it now; I just thought nobody has asked that before.

If I only knew how to do it I would code it myself, but I am a beginner when it comes to coding
I won
coolcrimefighter
Profile Blog Joined November 2008
United States378 Posts
November 04 2009 02:04 GMT
#1025
whenever i try to start up sc in windowed mode on chaos or iccup launcher, it just starts up minimzed and stays that way no matter what I try to do to bring it up.
Any ideas on whats wrong?
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
Last Edited: 2009-11-04 02:57:53
November 04 2009 02:57 GMT
#1026
Edit: Oops, unintentional bump.
My psychiatrist says I have deep-seated Ragneuroses :(
kulik-
Profile Blog Joined March 2009
Czech Republic305 Posts
Last Edited: 2009-11-04 11:06:54
November 04 2009 11:05 GMT
#1027
On August 22 2009 23:35 Armathai wrote:
Hey MoC, is there any possibility you can allow multiple instances of SC so we can run ICClauncher and regular chaoslauncher and open two instances of sc? I saw this function in xenotrons scloader2b and thought it would be cool, since i prefer watching replays with reg chaoslauncher but play iccup with AH of course.


Was that answered? ITs possible to use Chaoslauncher with ah on . On icc?
fuck i found the answer... i wanted apm live on icc
Terrible OP. Improve your posting or next one is a perma-ban.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
November 04 2009 14:46 GMT
#1028
Seems like the site is down at the moment, can't download the latest version.
We make signature, then defense it.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 04 2009 15:52 GMT
#1029
On November 04 2009 09:26 RaptorX wrote:
Show nested quote +
On November 04 2009 06:02 spinesheath wrote:
On November 04 2009 05:07 CharlieMurphy wrote:
On November 04 2009 04:41 MasterOfChaos wrote:
On November 04 2009 03:53 RaptorX wrote:
Hi...

I was wondering if there is a way to autodelete games that are autosaved but that are under x amount of time, I hate to have dozens of reps of under 3 minutes of game...

can that function be added to the chaosplugin or something similar?

I know this feature is desired, but I'm too lazy to add it.

for the time being you can search for all replays with X amount of kb n file size and delete?
The only problem is the new replays will fill in the holes (and they won't be chronological)


A replay contains the map file. ICC melee maps range from 36 KB to 484 KB (lol neo requiem must have some triggers in it), and most replays are somewhere in this range, you can't judge the game length bases on the file size only.

Use BWChart.


yeap, I have been using BWChart for that, works fine except that I only clean my autorep folder when it reaches critical mass and I start picking up stupid "what a lag, user has left the game" files while trying to show a replay to a friend or something like that... I dont do it periodically and it gets pretty annoying because sometimes I really have to search among those short time games to see which one is actually the rush that I did to that guy that hates me and I want to laugh, but that game is also around the 3ish minutes and then I have to start checking which one is which one... :S

I am not asking you to crack your head about it now; I just thought nobody has asked that before.

If I only knew how to do it I would code it myself, but I am a beginner when it comes to coding


Well, if you don't save all the < 3min replays in the first place, you won't be able to save those < 3 min replays that you want to keep. Unless you save manually, but then you will probably use a name that doesn't start with a number like autorep names do. So it should be easy to figure out which one you want to keep.
And if you put replay comments (something short like "rush") in BWChart every time you selectively DON'T delete a replay, it will be even easier.
If you have a good reason to disagree with the above, please tell me. Thank you.
fwing11
Profile Joined August 2009
Canada19 Posts
Last Edited: 2009-11-04 19:50:26
November 04 2009 19:34 GMT
#1030
my apmalert sound does not play when i drop below my minimum apm. does anyone else have this problem/is there an easy fix? thanks

- i can hear other sc sound
- i've waited after 1:50
- i have sound toggled on
- i have the correct path for the default sound file
- i can see the apm count and the game clock fine

EDIT: FIXED ty
Theme34xcp
Profile Joined November 2009
United States1 Post
November 07 2009 15:58 GMT
#1031
How come whenever I load chaos and after playing a game, it exits starcraft on me?

"Starcraft has stopped working" Message. Is there any reason? Help is appreciated please.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
November 07 2009 16:39 GMT
#1032
This is caused by one of the plugins. Which ones are you using?
You can narrow it down by selectively activating/deactivating them.
LiquipediaOne eye to kill. Two eyes to live.
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
November 07 2009 22:04 GMT
#1033
How do i use Advloader plugins with chaos?
every time i try it comes up with some message about injhlp.dll could not be loaded.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
November 09 2009 19:24 GMT
#1034
You need to use the latest Chaoslauncher and the latest AdvLoader. If it doesn't work after that, post your Chaoslauncher.log
LiquipediaOne eye to kill. Two eyes to live.
ZonMachi
Profile Joined November 2009
United States4 Posts
November 24 2009 14:08 GMT
#1035
I need help. I do not and can not find the reason why I get the "could not validate the game version" error message if I enable any other plugins besides chaosplugin and latchanger. Could anyone tell me how to fix this?
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
November 25 2009 07:46 GMT
#1036
post your Chaoslauncher.log after starting the game.
LiquipediaOne eye to kill. Two eyes to live.
himurakenshin
Profile Blog Joined April 2006
Canada1845 Posts
November 25 2009 08:11 GMT
#1037
will there ever be chaoslauncher for mac? just wondering
ItsPaul
Profile Blog Joined June 2008
Australia177 Posts
November 25 2009 08:38 GMT
#1038
Hey, this may have been asked and answered but 52 pages is big and I fidure you are pretty awesome at responding, I was wondering if there was a way to run the entropy mod through the chaos launcher, as I want to put up apm alert and practice with that up against the computer just to see where and when I let my apm slump.

If I copy the app file into the chaos dealy (mad computer knowledge) will that work or is this kind of thing impossible? Thanks for taking the time to make this by the way!
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
November 25 2009 08:53 GMT
#1039
"APMAlert is simply incompativle with ICCup.
Only Chaosplugin, W-Mode (and CPU-Savior if it gets updated) are compatible with the antihack. And only chaosplugin is officially allowed."

quoting MoC
University of Kentucky Basketball #1
ItsPaul
Profile Blog Joined June 2008
Australia177 Posts
Last Edited: 2009-11-25 09:19:39
November 25 2009 09:19 GMT
#1040
On November 25 2009 17:53 Bill Murray wrote:
"APMAlert is simply incompativle with ICCup.
Only Chaosplugin, W-Mode (and CPU-Savior if it gets updated) are compatible with the antihack. And only chaosplugin is officially allowed."

quoting MoC


It's well and good to quote him, but please read what I wrote before responding, I'm asking to run apmalert with chaoslauncher, and asking if I can make chaoslauncher run entropy rather than standard bw.

edit: unless I missed something and you weren't responding to me, in which case disregard my ramblings
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