On May 10 2026 02:07 Vasoline73 wrote:
I think tankgirl is on point in regards to keeping the gameplay as close to original as possible. Most people who are requesting *gameplay* changes should focus on improving their abilities. Dealing with the limitations and the “cadence” is most of the fun…
That said there’s a difference between truly requesting change and just speculating about things that might be nice. For instance, I think making high ground a 33% miss chance instead of 50% would make the game more interesting… from a gameplay perspective and from an observer perspective. But should Blizzard actually do that? Probably not… it would effect the balance on maps like Knockout… and really on all maps!
Look at how much something as small as adding an in game timer effected the game… I think it is wise to be as prudent as possible. We are lucky that Blizzard isn’t intent on changing gameplay.
With all that said, someone in the thread brought up doodads and map tiles… THAT would be amazing. More tilesets, more customization for map features… IMO that doesn’t effect balance if done well. Genius idea.
Refreshing the maps is something i have always advocate for but it didnt happen when there was a team for remastered so is super unrealistic to get new content when there is not even a team lol. But i have been always so jealous about the SC2 editor and how much you can bring to the maps.