|
|
Estonia772 Posts
On March 21 2023 00:58 [AS]Rattus wrote: some rnd guy creating new accounts to write bs?
That's tappo. He has mental issues - instead of seeking for medical help, he seeks attention here on TLnet. He has been doing that for almost 3 years I think.
|
|
|
|
|
|
Dakota_Fanning
Hungary2332 Posts
|
Seems like a good program and all but no one plays this... like at all. I qued forever just to hit some random player on some garbage map I've never heard of =\. Impressive programming but this literally has no one playing it.
|
the map u played on is a remake of CB, the minimap is shown so it should be easy enough to tell
activity depends on players, if every1's default server is bnet then u obviously wont find games the 1 time u decided to try the client out. that's part of the problem
|
On March 25 2023 06:47 TT1 wrote: the map u played on is a remake of CB, the minimap is shown so it should be easy enough to tell
activity depends on players, if every1's default server is bnet then u obviously wont find games the 1 time u decided to try the client out. that's part of the problem
So you're saying part of the problem is that everyone uses bnet. Why is that a problem? It's a problem for Shield Battery but what kind of problem is it for players? What solution does Shield Battery solve? I can see it being extremely useful when Blizzard eventually axes online play for SC:BW but until then, I don't see how there will ever be enough players using this to make it viable. We're lucky there's still enough players on b.net to make the game playable.
P.S. Nah, that's a garbage map. The map pool is as atrocious as this season's BWCL.
|
On March 25 2023 07:59 G5 wrote:Show nested quote +On March 25 2023 06:47 TT1 wrote: the map u played on is a remake of CB, the minimap is shown so it should be easy enough to tell
activity depends on players, if every1's default server is bnet then u obviously wont find games the 1 time u decided to try the client out. that's part of the problem So you're saying part of the problem is that everyone uses bnet. Why is that a problem? It's a problem for Shield Battery but what kind of problem is it for players? What solution does Shield Battery solve? I can see it being extremely useful when Blizzard eventually axes online play for SC:BW but until then, I don't see how there will ever be enough players using this to make it viable. We're lucky there's still enough players on b.net to make the game playable. P.S. Nah, that's a garbage map. The map pool is as atrocious as this season's BWCL. All of the things that people complain about with bnet:
- Netcode - Lack of direct support for community events - Unfixed bugs - No matchmaking outside of 1v1 - No community input in map pools (see, you can already give feedback directly to TT1 who makes map pools here!) - etc.
It's a bit frustrating to have people come in, give it a try for 1 game, and then complain that there are no players and never come back. Do you not see how that attitude contributes to everyone being stuck in an inferior system? At some point people are either going to have to put in an extremely minimal amount of effort to change their habits (or Blizzard's servers will fall over entirely), or that problem isn't really solvable. A lot of us are putting in effort, time, and money into trying to provide something nice for the community, but there are quite a few people who expect everything (including a large player population) to be handed to them for zero investment of their own. "Oh I'll just move over once there are 20,000 other players already" doesn't work if all 20,000 people are saying the same thing. You can also see how that's pretty discouraging, I'm sure.
PS: You DM'd me on Discord immediately after your original post here to have your account deleted. You then left the ShieldBattery Discord so I couldn't actually reply to you. I can delete your account for you, but it's a manual process and cannot be reversed, so you should be sure you actually want that. If you do, you need to DM me through ShieldBattery (also tec27 there) with the request so I can verify you actually own the account.
|
There was more people playing on pirate pvpgn servers back in the day, netcode gud i give u that ofc and matchmaking for 2v2, community events there is discord, unfixed bugs will not make anyone move unless a new bug that makes playing impossible for everyone on bnet appears (and blizz tend to fix those), there is community input for maps on blizzard forums and they go with low effort option of using a mix of asl maps, current map pool is better IMO that what SB have, after some community outrage everyone including the koreans ask the blizz intern to update latest versions of current maps and he did.
Maybe you are much focus on the technical aspects that usually in projects nobody cares other than other devs?
|
I run consulting company, but i'll give u one for free get a ui for openbw and make SB the official server there.
|
People can play wherever they want, what SB offers is much better latency, a 2v2 ladder and no hacks (on top of all the additional features that keep getting added to improve player experience). Of course like tec said, if everyone has the "Oh I'll just move over once there are 20,000 other players already" mindset then that makes it impossible to have any meaningful progress up until something disastrous happens to Bnet.
The main thing Bnet has going for it is the 1v1 ladder (Kors are 99.9% of the player base, for them bnet ladder is fine because it's TR24), chat channels and ppls friends list and stuff (more of a habit/comfort thing). That's all, so if you'd rather play on a shitty ladder (from a company that gives 0 fucks about the game or their player base, that's who you're supporting) for the rest of your life then by all means, go ahead.
For the maps, u can suggest maps on our disc or msg me on SB for direct feedback, there's diff factors that come into play when i pick maps, the main one being lack of activity and trying to motivate foreigners to try the client out. We change the map pool frequently tho so that's not too much of an issue, having quality maps to cycle through is a bigger issue for us.
A lot of our maps from this season are being used for BWCL so the idea was to give a place for foreigners to come together and practice on those maps via ladder. Also, the map makers are putting a lot of time into their work and they've been consistently improving their skills/knowledge (just like players, this stuff doesn't happen overnight) so we want to support them as well. The main content BW has is map creation so the map making community is extremely important to the game.
|
I can argue the player base that do BWCL is small if compared with the rest of foreigner bnet, something is clearly not working with your approach but ok, lets blame the players instead for not moving to the superior system.
|
All i hear is entitlement and complaining, what do you suggest? People act like we haven't been trying all this time, our hands are tied (we don't have an army of devs working on this, there's no magic wand that'll make us have everything we want overnight) and players are too lazy to dl a standalone client and switch, that's the main issue. We have to figure out how to incentivize players to come out of their shells/comfort zone and give the client a shot
Everyone wants the world but they're not willing to give anything for it (not even their time, which is the bare minimum), they want everything to be served up to them on a platter lmao. We all love BW and have the same endgame goal, to grow the game and have a self sufficient community. If you care about the game then do w/e you can to help us move towards that goal, that's all.
|
I've give already my suggestion, get a ui for openbw make SB the default server there, don't wait for bnet to die, if bw is "electronic chess" then an alternative for the scr client must exist, otherwise keep waiting for it to die then maybe u'll get players.
Is hard to give feedback when you tag it as entitlement and complaining, I get u guys are frustrated but don't direct it to the player base, don't blame the players you are trying to attract, seems silly and counterproductive.
|
everyone wants something but they're not even willing to do the bare minimum to support the project
for example CPL players want to get better at the game, they have a lag free ladder accessible to them yet they can't come together to take advantage of the tools at their disposal, everyone is just waiting to get spoon fed
|
Jesus christ... TT1 and tec27...
First with the maps. The current map pool you have is atrocious and if you spoke to BWCL admins, they would tell you that they have received so much negative feedback from players this season that they're going to put their foot down on the weird, janky-ass maps next season because they're well aware that they fucked up. So, don't follow them.
Second, don't criticize me for downloading the client, playing a game, and not liking my experience. I even tried playing a 2nd game but eventually gave up in the same manner I would if I was on hold for 3 hours waiting for tech support. As far as I can see, I did what most players won't do, I tried it out. Don't get mad at me because you don't like the feedback. That's literally a child's mindset. I founded and ran an online marketing company for over a decade that has done work for everything from small mom and pop stores to fortune 500 companies. I don't get mad at what Google Analytics tells me, or the bad reviews I read, or what the focus-groups / polls are telling me. Grow up and realize what your customer-base is (hint: it's current StarCraft players) and try focusing on what they want.
For me, I when I want to play a game, I want to actually play it (not sit in a que for an hour). I also want a map pool that is maps I know and are frequently played elsewhere.
If you want some legit constructive critique, #1 Fix the horrid map pool. #2 Create something exciting that'll get people to play (for example, partner with BSL and have their ladder be exclusively on SB, or create your own SB BSL format with a prize pool). #3 How about you allow random but tell the other person what race they are so it's not a bullshit game. #4 How about you make race-picking an option (for example, vs Z I play T, vs P I play T, vs T I play P). If I sat and thought for longer, I could probably come up with a fuck ton more stuff.
Tec27, I am a programmer and I understand what went into this and it's honestly an impressive program. I have nothing but admiration for what you made but there needs to be a need and you guys are clearly lacking fundamental marketing knowledge to figure out what your niche is. Calling Blizzard a company that doesn't care and trying to shame people into using your program is a shitty excuse for a business plan. It's actually what you (TT1) just proclaimed we are doing, "entitlement and complaining". Grow up and do your research to figure out what'll get people onto your platform, come up with a plan, and execute. Don't bitch and complain because you don't like feedback from your target-audience. You should be thankful you're getting any at all. Most people don't DL your client, don't give you feedback, and don't give a shit.
As far as I see it, as it currently sits, you're not going to have a large community using SB until Blizzard disbands online play for SC:BW (probably years from now). You might be able to change that but you'll have to do stuff different and be extremely proactive if that's going to be the case.
|
we already have race picking on ladder, you woulda seen that if you spent 30 secs looking at what's in front of you
im not guilting anyone into switching, i've been repeating the same shit since like 2018, stay with Blizz and enjoy ur lagfest PvPs
|
|
|
|