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Scan's Twitch Channel: https://www.twitch.tv/skryoo1004
Forum Index > BW General |
jinjin5000
United States1430 Posts
FirebatHero's YouTube Channel: https://www.youtube.com/channel/UCdtV... Scan's Twitch Channel: https://www.twitch.tv/skryoo1004 | ||
prosatan
Romania8215 Posts
But fortunately his account was banned! Now this one - on nr 5 ![]() ![]() Thank you jinjin ![]() | ||
TelecoM
United States10675 Posts
Blizzard please. -_- | ||
jinjin5000
United States1430 Posts
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LML
Germany1768 Posts
On May 13 2020 06:46 GGzerG wrote: Blizzard please. -_- what do you expect them to do? You can't create an unhackable game (or program in general). | ||
Piste
6179 Posts
On May 13 2020 06:55 LML wrote: what do you expect them to do? You can't create an unhackable game (or program in general). On a server based game you can tho | ||
onlystar
United States971 Posts
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TelecoM
United States10675 Posts
On May 13 2020 06:55 LML wrote: what do you expect them to do? You can't create an unhackable game (or program in general). Fix the issues faster / IP ban the cheating players immediately, detect it faster / etc. | ||
A.Alm
Sweden523 Posts
On May 13 2020 06:55 LML wrote: what do you expect them to do? You can't create an unhackable game (or program in general). Haha, so true! When i'm low on cash i just hack my bank program and add a few zeros. | ||
tec27
United States3701 Posts
On May 13 2020 06:55 LML wrote: what do you expect them to do? You can't create an unhackable game (or program in general). You can damn well do a better job than Blizzard has, lol. This isn't a case like maphacking, where it is hard to fully prevent because you can't verify any of the software you're running on top of hasn't been modified. It's a simple case where the game allows commands to execute that are absolutely not possible: users cannot select nukes through the normal UI and issue commands to them. Yet the game doesn't properly filter out such commands, due to bad programming. To make matters worse, Blizzard even tried to fix this issue in previous patches and just did a bad job of it, so there are still simple ways to perform such actions. If I hack the game to simply increase my mineral count, if I try to spend those non-existent minerals, every other client in the game will disconnect me because I've de-synced from the commonly accepted game state. If I issue impossible commands to a nuke? They accept it and execute them. See how imminently fixable that is? | ||
jinjin5000
United States1430 Posts
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A.Alm
Sweden523 Posts
On May 13 2020 07:48 jinjin5000 wrote: published subtitle once again thanks! what a hilarious hack, blizz should be ashamed hahaha | ||
LML
Germany1768 Posts
On May 13 2020 07:47 tec27 wrote: Show nested quote + On May 13 2020 06:55 LML wrote: On May 13 2020 06:46 GGzerG wrote: Blizzard please. -_- what do you expect them to do? You can't create an unhackable game (or program in general). You can damn well do a better job than Blizzard has, lol. This isn't a case like maphacking, where it is hard to fully prevent because you can't verify any of the software you're running on top of hasn't been modified. It's a simple case where the game allows commands to execute that are absolutely not possible: users cannot select nukes through the normal UI and issue commands to them. Yet the game doesn't properly filter out such commands, due to bad programming. To make matters worse, Blizzard even tried to fix this issue in previous patches and just did a bad job of it, so there are still simple ways to perform such actions. If I hack the game to simply increase my mineral count, if I try to spend those non-existent minerals, every other client in the game will disconnect me because I've de-synced from the commonly accepted game state. If I issue impossible commands to a nuke? They accept it and execute them. See how imminently fixable that is? Those are called edge cases. Now this game's engine was released in 1998. What do you think it is they envisioned to happen? For BW to live for 20+ years and someone giving commands to a nuke? Idk if you ever read about their scrambling at the end of development (like how path finding was basically created in a matter of days), but that definitely makes me doubt they have ever added an extensive testing framework and put in the time to think of all the weird shit that may happen. Minerals hacks were a thing even in 1.16. Without some anti-cheat client you couldn't trust people to use some form of cheat since forever. At this state it's the usual cat and mouse game. The hackers find a new thing, Blizzard has to fix it. But with SCR not getting a lot of resources it's sadly a slow process. It's to all our predicament, but the player base and continued profitability is probably too small for them to assign more resources to it. | ||
Cush
United States646 Posts
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LML
Germany1768 Posts
On May 13 2020 07:06 Piste wrote: Show nested quote + On May 13 2020 06:55 LML wrote: On May 13 2020 06:46 GGzerG wrote: Blizzard please. -_- what do you expect them to do? You can't create an unhackable game (or program in general). On a server based game you can tho Even then there are exploits and cheats. Games like League of Legends have had cheats over the years (even if rarely and they didn't last long, since Riot is definitely more on top of this kind of thing than Blizzard is with SCR). Diablo 3 has had many exploits and cheats (map hacks) over the years as well. You cannot write perfect software. You cannot foresee every exploit, every programmer makes mistakes. You can only minimize the chances of it happening but spending considerable resources on it. | ||
LaStScan
Korea (South)1289 Posts
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srj
Canada134 Posts
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Sk0
Morocco85 Posts
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Jonoman92
United States9104 Posts
gj Scan for beating the guy haha | ||
TelecoM
United States10675 Posts
On May 13 2020 09:00 LaStScan wrote: I am starting to lose my hope about future SC:R. Oh man...That's not good! I hope they do something soon to bring back hope, I fully agree with your sentiment on all of those issues =\ | ||
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