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BGH Auto Balance -> http://bghmmr.eu/ - Page 11

Forum Index > BW General
Post a Reply
Prev 1 9 10 11 12 13 200 Next
elKa-ThE-FeArEd
Profile Joined October 2010
Sweden177 Posts
October 27 2020 10:23 GMT
#201
On October 11 2020 20:07 HaN- wrote:
Show nested quote +
I absolutely do not want mmr decay. Firstly the goal is finding balanced games more so than it is creating a perfect bgh ladder, secondly I want the option of not playing for a month, thirdly it's not like ladder where you can always find a game immediately. Would suck if you were like 'oh, I gotta play a couple games today to avoid the mmr decay' and then the bot wasn't running or it bugged out or the games filled immediately and you weren't able to join..

Good points, I agree with you even tho personally I wouldn't mind decay but I see how it can annoy most.

Show nested quote +
It seems pretty impossible to get to the #1 rank with just a few games anyway, and if there's one guy in the top 10 with a 6-0 account then I don't see how that matters at all.

I thought that getting to the top of the leaderboard with very few games would be pretty impossible but after taking a look at it, it feels like something is wrong:

There are 10 players with 10 or less games in the top 30.
#6 has 6 games (6-0)
#10 has 5 games (4-1)
#16 has 5 games (5-0)
#20 has 5 games (5-0)


i was probably the #20, but im not that high anymore, why? cuz i get matched with D / F ranks against A B B.

i can understand the MMR decay tho, since people can play the placement matches and then quit, but then it should be a very small decay monthly
HaN-
Profile Blog Joined June 2009
France1920 Posts
October 27 2020 17:47 GMT
#202
Yeah there should definitely be a MMR difference limit between players in a game.
Mixing SAB with DEF players shouldnt happen.
Calendaraka Foxhan
Dakota_Fanning *
Profile Joined January 2008
Hungary2364 Posts
October 27 2020 18:49 GMT
#203
BM and ally attacker: ChopSoy. Not sure if it needs to be reported and if here. Game played on 2020-10-27 18:48. You can read the chat here.
https://repmastered.icza.net
pebble444
Profile Blog Joined March 2011
Italy2503 Posts
October 27 2020 19:48 GMT
#204
i don' t know why but i read every single post here and follow this thread with great enthusiasm
"Awaken my Child, and embrace the Glory that is your Birthright"
D3AD-R3TARD
Profile Joined April 2020
Poland312 Posts
October 28 2020 11:28 GMT
#205
On October 28 2020 03:49 Dakota_Fanning wrote:
BM and ally attacker: ChopSoy. Not sure if it needs to be reported and if here. Game played on 2020-10-27 18:48. You can read the chat here.


Banned
https://bghmmr.eu
Buckfast
Profile Joined January 2011
Czech Republic2 Posts
October 28 2020 17:04 GMT
#206
Hi, I would like to point out, that i love this GBH mod/bot and ladder. GREAT JOB!

Unfortunately when you get to S class, you are matched only with D+F ranks vs C+B = its basicaly 1v3 match. One cannot win 1v3 agains 3x C+ opponents. Its very frustrating and I am afraid all good players quit because of this unfortunately, i dont know who to fix this
Liquid`Drone
Profile Joined September 2002
Norway28780 Posts
Last Edited: 2020-10-28 17:59:27
October 28 2020 17:59 GMT
#207
As top dog of the ranks, I disagree. Perhaps the main thing I love about this ladder is that it fairly consistently gives me really difficult matchups where I am paired with the weakest two players. That type of challenge is way more fun than what I get from 'regular' public bgh games. And winning a 1+ 2x0.4 vs 3 C opponents feels really doable, at least if the matchup is a decent one. (Honestly, I can see how it's much harder for a zerg player. Zergs have more of a support role in bgh, thus depend on having better team partners, whereas terran and protoss can really dominate by themselves if they are much better than their opponents.)

The only issues I have with the ladder is how frequently the games don't count and that the dynamic tr often makes it tr8.
Moderator
Grouhh
Profile Joined May 2019
57 Posts
October 29 2020 21:13 GMT
#208
On October 29 2020 02:04 Buckfast wrote:
Unfortunately when you get to S class, you are matched only with D+F ranks vs C+B = its basicaly 1v3 match. One cannot win 1v3 agains 3x C+ opponents. Its very frustrating and I am afraid all good players quit because of this unfortunately, i dont know who to fix this

I am not S, but pretty close, and I can relate to that 200%. AEF vs CCC just seems unwinnable. At first I was very enthusiastic about the bot, but I gradually got tired of it for that reason. Sure, 1v3 is very challenging, but team play is also part of the fun. It is perfectly ok to play with less skilled players, but they need to be at least able to produce units and send them out of their base. You can give advice to a D+ player and get very good results, but you cant really coach a very low skilled player. As suggested before, one solution could be to have 1 bot out of 3 dedicated to 1000+ MMR players.
Grouhh
Profile Joined May 2019
57 Posts
October 29 2020 21:35 GMT
#209
On October 29 2020 02:59 Liquid`Drone wrote:
As top dog of the ranks, I disagree. Perhaps the main thing I love about this ladder is that it fairly consistently gives me really difficult matchups where I am paired with the weakest two players.

With all due respect, sir, you are the exception
You are waaaay better than all of us. And I know you play fair, but not everybody does, which is also an issue.
For example, it is well known that the n°2 on the ladder is a notorious match dodger. And I'm not even sure we can blame him for that (even though it is annoying af), because it is easy to imagine what kind of allies he gets.
badbeatpete
Profile Joined October 2020
25 Posts
October 30 2020 09:07 GMT
#210
On October 30 2020 06:13 Grouhh wrote:
I am not S, but pretty close, and I can relate to that 200%. AEF vs CCC just seems unwinnable. At first I was very enthusiastic about the bot, but I gradually got tired of it for that reason. Sure, 1v3 is very challenging, but team play is also part of the fun. It is perfectly ok to play with less skilled players, but they need to be at least able to produce units and send them out of their base. You can give advice to a D+ player and get very good results, but you cant really coach a very low skilled player. As suggested before, one solution could be to have 1 bot out of 3 dedicated to 1000+ MMR players.


Do you really think that AEF vs CCC is heavily favoring the CCC team and should be balanced like ACF vs CCE because to me, the latter looks way more imbalanced in favor of the ACF team. I think the bot does a very good job at making the teams as fair as possible, but maybe people have a hard time psychologically with their winrate trending towards 50% if the bot is doing its job well.
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2020-10-30 09:44:18
October 30 2020 09:37 GMT
#211
Personally i want to be able to have a fun game and not a dead serious one. 1v3 games becomes just that. Play serious or die. No chance for fun builds.

Just because of this i regularly have to make a new account with balanced win/loss or i always get to play with the beginners :D

When it comes to "noobs" they rarely have any say in a match, meaning if you would put at least 1 noob per side it would be more fair than not.

Some noobs have no idea how to defend so it always becomes a defense for two game.

1 noob per side and then balance the rest.
-.-
MeSaber
Profile Joined December 2009
Sweden1235 Posts
October 30 2020 09:47 GMT
#212
http://bghmmr.eu/index.php

Could you add column sorting? So i could sort based on amount of games/win/eapm for example.
-.-
MeSaber
Profile Joined December 2009
Sweden1235 Posts
October 30 2020 10:01 GMT
#213
On October 10 2020 03:56 D3AD-R3TARD wrote:
Show nested quote +
On October 09 2020 05:33 plaetschernderbach wrote:
Can't you not just use /stats of each user to decide which team has won.

Formula example: /s username A (after the game has ended) - /s username A (before the game has started)

You should end up with 1-0-0, or 0-1-0 or 0-0-1

Do you know what I mean?

Abuse Blizzard's WIN - LOSS Statistik. Its build in and free


Show nested quote +
On October 09 2020 11:34 SirGlinG wrote:
Could be a good solution.
To handle those who stay at loss screen it'd require looking at the last player to leave, if he won or lost.
If the bot /stats searches the players before/during the game and then looks at stats of the last player to leave.
Not sure how quickly b.net stats updates but if it's within 2 minutes then no loser who stayed in the game can create a game and 4pool a quick win right after the game.



Yeah, that's actually a good idea. I didn't think about this. However I've already solved this problem. I read game winner from results chart. Winning player is always on top (listed as first). I've used this for 1 or 2 weeks now and I didn't see this mechanism fail even once.


Question here: If i lost 5 minutes into the game to a 4pool and left do i still get the win if its my team winning?
-.-
MeSaber
Profile Joined December 2009
Sweden1235 Posts
October 30 2020 10:03 GMT
#214
On October 30 2020 06:35 Grouhh wrote:
Show nested quote +
On October 29 2020 02:59 Liquid`Drone wrote:
As top dog of the ranks, I disagree. Perhaps the main thing I love about this ladder is that it fairly consistently gives me really difficult matchups where I am paired with the weakest two players.

With all due respect, sir, you are the exception
You are waaaay better than all of us. And I know you play fair, but not everybody does, which is also an issue.
For example, it is well known that the n°2 on the ladder is a notorious match dodger. And I'm not even sure we can blame him for that (even though it is annoying af), because it is easy to imagine what kind of allies he gets.


Do you mean UpSideDown?

You can see his allies here: http://bghmmr.eu/player.php?player=UpsideDown
-.-
Grouhh
Profile Joined May 2019
57 Posts
October 30 2020 11:03 GMT
#215
On October 30 2020 18:07 badbeatpete wrote:
Do you really think that AEF vs CCC is heavily favoring the CCC team

Yes I do. But I would love to know if it is just my personal feeling and/or playstyle, or if it is backed by hard evidence.

On October 30 2020 18:07 badbeatpete wrote:
and should be balanced like ACF vs CCE

Of course not, that would be a stomp. What I advocate for is just to give better players the possibility to play "no noobs" games

On October 30 2020 18:07 badbeatpete wrote:but maybe people have a hard time psychologically with their winrate trending towards 50% if the bot is doing its job well.

Personally, my concern is not my winrate but the quality of games.
Grouhh
Profile Joined May 2019
57 Posts
October 30 2020 11:05 GMT
#216
On October 30 2020 19:01 MeSaber wrote:
Question here: If i lost 5 minutes into the game to a 4pool and left do i still get the win if its my team winning?

Yes.
Which btw is one more reason why team killing is stupid
Grouhh
Profile Joined May 2019
57 Posts
October 30 2020 11:12 GMT
#217
On October 30 2020 19:03 MeSaber wrote:
Do you mean UpSideDown?

Yes, but as I mentioned before, my point was not really to blame him. In fact, he may even has interesting feedback to provide on his decision process whether to enter a game or not. Maybe that could be valuable to improve the matchmaking algorithm (?)
HaN-
Profile Blog Joined June 2009
France1920 Posts
October 30 2020 12:59 GMT
#218
As eriador pointed out zerg players can't rank up this ladder therefore it needs fixed.
Calendaraka Foxhan
Liquid`Drone
Profile Joined September 2002
Norway28780 Posts
October 30 2020 13:19 GMT
#219
I said it's a bit harder at the very top because winning 1v2/1v3 is harder. I did not say they can't rank up. I still have a positive win rate with z and so do all the top 20 players who play random. And I don't really want anything about the design of the ladder to be fixed. (as mentioned, the only issues I have is that games too frequently do not register, and that the dynamic TR makes it drop to tr8 too frequently. (myself I would prefer a fixed tr12, but it's fine. ) )
Moderator
Jealous
Profile Blog Joined December 2011
10307 Posts
October 30 2020 13:22 GMT
#220
On October 30 2020 18:37 MeSaber wrote:
Personally i want to be able to have a fun game and not a dead serious one. 1v3 games becomes just that. Play serious or die. No chance for fun builds.

Just because of this i regularly have to make a new account with balanced win/loss or i always get to play with the beginners :D

Then don't play ranked BGH??? It's not hard... Certainly less effort than smurfing whole accounts to noob stomp.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
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