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seriosity
United States214 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() here's a rare ![]() ![]() ![]() ![]() ![]() ![]() Share replays/vods. | ||
Qikz
United Kingdom12022 Posts
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tankgirl
Canada407 Posts
![]() ![]() (75 minute long game) VOD ![]() ![]() VOD Also all known KESPA draws here: https://tl.net/forum/brood-war/169019-book-of-records | ||
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BisuDagger
Bisutopia19234 Posts
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LG)Sabbath
Argentina3022 Posts
That was pretty funny how they were both scratching their heads in the end, not sure what to do If this happens on ladder do you have to leave your computer running and go to bed? | ||
N.geNuity
United States5112 Posts
On October 08 2019 09:20 BisuDagger wrote: https://tl.net/forum/brood-war/169019-book-of-records This answers it some near misses not in that thread (e.g. stork vs ggplay is in that thread as long broadcast game) yeongjae (Jyj) vs ggaemo could have gotten a draw if situation was slightly different (tvz) https://tl.net/tlpd/korean/games/50210_ggaemo_vs_JyJ/vod forgg vs mini could have been a tie (pvt) KSL3 https://tl.net/tlpd/sospa/games/233776_ForGG_vs_Mini/vod Personally, i think firebathero vs jaehoon was pretty close to running into a tie scenario, but it was a pretty decisive victory for the winner at the end https://tl.net/tlpd/korean/games/31186_firebathero_vs_Jaehoon/vod | ||
seriosity
United States214 Posts
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intrigue
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Washington, D.C9933 Posts
edit: on ladder this seems like a clear occasion to gg and type 'has left the game' and see if they leave | ||
ggsimida
1148 Posts
oh wait too busy implementing team matchmaking /s | ||
Cele
Germany4016 Posts
On October 08 2019 15:55 ggsimida wrote: ladder by now should have /offerdraw function or option available. even competitive pokemon has implemented that recently. oh wait too busy implementing team matchmaking /s Or custom colors in unranked games... | ||
Qikz
United Kingdom12022 Posts
On October 08 2019 16:26 Cele wrote: Show nested quote + On October 08 2019 15:55 ggsimida wrote: ladder by now should have /offerdraw function or option available. even competitive pokemon has implemented that recently. oh wait too busy implementing team matchmaking /s Or custom colors in unranked games... One of these is not like the other. Colour functionality has been in forever but there was no way to pick manually hence the new UI option. One requires a matchmaking algorithm and is something that has never existed so it takes much more work to get working and after the backlash when 1v1 came out I can imagine they're trying to get it perfect before releasing anything. | ||
prosatan
Romania8023 Posts
On October 08 2019 16:26 Cele wrote: Show nested quote + On October 08 2019 15:55 ggsimida wrote: ladder by now should have /offerdraw function or option available. even competitive pokemon has implemented that recently. oh wait too busy implementing team matchmaking /s Or custom colors in unranked games... Heeeyyy ! custom colors are very nice ! i like magenta ![]() as for draw games , remember rock vs chalrenge? | ||
odeSSa
Sweden198 Posts
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JieXian
Malaysia4677 Posts
On October 08 2019 19:03 odeSSa wrote: I remember a cool game where the DT situation was happening, but one player had 3 DT:s and managed to sqeeze by the opponents blocking DT by merging two of his into a dark archon. Yeah, one would say "That play was pimp!". ![]() eXeCuToR (P) vs. Textbook (P) ""Many games are won by only the bare will not to accept the situation. In this game a draw is in the air, as both are mined out and have no detection left, but a couple of Dark Templars. Textbook warps in a Pylon and blocks the ramp with one of his Dark Templars. eXeCuToR gathers three of his own DTs right below this blockade and morphs them into an Dark Archon, which is a fat unit. The morphing process screws up the AI of the hold-position DT blocking, thus giving enough space for the third waiting Dark Templar. | ||
odeSSa
Sweden198 Posts
On October 08 2019 19:43 JieXian wrote: Show nested quote + On October 08 2019 19:03 odeSSa wrote: I remember a cool game where the DT situation was happening, but one player had 3 DT:s and managed to sqeeze by the opponents blocking DT by merging two of his into a dark archon. Yeah, one would say "That play was pimp!". https://www.youtube.com/watch?v=00l7BvBApQE ![]() eXeCuToR (P) vs. Textbook (P) ""Many games are won by only the bare will not to accept the situation. In this game a draw is in the air, as both are mined out and have no detection left, but a couple of Dark Templars. Textbook warps in a Pylon and blocks the ramp with one of his Dark Templars. eXeCuToR gathers three of his own DTs right below this blockade and morphs them into an Dark Archon, which is a fat unit. The morphing process screws up the AI of the hold-position DT blocking, thus giving enough space for the third waiting Dark Templar. Yeah that's the one! God i miss the pimpest play days! | ||
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Liquid`Drone
Norway28665 Posts
Had more draws during that one ladder season than I've had for the other 21 years of bw I think. :D | ||
seriosity
United States214 Posts
On October 08 2019 10:04 LG)Sabbath wrote: That was pretty funny how they were both scratching their heads in the end, not sure what to do If this happens on ladder do you have to leave your computer running and go to bed? some months ago there was a game between an off-racing Future as terran and a Protoss on ladder. It was BBS vs proxy 2 gate. future killed the protoss nexus and many if not all his probes while losing his entire base minus the command center, which he floated. Eventually protoss killed the bunkers that future had made to bunker rush his nexus and we were left with a draw where Terran couldn't mine because it couldn't land the command center and protoss simply had no probes/nexus. Neither refused to leave the game so future went to sleep, woke up 8 hours later, landed the command center at a base that had no zealots and won the game vs an afk opponent. :D | ||
Alejandrisha
United States6565 Posts
+ Show Spoiler + edit: MAYBE one. still. and i don't think it was a true stalemate i just didn't want to attack a vil o | ||
LG)Sabbath
Argentina3022 Posts
On October 08 2019 20:18 Liquid`Drone wrote: there was a period in 1998 where draws were fairly common in pvp. Everybody played the old map 'gauntlet', and everybody rushed for reaver drops. (this was pre-brood war and different resource costs, build times, and scarabs fired instantly after you dropped a reaver). So games where both players lost all probes and only had reavers remaining happened with some frequency. Had more draws during that one ladder season than I've had for the other 21 years of bw I think. :D Lost Temple was being played a lot back then as well, and with terrans floating a CC to the island it was not rare to have draws or stalemates there as well | ||
Gorgonoth
United States468 Posts
There really needs to be a feature added that allows players to offer stalemate if certain conditions are met in the game. | ||
Akio
Finland1838 Posts
On October 08 2019 20:18 Liquid`Drone wrote: there was a period in 1998 where draws were fairly common in pvp. Everybody played the old map 'gauntlet', and everybody rushed for reaver drops. (this was pre-brood war and different resource costs, build times, and scarabs fired instantly after you dropped a reaver). So games where both players lost all probes and only had reavers remaining happened with some frequency. Had more draws during that one ladder season than I've had for the other 21 years of bw I think. :D Oh wow that sounds... fun ![]() | ||
whaski
Finland577 Posts
Today, Light and Action played on Blockchain and the game ended as stalemate. Game starts at 00:39:15 | ||
seriosity
United States214 Posts
On October 10 2019 03:38 whaski wrote: http://m.afreecatv.com/scv6256/video/6564846/48387908 Today, Light and Action played on Blockchain and the game ended as stalemate. Game starts at 00:39:15 beautiful | ||
LG)Sabbath
Argentina3022 Posts
It's on zero's stream | ||
TelecoM
United States10673 Posts
On October 08 2019 20:18 Liquid`Drone wrote: scarabs fired instantly after you dropped a reaver. So games where both players lost all probes and only had reavers remaining happened with some frequency. When did they patch Reavers to not firely instantly? | ||
seriosity
United States214 Posts
On October 15 2019 01:52 LG)Sabbath wrote: Best and Moo.Sapa just played a funny stalemate PvP where Best had 2 dark archons with 250 energy and Moo had 2 carriers, and no resources left for anyone so they couldn't attack each other It's on zero's stream https://www.youtube.com/watch?v=5jsSfZDyLqc video made private before i could see it :| | ||
oshibori_probe
United States2933 Posts
Edit: nvm he retired and went to the army without joining ACE. | ||
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Liquid`Drone
Norway28665 Posts
On October 15 2019 10:08 GGzerG wrote: Show nested quote + On October 08 2019 20:18 Liquid`Drone wrote: scarabs fired instantly after you dropped a reaver. So games where both players lost all probes and only had reavers remaining happened with some frequency. When did they patch Reavers to not firely instantly? In 1.00-1.03 they fired instantly, in 1.04 they greatly increased the time after being dropped (for all units iirc, like even tanks would wait a second before shooting), then in 1.05 they reduced it to how it is now. | ||
LG)Sabbath
Argentina3022 Posts
On October 15 2019 12:48 seriosity wrote: Show nested quote + On October 15 2019 01:52 LG)Sabbath wrote: Best and Moo.Sapa just played a funny stalemate PvP where Best had 2 dark archons with 250 energy and Moo had 2 carriers, and no resources left for anyone so they couldn't attack each other It's on zero's stream https://www.youtube.com/watch?v=5jsSfZDyLqc video made private before i could see it :| Here's the game, it's Best vs Mini btw | ||
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