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big update from blizzard Korea, trans needed - Page 4

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Hider
Profile Blog Joined May 2010
Denmark9408 Posts
May 07 2018 22:36 GMT
#61
Starting MMR (1500 points) is too high.
The starting MMR is only a central point in the rating system. If you lower the starting MMR, it will simply lower the MMR of all players.


Lol no. You should be placing new players x standard deviations below the mean. X should be determind based on how new players perform.

That doesn't just lower the MMR for all players. That guy is clueless.
PorkSoda
Profile Joined September 2015
170 Posts
May 08 2018 01:31 GMT
#62
Doesn’t matter what elo you start players at they’ll quickly converge on their actual playing strength.
iopq
Profile Blog Joined March 2009
United States1016 Posts
May 08 2018 03:32 GMT
#63
On May 08 2018 07:36 Hider wrote:
Show nested quote +
Starting MMR (1500 points) is too high.
The starting MMR is only a central point in the rating system. If you lower the starting MMR, it will simply lower the MMR of all players.


Lol no. You should be placing new players x standard deviations below the mean. X should be determind based on how new players perform.

That doesn't just lower the MMR for all players. That guy is clueless.

since new accounts start lower, that will really screw over older accounts at 1300, since now they will have to play against my new smurf

the bottom will drop out from the rating system and everyone will lose points eventually except for the top pros who only lose to each other
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
May 08 2018 06:19 GMT
#64
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day
twitch.tv/schamtoo | twitter.com/schamtoo
SCWes
Profile Joined May 2018
Canada74 Posts
May 08 2018 10:01 GMT
#65
Why aren't they fixing the problem with the mouse clicking stopping the keyboard from working. It's so difficult to macro and micro at high APM speeds. In addition some people experience different levels of frustration with this depending on the keyboard/mouse they use sent they have different actuation times. It's difficult going back and forth between SC and SCII, since SCII doesn't have this problem. It should at least be an option for players they can turn on/off in their settings, so they can play with the feel that best suits them. This wasn't a problem when we could use MCA64 Launcher because it had the plugin for it that got rid of it. Without it, it makes the game so difficult to control in the late game when you are constantly microing, macroing, and bouncing around the map.
10dla
Profile Joined March 2018
127 Posts
May 08 2018 13:10 GMT
#66
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
May 08 2018 13:44 GMT
#67
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

I'm pretty sure this should have literally no effect on your gameplay experience, nor practice regimen, this is a placebo effect that is literally all in your head....You think if everyone had only 1 ID, that you would have an easier time on ladder or something? lol
AKA: TelecoM[WHITE] Protoss fighting
Jubinell
Profile Blog Joined September 2009
333 Posts
May 08 2018 17:47 GMT
#68
On May 05 2018 00:35 bovienchien wrote:
2 days recently, I can't play Starcraft with my TR (turn rate) 8 L (Latency) 0 or 2. It's looks like I play game and pause game constantly.

I live in Viet Nam, I am so sad about this.


bovienchien I am also in VN. what's your nick? Do you want to play together?
My nick is freelensiaasia on the Asian server.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
May 08 2018 21:51 GMT
#69
On May 08 2018 22:10 10dla wrote:
Show nested quote +
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games
Yeah! I'l admit ive terrorized newbies with smurf accounts many a time. I went 0-16 or something when I first moved to iccup, and like an abused child, I must pass the abuse onto others!
Never say Die! ||| Fight you? No, I want to kill you.
WGT-Baal
Profile Blog Joined June 2008
France3422 Posts
Last Edited: 2018-05-08 23:08:18
May 08 2018 23:03 GMT
#70
On May 08 2018 22:10 10dla wrote:
Show nested quote +
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games


I got a pretty old TL accound and I m like D+/C- may be in the old iccup system (not even that in PvZ). On sb you could ask for advice and all. I played faust, naugrim and TT1 sometimes because nobody else was on and needless to say I got reckt but I learnt a lot from those games and they were very helpful. You can also see me getting destroyed quite regularly in the STPL because my team is short a player and we dont like to give wo because it s sad. But there is always something to learn.

Granted if every single game is that way it s not fun, I agree, but one account = one ladder is dumb. At the very least there should be 3, one for each race. I m P, I like to play z for fun but i cant keep up at my P MMR obviously.
Also what if I want an account to try new things?
A ladder is a competition, the league system is not like in soccer where you play other teams in the same league and (mostly) same level, it is only an icon based on your MMR. Like Tennis if you will, you are rank 5000 and you play Federer? Well too bad, but if you dont aim for the top why do you play the ladder then? there are plenty of custom games around.
I m sorry if this sounds harsh, it is not my intention, once again I understand your point but I disagree with it. And i dont think people intentionally tanking their MMR to trash "noobs" are a majority, especially given the state of the scene.

A good way around this is automated tournament like SC2 has (had?), and in that case search the whole bnet account for the highest rank of that person (which is easy to do for Blizzard) and then allow players based on that.
I guess it would be fair. You wouldnt be able to play your offrace in those for practice but it s a necessary sacrifice in my opinion, wouldnt you agree?

EDIT: so after reading the OP I launched 1.16.1 on one screen and sc r on another and no, the SD graphics are not the same, scr SD graphics are inferior.
Horang2 fan
10dla
Profile Joined March 2018
127 Posts
Last Edited: 2018-05-08 23:53:11
May 08 2018 23:33 GMT
#71
On May 09 2018 08:03 WGT-Baal wrote:
Show nested quote +
On May 08 2018 22:10 10dla wrote:
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games


I got a pretty old TL accound and I m like D+/C- may be in the old iccup system (not even that in PvZ). On sb you could ask for advice and all. I played faust, naugrim and TT1 sometimes because nobody else was on and needless to say I got reckt but I learnt a lot from those games and they were very helpful. You can also see me getting destroyed quite regularly in the STPL because my team is short a player and we dont like to give wo because it s sad. But there is always something to learn.

Granted if every single game is that way it s not fun, I agree, but one account = one ladder is dumb. At the very least there should be 3, one for each race. I m P, I like to play z for fun but i cant keep up at my P MMR obviously.
Also what if I want an account to try new things?
A ladder is a competition, the league system is not like in soccer where you play other teams in the same league and (mostly) same level, it is only an icon based on your MMR. Like Tennis if you will, you are rank 5000 and you play Federer? Well too bad, but if you dont aim for the top why do you play the ladder then? there are plenty of custom games around.
I m sorry if this sounds harsh, it is not my intention, once again I understand your point but I disagree with it. And i dont think people intentionally tanking their MMR to trash "noobs" are a majority, especially given the state of the scene.

A good way around this is automated tournament like SC2 has (had?), and in that case search the whole bnet account for the highest rank of that person (which is easy to do for Blizzard) and then allow players based on that.
I guess it would be fair. You wouldnt be able to play your offrace in those for practice but it s a necessary sacrifice in my opinion, wouldnt you agree?

EDIT: so after reading the OP I launched 1.16.1 on one screen and sc r on another and no, the SD graphics are not the same, scr SD graphics are inferior.

No its cool, the way you guys handle matchmaking is obviously the way to go. Just look at all the growth! The fact that you can simply play the game against someone on your level and enjoy the game seems to be completely foreign in here
WGT-Baal
Profile Blog Joined June 2008
France3422 Posts
May 08 2018 23:54 GMT
#72
On May 09 2018 08:33 10dla wrote:
Show nested quote +
On May 09 2018 08:03 WGT-Baal wrote:
On May 08 2018 22:10 10dla wrote:
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games


I got a pretty old TL accound and I m like D+/C- may be in the old iccup system (not even that in PvZ). On sb you could ask for advice and all. I played faust, naugrim and TT1 sometimes because nobody else was on and needless to say I got reckt but I learnt a lot from those games and they were very helpful. You can also see me getting destroyed quite regularly in the STPL because my team is short a player and we dont like to give wo because it s sad. But there is always something to learn.

Granted if every single game is that way it s not fun, I agree, but one account = one ladder is dumb. At the very least there should be 3, one for each race. I m P, I like to play z for fun but i cant keep up at my P MMR obviously.
Also what if I want an account to try new things?
A ladder is a competition, the league system is not like in soccer where you play other teams in the same league and (mostly) same level, it is only an icon based on your MMR. Like Tennis if you will, you are rank 5000 and you play Federer? Well too bad, but if you dont aim for the top why do you play the ladder then? there are plenty of custom games around.
I m sorry if this sounds harsh, it is not my intention, once again I understand your point but I disagree with it. And i dont think people intentionally tanking their MMR to trash "noobs" are a majority, especially given the state of the scene.

A good way around this is automated tournament like SC2 has (had?), and in that case search the whole bnet account for the highest rank of that person (which is easy to do for Blizzard) and then allow players based on that.
I guess it would be fair. You wouldnt be able to play your offrace in those for practice but it s a necessary sacrifice in my opinion, wouldnt you agree?

EDIT: so after reading the OP I launched 1.16.1 on one screen and sc r on another and no, the SD graphics are not the same, scr SD graphics are inferior.

No its cool, the way you guys handle matchmaking is obviously the way to go. Just look at all the growth!


I did say the state of the scene is bad, it s a 20yrs old game. SC2 had that one bnet account/one ladder account, and a region lock to boot at launch. (I couldnt play with my US friends anymore unless I bought a 2nd copy of the game during WOL). Numbers are dwindling there too, the ladder is pretty messy as well, there is no magical system. You can have several system in place though, which is why I talked about the automated tournament one, I am honestly trying to discuss possible solutions, but you are just whining.
But fine one account each, how does it work then? is there a MMR decay? If there is let s say I m going on vacations and then when I come back I ll get a couple easy wins right, how is that different from a smurf?
No MMR decay? Then if you dont have resets once in a while (which just recreate the problem really) the MMR will be so spread out the matchmaking system will need to go and look at huge span of MMR to match you with anyone, and we are back to the same issue.
Any MMR based system needs several games to settle, so we could set a hard max limit of games played then so if you are MMR 1000 and played 300games it s more your "true"level as opposed to someone with like 5games that could be a smurf. But then what would stop people from becoming freelosers, thrashing lower ranked players and just leaving the game to get the loss nonetheless. So then what? A report system with replays? But we both know it s not worth it for Blizzard on such an old game.
If you want to play with people that are exactly your skill on a fairly regular basis, the best is to either join a team or try to add/pm the people you play with on the ladder that are actually that level. Of course blizzard needs to make the UI easier for that but that would be good. That s how most of us started back in the old days before we had any ladder, this would also help the community stay alive. Having welcoming teams is good, regardless of skill and it s always better to play with people you know or just chat once in a while right? So then what we really need is blizzard to help develop the community aspect with a working friend list, may be a clan list, hey why not even some form of clan recruiting system?

I am interested in your opinion if you have something constructive to say. Also please do not imply I have any power over what blizzard does, if I did there wouldnt have been a SCR at all. But I do knwo a couple things about community sites and ladders.
Horang2 fan
10dla
Profile Joined March 2018
127 Posts
Last Edited: 2018-05-09 00:13:05
May 08 2018 23:57 GMT
#73
On May 09 2018 08:54 WGT-Baal wrote:
Show nested quote +
On May 09 2018 08:33 10dla wrote:
On May 09 2018 08:03 WGT-Baal wrote:
On May 08 2018 22:10 10dla wrote:
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games


I got a pretty old TL accound and I m like D+/C- may be in the old iccup system (not even that in PvZ). On sb you could ask for advice and all. I played faust, naugrim and TT1 sometimes because nobody else was on and needless to say I got reckt but I learnt a lot from those games and they were very helpful. You can also see me getting destroyed quite regularly in the STPL because my team is short a player and we dont like to give wo because it s sad. But there is always something to learn.

Granted if every single game is that way it s not fun, I agree, but one account = one ladder is dumb. At the very least there should be 3, one for each race. I m P, I like to play z for fun but i cant keep up at my P MMR obviously.
Also what if I want an account to try new things?
A ladder is a competition, the league system is not like in soccer where you play other teams in the same league and (mostly) same level, it is only an icon based on your MMR. Like Tennis if you will, you are rank 5000 and you play Federer? Well too bad, but if you dont aim for the top why do you play the ladder then? there are plenty of custom games around.
I m sorry if this sounds harsh, it is not my intention, once again I understand your point but I disagree with it. And i dont think people intentionally tanking their MMR to trash "noobs" are a majority, especially given the state of the scene.

A good way around this is automated tournament like SC2 has (had?), and in that case search the whole bnet account for the highest rank of that person (which is easy to do for Blizzard) and then allow players based on that.
I guess it would be fair. You wouldnt be able to play your offrace in those for practice but it s a necessary sacrifice in my opinion, wouldnt you agree?

EDIT: so after reading the OP I launched 1.16.1 on one screen and sc r on another and no, the SD graphics are not the same, scr SD graphics are inferior.

No its cool, the way you guys handle matchmaking is obviously the way to go. Just look at all the growth!


I did say the state of the scene is bad, it s a 20yrs old game. SC2 had that one bnet account/one ladder account, and a region lock to boot at launch. (I couldnt play with my US friends anymore unless I bought a 2nd copy of the game during WOL). Numbers are dwindling there too, the ladder is pretty messy as well, there is no magical system. You can have several system in place though, which is why I talked about the automated tournament one, I am honestly trying to discuss possible solutions, but you are just whining.
But fine one account each, how does it work then? is there a MMR decay? If there is let s say I m going on vacations and then when I come back I ll get a couple easy wins right, how is that different from a smurf?
No MMR decay? Then if you dont have resets once in a while (which just recreate the problem really) the MMR will be so spread out the matchmaking system will need to go and look at huge span of MMR to match you with anyone, and we are back to the same issue.
Any MMR based system needs several games to settle, so we could set a hard max limit of games played then so if you are MMR 1000 and played 300games it s more your "true"level as opposed to someone with like 5games that could be a smurf. But then what would stop people from becoming freelosers, thrashing lower ranked players and just leaving the game to get the loss nonetheless. So then what? A report system with replays? But we both know it s not worth it for Blizzard on such an old game.
If you want to play with people that are exactly your skill on a fairly regular basis, the best is to either join a team or try to add/pm the people you play with on the ladder that are actually that level. Of course blizzard needs to make the UI easier for that but that would be good. That s how most of us started back in the old days before we had any ladder, this would also help the community stay alive. Having welcoming teams is good, regardless of skill and it s always better to play with people you know or just chat once in a while right? So then what we really need is blizzard to help develop the community aspect with a working friend list, may be a clan list, hey why not even some form of clan recruiting system?

I am interested in your opinion if you have something constructive to say. Also please do not imply I have any power over what blizzard does, if I did there wouldnt have been a SCR at all. But I do knwo a couple things about community sites and ladders.

Numbers are dwindling? Starcraft 2 numbers are all going up. Ladder being messy? Cant you generalize it any more? In thousands of games i never had the feeling that someone is 200 apm above me and completely crushing me. Starcraft 2 ladder was never a problem in terms of fair matchmaking. Unless you get "Byun". What are the odds? And once in a while, matchmaking is going to have brainfart and put 3 leagues difference together. Shit happens. But there is no need for: "Hey i dont feel like playing people on my level....LETS GO NEW ACCOUNT!". And that shit happens especially in Brood War, since its very taxing to play. Paywall is just perfect to prevent that. It doesnt take much more. Keeps the majority of people honest

You guys have to stop with the: "Thats how we used to it!". No one cares
FlaShFTW
Profile Blog Joined February 2010
United States10253 Posts
May 09 2018 00:18 GMT
#74
On May 09 2018 08:57 10dla wrote:
Show nested quote +
On May 09 2018 08:54 WGT-Baal wrote:
On May 09 2018 08:33 10dla wrote:
On May 09 2018 08:03 WGT-Baal wrote:
On May 08 2018 22:10 10dla wrote:
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games


I got a pretty old TL accound and I m like D+/C- may be in the old iccup system (not even that in PvZ). On sb you could ask for advice and all. I played faust, naugrim and TT1 sometimes because nobody else was on and needless to say I got reckt but I learnt a lot from those games and they were very helpful. You can also see me getting destroyed quite regularly in the STPL because my team is short a player and we dont like to give wo because it s sad. But there is always something to learn.

Granted if every single game is that way it s not fun, I agree, but one account = one ladder is dumb. At the very least there should be 3, one for each race. I m P, I like to play z for fun but i cant keep up at my P MMR obviously.
Also what if I want an account to try new things?
A ladder is a competition, the league system is not like in soccer where you play other teams in the same league and (mostly) same level, it is only an icon based on your MMR. Like Tennis if you will, you are rank 5000 and you play Federer? Well too bad, but if you dont aim for the top why do you play the ladder then? there are plenty of custom games around.
I m sorry if this sounds harsh, it is not my intention, once again I understand your point but I disagree with it. And i dont think people intentionally tanking their MMR to trash "noobs" are a majority, especially given the state of the scene.

A good way around this is automated tournament like SC2 has (had?), and in that case search the whole bnet account for the highest rank of that person (which is easy to do for Blizzard) and then allow players based on that.
I guess it would be fair. You wouldnt be able to play your offrace in those for practice but it s a necessary sacrifice in my opinion, wouldnt you agree?

EDIT: so after reading the OP I launched 1.16.1 on one screen and sc r on another and no, the SD graphics are not the same, scr SD graphics are inferior.

No its cool, the way you guys handle matchmaking is obviously the way to go. Just look at all the growth!


I did say the state of the scene is bad, it s a 20yrs old game. SC2 had that one bnet account/one ladder account, and a region lock to boot at launch. (I couldnt play with my US friends anymore unless I bought a 2nd copy of the game during WOL). Numbers are dwindling there too, the ladder is pretty messy as well, there is no magical system. You can have several system in place though, which is why I talked about the automated tournament one, I am honestly trying to discuss possible solutions, but you are just whining.
But fine one account each, how does it work then? is there a MMR decay? If there is let s say I m going on vacations and then when I come back I ll get a couple easy wins right, how is that different from a smurf?
No MMR decay? Then if you dont have resets once in a while (which just recreate the problem really) the MMR will be so spread out the matchmaking system will need to go and look at huge span of MMR to match you with anyone, and we are back to the same issue.
Any MMR based system needs several games to settle, so we could set a hard max limit of games played then so if you are MMR 1000 and played 300games it s more your "true"level as opposed to someone with like 5games that could be a smurf. But then what would stop people from becoming freelosers, thrashing lower ranked players and just leaving the game to get the loss nonetheless. So then what? A report system with replays? But we both know it s not worth it for Blizzard on such an old game.
If you want to play with people that are exactly your skill on a fairly regular basis, the best is to either join a team or try to add/pm the people you play with on the ladder that are actually that level. Of course blizzard needs to make the UI easier for that but that would be good. That s how most of us started back in the old days before we had any ladder, this would also help the community stay alive. Having welcoming teams is good, regardless of skill and it s always better to play with people you know or just chat once in a while right? So then what we really need is blizzard to help develop the community aspect with a working friend list, may be a clan list, hey why not even some form of clan recruiting system?

I am interested in your opinion if you have something constructive to say. Also please do not imply I have any power over what blizzard does, if I did there wouldnt have been a SCR at all. But I do knwo a couple things about community sites and ladders.

You guys have to stop with the: "Thats how we used to it!". No one I don't care

Sorry, just had to fix this for you.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
10dla
Profile Joined March 2018
127 Posts
May 09 2018 00:27 GMT
#75
On May 09 2018 09:18 FlaShFTW wrote:
Show nested quote +
On May 09 2018 08:57 10dla wrote:
On May 09 2018 08:54 WGT-Baal wrote:
On May 09 2018 08:33 10dla wrote:
On May 09 2018 08:03 WGT-Baal wrote:
On May 08 2018 22:10 10dla wrote:
On May 08 2018 15:19 SchAmToo wrote:
Nice beginning changes. Hopefully they lock one account = one ladder account. Tired of playing 30 smurfs a day

They wont do that. That was the Brood War experience. And they said they dont want to change the way brood war was played. When i was new on Shield Battery and looked for new player, i instantly got 15 year old TL accounts pretending they are "d-" as well in my games


I got a pretty old TL accound and I m like D+/C- may be in the old iccup system (not even that in PvZ). On sb you could ask for advice and all. I played faust, naugrim and TT1 sometimes because nobody else was on and needless to say I got reckt but I learnt a lot from those games and they were very helpful. You can also see me getting destroyed quite regularly in the STPL because my team is short a player and we dont like to give wo because it s sad. But there is always something to learn.

Granted if every single game is that way it s not fun, I agree, but one account = one ladder is dumb. At the very least there should be 3, one for each race. I m P, I like to play z for fun but i cant keep up at my P MMR obviously.
Also what if I want an account to try new things?
A ladder is a competition, the league system is not like in soccer where you play other teams in the same league and (mostly) same level, it is only an icon based on your MMR. Like Tennis if you will, you are rank 5000 and you play Federer? Well too bad, but if you dont aim for the top why do you play the ladder then? there are plenty of custom games around.
I m sorry if this sounds harsh, it is not my intention, once again I understand your point but I disagree with it. And i dont think people intentionally tanking their MMR to trash "noobs" are a majority, especially given the state of the scene.

A good way around this is automated tournament like SC2 has (had?), and in that case search the whole bnet account for the highest rank of that person (which is easy to do for Blizzard) and then allow players based on that.
I guess it would be fair. You wouldnt be able to play your offrace in those for practice but it s a necessary sacrifice in my opinion, wouldnt you agree?

EDIT: so after reading the OP I launched 1.16.1 on one screen and sc r on another and no, the SD graphics are not the same, scr SD graphics are inferior.

No its cool, the way you guys handle matchmaking is obviously the way to go. Just look at all the growth!


I did say the state of the scene is bad, it s a 20yrs old game. SC2 had that one bnet account/one ladder account, and a region lock to boot at launch. (I couldnt play with my US friends anymore unless I bought a 2nd copy of the game during WOL). Numbers are dwindling there too, the ladder is pretty messy as well, there is no magical system. You can have several system in place though, which is why I talked about the automated tournament one, I am honestly trying to discuss possible solutions, but you are just whining.
But fine one account each, how does it work then? is there a MMR decay? If there is let s say I m going on vacations and then when I come back I ll get a couple easy wins right, how is that different from a smurf?
No MMR decay? Then if you dont have resets once in a while (which just recreate the problem really) the MMR will be so spread out the matchmaking system will need to go and look at huge span of MMR to match you with anyone, and we are back to the same issue.
Any MMR based system needs several games to settle, so we could set a hard max limit of games played then so if you are MMR 1000 and played 300games it s more your "true"level as opposed to someone with like 5games that could be a smurf. But then what would stop people from becoming freelosers, thrashing lower ranked players and just leaving the game to get the loss nonetheless. So then what? A report system with replays? But we both know it s not worth it for Blizzard on such an old game.
If you want to play with people that are exactly your skill on a fairly regular basis, the best is to either join a team or try to add/pm the people you play with on the ladder that are actually that level. Of course blizzard needs to make the UI easier for that but that would be good. That s how most of us started back in the old days before we had any ladder, this would also help the community stay alive. Having welcoming teams is good, regardless of skill and it s always better to play with people you know or just chat once in a while right? So then what we really need is blizzard to help develop the community aspect with a working friend list, may be a clan list, hey why not even some form of clan recruiting system?

I am interested in your opinion if you have something constructive to say. Also please do not imply I have any power over what blizzard does, if I did there wouldnt have been a SCR at all. But I do knwo a couple things about community sites and ladders.

You guys have to stop with the: "Thats how we used to it!". No one I don't care

Sorry, just had to fix this for you.

Once again, thats cool. Just loot at the results. The way you guys do it = Best possible
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
May 09 2018 00:51 GMT
#76
Anyone who is complaining about Smurfing on BW Ladder right now is playing at such a low level that it is completely irrelevant to worry about whether or not you are being smurfed or not, why? Because every game at your level is to improve, not worry about who you are playing...

Focus on practice regimens and your overall improvement, if you play players that are levels above you and you lose, you take that as a learning experience, not bitch and complain about it, especially if you have the HONOR to play vs a top level Korean player one day...

A lot of you need to totally change your perspective on how you view this game, if you ever want to improve.
AKA: TelecoM[WHITE] Protoss fighting
10dla
Profile Joined March 2018
127 Posts
Last Edited: 2018-05-09 01:17:29
May 09 2018 01:13 GMT
#77
On May 09 2018 09:51 GGzerG wrote:
Anyone who is complaining about Smurfing on BW Ladder right now is playing at such a low level that it is completely irrelevant to worry about whether or not you are being smurfed or not, why? Because every game at your level is to improve, not worry about who you are playing...

Focus on practice regimens and your overall improvement, if you play players that are levels above you and you lose, you take that as a learning experience, not bitch and complain about it, especially if you have the HONOR to play vs a top level Korean player one day...

A lot of you need to totally change your perspective on how you view this game, if you ever want to improve.

God bless you for telling me how to enjoy a game. You truely open the door for every newcomer. I was so missguided playing, enjoying and improving (in my own way) in Starcraft 2 by playing people on my skill level
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
May 09 2018 01:33 GMT
#78
On May 09 2018 10:13 10dla wrote:
Show nested quote +
On May 09 2018 09:51 GGzerG wrote:
Anyone who is complaining about Smurfing on BW Ladder right now is playing at such a low level that it is completely irrelevant to worry about whether or not you are being smurfed or not, why? Because every game at your level is to improve, not worry about who you are playing...

Focus on practice regimens and your overall improvement, if you play players that are levels above you and you lose, you take that as a learning experience, not bitch and complain about it, especially if you have the HONOR to play vs a top level Korean player one day...

A lot of you need to totally change your perspective on how you view this game, if you ever want to improve.

God bless you for telling me how to enjoy a game. You truely open the door for every newcomer. I was so missguided playing, enjoying and improving (in my own way) in Starcraft 2 by playing people on my skill level

Well, I really don't see any reason why new comers can't enjoy Ranked because of smurfs, smurfing has happened since the beginning of time, BW is not SC2, so really people should stop using that as a comparison, it is a different game.

If you are a newcomer and learning to improve, watch streams, read guides, find practice partners, participate in these newcomer leagues, seek advice, practice, rinse and repeat, then try Ranked again.

It is a difficult game, and I think we can all agree SC2 is marginally as difficult as BW in terms of mechanics and some other aspects, so just keep practicing and try to just enjoy the game, it is fun remember.
AKA: TelecoM[WHITE] Protoss fighting
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
May 09 2018 01:37 GMT
#79
You guys are really going heavy on the oldschoolers' elitism. New blood want to play the game without having to jump through the same hoops that we did, and that's absolutely a reasonable position. Modern matchmakers have the ability to create close matches from relatively little data. Things have come a long way in that regard.

Yesterday I read a post from the designer of the SC2 matchmaking system (and WoW, and now Halo 5). Halo 5 just deployed TrueSkill 2 to all of its game modes and has proven tremendously accurate. That game used to have 10 placement matches and it would get kind of close to determining a player's skill level, but still required several dozen matches before it had real confidence. TrueSkill 2 figures it out in about 5 games. It's capable of weighing what it knows about measurable individual performance elements against expected values found at that MMR. The result, if done properly and measuring the right things, is fast convergence on a player's actual skill level. If players throw a game and knowingly underperform, TrueSkill 2 identifies the anomalous behavior and ignores the outcome (and further, flags it as an exploit match for possible disciplinary action later).

There are some valid concerns about how sparse the active player population is, how far the search range should be, what the latency tolerance should be, and so forth. Those are the conversations we should be having, but they're more manual in nature for now because they have to be balanced against each other to produce the right "feel". As far as effectively gauging the skills of players, though, we've come a very long way. One solution that Halo uses for its low-population playlists is a skill cap -- if your MMR is above X, then you are matchmade as though it were X (the matchmaker is fully aware that you are beyond this skill level, but it can't do anything about it because there's nobody else who's that high) -- so that might be a possibility for SCR as well.
Moderator
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
May 09 2018 01:49 GMT
#80
On May 08 2018 19:01 SCWes wrote:
Why aren't they fixing the problem with the mouse clicking stopping the keyboard from working. It's so difficult to macro and micro at high APM speeds. In addition some people experience different levels of frustration with this depending on the keyboard/mouse they use sent they have different actuation times. It's difficult going back and forth between SC and SCII, since SCII doesn't have this problem. It should at least be an option for players they can turn on/off in their settings, so they can play with the feel that best suits them. This wasn't a problem when we could use MCA64 Launcher because it had the plugin for it that got rid of it. Without it, it makes the game so difficult to control in the late game when you are constantly microing, macroing, and bouncing around the map.


It does suck but you can get used to it. And bw and sc2 can't be changed to make it easy to go from one to the other. That would not make sense.

Really, you can get used to the mouse input and keyboard input thing. Hang in there
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