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I was confused while analyzing some replays using ChaosLauncher + StatInfo plugin enabled (You can watch how to here).
At some point when pressing Ctrl+E it says player1 has 7 Pylons, this meant to me 7*8+(9, the beginning supply count)= 65, but no it was 83. I searched for a long time to find an explanation for that, but nothing, I thought its some kind of out-of-sync issue that happens with the replays, but its not even an UMS map !
So for slow analysis I opened the replay in http://www.openbw.com/replay-viewer and by going backward/forward in the replay.......
I was astonished by this fact, Protoss has 3 Nexus=27 + 7*8(56)=83 ! Why this info no where to be found, or nobody talk about it ?
To all the argumentative Gosu(es) that think this fact is common sense, the guy h e r e tutoring players about Protoss race, never mentioned this simple fact, although its printed on the damn Nexus diagram, is he newbie ?
I actually don't won't to argue more in this topic, if someone think this is 1,2,3, please tell me some facts that automatically and dramatically affect the game play but we don't know it.
I'm still sure that despite the votes, at least half of Broodwar players, doesn't know about it, or how to exploit it.
Unfortunately despite I'm giving all the possible options in the Poll, most of the voters think they born playing SC, and instead of picking the real reason for their knowledge, they arrogantly pick the funny one, which makes the poll result unfair.
Poll: Did you know that before ?Yes of course I know it, you're just a chobo ! (94) 84% Yes, from http://liquipedia.net/starcraft/Nexus (0) 0% Yes, by reading some article (1) 1% Yes, from video (0) 0% Yes, by playing/testing (9) 8% No, strange (8) 7% 112 total votes Your vote: Did you know that before ? (Vote): Yes of course I know it, you're just a chobo ! (Vote): Yes, from http://liquipedia.net/starcraft/Nexus (Vote): Yes, by reading some article (Vote): Yes, from video (Vote): Yes, by playing/testing (Vote): No, strange
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What.
On March 01 2018 11:56 Moataz wrote: I was astonished by this fact, Protoss has 3 Nexus=27 + 7*8(56)=83 ! Why this info no where to be found, or nobody talk about it ?
Protoss Imbalance explained?
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today you learned that all town hall structures give supply
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You start w/ 9 supply and no pylons
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On March 01 2018 11:56 Moataz wrote:I was confused while analyzing some replays using ChaosLauncher + StatInfo plugin enabled (You can watch how to here). At some point when pressing Ctrl+E it says player1 has 7 Pylons, this meant to me 7*8+(9, the beginning supply count)= 65, but no it was 83. I searched for a long time to find an explanation for that, but nothing, I thought its some kind of out-of-sync issue that happens with the replays, but its not even an UMS map ! So for slow analysis I opened the replay in http://www.openbw.com/replay-viewer and by going backward/forward in the replay....... I was astonished by this fact, Protoss has 3 Nexus=27 + 7*8(56)=83 ! Why this info no where to be found, or nobody talk about it ? CC gives 10 supply, Nexus gives 9 psi, Hatchery gives 1 control
I assume the difference between the CC and Nex is because pylons build faster than depots, and you can also send your probe right back to mining with P whereas the SCV has to keep building the depot.
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On March 01 2018 11:56 Moataz wrote: Why this info no where to be found, or nobody talk about it ?
Nexus
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On March 01 2018 12:50 jello_biafra wrote: CC gives 10 supply, Nexus gives 9 psi, Hatchery gives 1 control
I assume the difference between the CC and Nex is because pylons build faster than depots, and you can also send your probe right back to mining with P whereas the SCV has to keep building the depot.
Thanks, this one of the most overlooked facts, I was wondering why the supply count doesn't increase by 8 for each supply.
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it's also why builds like 12 nexus and 13cc exist, to use the second town hall as supply
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Why this info no where to be found, or nobody talk about it ?
This one of the most overlooked facts
Dude if you're not trolling you gotta chill man.
+ Show Spoiler +
I admire how everyone is being so civil in their replies.
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In case you wonder, infested command center neither provides zerg or terran supply. 
Also, if you were to mind control a queen.. with queen infest a command center.. you would still need to mind control an overlord (or a drone to build the whole tech) to produce infested terrans.
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On March 01 2018 17:26 kogeT wrote:In case you wonder, infested command center neither provides zerg or terran supply.  Thank you, thats logical, if I know OP fact, the cc considered destroyed, although I didn't test.
On March 01 2018 17:26 kogeT wrote: Also, if you were to mind control a queen.. with queen infest a command center.. you would still need to mind control an overlord (or a drone to build the whole tech) to produce infested terrans.
That's also logical, each race has his own supply.
But how the heck, could someone know that Bases gives supply !
On March 01 2018 17:02 JieXian wrote: Dude if you're not trolling you gotta chill man. I admire how everyone is being so civil in their replies. I'm not trolling of course, and curious to know how everyone knew this info instead of pretending its common sense, at least I discovered it by myself.
There is so many facts that one can know it by playing (like Maelstrom blinds Overloads), but this?
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I'm pretty sure it says it on every CC, nexus, and hatchery, and when you expand you might notice the supply increase.
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Do you guys ever wonder how they decided to place the numbers there?
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On March 01 2018 11:56 Moataz wrote:I was astonished by this fact, Protoss has 3 Nexus=27 + 7*8(56)=83 ! Why this info no where to be found, or nobody talk about it ? Shush! Not so loud! They can hear you! Trust me, those Psi Blades really hurt!
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On March 01 2018 19:02 Freakling wrote:Show nested quote +On March 01 2018 11:56 Moataz wrote:I was astonished by this fact, Protoss has 3 Nexus=27 + 7*8(56)=83 ! Why this info no where to be found, or nobody talk about it ? Shush! Not so loud! They can head you! Trust me, those Psi Blades really hurt! I don't understand.
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On March 01 2018 17:26 kogeT wrote:In case you wonder, infested command center neither provides zerg or terran supply.  Also, if you were to mind control a queen.. with queen infest a command center.. you would still need to mind control an overlord (or a drone to build the whole tech) to produce infested terrans. But it doesn't really classify as a town hall considering you can't build workers and return resources to it.
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On March 01 2018 18:25 Sero wrote: I'm pretty sure it says it on every CC, nexus, and hatchery, and when you expand you might notice the supply increase. Really !, I played that game since 21 years ago till now (not frequently) and didn't notice anything !
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On March 01 2018 12:23 yubo56 wrote: You start w/ 9 supply and no pylons
This
This should have tipped the OP off
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On March 01 2018 19:00 rice_devOurer wrote: Do you guys ever wonder how they decided to place the numbers there?
It's simple:
- zergs gets only 1 because it starts with an overlord (and allows you to play in case you lose all ovies - so you can make 1 drone) = 9 supply total - protoss starts with 9 supply to match zerg (you could argue that zerg loses the drone when building, but zerg also produces initial drones faster) - terran starts with 10 supply as building SCV will not be mining
Afterwards ovie / pylon / depot gives same 8 supply.
So the theory was to give all 3 races a somehow same economical start. Of course there is also mining rate differencies etc. but all in all that is how they figured that out I guess.
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I don't understand how you could NOT know this, it even says right on the nexus
![[image loading]](https://i.imgur.com/vkVITNZ.jpg)
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