• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:59
CEST 00:59
KST 07:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)54Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8727 users

What can we as a community do to improve StarCraft - Page 13

Forum Index > BW General
Post a Reply
Prev 1 11 12 13 14 15 20 Next All
Radivel-X17
Profile Joined January 2006
Canada144 Posts
November 18 2017 21:57 GMT
#241
@GrantTheAnt

Thank you for your continued contribution. I would like to highlight one particular comment here:

Another option would be to force me to rename my profile on next login, but that's not a great user experience (who gets to keep their name, and who has to rename?).


Please believe me when I say this: any user experience regarding name changing and the like would be FAR offset by the ability to get more games, see more games available, interact with your friends, and basically play more and easier.

Right now, poor US East is basically unplayable. There's nothing there. Having just checked, there were FIVE games up, and all were random UMS games. NO melee game options being made to join. Creating a game resulted in no joiners, and this was at 2PM (Mountain) on a Saturday afternoon Instead of having people continue to try and login there and look for anything to do but be greeted by a ghost town, people would love to actually have fun.

If this fix is low effort, it would improve experience significantly for little cost and allow you to partially check off a tick on your list.

Thanks again!
I used to run SC2GG, if you remember that. Come to NHFFA discord. It's where a bunch of old players who all suck at BW hang out, as well as people who like to play FFAs for some reason. https://discord.com/invite/kWNQvnd
B-royal
Profile Joined May 2015
Belgium1330 Posts
November 18 2017 22:15 GMT
#242
1. I would apply the following: whoever created his account first gets to keep the name, the other player has to rename.

2. The reason why many people have a much poorer experience in terms of latency/lag is because now you can and are forced to play anyone out of the entire player pool. This was never the case. If you had a bad experience with a player or a country you would be much more vigilant in the future of playing with him or people of that country again.

Not only that, but you also had the option of leaving without penalty during the first 2 minutes of the game if for whatever reason the game was lagging.

As far as I understand, now there is no such thing. You can play anyone regardless of the connection state between you and your opponent, and you don't have the luxury of leaving during the first 2 minutes without it negatively affecting your stats.

new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
TT1
Profile Blog Joined December 2008
Canada10045 Posts
Last Edited: 2017-11-18 22:30:26
November 18 2017 22:29 GMT
#243
I have super nice ids on both US East and West (tOss etc.) and i wouldn't mind losing them in order to merge the servers and have a more active game. Our goal should be to unite the community as much as possible, that'll increase the longevity of the game. Honestly i'd merge EU/East/West into 1 server.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Heyjoray
Profile Joined September 2015
240 Posts
Last Edited: 2017-11-18 22:46:56
November 18 2017 22:43 GMT
#244
"2. The reason why many people have a much poorer experience in terms of latency/lag is because now you can and are forced to play anyone out of the entire player pool. This was never the case."
It was never the case because you simply picked your opponent in the past. And you knew your opponents anyway. There were still problems. There is a sad reality: There arent many high level foreigner. When i logged on Shield Battery or ICCUP and opend D- Games, people like SCC-Faust joined the game, pretending that he is new to the game. Which is clearly not the case. And the amount of Smurfs on iccup just prove one thing: People on top are bored. They either cant find equal skilled opponents. Or they dont want to play them because its alot of stress
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
November 19 2017 02:16 GMT
#245
On November 19 2017 07:43 Heyjoray wrote:
When i logged on Shield Battery or ICCUP and opend D- Games, people like SCC-Faust joined the game, pretending that he is new to the game. Which is clearly not the case. And the amount of Smurfs on iccup just prove one thing: People on top are bored. They either cant find equal skilled opponents. Or they dont want to play them because its alot of stress


Yeah that totally happened.
I want to fuck Soulkey with a Zelderan.
Heyjoray
Profile Joined September 2015
240 Posts
November 19 2017 03:04 GMT
#246
On November 19 2017 11:16 SCC-Faust wrote:
Show nested quote +
On November 19 2017 07:43 Heyjoray wrote:
When i logged on Shield Battery or ICCUP and opend D- Games, people like SCC-Faust joined the game, pretending that he is new to the game. Which is clearly not the case. And the amount of Smurfs on iccup just prove one thing: People on top are bored. They either cant find equal skilled opponents. Or they dont want to play them because its alot of stress


Yeah that totally happened.

You are a fan of Ghost only
KenZy
Profile Joined February 2009
France93 Posts
November 19 2017 03:46 GMT
#247
To me, SC:R has been aweful and not only because of Blizzard.

Blizzard has his share of responsability with the lag in game, no 2vs2 ladder, no EUD ums... And it's probably the main issu for all of us.

But we also have a responsaibility as the foreign community. As a competitive player it was really painful to stay motivated to practice, those tournaments (except TL OPEN) are poorly administrated. We have like 30 competitive players and you make your tournament on invite ? What's the reasoning ? Inviting and allowing koreans to play in EVERY tournaments is also so dumb, we can't play vs them, there are too much lags and it's not even fun to watch a stomp in each final.
When are you guys going to listen to players ?
As a result, almost a lot of players stopped playing : ret, trutacz, adel, sarens, myself ...


So yea blizzard needs to fix this lag and add a 2vs2 ladder as soon as possible but we can easily improve the situation. Atleast for the players in tournaments and viewers.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
November 19 2017 05:01 GMT
#248
On November 19 2017 12:04 Heyjoray wrote:
Show nested quote +
On November 19 2017 11:16 SCC-Faust wrote:
On November 19 2017 07:43 Heyjoray wrote:
When i logged on Shield Battery or ICCUP and opend D- Games, people like SCC-Faust joined the game, pretending that he is new to the game. Which is clearly not the case. And the amount of Smurfs on iccup just prove one thing: People on top are bored. They either cant find equal skilled opponents. Or they dont want to play them because its alot of stress


Yeah that totally happened.

You are a fan of Ghost only


On second thought maybe that did actually happen.
I want to fuck Soulkey with a Zelderan.
jinjin5000
Profile Joined May 2010
United States1552 Posts
Last Edited: 2017-11-19 07:54:14
November 19 2017 07:42 GMT
#249
I've been playing my ladder games on turn rate 6 since the patch hit, even against people who are within 50-60 mile from me. In fact, I played against few people who are in same region as me (guys from 1-2 hour drive from my city to being in same state) and they were all "adjusted" to turn rate of 6 eventually in the beginning of the game.

Maybe its because I can see the turn rate now, but it feels like lag has gotten even worse than before.
Its beyond frustrating when you consistently play against delay and have insane input delay every time you play. It saps any motivation to play out of you.

It doesnt really matter if opponent is 50 mile from you or 500 mile from you or 1000 mile from you. They all eventually get lowered to turn rate of 6.

Not having all the features from the teaser from pre-release is one thing, but being unable to play without lag months into release is really disappointing. Never imagined when i was switching over from sc2 that being able to play 1v1 without problem would be the #1 concern this much into release. It feels like im playing in an even worse australian server in sc2 every single game.

Then theres whole problem with 2v2 or more needing extra high latency to even be playable in, even if everyone in the room is from same city.

I would have thought remastered game included a remastered online experience that is befitting of a 2017 released game, but it still feels like 1998 with 90s internet connection to boot, on a modern machine.

oh yea, 3:12 error is still unfixed
Sero
Profile Joined October 2010
United States692 Posts
November 19 2017 10:00 GMT
#250
The latency is so fucking bad. If the game is supposed to match you against people with whom you have a good connection, it's failing miserably. Almost every one of my games lags when they didn't on Fish server, and I could play any random Korean, so it feels like it's seeking out shit connections if anything.
<3 FlaSh HiyA Stats HoeJJa
Qikz
Profile Blog Joined November 2009
United Kingdom12043 Posts
November 19 2017 10:43 GMT
#251
If my 10 hours of casting yesterday are anything to go by I think the chat bug is fixed! Didn't see it once across two big tournaments :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
Last Edited: 2017-11-19 14:05:50
November 19 2017 12:07 GMT
#252
@GrantTheAnt

Hey Grant! So cool that you are engaging with the community here on TL! That is really impressive, heartwarming, and promising at the same time.

Merging the servers is an absolute must. Let me come up with an analogy: if you had to choose between shooting a person or making him/her loose his/her favourite ring, what would you do? You'd make them loose the ring. Do not kill people / activity, make 'em loose id-s instead

Also, if it's too integrated into global blizzard battle.net system, just make everybody play on 1 server instead of actually merging them. Just remove two of eu/east/west options from the client to connect to, rename it only on the client side, there, problem fixed.

edit: also, what IPlay is saying below me
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4429 Posts
November 19 2017 12:20 GMT
#253
This "issue" of there being a US West and US East on games like War2 Battle Net Edition and thats why you can't merge servers is pretty lame.There is a korea server for Starcraft : Brood War that is not available for Warcraft 2 or Diablo yes? So just make an 'American' server for BW and leave the other games how they are.The advantages of pooling the playerbase outweigh the disadvantage of not being able to whisper/chat someone playing War3, which if they're using the blizzard app is no longer an issue anyway.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
November 19 2017 14:08 GMT
#254
I also like the idea of one server and a huge lobby. When you log in you can choose the EU lobby, Global lobby (default), America lobby, Asia lobby, or Korea lobby (korea can have their own server though). You can set which one is your default as well. Have the games filter by latency or location, so you can always find relevant games. Have flags that show your location as well. Then everyone can be together.

And I think all of us would give up our precious ids if we could merge some of the servers. And keeping Korea separate is okay since they have a huge pop.

I'm sure this is easier said than done but I just wanted to agree with the server merge.
LuMiX
Profile Blog Joined October 2006
China5757 Posts
November 19 2017 14:50 GMT
#255
The lag in ladder is really disheartening... don't even want to play it anymore. Fish 1.16 was way better in terms of non lag w/ korean players.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2017-11-19 15:35:35
November 19 2017 15:28 GMT
#256
On November 19 2017 06:26 GrantTheAnt wrote:
Thanks for the support guys, we really appreciate it.

Some answers to a couple of other questions I've noticed:

Why not merge gateways (specifically USE, USW)? This was another thing we considered right at the start of designing out the integration with modern Battle.net. Here are a couple of things to consider immediately:

1. What if my name is on USE but not USW? What if someone else has my name on USW? The obvious answer is to internally prefix/suffix my name, but remember, whatever the final name is needs to fit within the restrictions of names in the old chat server. So if my name has already used the maximum bytes available, what then? And yes, we could rewrite or augment the chat server to remove such old restrictions, but that is quite the undertaking and it also hits on point #2 below. Another option would be to force me to rename my profile on next login, but that's not a great user experience (who gets to keep their name, and who has to rename?).

2. It's easy to forget that the original chat server is shared between 4 other games. Whatever solution we come up would very likely require every game to be patched. A couple of those we've patched in the last couple of years, so it's not unreasonable that we could patch them, but there are other cases where we really haven't looked at the source code in a very long time. Even getting to the point of releasing any kind of patch on each of those is a serious time investment with substantial risk.

TLDR - although we agreed there were compelling reasons to merge USE & USW, the additional risk and time investment was pushing us well above what was already a very complicated and intricate subproject. So we decided to table the idea and circle back to it when we felt we could tackle it.

"After a match it takes a solid 2 minutes or more for my rating change to be displayed. I don't even bother waiting for it anymore, but it's definitely something I'd like to know."

I think you're referring to the toast post-game screen here. This is part of the Battle.net UI responsiveness that we're working on optimizing right now. We'll have a small improvement coming soon (which should impact on this screen), but a larger change is in the works too.

Finally, Faust, I am surprised to hear that you're experiencing more latency than you ever used to, assuming you're playing the same custom games. Once you're in game, assuming the host does not require a proxy server, there is no server involved and it's a direct connection between you and your opponent (for 1v1). None of that code has changed in any material way, so it really should be the same experience as ever. Our network diag tool will show you if you need proxy server assistance when hosting games (coming soon). Since your setup hasn't changed, I wouldn't expect that to be the case. Once that's released, I'll be interested to hear the results and see if we can get to a better place with your latency woes.

As AManHasNoName mentioned, pinging google.com isn't a conclusive test. It does show that the network at your end is in good shape - you're not slowing it down by software/hardware/config like running over wifi, etc. - and also that your ISP is good. What really matters is your connection to the host player (or if you're the host, all the other players and observers), which comes down to the state of their network plus the physical routing between you (which unfortunately can be non-obvious, particularly in regions with many different countries).


can you please comment on: performance issues for low-end PC's, current state of SD graphics and if the dev team has any intention to rework the SD graphics? thanks.

main points i would like to bring up here are:

- the launcher and whole bnet interface run very bad on low-end Computers, it takes ages for the launcher to start, the interface reacts very slow. I and many other players experience a good deal of hardware lag just using the launcher and bnet interface, unresponsiveness, CTD, etc.

- SD graphics are objectively worse than 1.6. SD graphics, it's very unenjoyable to play with them. SD does not support widescreen options. Users experience hardware lag ingame when using HD graphics that make competetive play impossible.
Broodwar for life!
Jon166
Profile Joined April 2004
Vietnam121 Posts
November 19 2017 16:14 GMT
#257
i think if we all had advanced social skills that would help
Peeano
Profile Blog Joined March 2009
Netherlands5680 Posts
Last Edited: 2017-11-19 16:36:48
November 19 2017 16:35 GMT
#258
Cele, perhaps it helps if you add -launch to your Starcraft.exe shortcut. It allows you to skip the bnet app bs.
Right click your shortcut - properties - now make target look like below and hit apply.
...\Starcraft.exe -launch
(However you will still need to Login before you can access Battle.Net®.)

On Win10 Starcraft.exe sits 'on top' of your desktop. It makes alt-tabbing not possible if you're only running Starcaft. You can get access to your taskbar by hitting Winkey+E, but even then I haven't found a way to access my desktop while runing Starcraft. It's very annoying. I hope that can be addressed in the future as well.
(I'm talking about SC:BW, not SC:R if that matters)
FBH #1!
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2017-11-19 16:58:35
November 19 2017 16:52 GMT
#259
On November 20 2017 01:35 Peeano wrote:
Cele, perhaps it helps if you add -launch to your Starcraft.exe shortcut. It allows you to skip the bnet app bs.
Right click your shortcut - properties - now make target look like below and hit apply.
...\Starcraft.exe -launch
(However you will still need to Login before you can access Battle.Net®.)

On Win10 Starcraft.exe sits 'on top' of your desktop. It makes alt-tabbing not possible if you're only running Starcaft. You can get access to your taskbar by hitting Winkey+E, but even then I haven't found a way to access my desktop while runing Starcraft. It's very annoying. I hope that can be addressed in the future as well.
(I'm talking about SC:BW, not SC:R if that matters)


that's a nice tip thx, but if i get u right i still need to launch the app anyway in order to play on bnet? In that case, it doesn't make a difference for me. I don't play offline at all atm.

Or can i log in via the login screen on the bnet interface ingame?


Oh my god it's working, thx so much Peeano! Oh my god im so happy i don't have to deal with that launcher anymore, you won't believe xD Thx a lot really mate! Hahaha!
Broodwar for life!
rizzin
Profile Joined October 2016
Korea (South)7 Posts
November 21 2017 04:44 GMT
#260
Wow, I didn't know about that too. Thanks, Peeano!
Prev 1 11 12 13 14 15 20 Next All
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
epiclan72
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE173
StarCraft: Brood War
NaDa 22
HiyA 14
Dota 2
syndereN383
LuMiX1
Counter-Strike
summit1g2333
fl0m1654
minikerr30
Super Smash Bros
hungrybox530
Mew2King312
Heroes of the Storm
Trikslyr86
Other Games
gofns13726
tarik_tv6992
Grubby3638
C9.Mang0648
Livibee173
XaKoH 128
Organizations
Other Games
gamesdonequick2012
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 108
• musti20045 49
• RyuSc2 24
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix24
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2863
Other Games
• imaqtpie806
Upcoming Events
RSL Revival
10h 2m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
11h 2m
OSC
14h 2m
IPSL
17h 2m
Bonyth vs Ret
WardiTV Weekly
1d 12h
Monday Night Weeklies
1d 17h
OSC
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-18
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.