|
+ Show Spoiler +Players will be able to connect and play, watch replays, or share saved games seamlessly between free Brood War, and the SC:R upgrade. It’s all the same client! Each player and observer in the game can opt to play in standard or high def individually, and you can switch instantly and seamlessly at the press of a button right inside the game or while watching a replay.
That is so freaking incredible. That's actually better than the best case scenario I had in my head. So every nuance will be replicated. Well done!
|
|
so will we be able to launch the game through the battle.net launcher and b.net 2.0 or will it be its own client and everything on the original battle.net?
|
Lol... as someone else said earlier in another thread "drowning in my own jizz"
My question: what about mapmaking? Wonder if everything will be compatible (this makes it seem like it will be)
|
On March 26 2017 15:05 CuSToM wrote: so will we be able to launch the game through the battle.net launcher and b.net 2.0 or will it be its own client and everything on the original battle.net?
This is the one thing I'm still not sure on. I assume Remastered will be Bnet 2.0, but Classic BW I'm guessing will be using the older, but updated UI.
|
On March 26 2017 15:05 CuSToM wrote: so will we be able to launch the game through the battle.net launcher and b.net 2.0 or will it be its own client and everything on the original battle.net? I'd imagine it'd be both? You launch it via the launcher but it uses b.net 1.0 accounts and setup? They said that BW and the Remaster will be cross compatible
|
Players will be able to connect and play, watch replays, or share saved games seamlessly between free Brood War, and the SC:R upgrade. It’s all the same client! Each player and observer in the game can opt to play in standard or high def individually, and you can switch instantly and seamlessly at the press of a button right inside the game or while watching a replay.
This and the fact that TBLS was fine with it is more than good enough for me.
|
On March 26 2017 14:43 Liquid`Jinro wrote:Show nested quote +One of our testers created a bot that plows through replays endlessly to look for aberrant behavior. We have no issues with replays from 1.16, though we don’t currently have plans to support older versions. I hope this comes eventually, I love old replays Still, this is just... so exciting!! I'm sad I won't be able to play nearly as much as I want to right now... Now to decide if I go back to Protoss or continue with Terran, hmmm.
Don't yoke please, you know where your true allegiance lies.
Just to clarify, rebind-able hotkeys were added, correct?
|
Canada5565 Posts
Feedback from the shoutcasters was to temper our enthusiasm for data though. They believe the excitement of Brood War is often in the discovery of what is about to happen. We’ll introduce a few new key features and gauge feedback. As usual, we’ll err on the side of caution with change.
Hmm
|
On March 26 2017 15:28 Xxio wrote:Show nested quote +Feedback from the shoutcasters was to temper our enthusiasm for data though. They believe the excitement of Brood War is often in the discovery of what is about to happen. We’ll introduce a few new key features and gauge feedback. As usual, we’ll err on the side of caution with change.
Hmm
Probably being able to see whats inside dropships as well as build time progress? I'm guessing this means we won't be seeing supply and unit counts, which I'm more than okay with.
|
Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.
Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me.
|
On March 26 2017 15:58 jrkirby wrote: Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.
Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me.
you can keep the original version
|
On March 26 2017 14:54 Ribbon wrote: I'm amazed at the bit where someone with SC:R can play against someone using the classic BW
Well, 1.8 will have all the under the hood changes.
|
Man everything in this interview sounds perfect. Almost too good to be true.
|
Sweden33719 Posts
On March 26 2017 15:58 jrkirby wrote: Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.
Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me. I actually prefer the original graphics too but I wanna see it in game. And I think it's maybe a slight case of nostalgia.
On March 26 2017 15:24 TT1 wrote:Show nested quote +On March 26 2017 14:43 Liquid`Jinro wrote:One of our testers created a bot that plows through replays endlessly to look for aberrant behavior. We have no issues with replays from 1.16, though we don’t currently have plans to support older versions. I hope this comes eventually, I love old replays Still, this is just... so exciting!! I'm sad I won't be able to play nearly as much as I want to right now... Now to decide if I go back to Protoss or continue with Terran, hmmm. Don't yoke please, you know where your true allegiance lies. Just to clarify, rebind-able hotkeys were added, correct? Will probably play TvP at least, because fuck PvP I was PvT PvZ TvP for a good part of sc1.
Yeah, rebindable hotkeys.
|
On March 26 2017 15:58 jrkirby wrote: Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.
Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me. Well, thats the beautiful thing, we get the best of both worlds. You can play on the old client and other people can play on the new client.
|
The keybinds and the art of some units are what I'm dissapointed about. Zerglings have gotten huge tentacles sticking out infront of their faces that type of thing and keybinds should stay the same, everyone learns them with ease and they add the extra dimension of keyboard accuracy in higher level plays.
|
On March 26 2017 16:21 ICanFlyLow wrote: The keybinds and the art of some units are what I'm dissapointed about. Zerglings have gotten huge tentacles sticking out infront of their faces that type of thing and keybinds should stay the same, everyone learns them with ease and they add the extra dimension of keyboard accuracy in higher level plays. keybinds are a very small price to pay for what we're getting.
|
The last answer is probably the coolest thing about this. Blizzard got this absolutely spot on.
|
btw have probes gotten larger?
|
|
|
|