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An interview with the Devs of StarCraft: Remastered - Page 2

Forum Index > BW General
262 CommentsPost a Reply
Prev 1 2 3 4 5 12 13 14 Next All
lestye
Profile Blog Joined August 2010
United States4178 Posts
March 26 2017 05:59 GMT
#21
+ Show Spoiler +
Players will be able to connect and play, watch replays, or share saved games seamlessly between free Brood War, and the SC:R upgrade. It’s all the same client! Each player and observer in the game can opt to play in standard or high def individually, and you can switch instantly and seamlessly at the press of a button right inside the game or while watching a replay.


That is so freaking incredible. That's actually better than the best case scenario I had in my head. So every nuance will be replicated. Well done!
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
GoShox
Profile Blog Joined December 2007
United States1837 Posts
March 26 2017 06:05 GMT
#22
Blizzard is amazing
CuSToM
Profile Joined October 2010
United States1478 Posts
March 26 2017 06:05 GMT
#23
so will we be able to launch the game through the battle.net launcher and b.net 2.0 or will it be its own client and everything on the original battle.net?
Team SCV Life #1
JungleTerrain
Profile Joined January 2012
Chile799 Posts
March 26 2017 06:07 GMT
#24
Lol... as someone else said earlier in another thread "drowning in my own jizz"

My question: what about mapmaking? Wonder if everything will be compatible (this makes it seem like it will be)
www.broodwarmaps.net
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2017-03-26 06:08:25
March 26 2017 06:08 GMT
#25
On March 26 2017 15:05 CuSToM wrote:
so will we be able to launch the game through the battle.net launcher and b.net 2.0 or will it be its own client and everything on the original battle.net?


This is the one thing I'm still not sure on. I assume Remastered will be Bnet 2.0, but Classic BW I'm guessing will be using the older, but updated UI.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
lestye
Profile Blog Joined August 2010
United States4178 Posts
March 26 2017 06:09 GMT
#26
On March 26 2017 15:05 CuSToM wrote:
so will we be able to launch the game through the battle.net launcher and b.net 2.0 or will it be its own client and everything on the original battle.net?

I'd imagine it'd be both? You launch it via the launcher but it uses b.net 1.0 accounts and setup? They said that BW and the Remaster will be cross compatible
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
chaosTheory_14cc
Profile Blog Joined December 2010
Canada1270 Posts
March 26 2017 06:23 GMT
#27
Players will be able to connect and play, watch replays, or share saved games seamlessly between free Brood War, and the SC:R upgrade. It’s all the same client! Each player and observer in the game can opt to play in standard or high def individually, and you can switch instantly and seamlessly at the press of a button right inside the game or while watching a replay.


This and the fact that TBLS was fine with it is more than good enough for me.
TT1
Profile Blog Joined December 2008
Canada10010 Posts
Last Edited: 2017-03-26 06:25:25
March 26 2017 06:24 GMT
#28
On March 26 2017 14:43 Liquid`Jinro wrote:
Show nested quote +
One of our testers created a bot that plows through replays endlessly to look for aberrant behavior. We have no issues with replays from 1.16, though we don’t currently have plans to support older versions.

I hope this comes eventually, I love old replays

Still, this is just... so exciting!! I'm sad I won't be able to play nearly as much as I want to right now...

Now to decide if I go back to Protoss or continue with Terran, hmmm.


Don't yoke please, you know where your true allegiance lies.

Just to clarify, rebind-able hotkeys were added, correct?
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
March 26 2017 06:28 GMT
#29
Feedback from the shoutcasters was to temper our enthusiasm for data though. They believe the excitement of Brood War is often in the discovery of what is about to happen. We’ll introduce a few new key features and gauge feedback. As usual, we’ll err on the side of caution with change.

Hmm
KTY
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
March 26 2017 06:33 GMT
#30
On March 26 2017 15:28 Xxio wrote:
Show nested quote +
Feedback from the shoutcasters was to temper our enthusiasm for data though. They believe the excitement of Brood War is often in the discovery of what is about to happen. We’ll introduce a few new key features and gauge feedback. As usual, we’ll err on the side of caution with change.

Hmm


Probably being able to see whats inside dropships as well as build time progress? I'm guessing this means we won't be seeing supply and unit counts, which I'm more than okay with.
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
March 26 2017 06:58 GMT
#31
Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.

Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me.
TT1
Profile Blog Joined December 2008
Canada10010 Posts
March 26 2017 07:02 GMT
#32
On March 26 2017 15:58 jrkirby wrote:
Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.

Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me.


you can keep the original version
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
EleMenTfiNi
Profile Joined January 2015
Canada107 Posts
March 26 2017 07:03 GMT
#33
On March 26 2017 14:54 Ribbon wrote:
I'm amazed at the bit where someone with SC:R can play against someone using the classic BW


Well, 1.8 will have all the under the hood changes.
Don't complain about things you're not willing to change.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
March 26 2017 07:07 GMT
#34
Man everything in this interview sounds perfect. Almost too good to be true.
Remember Violet.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2017-03-26 07:10:12
March 26 2017 07:09 GMT
#35
On March 26 2017 15:58 jrkirby wrote:
Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.

Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me.

I actually prefer the original graphics too but I wanna see it in game. And I think it's maybe a slight case of nostalgia.

On March 26 2017 15:24 TT1 wrote:
Show nested quote +
On March 26 2017 14:43 Liquid`Jinro wrote:
One of our testers created a bot that plows through replays endlessly to look for aberrant behavior. We have no issues with replays from 1.16, though we don’t currently have plans to support older versions.

I hope this comes eventually, I love old replays

Still, this is just... so exciting!! I'm sad I won't be able to play nearly as much as I want to right now...

Now to decide if I go back to Protoss or continue with Terran, hmmm.


Don't yoke please, you know where your true allegiance lies.

Just to clarify, rebind-able hotkeys were added, correct?

Will probably play TvP at least, because fuck PvP I was PvT PvZ TvP for a good part of sc1.

Yeah, rebindable hotkeys.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
lestye
Profile Blog Joined August 2010
United States4178 Posts
Last Edited: 2017-03-26 07:10:45
March 26 2017 07:10 GMT
#36
On March 26 2017 15:58 jrkirby wrote:
Ok, I'm am 100% hyped for this, glad they're making it. But honestly... I actually prefer the way most of the original graphics look.The new probes, scvs, seige tanks, zerglings, and more, just look worse than the original in my opinion. Yeah there's some units, like the dropship that look better, but a lot of it is about equivalent or less aesthetically pleasing.

Perhaps I'm just too jaded in nostalgia, but that's what it looks like to me.

Well, thats the beautiful thing, we get the best of both worlds. You can play on the old client and other people can play on the new client.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
KameZerg
Profile Blog Joined May 2007
Sweden1767 Posts
March 26 2017 07:21 GMT
#37
The keybinds and the art of some units are what I'm dissapointed about. Zerglings have gotten huge tentacles sticking out infront of their faces that type of thing and keybinds should stay the same, everyone learns them with ease and they add the extra dimension of keyboard accuracy in higher level plays.
asdasdasdasdasd123123123
lestye
Profile Blog Joined August 2010
United States4178 Posts
March 26 2017 07:32 GMT
#38
On March 26 2017 16:21 ICanFlyLow wrote:
The keybinds and the art of some units are what I'm dissapointed about. Zerglings have gotten huge tentacles sticking out infront of their faces that type of thing and keybinds should stay the same, everyone learns them with ease and they add the extra dimension of keyboard accuracy in higher level plays.

keybinds are a very small price to pay for what we're getting.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Dante08
Profile Blog Joined February 2008
Singapore4128 Posts
March 26 2017 07:32 GMT
#39
The last answer is probably the coolest thing about this. Blizzard got this absolutely spot on.
KameZerg
Profile Blog Joined May 2007
Sweden1767 Posts
March 26 2017 07:44 GMT
#40
btw have probes gotten larger?
asdasdasdasdasd123123123
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