• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:56
CEST 12:56
KST 19:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser ASL21 Strategy, Pimpest Plays Discussions Flashes ASL S21 Ro8 Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1978 users

StarCraft v1.18a Patch Notes; Preparation for SC:R - Page 20

Forum Index > BW General
519 CommentsPost a Reply
Prev 1 18 19 20 21 22 26 Next All
Philoctetes
Profile Joined March 2017
Netherlands77 Posts
Last Edited: 2017-03-30 09:07:56
March 30 2017 09:05 GMT
#381
On March 30 2017 09:48 beg wrote:
Show nested quote +
On March 29 2017 17:46 Nixer wrote:
On March 29 2017 08:38 beg wrote:
On March 29 2017 08:24 Nixer wrote:
The reason why you might've thought you experienced a forced delay, by that I mean an artificial one to emulate the the WC3 experience in Dota, is because of UDP interpolation and lack of network prediction. The reason they haven't made a predictive systems is that they don't work that well for an ARTS/RTS unlike for an FPS. This can inherently make it feel delayed depending on the interpolation settings and servers, which Valve has improved during and since the beta. However this certainly is not an effort to emulate the experience of WC3 or anything among those lines nor on purpose per se, hence my initial reaction.

I guess you could technically call this artificial delay but that's often misunderstood. This system also has its advantages compared to other solutions.

Oh and not to mention other input issues and bugs which definitely were not on purpose.

Not sure if I understand you correctly, but I think I have an idea what you mean.

Did you ever play Quake 3? When you would shoot your gun, you wouldn't immediately see the shot until the server received your data and confirmed it back to the client. So I guess that's what you're saying, right?

This might be true, sure. I'll do experiments with Dota2, SC2 and HotS. Maybe that will help to clear it up. I'm expecting SC2 to have an artificial delay of around 200ms. Let's see how the other games compare

If what you say is true, I'll expect a delay of around 100ms in Dota with my 40 ms ping.

As far as I'm aware Quake has used the exact same network model(?) as the Source engine since QuakeWorld.

Sorry for being awfully off-topic guys. Hope you find 1.18 and SC:R to be great, since it's looking quite solid so far.

Yea, I don't wanna derail this thread either, but I promised I'll do an experiment and post results... so let's go

I will make it easy on myself and not upload the videos I used for measuring. The results are boring and I don't know how to interpret them anyway.

So, I tested "netcode delay" in SC2, Heroes of the Storm and Dota2. And the result is the same for all 3 games ... it took about 9 frames after mouse click till any visible reaction. I recorded at 60 fps, so all three games were delayed by about 150ms.

In Dota2 I had a ping of 28-30ms. SC2 and HotS don't display the ping, but it probably was around 30-50ms.

Conclusion? 150ms delay in all three games? That would be unacceptable for first person shooters. Maybe this kind of netcode is an "obvious best choice" for MOBA and RTS. No clue.



Well, we just have to take your word for it. And recording the computer you are measuring with the computer you are measuring is going to introduce noise. You also don't mention your error bars. So you measured it to within a ms? Therefore, the same for all? Or did you round down 50ms? And you didn't try HoN, WC3, or SC with and without LAN latency. So I would say according to you, SC2, Dota2, HotS are all the same (which ought to be the same as WC3). Draw your conclusions.

Also, was the 'visual reaction' a blib of the mouse, or the unit that starts moving? Those are two different delays. I suspect that the mouse blib has 'single player latency' as it doesn't affect the game state.
lantern77
Profile Joined June 2009
Canada60 Posts
March 30 2017 13:25 GMT
#382
When is official patch live and where do I download? Don't see it under classic games or under bnet account.
Love, pain, and misery
Demurity
Profile Joined April 2011
United States424 Posts
March 30 2017 21:43 GMT
#383
This is silly... they announced it would go live this morning. They had released the PTR 24 hours ago and wanted to get feedback within that window... Surprise surprise, no 1.18 release on time.
|Terran|
Velitation
Profile Joined April 2010
Canada224 Posts
March 30 2017 21:51 GMT
#384
On March 30 2017 22:25 lantern77 wrote:
When is official patch live and where do I download? Don't see it under classic games or under bnet account.


Soon™.

But seriously, probably will push it back to next week, unless they can get it out by Friday (since it's the last business day of the week).
ionONE
Profile Joined March 2011
Germany605 Posts
Last Edited: 2017-03-30 21:53:17
March 30 2017 21:51 GMT
#385
Would be nice to update us blizzard, lots of friends want to check out bw
JANGBI never forget
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 31 2017 00:08 GMT
#386
This is dumb as shit they can't even explain to us what is happening?
I want to fuck Soulkey with a Zelderan.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6967 Posts
March 31 2017 00:49 GMT
#387
On March 31 2017 09:08 SCC-Faust wrote:
This is dumb as shit they can't even explain to us what is happening?

common :D,dont u see the bible of bugs we are encountering right now ?there is no way to launch the patch in this condition xD
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
March 31 2017 00:56 GMT
#388
Looks like they've posted an update:

https://us.battle.net/forums/en/starcraft/topic/20753886409

+ Show Spoiler +
En Taro Adun Commanders,

A big thank you to everyone helping with 1.18 on the test realm. We appreciate your candor.

As promised, this effort should not be disruptive to how you're already playing StarCraft. We want to ensure updates will either maintain or improve this gaming experience that you love. Playing and feedback on the test realm has been invaluable to that end.

We hope to have a new iteration out soon. Thank you for taking this first big step with us, and we look forward to continuing the journey with you by our side.

Specific topics we’re evaluating and working on:

Chat Channels
Timeouts
Missing social functions and unexpected behavior (Friend commands, ignore, etc)
Updated chat channel aesthetic (Background, chat colors, etc)

Create Game
Updating latency controls to improve game responsiveness (was defaulted to L2)

Find Game
Filtering by game type

Lobby
Moving player position
Locking Observer by default

System
Reported input sluggishness
Crash reports from 64-bit OS configurations
Reported latency issues
Maps not downloading to completion
Setting FPS to 200


More to come, and we look forward to the next round of feedback with you.

Cheers,
Pete



I don't think they'll do an official release so soon.
No one ever remembers second place, eh? eh? GIVE ME COMMAND
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 31 2017 01:15 GMT
#389
On March 31 2017 09:56 Nazza wrote:
Looks like they've posted an update:

https://us.battle.net/forums/en/starcraft/topic/20753886409

+ Show Spoiler +
En Taro Adun Commanders,

A big thank you to everyone helping with 1.18 on the test realm. We appreciate your candor.

As promised, this effort should not be disruptive to how you're already playing StarCraft. We want to ensure updates will either maintain or improve this gaming experience that you love. Playing and feedback on the test realm has been invaluable to that end.

We hope to have a new iteration out soon. Thank you for taking this first big step with us, and we look forward to continuing the journey with you by our side.

Specific topics we’re evaluating and working on:

Chat Channels
Timeouts
Missing social functions and unexpected behavior (Friend commands, ignore, etc)
Updated chat channel aesthetic (Background, chat colors, etc)

Create Game
Updating latency controls to improve game responsiveness (was defaulted to L2)

Find Game
Filtering by game type

Lobby
Moving player position
Locking Observer by default

System
Reported input sluggishness
Crash reports from 64-bit OS configurations
Reported latency issues
Maps not downloading to completion
Setting FPS to 200


More to come, and we look forward to the next round of feedback with you.

Cheers,
Pete



I don't think they'll do an official release so soon.

You're only late by an hour-ish: http://www.teamliquid.net/forum/brood-war/520617-118-public-test-realm-now-available?page=18#360
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 31 2017 01:21 GMT
#390
On March 31 2017 09:49 [sc1f]eonzerg wrote:
Show nested quote +
On March 31 2017 09:08 SCC-Faust wrote:
This is dumb as shit they can't even explain to us what is happening?

common :D,dont u see the bible of bugs we are encountering right now ?there is no way to launch the patch in this condition xD


And in Revelations 144,000 of us sat with the Blizz developers in Heaven and shared bread and wine at their table.
I want to fuck Soulkey with a Zelderan.
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 31 2017 02:11 GMT
#391
I create a game for 2:2 then some map download dies and so does the game and the number on the side remains. Really triggering me now haha
https://cinesnipe.com
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
March 31 2017 19:25 GMT
#392
Is 1.18 released? I've tried to connect to Europe and US West, but it doesn't update.
Wrath
Profile Blog Joined July 2014
3174 Posts
March 31 2017 20:03 GMT
#393
I thought the patch went live yesterday since we are on 31st of March. Shouldn't StarCraft be free now with patch 1.18a? I'm sure I got something wrong just not sure where...
Ahli
Profile Joined May 2012
Germany355 Posts
March 31 2017 20:06 GMT
#394
On April 01 2017 04:25 Shield wrote:
Is 1.18 released? I've tried to connect to Europe and US West, but it doesn't update.

On April 01 2017 05:03 Wrath wrote:
I thought the patch went live yesterday since we are on 31st of March. Shouldn't StarCraft be free now with patch 1.18a? I'm sure I got something wrong just not sure where...

The patch was not released due causing too many problems.

The PTR will receive some updates soon. Today, Blizzard added PTR servers for all four regions. The PTR is free and contains the entire game.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 31 2017 20:09 GMT
#395
The PTR version of 1.18a went live on the 29th. The final version of 1.18a was supposed to be out yesterday, but since many of us (myself included) reported so many bugs and changes back to Blizzard, they have chosen to extend the PTR for "at least another week".

Also, the PTR version is NOT available through the Blizzard app. You need a special PTR account to get access.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
MildCocoA
Profile Joined October 2010
Korea (South)129 Posts
Last Edited: 2017-03-31 20:12:38
March 31 2017 20:12 GMT
#396
On April 01 2017 04:25 Shield wrote:
Is 1.18 released? I've tried to connect to Europe and US West, but it doesn't update.


Patch 1.18 was delayed for a week.
source
Garmer
Profile Joined October 2010
1286 Posts
March 31 2017 20:14 GMT
#397
fullscreen isn't working right in this ptf, soemthng wrong when compared to bw 1.16
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
March 31 2017 20:48 GMT
#398
On April 01 2017 05:12 MildCocoA wrote:
Show nested quote +
On April 01 2017 04:25 Shield wrote:
Is 1.18 released? I've tried to connect to Europe and US West, but it doesn't update.


Patch 1.18 was delayed for a week.
source

says at least a week, I'd expect longer tbh
gDPhantom
Profile Joined January 2015
New Zealand162 Posts
Last Edited: 2017-04-01 05:46:53
April 01 2017 05:43 GMT
#399
I installed the game fresh from my battle.net account, but the game is still messed up from when I had fish installed, it lists all the fish servers but i dont have the fish program anymore? also when i tried fish most of the places where their should be words wouldnt show up at all, now theres 2 lines of text in them, i have no idea whats going on.. any help?[image loading]

photo with my phone since screenshot didnt capture the screen properly?
YNWA
stork370
Profile Joined December 2016
3 Posts
Last Edited: 2017-04-01 21:23:23
April 01 2017 21:14 GMT
#400
I think this could be added to the list perhaps and probably unmentioned thus far, but also less important. Pre 1.18 you can press *alt+s* to send your message in the lobby. This is nice when you are playing on a laptop and your mouse pad covers your enter key. It is so annoying having to move around your mouse pad when someone asks you if youre ready to start and then you have to get it back it the right position really fast as the countdown starts.

Another thing, in world of Warcraft the same hotkey can be set to two keys simultaneously, this is a nice feature and could fix the first problem I listed as well if they added a lobby send chat / game send chat hotkey, as well as 'startup chat' hotkey for in game, also I don't believe tab works anymore to cycle through games and chat boxes/game name/pass boxes.
Prev 1 18 19 20 21 22 26 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5: Playoffs Day 1
herO vs SHINLIVE!
Tasteless687
Ryung 488
IntoTheiNu 476
TKL 144
IndyStarCraft 77
CranKy Ducklings70
Rex69
3DClanTV 28
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 687
Ryung 488
TKL 144
IndyStarCraft 77
Rex 69
StarCraft: Brood War
Calm 5180
Horang2 1448
firebathero 1298
Jaedong 663
Hyuk 512
BeSt 307
EffOrt 283
Mini 227
Snow 198
Light 182
[ Show more ]
actioN 182
scan(afreeca) 176
Soulkey 152
ggaemo 139
Soma 108
ZerO 99
ToSsGirL 64
Liquid`Ret 48
Backho 48
hero 44
Mind 44
Rush 42
Sexy 40
Shinee 35
sorry 28
Sacsri 23
Movie 22
910 21
soO 20
Shine 20
Bale 19
yabsab 14
Barracks 11
JulyZerg 8
zelot 8
ajuk12(nOOB) 6
Last 0
Dota 2
Gorgc2592
League of Legends
JimRising 370
Counter-Strike
olofmeister2491
shoxiejesuss1235
allub159
markeloff112
Super Smash Bros
Mew2King92
Westballz18
Other Games
gofns21871
singsing1917
DeMusliM271
monkeys_forever210
crisheroes193
Lowko154
XcaliburYe74
B2W.Neo59
ZerO(Twitch)11
byalli2
Organizations
Counter-Strike
PGL22256
StarCraft: Brood War
UltimateBattle 23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 49
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2176
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1071
Upcoming Events
OSC
2h 4m
Big Brain Bouts
5h 4m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
16h 4m
RSL Revival
23h 4m
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 5h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 8h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 21h
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
[ Show More ]
Monday Night Weeklies
3 days
Replay Cast
3 days
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.