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[ASL] Group Selection Ceremony - Page 6

Forum Index > BW General
154 CommentsPost a Reply
Prev 1 4 5 6 7 8 Next All
nbaker
Profile Joined July 2009
United States1341 Posts
July 10 2016 15:41 GMT
#101
Yeah, I'm excited to see Zero's ZvT. Damn we really need every zerg to advance...
Edpayasugo
Profile Joined April 2013
United Kingdom2217 Posts
July 10 2016 16:36 GMT
#102
Exciting
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
prech
Profile Joined March 2014
United States2948 Posts
July 10 2016 19:23 GMT
#103
Rest of group match-ups announced @ Afreeca

All added at LP

[image loading]

Groups C and D are going to see 4/6 of their matches on the two new maps, while A and B will mostly be played on FS and CB. Will be very interesting
Liquipedia
Lunareste
Profile Joined July 2011
United States3596 Posts
July 10 2016 19:27 GMT
#104
What day will the group C matches be played?
KT FlaSh FOREVER
usopsama
Profile Joined April 2008
6502 Posts
July 10 2016 19:31 GMT
#105
Is this Flash's first Brood War tournament since his return to Brood War?
FlaShFTW
Profile Blog Joined February 2010
United States10354 Posts
Last Edited: 2016-07-10 22:49:27
July 10 2016 22:49 GMT
#106
On July 11 2016 04:31 usopsama wrote:
Is this Flash's first Brood War tournament since his return to Brood War?

No. FlaSh has played on game in the (Wiki)KCM Legend Match in the Race Wars section, and he also played in the (Wiki)2016 Sino-Korean Carnival
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Connor5620
Profile Joined September 2011
Australia207 Posts
Last Edited: 2016-07-13 17:18:28
July 11 2016 06:36 GMT
#107
My Starcraft Youtube > https://www.youtube.com/@HomeofStarCraft
sfca
Profile Joined December 2015
Mexico12 Posts
July 11 2016 08:03 GMT
#108
where is bisu??
ecnahc
Profile Joined January 2010
United States395 Posts
July 11 2016 08:22 GMT
#109
Holy fuck zero good luck my friend
inside a cloud of resentment and vanity
Wrath
Profile Blog Joined July 2014
3174 Posts
July 11 2016 08:40 GMT
#110
On July 11 2016 17:03 sfca wrote:
where is bisu??


Withdrawn from the tournament despite being seeded to RO16.
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
July 11 2016 09:41 GMT
#111
www.ygosu.com

LowLatency program will be allowed in ASL.
What is LowLatency? It's a hack that let you to have the best ping in the game and fast response.
You can take a look at my old review of this program.

Trying my best for ASL, ASTL
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50749 Posts
July 11 2016 09:46 GMT
#112
why would they use lowlatency if they are playing on lan?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2016-07-11 09:48:10
July 11 2016 09:47 GMT
#113
On July 11 2016 18:41 LaStScan wrote:
www.ygosu.com

LowLatency program will be allowed in ASL.
What is LowLatency? It's a hack that let you to have the best ping in the game and fast response.
You can take a look at my old review of this program.


you sound like you are trying to advertise it lol.
anyway tons of people on fish use it and just like people who changed their hotkeys, no one really gives a damn unless you admit it yourself.

and btw its LAN EVENT lmao.
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2016-07-11 10:00:02
July 11 2016 09:57 GMT
#114
On July 11 2016 18:47 Probemicro wrote:
Show nested quote +
On July 11 2016 18:41 LaStScan wrote:
www.ygosu.com

LowLatency program will be allowed in ASL.
What is LowLatency? It's a hack that let you to have the best ping in the game and fast response.
You can take a look at my old review of this program.


you sound like you are trying to advertise it lol.
anyway tons of people on fish use it and just like people who changed their hotkeys, no one really gives a damn unless you admit it yourself.

and btw its LAN EVENT lmao.


This attitude... I was trying to explain to people who don't know about it in a nice way.
I also started using this long time ago, and a lot of korean users use this to improve their game quality.

Sure, it is a LAN EVENT. However, UDP's speed is not the same as LowLatency's program's speed.
That was my goal.

If you would like to argue about this LAN speed vs LowLatency, then I can prove it to you how it's different.
Trying my best for ASL, ASTL
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2016-07-11 09:59:09
July 11 2016 09:58 GMT
#115
On July 11 2016 18:46 BLinD-RawR wrote:
why would they use lowlatency if they are playing on lan?


Because it improves the response time just like old time when people were playing on Win XP & CRT monitor.
Trying my best for ASL, ASTL
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50749 Posts
July 11 2016 10:04 GMT
#116
ahh i see
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2016-07-11 10:09:26
July 11 2016 10:05 GMT
#117
On July 11 2016 18:57 LaStScan wrote:

Sure, it is a LAN EVENT. However, UDP's speed is not the same as LowLatency's program's speed.
That was my goal.

If you would like to argue about this LAN speed vs LowLatency, then I can prove it to you how it's different.


this hack is invented by a foreigner and its pretty well known back then, you can even search for info on TL

"There are two ways to change the latency of the game.

One requires everybody to have the same setting. This changes a parameter which is 2 on LAN and 5 on BNet. Commands can only be given on a multiple of this parameter, so decreasing this value also decreases the variance of the latency. This one is used by the LatencyChanger in ICCup and Chaoslauncher. Because everybody needs it, and thus everybody has the same reduced latency it gives nobody an advantage, but of course that also means that it is useless for public games. Also the latency dialog still works, so you can increase the latency there if the game lags.

The second one changes the latencysetting from the latency dialog. This setting can normally chosen from 2(low) to 4(extra high). This latency changer changes this value to 1 and ignores the latency-setting. If you use that method it only applies to you, and nobody else. This method is used by KloMeister's latency changer (and the LAN version of my latencychanger).
Because the latency-setting in the dialog is ignored, you can not increase the latency to fix lag. Because this reduces the latency only for you, and nobody else and thus gives you an advantage it can be considered a cheat, but also allows this method to be used in public games.


The available for everybody to download argument is stupid, because the same applies for maphacks. Everything which gives you a onesided advantage without the opponent knowing can be seen as a cheat."

yes its a cheating hack, but if 2 people are using it, it does not mean anything.
this hack is only a problem if there is large latency between 2 players, if the host uses this hack the high lat guy will suffer because he cannot change lat setting anymore by selecting high lat to reduce lag.
also LAN latency is fine enough and players have been on it for 15+ years until now, why the sudden change? so is Fish server allowing players to use this too?
classicyellow83
Profile Joined June 2016
United States2393 Posts
Last Edited: 2016-07-11 10:11:37
July 11 2016 10:10 GMT
#118
On July 11 2016 19:05 Probemicro wrote:
Show nested quote +
On July 11 2016 18:57 LaStScan wrote:

Sure, it is a LAN EVENT. However, UDP's speed is not the same as LowLatency's program's speed.
That was my goal.

If you would like to argue about this LAN speed vs LowLatency, then I can prove it to you how it's different.


this hack is invented by a foreigner and its pretty well known back then, you can even search for info on TL

"There are two ways to change the latency of the game.

One requires everybody to have the same setting. This changes a parameter which is 2 on LAN and 5 on BNet. Commands can only be given on a multiple of this parameter, so decreasing this value also decreases the variance of the latency. This one is used by the LatencyChanger in ICCup and Chaoslauncher. Because everybody needs it, and thus everybody has the same reduced latency it gives nobody an advantage, but of course that also means that it is useless for public games. Also the latency dialog still works, so you can increase the latency there if the game lags.

The second one changes the latencysetting from the latency dialog. This setting can normally chosen from 2(low) to 4(extra high). This latency changer changes this value to 1 and ignores the latency-setting. If you use that method it only applies to you, and nobody else. This method is used by KloMeister's latency changer (and the LAN version of my latencychanger).
Because the latency-setting in the dialog is ignored, you can not increase the latency to fix lag. Because this reduces the latency only for you, and nobody else and thus gives you an advantage it can be considered a cheat, but also allows this method to be used in public games.


The available for everybody to download argument is stupid, because the same applies for maphacks. Everything which gives you a onesided advantage without the opponent knowing can be seen as a cheat."

yes its a cheating hack, but if 2 people are using it, it does not mean anything. also LAN latency is fine enough and players have been on it for 15+ years until now, why the sudden change? so is Fish server allowing players to use this too?

A lot of the pros use it right now including FLash, Effort, Mong, Hero, Hiya, Zero, and etc. Larva doesn't use it bc he doesnt like it for some reason. Fish server does allow it. A lot of people in Korea use it.
Reach!!! Come back to BW!!
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2016-07-11 10:25:54
July 11 2016 10:20 GMT
#119
yeah i did say on an earlier post that tons of players do use it. also watching afreeca streams i can see certain pros/amateurs that don't, maybe because of purist stance/whatever.

the hack's bad point where it removes the function of the lat setting menu is meaningless for korea. Why? simply because everyone are playing against each other on very low latency, right down to single digit latency.
so nobody there needs to touch the lat setting menu, unless some idiot is playing on wireless or a korean is playing a foreigner (haha).

LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
July 11 2016 10:20 GMT
#120
On July 11 2016 19:05 Probemicro wrote:
Show nested quote +
On July 11 2016 18:57 LaStScan wrote:

Sure, it is a LAN EVENT. However, UDP's speed is not the same as LowLatency's program's speed.
That was my goal.

If you would like to argue about this LAN speed vs LowLatency, then I can prove it to you how it's different.


this hack is invented by a foreigner and its pretty well known back then, you can even search for info on TL

"There are two ways to change the latency of the game.

One requires everybody to have the same setting. This changes a parameter which is 2 on LAN and 5 on BNet. Commands can only be given on a multiple of this parameter, so decreasing this value also decreases the variance of the latency. This one is used by the LatencyChanger in ICCup and Chaoslauncher. Because everybody needs it, and thus everybody has the same reduced latency it gives nobody an advantage, but of course that also means that it is useless for public games. Also the latency dialog still works, so you can increase the latency there if the game lags.

The second one changes the latencysetting from the latency dialog. This setting can normally chosen from 2(low) to 4(extra high). This latency changer changes this value to 1 and ignores the latency-setting. If you use that method it only applies to you, and nobody else. This method is used by KloMeister's latency changer (and the LAN version of my latencychanger).
Because the latency-setting in the dialog is ignored, you can not increase the latency to fix lag. Because this reduces the latency only for you, and nobody else and thus gives you an advantage it can be considered a cheat, but also allows this method to be used in public games.


The available for everybody to download argument is stupid, because the same applies for maphacks. Everything which gives you a onesided advantage without the opponent knowing can be seen as a cheat."

yes its a cheating hack, but if 2 people are using it, it does not mean anything.
this hack is only a problem if there is large latency between 2 players, if the host uses this hack the high lat guy will suffer because he cannot change lat setting anymore by selecting high lat to reduce lag.
also LAN latency is fine enough and players have been on it for 15+ years until now, why the sudden change? so is Fish server allowing players to use this too?


Good inside details about the methods. And also thanks to the programmer.

I can't physically prove that playing on Win XP & CRT monitor on UDP is much much faster than Win 7 & modern monitor. But I noticed that from the old FPVOD, their latency looks like playing with the lowlatency program on Win 7.

LAN latency is still fine enough even now, but most of the players in Fish(Koreans) use this. They seem like they can't play without this once they are used to this program.

I do not know about the sudden change. Probably people started to spread about this more and more so nearly all people are using this now.
Trying my best for ASL, ASTL
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