• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:51
CEST 23:51
KST 06:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments4[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced62
StarCraft 2
General
RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025) The GOAT ranking of GOAT rankings Weekly Cups (Jul 28-Aug 3): herO doubles up Clem Interview: "PvT is a bit insane right now"
Tourneys
LiuLi Cup - August 2025 Tournaments WardiTV Mondays RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly) Global Tourney for College Students in September
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BW General Discussion StarCraft player reflex TE scores BGH Auto Balance -> http://bghmmr.eu/ StarCon Philadelphia Google Play ASL (Season 20) Announced
Tourneys
KCM 2025 Season 3 [ASL20] Online Qualifiers Day 2 [CSLPRO] It's CSLAN Season! - Last Chance [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 764 users

Getting to know the chinese scene

Forum Index > BW General
Post a Reply
1 2 Next All
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2014-12-11 00:10:55
December 10 2014 17:11 GMT
#1

Getting to know the Chinese scene: An Interview with Dingdang



It’s not exactly an “elephant in the room", but it’s certainly a fact, which doesn’t get enough attention: The Chinese Broodwar scene is most likely the biggest and most active outside of Korea featuring the strongest players aside from the SOSPA stars. Yet, we know extraordinarily little about this healthy and vibrant scene. There definitely is some ground to cover.

An event of the category "requiring more attention" is the Chinese Our Starcraft League aka. the C-OSL. It's fifth edition was announced a month ago, and while im writing these lines, the first round of preliminaries is already done. The coverage for the event remains a sidenote in comparison to more recent Korean events, and nothing in relation to its magnitude, however. I appeal to you, my dear readers, to give this event the spotlight it deserves! With (Wiki)Sziky, (Wiki)trutaCz and (Wiki)eOnzErG three known top foreigners are competing in the tournament. As so often, one guy has been the motor and the stalwart warden behind the C-OSLs since their first iteration in 2012. The unsung heroes name is Dingdang. I had the pleasure to conduct the following interview with him.


Note: The Interview was held in Chinese, all answers have been translated in English most faithfully and with the best effort of everybody involved. Yet, we cannot guarantee to have hit Dingdangs meaning exactly in every sentence. In order to alter his statements as little as possible, the answers were translated with very careful and minimal changes, trying to strike the fine line between improving your reading experience and staying true to what he said. So, without any further ado, here it is.


[image loading]


Please introduce yourself shortly to our readers, tell us a bit about yourself and your role in the C-OSL and in the Chinese StarCraft scene.

My name is Jin Xiao, I am 28 years old and live in the city of Zhuhai in the province of Guangdong. I work as construction engineer and I am the organizer of the C-OSL. China has a lot of StarCraft fans and a lot of good players too. They all love StarCraft and I think Broodwar is the best eSports game. I love it very much and I played Broodwar back when I was a student.


The English speaking StarCraft Brood War fans know very little about the Chinese scene, perhaps because communication and playing together is often a problem. The C-OSL’s have been very impressive to us and the Chinese scene seems very healthy. Tell us a bit about the Chinese StarCraft scene, how it developed after StarCraft 2 was released and how you see the Chinese scene in comparison to the Korean and English scene.

Thank you for the question. Firstly we have vast numbers of Broodwar fans here in China who are very passionate about the game. Also between the period of 2003-2010, China has regularly invited progamers and had a huge amount of competitive BW events, which also included many of China’s own BW progamers.

When the Korean BW progaming scene ended in 2012, I began to organize an individual competitive league for China known as C-OSL . This event gathered many of China’s own ex-progamers and talented amateurs. And from the 2nd season onwards, it attracted numerous Korean ex-progamers and a few strong European amateurs to participate in the event.

Currently the Chinese and Korean BW scene have established a platform of mutual exchange through constant communication and the hosting of friendly China versus Korea BW competitions, which I myself have organized plenty of before. One of the mutual benefits is that Chinese amateurs will get to improve their skill as they are given opportunities to practice more against Koreans.


The next C-OSL is explicitly open to foreign players. What are your hopes and expectations towards foreigners playing in the C-OSL 5?

I think that StarCraft is international and can get the fans together worldwide, we can be friends.


For Teamliquid, Sziky, trutacz and Eonzerg are playing in the C-OSL 5. How much of a chance do these players have in your opinion? Did you hear from them before they applied for C-OSL 5?

I think they are Gosus and that they can maybe get into the Round of 16 or even round of 8. I heard of Sziky before and I have seen their introductions on Teamliquid. I think they are the best players in the world, except for the Chinese and Koreans.


The C-OSL 5 will be played on the -VS- Server, which uses the 1.13f Version of StarCraft. In the west, Version 1.16 is the standard. Why is Version 1.13f being used on the -VS- server?

That is because the VS Server uses the UDP protocol. If you’re operating system is Windows 7 or Windows 8 you can’t play on the -VS- Server, because the client will crash. That’s obviously not good and I am trying to contact the coworkers of the -VS- server to solve this bug.


I read that Korean Ex Pros have to play their off-race half of their games versus the Chinese players. How does this work exactly? Do they have to play half the games with their off-race too versus Europeans and Americans?

This particular rule states that whenever a Korean ex-pro meets any Chinese amateur during the event, the Korean must use his off-race during the 2nd game of a Best of 3, the 2nd and 4th game of a Best of 5 and the 2nd,4th and 6th game of a Best of 7.

We recognize that there still currently exists a relatively large disparity in skill between Korean ex-pros and Chinese amateurs and with regard to that, we implemented this rule to ensure that the competition still holds meaning and generates excitement. All Korean ex-pros have to obey this rule in order to stay in the competition.

Unfortunately during the time when we wrote up the rules, we neglected to consider the issue that a similar disparity of skill may exists between Korean ex-pros and European amateurs. Hence we did not consider that European amateurs would have to be included in this rule when facing Korean ex-progamers. Therefore, for the current season of C-OSL, the rule does not apply for European amateurs, thus Korean ex-progamers do not have to use off-races when facing European amateurs. I will consider amending the rule for the benefit of European amateurs for the 6th season of the C-OSL.


Who is your favorite to win the tournament? And who is in your opinion the best up and coming Chinese player?

I think either (Wiki)Fengzi or Zhanhun have the best chance of winning the C-OSL. I would name Zhanhun as the best newcomer.


The English speaking Starcraft Brood War fans are very excited about the recent developments in the Korean Scene. With the Sonic Starleague 10 and LoveTV Starleague 3, which have very big prize pools and well known Ex-Pro’s, things are going very good. Also, Sonic announced a partnership with Ongamenet for Sonic Starleague 10. What do you think of this development? Do you think Sonic can bring back professional Broodwar?

I have monitored these developments with much interest. I am very ecstatic to see that the Korean Broodwar scene still has amazing potential for development in the future and also I am very grateful for the organizers and players who have made contributions to the Broodwar scene. They are all very good people and I hope that professional Broodwar can be revived and continue. That’s because it is my belief that Broodwar is the world’s best competitive classic game. That the game is made in heavenly creation and passed down to Blizzard to be brought to us as a precious gift. Therefore as grateful recipients we must love and cherish it.

I believe that Sonic can help to revive the professional Broodwar scene, because Korea has a strong Broodwar culture and there still are many Korean ex-pros who can give us engaging clashes on the live stage. I sincerely hope that this will continue to keep up.


What do you think about the KeSPA and Blizzard Entertainment? The KeSPA and Blizzard Entertainment have had a complicated relationship in the past, considering the broadcast rights for Starcraft Brood War, upcoming Starcraft 2 and other things. What do you think of these things and what do the KeSPA and Blizzard mean to the Chinese Starcraft 1 scene? Did Blizzards claim for broadcasting rights affect the Chinese scene?

I feel that although both Broodwar and StarCraft 2 are made by Blizzard, they are actually two very different kind of games. Each of them has its own strengths and merits, hence they should not exist in conflict with each other.

It is my belief that Broodwar events should be freely broadcasted anywhere in the world. Currently in China, all of our competitive events are hosted by non-profit organizations. All of these events are organized by the initiative of Broodwar fans, with the prize money also being sponsored out of our own pockets. Hence all of our events can be considered non-profit. As for the issue of Broodwar broadcast rights I believe that this will not affect China’s competitive scene in any way.


We had some serious questions now, in contrast to the negative aspects, what are your three most positive and memorable moments in StarCraft History?

The boxer era, the nada era and the Flash vs Jaedong rivalry era. I love boxer very much, it is because of him that my love for Broodwar began..


It was a pleasure to do this Interview with you; thank you for taking the time even it wasn’t easy with the time zone difference! Do you have any final words for the English speaking StarCraft Brood War fans?

I am very thankful that there are still many Broodwar fans out there. We are all one happy family and best friends. I sincerely hope that all of you will continue your passion and love for BW, and further support BW competitive events like C-OSL. I am very grateful to you all. I love you.


Credits:
Translation: Probemicro
Contact: Scan
The Interview: dingdang
Proofreading: all the "advent calendar guys"
Broodwar for life!
2Pacalypse-
Profile Joined October 2006
Croatia9505 Posts
December 10 2014 23:25 GMT
#2
Interesting interview; it's nice to see that there are people in China with the same passion for BW!
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
purakushi
Profile Joined August 2012
United States3300 Posts
December 10 2014 23:31 GMT
#3
Chinese version of Sonic

Brood War passion <3
T P Z sagi
prech
Profile Joined March 2014
United States2948 Posts
December 10 2014 23:33 GMT
#4
Interesting read

I had no idea about the Korean pro-gamer handicap when playing Chinese players
Liquipedia
art_of_turtle
Profile Blog Joined September 2012
United States1184 Posts
December 10 2014 23:46 GMT
#5
A very good read!!!
Flash should fear Sacsri
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 10 2014 23:50 GMT
#6
so how does IP protocols used by a server affect Operating systems? And doesn't starcraft 1.16 use UDP anyways? seems to me like this is a lazy explanation of why people have to use 1.13
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Cele
Profile Blog Joined December 2008
Germany4016 Posts
December 10 2014 23:52 GMT
#7
On December 11 2014 08:50 amazingxkcd wrote:
so how does IP protocols used by a server affect Operating systems? And doesn't starcraft 1.16 use UDP anyways? seems to me like this is a lazy explanation of why people have to use 1.13


i dunno it struck me as odd too. Then again dingdang has likely little to no influence on what the guys that work on the VS server do. It seemd clear to me however, he is anything but happy with the current situation.
Broodwar for life!
Probemicro
Profile Joined February 2014
3708 Posts
December 10 2014 23:55 GMT
#8
who translated it
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2014-12-11 00:03:41
December 10 2014 23:57 GMT
#9
added the Credits i apparently forgot to add in the firstplace
Broodwar for life!
Sk0
Profile Joined February 2008
Morocco85 Posts
December 11 2014 03:35 GMT
#10
Nice work and nice interview.
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
December 11 2014 04:48 GMT
#11
Awesome interview!! The heavenly creation part is just too good. There's a lot of epic Chinese BW we're missing out on which is a shame dingdang hwaiting~
En Taro Violet
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
December 11 2014 06:53 GMT
#12
On December 11 2014 08:50 amazingxkcd wrote:
so how does IP protocols used by a server affect Operating systems? And doesn't starcraft 1.16 use UDP anyways? seems to me like this is a lazy explanation of why people have to use 1.13


StarCraft crashes when you try to enter UDP with Windows 7.
How does it crash?
Enters UDP -> tabs out -> error message(I think it was "StarCraft is not working")
Trying my best for ASL, ASTL
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
December 11 2014 10:05 GMT
#13
I remember going back to 1.15.3 after 1.16.1 (?), because the latest patch was simply horrible, a real Blizzard construct. But 1.13f seems rather odd. Nice guy though, apparently.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
December 11 2014 11:24 GMT
#14
Great interview, thanks a lot!

On December 11 2014 08:50 amazingxkcd wrote:
so how does IP protocols used by a server affect Operating systems? And doesn't starcraft 1.16 use UDP anyways? seems to me like this is a lazy explanation of why people have to use 1.13


Yeah I agree that makes no sense.
ॐ
seom
Profile Joined January 2013
South Africa491 Posts
December 11 2014 11:29 GMT
#15
On December 11 2014 19:05 GeckoXp wrote:
I remember going back to 1.15.3 after 1.16.1 (?), because the latest patch was simply horrible, a real Blizzard construct.


can you explain the difference? I though most patch changes from 1.13 onwards were mostly cosmetic or just very insignificant changes.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
December 11 2014 11:59 GMT
#16
On December 11 2014 20:29 seom wrote:
Show nested quote +
On December 11 2014 19:05 GeckoXp wrote:
I remember going back to 1.15.3 after 1.16.1 (?), because the latest patch was simply horrible, a real Blizzard construct.


can you explain the difference? I though most patch changes from 1.13 onwards were mostly cosmetic or just very insignificant changes.


Don't really recall most of it, other than it sucked hard sometimes. E.g. /r text would send to someone with R in the nick instead of last people to whisper yourself, replays would constantly crash (+ replay text + pause bug) and stuff like that. Not entirely sure, but could have been that the game itself was rather unstable. Iirc Abyss/ICCup and Korean leagues switched back to 1.15.3 rather fast because of some of these features.
2Pacalypse-
Profile Joined October 2006
Croatia9505 Posts
December 11 2014 12:14 GMT
#17
On December 11 2014 20:29 seom wrote:
Show nested quote +
On December 11 2014 19:05 GeckoXp wrote:
I remember going back to 1.15.3 after 1.16.1 (?), because the latest patch was simply horrible, a real Blizzard construct.


can you explain the difference? I though most patch changes from 1.13 onwards were mostly cosmetic or just very insignificant changes.

Read this, it was quite a mess: http://www.teamliquid.net/blogs/84150-who-the-hell-coded-116
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Cele
Profile Blog Joined December 2008
Germany4016 Posts
December 11 2014 19:27 GMT
#18
wow, i didn't it was that much of a problem back then. No wonder the chinese struggle
Broodwar for life!
8871052
Profile Joined February 2010
China4 Posts
December 12 2014 03:52 GMT
#19
(T)Great interview! proud to be a chinese BW player
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
December 12 2014 05:40 GMT
#20
On December 12 2014 04:27 Cele wrote:
wow, i didn't it was that much of a problem back then. No wonder the chinese struggle


Chinese struggles is real, those internet servers and that international connection.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
ggaemo 113
sSak 34
NaDa 18
Stormgate
Nathanias198
JuggernautJason143
NightEnD1
Dota 2
Dendi1793
capcasts240
Counter-Strike
flusha482
Stewie2K354
Super Smash Bros
hungrybox221
Liquid`Ken17
Heroes of the Storm
Liquid`Hasu528
Other Games
summit1g11061
tarik_tv6235
fl0m1706
shahzam754
C9.Mang089
Dewaltoss53
PGG 26
Organizations
Other Games
BasetradeTV147
StarCraft 2
angryscii 60
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• musti20045 63
• RyuSc2 42
• davetesta37
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21924
League of Legends
• Doublelift2777
Other Games
• imaqtpie1431
• Shiphtur365
Upcoming Events
Replay Cast
3h 9m
LiuLi Cup
13h 9m
uThermal 2v2 Circuit
17h 9m
RSL Revival
1d 4h
RSL Revival
1d 12h
SC Evo League
1d 14h
uThermal 2v2 Circuit
1d 17h
CSO Cup
1d 18h
Sparkling Tuna Cup
2 days
uThermal 2v2 Circuit
2 days
[ Show More ]
Wardi Open
3 days
RotterdaM Event
3 days
Replay Cast
4 days
RSL Revival
4 days
The PondCast
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.