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[R] Build order optimizer

Forum Index > BW General
Post a Reply
Knickknack
Profile Joined February 2004
United States1187 Posts
November 06 2006 01:28 GMT
#1
I remember this program from awhile ago and found it pretty useless, but would like to at try it again to see if its worth anything.

More info: http://sc.gosugamers.net/thread.php?id=55588
| www.ArtofProtoss.vze.com |
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
November 06 2006 01:36 GMT
#2
Macro better is the main answer for this thread.
Live2Win is awesome. Happy new year scarabi!
Knickknack
Profile Joined February 2004
United States1187 Posts
Last Edited: 2006-11-06 05:04:02
November 06 2006 01:50 GMT
#3
Quite right. I wish to componsate for my godawful macro with a program that will show me whats best!

^ Sarcasm btw. +2 for u.
| www.ArtofProtoss.vze.com |
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
November 06 2006 02:03 GMT
#4
chances are your macro sucks and you don't make enough goons and or templar

work on those things!
Live2Win is awesome. Happy new year scarabi!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2006-11-06 02:22:51
November 06 2006 02:21 GMT
#5
BWCoach it was called, and it was quite useless really. I also don't consider it very fair to have it notify you when you had too many minerals or when you needed to build supply soon.

It also doesn't work on the current patch so you'd have to use 7x patcher and everything.
jeddus
Profile Blog Joined September 2005
United States832 Posts
Last Edited: 2006-11-06 03:00:56
November 06 2006 02:57 GMT
#6
Not BWCoach.

The EF program I am sure... here it is.
http://download.yousendit.com/34A0A0DB02489603

Worthy of note, it has been sitting on my external harddrive for over two years, and I really have no idea how to use it.
sex appeal
Knickknack
Profile Joined February 2004
United States1187 Posts
Last Edited: 2006-11-06 05:06:43
November 06 2006 05:02 GMT
#7
Yay likely got what i wanted 5th post in. Not too bad, eh skyglow1 ~_~. Now if only yousendit system was not busy.

The gosugamers post i linked above provides more info and a working dl link.
| www.ArtofProtoss.vze.com |
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 06 2006 07:14 GMT
#8
Meh, I might look into it after reinstalling sc.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-11-07 12:40:26
November 07 2006 12:35 GMT
#9
Here is an old article I wrote about the program your looking for.
http://sc.gosugamers.net/news.php?id=1756

Contact the maker. He is a friendly guy.
Here is the latest program:
http://www.alciada.net/dload.php?action=category&id=5
plus the forum by the author.
http://www.alciada.net/viewtopic.php?t=191 (the latest post)
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
November 07 2006 13:07 GMT
#10
Lol someone explain how to use it? It's terribly user unfriendly T_T
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
rick the dangerous
Profile Joined April 2004
Turkey90 Posts
November 07 2006 13:20 GMT
#11
i think it is a nice program to answer some questions bugging your mind... lilke if it is possible to fe and have a siege tank with or without siege mode accompanied with 4-5 rines or something... though it takes too long for program to optimize the bo
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 07 2006 13:40 GMT
#12
I prefer to make my own builds by testing them out in single player then seeing the times through the replay.
Continuity
Profile Joined June 2006
United Kingdom34 Posts
Last Edited: 2006-11-07 22:14:43
November 07 2006 22:12 GMT
#13
I think it's a nice idea, but it's more of a rush calculator than a tool to actually think about build orders... interesting, though, if it could reason about things like map control, it might be an interesting project. It makes you wonder - in principle, if this tool could reason about things like long-term economy and map control and countering a certain build (like, I want a build that is safe vs. 9 pool on lost temple) then it would generate all the builds we currently know, and maybe some that we don't. But build orders are always going to be a human thing, or at least require large amounts of human input, I think, because it's really hard to "explain" those things to a computer program.

Quick example guide to use:
1) Start it, click on the little introduction screen
2) Click "goal" in the left box -> combat units -> click "space marine" 8 times
3) Click "goal" -> support units -> click medic 2 times
4) Click "continue" in the top right
5) Wait a while, if you want, you can click "advanced" in the top left to see details of how it is reasoning about the fastest way to make the things you set as the goals for the build.
6) After it improves the build to the point it can't find a faster way, it'll ask you if you want to save it. If you click yes, then you'll get a web page you can look at. So I'm saving it as bo-8rine2meds, and the result is in "output\\bos\\Terra\\bo-8rine2meds.html". If you open that file, it will show you the instructions to execute that build.
7) It will then start again, trying to generate another build that matches the goals - if you want to change the goals, then do so and click "restart" at the far right afterwards.

Note that it works by starting with a totally random build order and improving it gradually, so it will look insane for a while (rax, rax, rax, cc, cc, cc, cc, rax was what I started with), but it will get better quickly. It doesn't consider anything other than the fastest time to build the particular goals, so it's not really useful to make "real" build orders at the moment, but I think it will give 'correct' answers for what it actually does. I think it's more intersting as an experiment than an actual tool, but it makes you wonder what could happen if humans used a similar tool to test builds - it would be much quicker than actually playing out the BO to check if a certain thing was right.
what the hell do you mean gg, I'm being murdered here
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