I'm writing up some newbie guide for the VNese SC community. Just wondering what does SK stand for in SK Terran (when you go mass M&M&bats + Vessels for those who dont know).
Thanks a mil!
Cheers,
LT
Forum Index > BW General |
LibertyTerran
Vietnam711 Posts
I'm writing up some newbie guide for the VNese SC community. Just wondering what does SK stand for in SK Terran (when you go mass M&M&bats + Vessels for those who dont know). Thanks a mil! Cheers, LT | ||
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IntoTheWow
is awesome32274 Posts
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maareek
United States2042 Posts
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Last Romantic
United States20661 Posts
and the tag Soul Key >>;; not sure who was kidding. | ||
LinYu)CoBeT
China59 Posts
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LibertyTerran
Vietnam711 Posts
On September 25 2006 22:31 LinYu)CoBeT wrote: SK = SoulKey,a Korean Semi-Progamer Tell me more about him please. | ||
maareek
United States2042 Posts
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LibertyTerran
Vietnam711 Posts
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LinYu)CoBeT
China59 Posts
On September 25 2006 22:32 LibertyTerran wrote: [removed quote within quote] Tell me more about him please. his Korean name is 김슬기,initiator of SK | ||
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GrandInquisitor
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New York City13113 Posts
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Last Romantic
United States20661 Posts
On January 05 2005 18:55 uhjoo wrote: another strat, the so-called "sk terran" strat was named after a korean old-school gamer kim seul-ki whose id was "soulkey" (from where we get "sk"). the strat is vessel only with mmf in tvz-- requires massive micro and lots of vessel control/spells ^^;; On November 19 2005 16:04 1tym wrote: SK terran strategy is originated from this Korean progamer guy called 'Kim Seul Ki' aka 'SoulKey' thus the name SK terran. This build is only used against the zergs. Originally, 8 supply -> 10scv Barracks ->upon completion Academi & Gas -> 15 scv 2nd Barracks -> 16 scv supply -> Until the completion of academy produce 2 marines -> As soon as the academy is done build Factory You are quite vulnuerable to fast zergling rush so you need to keep that in mind. The reason you are using fast academy is to fast tech. Normally the first rush you go with 3 marine, 2 medic, 2 firebat. You wander around his multi. He is likely to build sunkens. You don't really go in, You pressure him from nearby. As you are going for a rush, you start building factory. As soon as factory is done float it to the opponent's multi for vision. You build starport -> S facility. One of the good options you have is dropship. You use it about 3 times to carry the whole troop to zerg's main. As soon as you get vessels you start multi, since you haven't spent any money on gas from tank production, you are able to produce many S vessels from up to 3 starports. One of the advantage that SK terran has is that you have more flexible mobility since you don't have to worry about sieged tanks but instead you have many vessels. To fight off lulker & mutal combo, use defensive matrixes on marines wisely. To fight off Hydra & lulker combo, super micro is the key. I woudln't recommend sk terran build against 1 hatchery lurker zerg. It's a bit risky. You are strong against Mutal & zergling combo since you are blessed with many s vessels. You never use your full troops to attack later in the match but rather you leave some at the main base for defense and further attacks. When you think you have more than enough vessels, it's not a bad idea to produce battle cruisers. Frequent dropship usage & eraser vessels to damage zerg's multis are also important Well I dunno how Sk terran has evolved these days but basically it is the original build & strategy the creator of SK terran build used. | ||
LibertyTerran
Vietnam711 Posts
Thanks thanks thanks | ||
Drowsy
United States4876 Posts
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Last Romantic
United States20661 Posts
On September 25 2006 23:13 Drowsy wrote: Holy freakin crap, this whole time I thought it was just named SKterran because terrans in SKtelecom used it. =/ I don't know of anyone who is/was on SKT1 who uses this consistently/at all. oov boxer too low APM. PEXterran I would understand, or even KTFTerran... for NaDa's use. | ||
Sfydjklm
United States9218 Posts
On September 25 2006 23:13 Drowsy wrote: Holy freakin crap, this whole time I thought it was just named SKterran because terrans in SKtelecom used it. haha +1 | ||
Ilikestarcraft
Korea (South)17727 Posts
On September 26 2006 04:43 Sfydjklm wrote: [removed quote within quote] haha +1 I used to think that too. Also Nada isnt the inventor hes just the one who uses it the most and has the most success with it. No terran has better sk terran than Nada. | ||
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NeoIllusions
United States37500 Posts
On September 26 2006 04:54 Ilikestarcraft wrote: [removed quote within quote] I used to think that too. Also Nada isnt the inventor hes just the one who uses it the most and has the most success with it. No terran has better sk terran than Nada. NaDa definitely did bring it into the mainstream for TvZ. In_Dove is another Terran that does SK style rather well. | ||
RowdierBob
Australia13007 Posts
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EvilTeletubby
Baltimore, USA22254 Posts
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ROOTheognis
United States4482 Posts
On September 25 2006 22:32 LibertyTerran wrote: [removed quote within quote] Tell me more about him please. SoulKey was an old gamer his real name was something like Sul Kei or some shit and he just made it SoulKey He used to go mass marine with vessel back in the day i heard? | ||
drift0ut
United Kingdom691 Posts
On September 25 2006 23:13 Drowsy wrote: Holy freakin crap, this whole time I thought it was just named SKterran because terrans in SKtelecom used it. me too | ||
larrysbird
375 Posts
On September 26 2006 04:54 Ilikestarcraft wrote: [removed quote within quote] I used to think that too. Also Nada isnt the inventor hes just the one who uses it the most and has the most success with it. No terran has better sk terran than Nada. its like "Nunchaku" and "Eskrima" is for Bruce Lee | ||
ROOTheognis
United States4482 Posts
On September 26 2006 08:11 larrysbird wrote: [removed quote within quote] its like "Nunchaku" is for Bruce Lee fuck styles | ||
Pwntrucci[sR]
Canada1519 Posts
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Patriot.dlk
Sweden5462 Posts
On September 26 2006 08:51 mr.bad wrote: i thought it stood for "science kills" ... lol | ||
8882
2718 Posts
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Patriot.dlk
Sweden5462 Posts
On September 26 2006 09:14 8882 wrote: I believe it stands for Sk Telecom this is a forum thread. You can read those | ||
AnGuRuSO-Z
95 Posts
On September 26 2006 09:41 Patriot.dlk wrote: [removed quote within quote] this is a forum thread. You can read those a forum thread? read those? WHAT!?!?!?! | ||
alpskomleko
Slovenia950 Posts
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Wasabi
United States3085 Posts
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alpskomleko
Slovenia950 Posts
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RowdierBob
Australia13007 Posts
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Patriot.dlk
Sweden5462 Posts
On September 26 2006 10:52 AnGuRuSO-Z wrote: [removed quote within quote] a forum thread? read those? WHAT!?!?!?! 41 posts | ||
8882
2718 Posts
On September 26 2006 09:41 Patriot.dlk wrote: [removed quote within quote] this is a forum thread. You can read those maybe I read it, douchebag do you know what marketing is? didnt the term emerge around the time when SK launched their new campaign? | ||
BlueRoyaL
United States2493 Posts
but seul gi is usually a girls name haha | ||
tKd_
United States2916 Posts
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akamufu
Korea (South)321 Posts
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fLyiNgDroNe
Belgium4009 Posts
On September 26 2006 12:46 akamufu wrote: Boxer is the best terran player This definitely goes for LiquiScoop most adorable post of the week. | ||
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pheer
5390 Posts
On September 26 2006 12:45 akamufu wrote: Boxer is the best marine Fixed. | ||
decafchicken
United States20020 Posts
On September 25 2006 23:20 penitent exile wrote: boxer too low APM. <3 | ||
Koldblooded
United States661 Posts
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IdrA
United States11541 Posts
On September 26 2006 12:59 fLyiNgDroNe wrote: maybe if it had been in africanboy's english, but not quite as is. [removed quote within quote] This definitely goes for LiquiScoop most adorable post of the week. | ||
Night[Mare
Mexico4793 Posts
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Way
Canada565 Posts
just a few questions about SK terran ![]() 1. If my opponent somehow scouts/knows/guesses that I am going SK terran, and say one is stubborn and does not want to change his strategy to getting some early tanks for lurkers, is it still possible to go sk assuming he will most obviously try some sort of lurker/ling early and try to contain me? It seems pretty difficult to pull off early without like some high class m&m micro T_T 2. People say you need high apm to do this, :/ in terms of quantifying/qualitatively assessing, why does this require such high multitask? trying hard not to play into the apm game, but can someone with say 100 apm pull this off against someone of equal skill, or are we talking jokes here? 3. Whats the barrack to expo ratio i should be thinking of when performing sk? Thanks for anyone's help ![]() | ||
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Last Romantic
United States20661 Posts
On September 27 2006 12:08 Way wrote: Hi, since I'm new, and i can't make new threads, i thought i might as well butt in this topic just a few questions about SK terran ![]() 1. If my opponent somehow scouts/knows/guesses that I am going SK terran, and say one is stubborn and does not want to change his strategy to getting some early tanks for lurkers, is it still possible to go sk assuming he will most obviously try some sort of lurker/ling early and try to contain me? It seems pretty difficult to pull off early without like some high class m&m micro T_T 2. People say you need high apm to do this, :/ in terms of quantifying/qualitatively assessing, why does this require such high multitask? trying hard not to play into the apm game, but can someone with say 100 apm pull this off against someone of equal skill, or are we talking jokes here? 3. Whats the barrack to expo ratio i should be thinking of when performing sk? Thanks for anyone's help ![]() 1. Personally, I don't advise going pure SKTerran whole game, since you will need incredible vs. lurker micro if you have no tanks/vessels yet. Late game SKTerran is powerful because of the mobility and the excessive number of vessels - you still don't fight head to head, most damage comes from irradiate. 2. Yes, high APM. I mean, you can do SKTerran with low APM, but once you get around seven/eight control groups of marine/medic/vessel, it's really hard to manage everyone with only 100 APM. With 170-200 I find it hard. NaDa 400+ APM... so yeah. 3. Hm... 2 ports, and approx. 5 rax, I think? I'm not too sure, someone else can add on. Vessels are more important than more mnm. Though you'll have an insane mineral surplus, so you will get marines anyways. - but you can skimp relatively on meds. | ||
Fuu
198 Posts
On September 26 2006 11:47 Patriot.dlk wrote: [removed quote within quote] 41 posts 2267 posts, still dumb post ... so explain the link ? | ||
Guybrush
Spain4744 Posts
1: Being able to move several groups of units fast, hence peak high apmwise 2: Being able to scroll fast as fuck over all your barrackses without queing more than 2 units. 3: Being able to clone strike with 7+ vessels lategame 4: Being able to regroup and reinforce your main troop continously 5 Upgrading marines are your nr1 priority as you cant afford being behind in ups doing this strat. You dont need 400 apm BUT you need to have good timing macrowise(pumping M&M exactly the moment your new ones finish) I'd say you need 200-250++ without the spam. You can do it below 200 APM, but your lategame will most likely suffer. If you get contained you need to make a tank. | ||
keke
Canada186 Posts
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Mortality
United States4790 Posts
One of the things about apm is that as your apm rises, you experience the law of diminishing returns. The higher your apm, the less gain you get in true speed for every additional click. This isn't due to so much to spamming as it is due to human limitations. Often what people consider spam that progamers are doing is allowing them to react marginally faster (I'm talking late game, not early game warm up spam). To have a decent SK Terran, you're really going to be more around 200 apm late game (it doesn't amtter what your average apm is, it matters what your average apm between 15 minutes and the end of the game is). | ||
LibertyTerran
Vietnam711 Posts
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Myrmidon
United States9452 Posts
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oshibori_probe
United States2933 Posts
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