BW General Discussion - Page 234
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castleeMg
Canada752 Posts
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Kau
Canada3500 Posts
On August 04 2018 08:48 funnybananaman wrote: funny whenever i open my broodwar i can't go above 200/200 so i guess im playing a different game then all of you all. but that picture of remastered where toss is at 233/200 i don't have remastered so i don't know if i can do that. you say they're same engine and i guess they're 99% the same but i definitely can't do what he did in that picture in my broodwar game. I believe that comes more from a misunderstanding of how the game works and less from a difference between remastered and your broodwar. | ||
BigFan
TLADT24920 Posts
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Alejandrisha
United States6565 Posts
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Timebon3s
Norway600 Posts
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Sero
United States692 Posts
On August 04 2018 08:48 funnybananaman wrote: funny whenever i open my broodwar i can't go above 200/200 so i guess im playing a different game then all of you all. but that picture of remastered where toss is at 233/200 i don't have remastered so i don't know if i can do that. you say they're same engine and i guess they're 99% the same but i definitely can't do what he did in that picture in my broodwar game. Do you really want me to go repeat the picture in 1.16? | ||
funnybananaman
United States830 Posts
The nuke question is intriguing, sort of, i feel like, the game would randomly pick 1 player to get "eliminated" before the other and show 1 person victory screen, and 1 person defeat, but if its literally the exact same "time" as a nuke would mathematically ensure, i suppose, then i don't know. | ||
Cryoc
Germany909 Posts
On August 04 2018 11:17 Alejandrisha wrote: i've had blue storm vetoed and i've been playing maybe 30% of my games on blue storm. wtf. is. happening. anyone having similar experience? Maybe SCR forgot your veto settings? I never play on maps that I vetoed, but it sometimes happens, that all my ladder settings are lost. | ||
Freakling
Germany1525 Posts
On August 04 2018 11:29 Timebon3s wrote: But what happens if you nuke your last and your opponents last building with the same nuke so that u both get eliminated at the same time? + Show Spoiler + Both players lose. However, note that this is because the defeat trigger come before the victory trigger in standard melee play. By using UMS settings you easily have it count as a victory, for both players or for any one predestined player, by simply swapping the order of the triggers for those players. | ||
prosatan
Romania7392 Posts
LET'S GO TYRANTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT !!!!!!!!!!!!!!!!! I AM SO SO SO SO SO HAPPY | ||
Alejandrisha
United States6565 Posts
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HaN-
France1919 Posts
On August 04 2018 17:23 Alejandrisha wrote: i have blue storm veto'd but i get it in 40% of my games When patch 1.22 got released and the new map pool introduced, Blue Storm was the only map that was vetoed by default, maybe there is something buggy with Blue Storm veto in particular? | ||
B-royal
Belgium1330 Posts
Seeing how buggy 1.30 in wc3 is right now (and how buggy remastered has been), it wouldn't surprise me if stuff like this slipped through the net. Pure speculation though. | ||
Timebon3s
Norway600 Posts
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[AS]Rattus
427 Posts
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BLinD-RawR
ALLEYCAT BLUES49489 Posts
On August 06 2018 19:39 [AS]Rattus wrote: ksl is only thursday and friday right? Yes. | ||
prosatan
Romania7392 Posts
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BLinD-RawR
ALLEYCAT BLUES49489 Posts
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RWLabs
Korea (South)273 Posts
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prosatan
Romania7392 Posts
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