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SCBW Monobattles! - Page 2

Forum Index > BW General
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Prev 1 2 3 Next All
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
May 01 2013 00:06 GMT
#21
I dont think its much of an issue, though I would suggest a brief triggerd message when the game starts explaining the premise. People dont read, or dont comprehend, the actual mission briefing...
Never say Die! ||| Fight you? No, I want to kill you.
traceurling
Profile Joined December 2012
United States1240 Posts
May 01 2013 00:25 GMT
#22
On May 01 2013 08:25 CrystalDrag wrote:
Show nested quote +
On April 30 2013 11:04 ninazerg wrote:
Hydralisk does not have a prerequisite unit. o.o

Woops, fixed it :3

Show nested quote +
On April 30 2013 11:27 FlaShFTW wrote:
keep the units at the same health like if you go guardian and make mutas. attack and armor = 0 is correct.

But if someone wants to go for mutalisk, then they will be stuck with 0 attack and 0 armor

Show nested quote +
On May 01 2013 02:16 traceurling wrote:
Since it's a team game, I feel like itd be better on a map similar to District 10, Fossil Quarrry, or Sand Canyon (SC2 4v4 ladder maps)

Well you can help me make them lazy :D

Triggers is actually very easy. Just duplicating it was hard...
But if you want to be able to create two units, then you must create 999999999 and let them all die before allowing you to make them :D

I can convert the maps but idk how to do triggers I can't even make observer maps :/
"Appreciate the things you have before they become the things you had."
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
May 01 2013 00:29 GMT
#23
You can literally save and load triggers, its just a matter of clicks.
Never say Die! ||| Fight you? No, I want to kill you.
Jealous
Profile Blog Joined December 2011
10260 Posts
May 01 2013 00:32 GMT
#24
Why not just have individual selection grids for each player? There is enough room in the middle. Also, when Zerg spawns, you can tell their location by creep on the map.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
CrystalDrag
Profile Joined July 2010
173 Posts
Last Edited: 2013-05-01 00:46:30
May 01 2013 00:38 GMT
#25
On May 01 2013 09:25 traceurling wrote:
I can convert the maps but idk how to do triggers I can't even make observer maps :/

If you create the 8 player maps i can do the rest :D

On May 01 2013 09:32 Jealous wrote:
Why not just have individual selection grids for each player? There is enough room in the middle. Also, when Zerg spawns, you can tell their location by creep on the map.

Because the race you pick matters in this game, so segregation must be by race! D:

------------MAP HAS BEEN UPDATED------------
Jealous
Profile Blog Joined December 2011
10260 Posts
May 01 2013 01:35 GMT
#26
On May 01 2013 09:38 CrystalDrag wrote:
Show nested quote +
On May 01 2013 09:25 traceurling wrote:
I can convert the maps but idk how to do triggers I can't even make observer maps :/

If you create the 8 player maps i can do the rest :D

Show nested quote +
On May 01 2013 09:32 Jealous wrote:
Why not just have individual selection grids for each player? There is enough room in the middle. Also, when Zerg spawns, you can tell their location by creep on the map.

Because the race you pick matters in this game, so segregation must be by race! D:

------------MAP HAS BEEN UPDATED------------

Can't you do if zergling hero then generate zerg units, if zealot hero then generate y units, if marine hero generate z units, etc? Also I don't think having map reveal the selections for all players is essential...
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
traceurling
Profile Joined December 2012
United States1240 Posts
Last Edited: 2013-05-01 02:38:34
May 01 2013 02:12 GMT
#27
Good because I already made a sand canyon conversion did it over summer when I was a shitty mapper tho I'll send it to you...I was gonna make mono battles with it but the only way I could think of doing it was all 8 players have to play the same unit and just make one map for every unit XD
EDIT: We should organize a 4v4 tournament for this teams would actually have to practice together and workout good synergies and counters xD also would it be possible to make the selection process kinda like LoL? Where first Player 1 of Team 1 picks, then P1 and P2 of Team 2, then P2 and P3 of Team 1, then P3 and P4 of Team 2, then P4 of Team 1? Could balance out the picking process...and give each player 30-60 seconds to talk and pick or they get a random unit
"Appreciate the things you have before they become the things you had."
Jealous
Profile Blog Joined December 2011
10260 Posts
May 01 2013 02:58 GMT
#28
On May 01 2013 11:12 traceurling wrote:
Good because I already made a sand canyon conversion did it over summer when I was a shitty mapper tho I'll send it to you...I was gonna make mono battles with it but the only way I could think of doing it was all 8 players have to play the same unit and just make one map for every unit XD
EDIT: We should organize a 4v4 tournament for this teams would actually have to practice together and workout good synergies and counters xD also would it be possible to make the selection process kinda like LoL? Where first Player 1 of Team 1 picks, then P1 and P2 of Team 2, then P2 and P3 of Team 1, then P3 and P4 of Team 2, then P4 of Team 1? Could balance out the picking process...and give each player 30-60 seconds to talk and pick or they get a random unit

IDK if that's optimal, BW UMS players will be all like "ain't got time for that"

Or at least I would >_< I just don't want my enemies to know what I picked. Then you might as well do it all at the same time, and save time, no?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Jonoman92
Profile Blog Joined September 2006
United States9105 Posts
Last Edited: 2013-05-01 04:53:28
May 01 2013 04:52 GMT
#29
One day I will learn what Monobattles is... but today is not that day.

edit: eh, read the description... sounds basic enough.
traceurling
Profile Joined December 2012
United States1240 Posts
May 01 2013 05:50 GMT
#30
On May 01 2013 13:52 Jonoman92 wrote:
One day I will learn what Monobattles is... but today is not that day.

edit: eh, read the description... sounds basic enough.

I think it's where all the players contract mono and need to fight the infection...
"Appreciate the things you have before they become the things you had."
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
May 01 2013 05:58 GMT
#31
On May 01 2013 14:50 traceurling wrote:
Show nested quote +
On May 01 2013 13:52 Jonoman92 wrote:
One day I will learn what Monobattles is... but today is not that day.

edit: eh, read the description... sounds basic enough.

I think it's where all the players contract mono and need to fight the infection...

I'm pretty sure it's when all players make a 200/200 army, and the game is decided by a single battle.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
May 01 2013 08:25 GMT
#32
On May 01 2013 14:58 hacklebeast wrote:
Show nested quote +
On May 01 2013 14:50 traceurling wrote:
On May 01 2013 13:52 Jonoman92 wrote:
One day I will learn what Monobattles is... but today is not that day.

edit: eh, read the description... sounds basic enough.

I think it's where all the players contract mono and need to fight the infection...

I'm pretty sure it's when all players make a 200/200 army, and the game is decided by a single battle.

You mean, like a game of SC2?
+ Show Spoiler +
Only joking.
Maybe.
Berceno
Profile Joined May 2012
Spain401 Posts
May 01 2013 11:52 GMT
#33
oh please do it!!!!
protoss living in da ghetto
Jealous
Profile Blog Joined December 2011
10260 Posts
May 01 2013 13:09 GMT
#34
On May 01 2013 17:25 Artanis[Xp] wrote:
Show nested quote +
On May 01 2013 14:58 hacklebeast wrote:
On May 01 2013 14:50 traceurling wrote:
On May 01 2013 13:52 Jonoman92 wrote:
One day I will learn what Monobattles is... but today is not that day.

edit: eh, read the description... sounds basic enough.

I think it's where all the players contract mono and need to fight the infection...

I'm pretty sure it's when all players make a 200/200 army, and the game is decided by a single battle.

You mean, like a game of SC2?
+ Show Spoiler +
Only joking.
Maybe.

[image loading]
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
CrystalDrag
Profile Joined July 2010
173 Posts
May 01 2013 23:07 GMT
#35
On May 01 2013 14:58 hacklebeast wrote:

I'm pretty sure it's when all players make a 200/200 army, and the game is decided by a single battle.

actually this false, because early tier unit pressure can quickly end the game

@traceurling, you know where to post the map. :D
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
May 02 2013 00:22 GMT
#36
Dark Archons imba.
Thanks a bunch for making this.
ONWARDS, FOR SCIENCE!
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
FlaShFTW
Profile Blog Joined February 2010
United States10269 Posts
May 02 2013 00:32 GMT
#37
On May 01 2013 08:41 Jealous wrote:
There needs to be a way to disguise your unit choice imo >_>

no. one rule is that you announce your units before hand.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
CrystalDrag
Profile Joined July 2010
173 Posts
May 02 2013 00:35 GMT
#38
On May 02 2013 09:32 FlaShFTW wrote:
Show nested quote +
On May 01 2013 08:41 Jealous wrote:
There needs to be a way to disguise your unit choice imo >_>

no. one rule is that you announce your units before hand.


in fact, people only see what you pick if your paying attention to them... also its neccesary or else there could be zergling-ultra-zealot-reaver vs carriers-guardian-zealot-tank
traceurling
Profile Joined December 2012
United States1240 Posts
May 02 2013 00:51 GMT
#39
Have you thought about incorporatin infested terrans XD
"Appreciate the things you have before they become the things you had."
CrystalDrag
Profile Joined July 2010
173 Posts
Last Edited: 2013-05-02 23:24:31
May 02 2013 23:20 GMT
#40
On May 02 2013 09:51 traceurling wrote:
Have you thought about incorporatin infested terrans XD


You can get infested terrans if you select queen.

Edit : does anyone have an unprotector program link? I had to redownload starcraft so i cant access my own map...
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