This is still beta! Problems/issues that you report to me will be greatly appreciated!

This is a Team 4v4/3v3/2v2 Use Map Settings Map!
Map Images
Symbolic
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Original melee map was made by "GRC-DeathLink" under the name "Symbolic", with some edits by me 
Map With Unit Selection
+ Show Spoiler +![[image loading]](http://i.imgur.com/Lt8PkdU.jpg)
Map Without Unit Selection
+ Show Spoiler +![[image loading]](http://i.imgur.com/pkCRz9f.jpg)

Map With Unit Selection
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![[image loading]](http://i.imgur.com/Lt8PkdU.jpg)
Map Without Unit Selection
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![[image loading]](http://i.imgur.com/pkCRz9f.jpg)
Citadel
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Created By CrystalDrag, me 
Map With Unit Selection
+ Show Spoiler +![[image loading]](http://i.imgur.com/89yZPm2.jpg)
Map Without Unit Selection
+ Show Spoiler +![[image loading]](http://i.imgur.com/2CLa2Dq.jpg)

Map With Unit Selection
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![[image loading]](http://i.imgur.com/89yZPm2.jpg)
Map Without Unit Selection
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![[image loading]](http://i.imgur.com/2CLa2Dq.jpg)
What Is This?
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You may be like, whats monobattles... durrr.
Fortunately, if you break it into syllables,
mono-battles
only one - fights?
Nevermind :D This is a 4vs4 game where each player can only build one unit! Players Red Blue Teal and Purple face off against Orange Brown White and Yellow
Fortunately, if you break it into syllables, mono-battles
only one - fights?
Nevermind :D This is a 4vs4 game where each player can only build one unit! Players Red Blue Teal and Purple face off against Orange Brown White and Yellow
How Does This Work?
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There are nasty triggers that kill off any unit you do not mind control at the beginning of the game. You will be refunded, but the production time will be gone.
Strategy is important, and communication to survive early-midgame is vital if selecting high tier units!
Strategy is important, and communication to survive early-midgame is vital if selecting high tier units!
Changes To Units
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The following changes have been made to units:
Devourer - Cost : 100/50 , Time : 450
Guardian - Time : 450
Science Vessel - Cost : 50/150 , Time : 800
Valkyrie - Cost : 200/100
Wraith - Damage Upgrade +2
Arbiter - Damage : 20 , Damage Upgrade +2 , Cost : 100/200
Observer - Health : 40/40
Scout - Cost : 200/125 , Damage Upgrade +2
Dark Archon - Health : 250/1 , Armor : 5
Devourer - Cost : 100/50 , Time : 450
Guardian - Time : 450
Science Vessel - Cost : 50/150 , Time : 800
Valkyrie - Cost : 200/100
Wraith - Damage Upgrade +2
Arbiter - Damage : 20 , Damage Upgrade +2 , Cost : 100/200
Observer - Health : 40/40
Scout - Cost : 200/125 , Damage Upgrade +2
Dark Archon - Health : 250/1 , Armor : 5
Notes About Certain Units
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If your selected unit is Dark Archons, then Mind Control will destroy the enemies unit.
Transportation units have been removed.
Overlords no long have Ventral Sacs Upgrade.
All detection units are allowed. Science vessels will have zero energy unless specifically chosen.
Any unit used to morph into another unit (Hydralisk, Dark Templar, Mutalisk) will spawn with 1%/1%.
High Templar will have zero energy unless specifically chosen.
Transportation units have been removed.
Overlords no long have Ventral Sacs Upgrade.
All detection units are allowed. Science vessels will have zero energy unless specifically chosen.
Any unit used to morph into another unit (Hydralisk, Dark Templar, Mutalisk) will spawn with 1%/1%.
High Templar will have zero energy unless specifically chosen.
Most Up-To-Date Versions :
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Monobattles-Symbolic v1.02
Monobattles-Symbolic v1.02
Monobattles-Citadel v1.02
Monobattles-Citadel v1.02
Monobattles-Symbolic v1.02
Monobattles-Citadel v1.02
Monobattles-Citadel v1.02
ChangeLog
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v1.02
> All > Introduction at beginning of game gives brief instructions, as well as in the mission objectives.
> Symbolic > Vespene Geysers have increased amounts.
> Citadel > New Map Added
> All > Introduction at beginning of game gives brief instructions, as well as in the mission objectives.
> Symbolic > Vespene Geysers have increased amounts.
> Citadel > New Map Added