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BroodWar on browser - Page 6

Forum Index > BW General
Post a Reply
Prev 1 4 5 6 All
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-10-12 08:20:08
October 12 2015 08:19 GMT
#101
On October 12 2015 05:05 Biolunar wrote:
Why is iCCup allowed to distribute an original version of BW then?


SSSSSSHHHHHHHHHHHHHHHHHHHHHHHHH

HUSH IT SHUTUP DELETE YOUR POST
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-10-12 08:59:15
October 12 2015 08:41 GMT
#102
the HTML5 game was shut down because it was gaining too much publicity and Blizzard have to take action to show they still enforce their copyright like what Ty2 said (otherwise people will ask questions on why Blizzard isn't doing anything, Blizzard is finally allowing people to use their assets? etc.)

obviously Blizzard knows about torrents/illegal dls but its torrents they won't/can't really do much
Like other big companies they usually close an eye since its not really affecting their overall sales and bottom line (plus piracy does help in publicity)

and anyway with the exception of a 5 year old promise called LotV, Blizzard are moving towards the F2P model in their newest games so piracy becomes a non-issue.
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
October 12 2015 09:48 GMT
#103
On October 12 2015 03:02 JieXian wrote:
well all he really needs to do is to change the graphics and the terms right?

This should be fun. He can just name things "ling, hydra, zeal, goon." Blizzard don't own those words.
WriterMovie, 진영화 : "StarCraft will never die".
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 12 2015 09:58 GMT
#104
On October 12 2015 18:48 c3rberUs wrote:
Show nested quote +
On October 12 2015 03:02 JieXian wrote:
well all he really needs to do is to change the graphics and the terms right?

This should be fun. He can just name things "ling, hydra, zeal, goon." Blizzard don't own those words.

i don't think this is legal otherwise kespa would have just done this back when they were fighting blizzard for broadcasting rights
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
October 12 2015 16:23 GMT
#105
On October 12 2015 18:58 Endymion wrote:
Show nested quote +
On October 12 2015 18:48 c3rberUs wrote:
On October 12 2015 03:02 JieXian wrote:
well all he really needs to do is to change the graphics and the terms right?

This should be fun. He can just name things "ling, hydra, zeal, goon." Blizzard don't own those words.

i don't think this is legal otherwise kespa would have just done this back when they were fighting blizzard for broadcasting rights


or maybe kespa wasn't creative enough? :D

or they didn't want to make a "phoney" version of BW and wanted the real thing because they are a serious organisation?
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2015-10-12 17:05:56
October 12 2015 17:04 GMT
#106
A Broodwar HTML5/JS thing is nice but why not just make a new rts that is a spiritual successor?

Its basically what those Artillery people used to advertise their platform (though it seems like a bad vaporware version of unity at this point).
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
October 12 2015 17:51 GMT
#107
On October 13 2015 01:23 JieXian wrote:
Show nested quote +
On October 12 2015 18:58 Endymion wrote:
On October 12 2015 18:48 c3rberUs wrote:
On October 12 2015 03:02 JieXian wrote:
well all he really needs to do is to change the graphics and the terms right?

This should be fun. He can just name things "ling, hydra, zeal, goon." Blizzard don't own those words.

i don't think this is legal otherwise kespa would have just done this back when they were fighting blizzard for broadcasting rights


or maybe kespa wasn't creative enough? :D

or they didn't want to make a "phoney" version of BW and wanted the real thing because they are a serious organisation?

It's probably the latter. I mean, if you were to invest millions would you go and make them play some browser game?

Then again, there are those Vainglory guys on OGN going crazy on their tablets haha.
WriterMovie, 진영화 : "StarCraft will never die".
Chef
Profile Blog Joined August 2005
10810 Posts
October 12 2015 18:41 GMT
#108
On October 12 2015 06:27 xboi209 wrote:
Show nested quote +
On October 12 2015 05:05 Biolunar wrote:
Why is iCCup allowed to distribute a cracked version of BW then?

They're not allowed.

Interesting to think what would have happened if they had taken action against PGT or iCCup or Fish or any variant. Were the bots WGT used on official battle.net even technically allowed?

Blizzard doesn't release games all that often, so I think they kind of do rely on having people play their games for years. If all these volunteer organizations hadn't done it for them, they might have had to actually fix the ladder, and I sort of believe they would have given how long they supported the Diablo 2 ladder. Though I think it would be a poorer experience with more cheaters running freely.
LEGEND!! LEGEND!!
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
Last Edited: 2015-10-12 19:07:49
October 12 2015 19:06 GMT
#109
I guess its b/c iCCup server is in Russia, and Blizzard won't be able to bring Vladimir Putin to court. XD
AKA: TelecoM[WHITE] Protoss fighting
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
Last Edited: 2015-10-12 19:07:37
October 12 2015 19:07 GMT
#110
EDIT : OMG

I keep hitting quote instead of edit.
AKA: TelecoM[WHITE] Protoss fighting
riotjune
Profile Blog Joined January 2008
United States3394 Posts
October 12 2015 23:29 GMT
#111
Thanks for the loophole, now everyone knows.
Dumbledore
Profile Joined April 2011
Sweden725 Posts
October 12 2015 23:49 GMT
#112
On October 13 2015 04:06 GGzerG wrote:
I guess its b/c iCCup server is in Russia, and Blizzard won't be able to bring Vladimir Putin to court. XD


...It's not Vladimir Putin operating iCCup...
Have a nice day ;)
Dumbledore
Profile Joined April 2011
Sweden725 Posts
October 13 2015 00:01 GMT
#113
On December 02 2012 02:55 peacenl wrote:
As a programmer of a few network games I can tell you that it's most likely too server intensive (latency would be terrible when you use website URL calls instead of plain optimized network packets).

The problem is that strategy games require you to poll every time and await a result (a few times a second preferably). While 3D shooters poll the same way, they can skip a few poll iterations of the networked game loop because it will catch up in the end (and retrace the missing steps) and usually not influence the game outcome. With strategy games this is very different, the information send from one to another can not be lost or ignored, because it might change the outcome of the game for one player.

Luckily there are some languages that can exert more control over this, so by using such languages it could be possible, but it's very time consuming even if you manage to get the source code.


You're not a good programmer if you think you can't achieve low latency socket connections from a browser.
Have a nice day ;)
Probemicro
Profile Joined February 2014
3708 Posts
October 13 2015 01:42 GMT
#114
ICCup being physically hosted in Russia would definitely make it almost impossible for it to be taken down by US enforcement..

and blizzard are going after WoW private servers, bigger fish to fry (that won't amount to much as usual)
nighcol
Profile Joined January 2012
298 Posts
Last Edited: 2015-10-13 13:41:00
October 13 2015 13:38 GMT
#115
On October 13 2015 09:01 Dumbledore wrote:
You're not a good programmer if you think you can't achieve low latency socket connections from a browser.


Coincidentally the browser RTS Day9 is involved in, Atlas, listed this as one of the reasons they're now offering a native client and might not even ship the game as playable in the browser.

I don't think they're using website URL calls though but apparently it can still be an issue.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 13 2015 14:23 GMT
#116
On October 13 2015 02:04 Antisocialmunky wrote:
A Broodwar HTML5/JS thing is nice but why not just make a new rts that is a spiritual successor?

Its basically what those Artillery people used to advertise their platform (though it seems like a bad vaporware version of unity at this point).


hey, i'm all for a spiritual successor too.. an rts that rewards both skill and composure under high apm. with regards to Artillery, last i heard it was a 3v3 moba rts TCG mashup

On October 13 2015 04:06 GGzerG wrote:
I guess its b/c iCCup server is in Russia, and Blizzard won't be able to bring Vladimir Putin to court. XD

i laughed very hard at this lol
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
October 13 2015 17:56 GMT
#117
On October 13 2015 04:06 GGzerG wrote:
I guess its b/c iCCup server is in Russia, and Blizzard won't be able to bring Vladimir Putin to court. XD


Now we know where Ryuta, the guy who developed the browser version of BW went wrong :D
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
NewSunshine
Profile Joined July 2011
United States5938 Posts
October 13 2015 22:14 GMT
#118
On October 13 2015 22:38 nighcol wrote:
Show nested quote +
On October 13 2015 09:01 Dumbledore wrote:
You're not a good programmer if you think you can't achieve low latency socket connections from a browser.


Coincidentally the browser RTS Day9 is involved in, Atlas, listed this as one of the reasons they're now offering a native client and might not even ship the game as playable in the browser.

I don't think they're using website URL calls though but apparently it can still be an issue.

I don't recall all the specifics, but the man himself said it will still certainly run in-browser, in addition to having a native client, whatever that entails. Whether or not it ships as a browser game, the reason won't be because it wasn't possible.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
nighcol
Profile Joined January 2012
298 Posts
Last Edited: 2015-10-14 18:50:01
October 14 2015 18:48 GMT
#119
On October 14 2015 07:14 NewSunshine wrote:
I don't recall all the specifics, but the man himself said it will still certainly run in-browser, in addition to having a native client, whatever that entails. Whether or not it ships as a browser game, the reason won't be because it wasn't possible.


Quoting an engineer from Artillery:

We may decide not to allow play in the browser when the game launches, if we think that the browser experience won't do justice to the game, or if the presence of a browser player in a game negatively impacts that game for other players, due to longer load times, lag, etc.


Don't want to split hairs about what something being possible means but sounds like there certainly are challenges involved in making it work at a pleasing level at this point.
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