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StarCraft: BroodWar Golden Ratio graphic

Forum Index > BW General
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Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
Last Edited: 2012-10-07 17:04:45
October 07 2012 17:00 GMT
#1
Professional painter may say StarCraft graphics is flawless. It is not about his personal feelings but rather mathematical properties. Golden ratio it is.

[image loading]

Golden ratio makes the human eye to understand the picture easily. Fractals are basis:

[image loading]

It may be the first time you thought about it, but Golden ratio is everywhere in StarCraft:

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

Post was originally written by painter, Robert Andersen.
patyrykin.net
Beorning
Profile Joined June 2011
United States243 Posts
Last Edited: 2012-10-07 17:04:26
October 07 2012 17:04 GMT
#2
Good topic

ok now there's a picture.
Kittan
Profile Joined April 2012
Poland3999 Posts
October 07 2012 17:16 GMT
#3
I always felt comfortable with BW art and found the design aesthetically pleasing, but just couldn't quite put my finger on why. Now I know :D

And Golden Ratio is hidden everywhere around us once you start looking for it. So it is not surprising it hid itself inside a computer game, especially in a damn good one.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=81288 <--- How I fell in love with a man, a team, a game and a website in a single day... | "There are no false gods, there is only the Emperor, and Choi Yun Sung is his prophet." -> Zona 40k
HaruHaru
Profile Blog Joined November 2009
United States988 Posts
Last Edited: 2012-10-07 17:22:25
October 07 2012 17:20 GMT
#4
Lol very interesting. Does sc2 utilize the golden rule too since it makes my eyes really uncomfortable.
Edit: just checked out the link in your post and wow those paintings are amazing!! Are they for sale
Long live BroodWar!
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
Last Edited: 2012-10-07 17:49:40
October 07 2012 17:42 GMT
#5
On October 08 2012 02:20 HaruHaru wrote:
Lol very interesting. Does sc2 utilize the golden rule too since it makes my eyes really uncomfortable.
SC2 is way less accurate. At least comparing to BW
patyrykin.net
aquados
Profile Joined August 2012
Netherlands180 Posts
October 07 2012 17:49 GMT
#6
there are MUCH more buildings with this ratio, for exaple the citadel.

i love how things like the golden ratio was used in sc, they sure knew how to make a "esports" game^_^
the power of an outside source is that it comes from the inside. sabas[aov] c-/c toss
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 07 2012 18:32 GMT
#7
On October 08 2012 02:49 aquados wrote:
there are MUCH more buildings with this ratio, for exaple the citadel.

i love how things like the golden ratio was used in sc, they sure knew how to make a "esports" game^_^


You will note much more after this thread
patyrykin.net
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 07 2012 18:34 GMT
#8
I learned about this ratio years ago but never thought to apply it to SC. This is mind blowing.
面白くない世の中, 面白くすればいいさ
Deleted User 173346
Profile Blog Joined April 2011
16169 Posts
October 07 2012 18:39 GMT
#9
--- Nuked ---
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
October 07 2012 18:46 GMT
#10
This is interesting.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
October 07 2012 18:52 GMT
#11
Even the pandabearguy ... this might explain why tasteless cried bitter tears when it died....
aka KanBan85. Working on Starbow.
phosphorylation
Profile Blog Joined July 2009
United States2935 Posts
October 07 2012 19:07 GMT
#12
Very interesting. What an utter masterpiece this game is..
Buy prints of my photographs at Redbubble -> http://www.redbubble.com/people/shoenberg3
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
October 07 2012 19:14 GMT
#13
haha this is cool
Moderatorsloppy little slug
SilSol
Profile Joined April 2012
Sweden2744 Posts
October 07 2012 19:29 GMT
#14
haha nice dude!
http://fragbite.se/user/117868/silsol since 2006 http://www.reddit.com/u/silsol77
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 07 2012 20:31 GMT
#15
On October 08 2012 03:39 plasmidghost wrote:
Wow, that's really cool. Now I know why I always loved the graphics
Haha, yes, me too ^^
patyrykin.net
ArvickHero
Profile Blog Joined October 2007
10387 Posts
October 07 2012 20:53 GMT
#16
Some truly amazing art in that website.
Writerptrk
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
October 07 2012 20:54 GMT
#17
There are some of those that don't make any sense, like the probe, the extractor or the zealot. Also, half of them aren't even properly measured.
phosphorylation
Profile Blog Joined July 2009
United States2935 Posts
October 07 2012 20:55 GMT
#18
ok wow, if i had more money, i might consider buying one of the paintings there

http://cyberart.me/120
Buy prints of my photographs at Redbubble -> http://www.redbubble.com/people/shoenberg3
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
October 07 2012 21:00 GMT
#19
This is amazing. haha.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
HornyHerring
Profile Joined March 2011
Papua New Guinea1059 Posts
October 07 2012 21:48 GMT
#20
I don't get it. You can split a picture into 2 parts with 'something more' and 'something less' so it's mathematics?
oh, hai
surfinbird1
Profile Joined September 2009
Germany999 Posts
October 07 2012 22:04 GMT
#21
Wow, never noticed it. That would explain a lot o_O
life of lively to live to life of full life thx to shield battery
Al Bundy
Profile Joined April 2010
7257 Posts
October 07 2012 22:20 GMT
#22
Wow, very interesting, thanks for sharing
o choro é livre
BadAssJ
Profile Joined October 2012
United States136 Posts
October 07 2012 22:27 GMT
#23
yeah I couldn't even finish the whole thing before I diverted my attention to something else lol.
Proud Fapper to Tossgirl!!! (126 times!)
FlaShFTW
Profile Blog Joined February 2010
United States10470 Posts
October 07 2012 22:41 GMT
#24
absolutely amazing. wow.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Grend
Profile Blog Joined April 2010
1600 Posts
October 07 2012 22:49 GMT
#25
Absolutely amazing how lines which seem to be randomly placed on top of computer graphics are in some ratio indeed.
♞ Against the Wind - Bob Seger ♞
Dontkillme
Profile Joined November 2011
Korea (South)806 Posts
October 07 2012 22:58 GMT
#26
Wut. I don't understand... So is this why people like to draw starcraft pictures?
Bomber & Jaedong & FlaSh & SNSD <3
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 07 2012 23:00 GMT
#27
http://measureofdoubt.com/2011/08/29/lies-and-legends-about-the-golden-ratio/
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
October 07 2012 23:07 GMT
#28
Wow this is amazing
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 08 2012 05:11 GMT
#29
On October 08 2012 05:54 howLiN wrote:
There are some of those that don't make any sense, like the probe
This round thing of the probe is like a midline
patyrykin.net
AzureHath
Profile Joined October 2011
Bulgaria154 Posts
October 08 2012 07:37 GMT
#30
Mindblowingly enlightening. Thanks for this topic OP
BW: iloveoov/JulyZerg/BoxeR/Midas/NaDa/Bisu[Shield] | SC2: IdrA/HuK/Grubby/WhiteRa/DIMAGA/JulyZerg/DongRaeGu
AssyrianKing
Profile Blog Joined August 2011
Australia2117 Posts
October 08 2012 07:51 GMT
#31
Haha nice, and the paintings are beautiful :D
John 15:13
okum
Profile Blog Joined February 2009
France5779 Posts
October 08 2012 08:01 GMT
#32
This is a deliberate joke, right? Please?
Flash fan before it was cool | Coiner of "jangbang"
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
October 08 2012 08:33 GMT
#33
This is true story
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Gairbear
Profile Blog Joined October 2011
United States80 Posts
October 08 2012 08:45 GMT
#34
The concept is really hard to grasp without knowing a bit of algebra. The idea is that the art itself doesnt have a perfect balance on both ends, but a bit more on 1 side. For example from the tail of the drone to its mid body or wings are slightly larger than the mid body or wings to its mouth. [image loading]
OminouS
Profile Joined February 2010
Sweden1343 Posts
October 08 2012 08:45 GMT
#35
Loving the topic. A few seems a bit far fetched though?
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
October 08 2012 08:49 GMT
#36
On October 08 2012 06:48 HornyHerring wrote:
I don't get it. You can split a picture into 2 parts with 'something more' and 'something less' so it's mathematics?

It's a very specific ratio
http://en.wikipedia.org/wiki/Golden_ratio
Shine[Kal] #1 fan
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 08 2012 09:07 GMT
#37
On October 08 2012 17:01 okum wrote:
This is a deliberate joke, right? Please?
This is math analysis :D
patyrykin.net
lpunatic
Profile Joined October 2011
235 Posts
Last Edited: 2012-10-08 10:09:36
October 08 2012 10:06 GMT
#38
On October 08 2012 17:45 OminouS wrote:
Loving the topic. A few seems a bit far fetched though?


Correct. The shuttle offends me most.

Which is not to say it isn't cool, I just feel like there's a bit of confirmation bias going on.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 08 2012 11:27 GMT
#39
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
aquados
Profile Joined August 2012
Netherlands180 Posts
October 08 2012 12:48 GMT
#40
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.

A: we have no fucking CLUE about how our brain works,
B: a normal person only uses like 10% of their brain compacity so maby it DOES help if the person has a higher use of its compacity
the power of an outside source is that it comes from the inside. sabas[aov] c-/c toss
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
October 08 2012 13:12 GMT
#41
I'm really pleased with BW graphics, and in fact I really do prefer BW graphics over "super hyper ultra high" SC2 graphics any day, but I sincerely can't buy this golden ratio thing :s

BW graphics are really nice and I do not think it is due to this golden aspect ratio.

On October 08 2012 21:48 aquados wrote:
Show nested quote +
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.

A: we have no fucking CLUE about how our brain works,
B: a normal person only uses like 10% of their brain compacity so maby it DOES help if the person has a higher use of its compacity


Man, B is proven very wrong already.
"When the geyser died, a probe came out" - SirJolt
aquados
Profile Joined August 2012
Netherlands180 Posts
October 08 2012 13:19 GMT
#42
link plz?
the power of an outside source is that it comes from the inside. sabas[aov] c-/c toss
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
October 08 2012 13:26 GMT
#43
http://en.wikipedia.org/wiki/Ten_percent_of_brain_myth
http://faculty.washington.edu/chudler/tenper.html
http://lifehacker.com/5867049/nine-stubborn-brain-myths-that-just-wont-die-debunked-by-science
http://www.bidmc.org/YourHealth/HolisticHealth/HealthMythsCenter.aspx?ChunkID=156966
http://www.positscience.com/brain-resources/brain-facts-myths/brain-mythology
"When the geyser died, a probe came out" - SirJolt
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 08 2012 14:48 GMT
#44
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.
You joined TL starting with SC2, didn't you?
patyrykin.net
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 08 2012 15:34 GMT
#45
You see too much nonexistent patterns, take a break dude
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
skirmisheR
Profile Joined August 2010
Sweden451 Posts
October 08 2012 15:47 GMT
#46
Just gotta ask, is it the same with lower and upper case letters when it comes to golden ratio? For example:

Ee

is that also golden ratio (the height of the letters?) :O
I can jungle Pudge, can you?
okum
Profile Blog Joined February 2009
France5779 Posts
October 08 2012 16:46 GMT
#47
I just took a dump and the feces had an aspect ratio between 1:1 and 1:10, i.e. approximately the golden ratio.
Flash fan before it was cool | Coiner of "jangbang"
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 08 2012 18:40 GMT
#48
patyrykin.net
Nimix
Profile Joined October 2011
France1809 Posts
October 08 2012 18:54 GMT
#49
You see too much nonexistent patterns, take a break dude

Haha, this. I mean, OP reminds me of art critics that invent things the artist never thought about, just to sound smart. I thought the OP was ironic/meant to be funny, but it actually seems serious?
thezanursic
Profile Blog Joined July 2011
5500 Posts
Last Edited: 2012-10-08 19:52:00
October 08 2012 19:51 GMT
#50
http://cyberart.me/120

and this

http://cyberart.me/1
This site is amazing!!!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Waxangel
Profile Blog Joined September 2002
United States33625 Posts
October 08 2012 19:55 GMT
#51
really forced, still cute
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
Last Edited: 2012-10-08 22:06:52
October 08 2012 22:01 GMT
#52
On October 08 2012 23:48 Rus_Brain wrote:
Show nested quote +
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.
You joined TL starting with SC2, didn't you?

I played BW on release and I still think you're full of shit. Also, what does that have to do with anything? BW elitism much? I like the clarity of BW graphics more than I like SC2's, but it's not like BW is the pinnacle of godly and untouchable graphics. Stop acting like it is.

User was warned for this post
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 08 2012 23:19 GMT
#53
On October 09 2012 07:01 howLiN wrote:
Show nested quote +
On October 08 2012 23:48 Rus_Brain wrote:
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.
You joined TL starting with SC2, didn't you?

I played BW on release and I still think you're full of shit. Also, what does that have to do with anything? BW elitism much? I like the clarity of BW graphics more than I like SC2's, but it's not like BW is the pinnacle of godly and untouchable graphics. Stop acting like it is.
Whatever, bro <3

User was warned for this post
patyrykin.net
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 09 2012 00:05 GMT
#54
So yea that warcraft 2 engine was really advanced for its time...
~ ~ <°)))><~ ~ ~
EffervescentAureola
Profile Blog Joined June 2012
United States410 Posts
October 09 2012 00:24 GMT
#55
It was very aesthetic and beautiful.
Jaevlaterran
Profile Joined April 2012
Sweden578 Posts
October 09 2012 00:57 GMT
#56
I know the math. I loved the pictures. Now make me one like the vitruvian man by Da Vinci but with a hydralisk and I'll start selling it on the streets.
Need a light?
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
October 09 2012 01:10 GMT
#57
On October 09 2012 09:57 Jaevlaterran wrote:
I know the math. I loved the pictures. Now make me one like the vitruvian man by Da Vinci but with a hydralisk and I'll start selling it on the streets.


A zealot would be better, because of the arms.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
InFkHand
Profile Joined March 2011
Canada46 Posts
October 09 2012 01:10 GMT
#58
omg you can split pictures into thirds....
hard work beats talent until talent starts working hard
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
October 09 2012 02:18 GMT
#59
That's cool ! Thanks !
ॐ
synapse
Profile Blog Joined January 2009
China13814 Posts
October 09 2012 02:59 GMT
#60
hahaha cute xD
:)
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
October 09 2012 04:31 GMT
#61
Honestly I don't buy this at all. Every game will have many objects that can be split this way and many that can not.
Why would I play sctoo when I can play BW?
Leeoku
Profile Joined May 2010
1617 Posts
October 09 2012 04:51 GMT
#62
I have no clue what you said but i guess it makes sense
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 09 2012 05:20 GMT
#63
On October 08 2012 21:48 aquados wrote:
Show nested quote +
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.

A: we have no fucking CLUE about how our brain works,
B: a normal person only uses like 10% of their brain compacity so maby it DOES help if the person has a higher use of its compacity



We have a great many clues how our brain works, pick up a book on cognitive science maybe instead of repeating debunked myths like the 'fact' that people use 10% of their brains. It's not true and you would know that by spending 5 minutes with google.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
MountainDewJunkie
Profile Blog Joined June 2009
United States10346 Posts
October 09 2012 05:24 GMT
#64
:/

These aren't very good "examples" of the Golden Ratio.
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 09 2012 05:35 GMT
#65
On October 08 2012 23:48 Rus_Brain wrote:
Show nested quote +
On October 08 2012 20:27 zefreak wrote:
A bit of confirmation bias? This is like 100% pareidolia. Look at screenshots of a random, shitty game and you will 'find' the ratio everywhere. Why?

Lack of rigor. You aren't doing math, you are drawing boxes around things that (vaguely) approximate the golden ratio. Which BTW is NOT a difficult concept to grasp. It's the kind of thing that gets kids interested in mathematics.

The bit about the brain being able to grasp an image/be more attracted to the golden ratio has been debunked as well.
You joined TL starting with SC2, didn't you?


What does this have to do with anything? I think BW is a beautiful game and the reason has nothing to do with the golden ratio.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
ninini
Profile Joined June 2010
Sweden1204 Posts
October 09 2012 07:41 GMT
#66
The golden ratio is a universal rule for nature and beauty. You can see it a lot in plants, and how they are structured. It gives them a natural look. In humans it's noticeable too, but less obvious, and we also have a great variation.

One way that you can find the golden ratio is in the fingers, and the distance between the 3 joints and the tip. You can divide each finger into 3 parts, starting at each joint. I measured my long finger, and the ratio between the first and the second parts is 1.629. The ratio between the second and third part is 1.591. The average of those numbers is 1.610. The golden ratio is 1.618~. That's pretty darn close considering the margin of error.

The ratio between the 3rd part and my nail is also 1.571, and that's a normal cut nail, with maybe a 1-2mm outer layer of white.

This is hardly a coincidence. Let's say I measured my foot and my hand, and then divided them and got a ratio close to the golden ratio, then you could argue that I was making it work by measuring two random parts, but in the finger example I studied a very specific part, and divided it in parts that makes sense. It's pretty obvious that my fingers are structured around the number 1.618 (or something close to that). The golden ratio in a mathematical sense is just an estimation of this number.

Anyway. If you think that Blizzard sat down at a meeting and someone said, hey guys. Let's try this golden ratio thingy with the graphics, then you've misunderstood it all. The golden ratio is natural beauty, and this means that a good artist uses this ratio without thinking about it. I wouldn't be surprised to find these ratios in SC2 as well. The problem with SC2 is the lighting, coloring and "camera" angle, not the actual structure of the sprites.
Autofire2
Profile Blog Joined May 2010
Pakistan290 Posts
October 09 2012 10:41 GMT
#67
EXACTLY. Thank you, previous poster. People are acting like the posters appreciating this are somehow crediting Blizzard with some Da Vinci code esque nonsense where they hid the number everywhere. It's not that, it's that good artists in any medium naturally gravitate towards that ratio.

Look at photos. Good photos of someone will almost always have significantly more "empty space" to one side than the other. That's a good photographer realizing intuitively that a completely centered photo does not look natural or pleasing.

That's why some of the ratio's do not seem exact: nobody is saying blizzard went over every unit with a micrometer measure. Just that their artists gravitated towards a very universally pleasing ratio.
okum
Profile Blog Joined February 2009
France5779 Posts
October 09 2012 10:43 GMT
#68
I'm losing faith in humanity. You can pick a thousand different quantities to measure on the human body, the Pantheon, a screenshot of a computer game, a pile of dirt, or whatever, giving a million different ratios which will be all over the place. Inevitably some will be close to 1.6, just as some will be close to 1.3 or 2.8. Finding instances close to the golden ratio is nothing but confirmation bias.

Although it's true that the golden ratio has been used deliberately in some works of art (not nearly as many as is often claimed), and though the golden ratio has many interesting mathematical properties (which crackpots like giving metaphysical interpretations), the concept of the all-pervasive golden ratio in nature and art isa myth which a has been debunked. This article is well worth reading: http://www.maa.org/devlin/devlin_05_07.html
Flash fan before it was cool | Coiner of "jangbang"
zefreak
Profile Blog Joined December 2011
United States2731 Posts
October 09 2012 10:59 GMT
#69
On October 09 2012 19:41 Autofire2 wrote:
EXACTLY. Thank you, previous poster. People are acting like the posters appreciating this are somehow crediting Blizzard with some Da Vinci code esque nonsense where they hid the number everywhere. It's not that, it's that good artists in any medium naturally gravitate towards that ratio.

Look at photos. Good photos of someone will almost always have significantly more "empty space" to one side than the other. That's a good photographer realizing intuitively that a completely centered photo does not look natural or pleasing.

That's why some of the ratio's do not seem exact: nobody is saying blizzard went over every unit with a micrometer measure. Just that their artists gravitated towards a very universally pleasing ratio.


It's not a universal rule for beauty. It's found in nature and art, as are many many other ratios. There is no evidence that it has anything to do with making things attractive to humans. It's importance in anything is VASTLY overstated.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
FractalsOnFire
Profile Blog Joined August 2010
Australia1756 Posts
October 09 2012 11:15 GMT
#70
LOL Hey that's my shitty camera picture!

http://cyberart.me/120

http://www.teamliquid.net/blogs/viewblog.php?id=348355

Free plugs for all!
Roachu
Profile Joined June 2011
Sweden692 Posts
October 09 2012 11:21 GMT
#71
I think this is common knowledge among artists and designers. Humans have a tendency to perceive symmetry and an overarching golden ratio as "beauty", while asymmetry and random ratios to be "ugly". Personally I prefer cartoony and stylish over the realistic (for the time) feel Blizzard went for in BW. I like cute over beauty.
Don't be asshats
Jaevlaterran
Profile Joined April 2012
Sweden578 Posts
October 09 2012 12:46 GMT
#72
On October 09 2012 19:41 Autofire2 wrote:
EXACTLY. Thank you, previous poster. People are acting like the posters appreciating this are somehow crediting Blizzard with some Da Vinci code esque nonsense where they hid the number everywhere. It's not that, it's that good artists in any medium naturally gravitate towards that ratio.


I'm quite sure all game designers today know of the golden ratio. It is way too fundamental in reality to be ignored by someone trying to replicate parts of reality. I remember from my university math studies that most games used matrices to create graphics. We also discussed the golden ratio during the first semester. I would bet that any matrix used in a computer game having anything to do with reality would have the golden ratio all over. And calling it "Da Vinci code esque nonsense" is not very suitable. It sounds to me like you've either not read the book or simply misunderstood what the golden ratio is all about.

By saying this you might as well say that the Fibonacci sequence, also mentioned in the Da Vinci code when regarding mysticism and not maths, is "Da Vinci code esque nonsense". Try replicating the movement of a Goliath missile without consciously using the Fibonacci sequence to create the spiraling movement. To create a computer game like BW, maths describing reality must be used. Then as it seems they chose to apply it, not only on things we already know have the golden ratio, but also on alien things. Perhaps this is a part of why the three races in BW complement each other so well visually. While being diverse, they still have some of the same numbers as we see in our world.

And I really do mean this as being a difference in the look between BW and SC2. SC2 does not seem to even remotely have the same focus on the golden ratio, when it comes to alien things. Just look at colossi.
Need a light?
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
October 09 2012 13:17 GMT
#73
Quite cool!
Writerdamn, i was two days from retirement
brolaf
Profile Joined May 2012
291 Posts
October 09 2012 14:08 GMT
#74
You indeed have quite the brain, rus well researched.
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
October 10 2012 23:25 GMT
#75
Well, thanks guys ^^
At least made some discussion here <3
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