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On November 18 2011 13:23 Torpedo.Vegas wrote: Would he get more viewers if he streamed on TL? I mean, if all his Afreeca fans knew about it, he could add the foreign scene to those numbers. 1000 seems kind of low for big shot BW pro.
Dont think he would get more views, restreams of his stream are already featured and all those who know about it already watch it. When you consider that lot of current top level SC2 koreans barely get 1000, I dont think TL would add a significant number of viewers to a BW stream.
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Baltimore, USA22251 Posts
Hiya
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One of my all time favorite programmers. GL with the road ahead!
Trap cards forever.
Magikarp forever.
Support for our programmers forever.
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This interview was awesome. I feel really sad reading it. Especially the bits about his father and Team8...
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On November 18 2011 15:39 Louuster wrote:Show nested quote +On November 18 2011 13:23 Torpedo.Vegas wrote: Would he get more viewers if he streamed on TL? I mean, if all his Afreeca fans knew about it, he could add the foreign scene to those numbers. 1000 seems kind of low for big shot BW pro. Dont think he would get more views, restreams of his stream are already featured and all those who know about it already watch it. When you consider that lot of current top level SC2 koreans barely get 1000, I dont think TL would add a significant number of viewers to a BW stream.
Perhaps not thousands, but I suspect a lot of SC2 fans know a lot of BW names from discussions and articles, but never really watch a tournament or anything. So if his stream was on like Twitch or something, he could make it easier for foreign fans to watch and possibly snag a lot of casual viewers interested in watching high level BW play. If he just hits 1000 on good days, I don't think 1200-1500 is out of the question given enough time to soak in the stream section.
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sad to see you go funny progamer hiya just when i started to like you as a player at the beginning of WL
hollywood fishking fighting!!
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So sad. I have always liked HiyA. He had pretty tight play, but wasn't afraid of doing crazy things in game. He also had a lot of personality at a time when most players seemed to have none. I hope he keeps streaming.
You will be missed HiyA...... TT
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Poor HiyA...I rarely saw my dad either...and he passed away from the same thing. It's like watching my past over again. I feel you HiyA. You made the right choice. Enjoy all the time you can with your family.
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The story about his father is so sad.
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Wow. So sorry for you Hiya I hope things start looking better very soon for you. good luck, chap!
Thanks for the translation Rottinegg.
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This is so sad Father passing away, no teams to pick him up. I'm actually glad for him for retiring. Ofcourse its sad as a viewer but as a person I think its the right choice for Hiya atm. Good luck in all your future endevours hiya! We are all going to miss you! Edit: Oh and thanks for translating OP!
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sad to see you retire Hiya, but after so much has happened and your father passing away, I fully understand. Go spend more time with your family and good luck in the future!!
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God his family story is so sad. I really hope he will succeed in whatever he tries to do.
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Pretty sad interview... and as an Oz fan it's even more of a bummer to see Hiya go 
Best of luck in the future Hiya.
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Kinda offtopicish, but I've noted a lot of korean interviews don't have question marks in questions but points instead. Is this just due to translation or differences with letters from korean to english? Or some actual cultural thing? I've noted myself often not using '?' in chat-situations, feeling it sometimes looks more aggressive. Like clearly in this interview it fits: you want to give more freedom to player on answering as he wants, not to be too exact on what specific interviewer wants.
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On November 18 2011 18:00 Ouga wrote: Kinda offtopicish, but I've noted a lot of korean interviews don't have question marks in questions but points instead. Is this just due to translation or differences with letters from korean to english? Or some actual cultural thing? I've noted myself often not using '?' in chat-situations, feeling it sometimes looks more aggressive. Like clearly in this interview it fits: you want to give more freedom to player on answering as he wants, not to be too exact on what specific interviewer wants. It's a translation thing.
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I wish Hiya all the luck in the world.
Thanks for the translation.
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