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On November 13 2011 18:52 HighTemper wrote:Mind you. D/D+ is like Platinum in SC2. Be prepared to get roflstomped for the first 30 games. Mass game and playing with helpful TL players (who give you advices) will get you a quick start. Read the instructions on http://www.iccup.com/starcraft/sc_start.html. Everything on how to start iCCup is there. Welcome to BW. gl hf no way dude, if you're comparing iccup skill level to sc2 skill level, D/D+ is low-mid master in sc2, platinum is more like the people who played fastest in bw.
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On November 13 2011 22:31 mtvacuum wrote:Show nested quote +On November 13 2011 18:52 HighTemper wrote:Mind you. D/D+ is like Platinum in SC2. Be prepared to get roflstomped for the first 30 games. Mass game and playing with helpful TL players (who give you advices) will get you a quick start. Read the instructions on http://www.iccup.com/starcraft/sc_start.html. Everything on how to start iCCup is there. Welcome to BW. gl hf no way dude, if you're comparing iccup skill level to sc2 skill level, D/D+ is low-mid master in sc2, platinum is more like the people who played fastest in bw.
I agree. When I gave SC2 a try I was about low D+ and got diamond pretty easily. Than I got bored of It. Now I play BW again. I'm like C-/C.
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I started playing BW after taking a break from WC3 a few years ago, and I think it's a similar situation. Basically, if you're used to the improved interface and AI, it can be really difficult to cope with BW. I only ever got to D+, and I think mechanics is what held me back. It's easy to become apathetic when you know you could have controlled your army a whole lot easier and faster in SC2. As such, I think it's smart to play Protoss, since you won't struggle quite as much mechanically.
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Croatia9530 Posts
On November 13 2011 22:21 ImbaTosS wrote:Show nested quote +On November 13 2011 22:11 BroodWarHD wrote:On November 13 2011 21:47 mdb wrote: I think this should be a test - if you can start playing on ICCUP without any help, then you are worthy of playing bw, if not - stick to sc2. Yeah ICCUP could really streamline their server a bit.. letting players register in game would cut down on frustration and delays a lot, so anyone with only the reg file and client could get started immediately. I mentioned it to them in the past, and they claimed it was impossible. Funny how the Korean servers manage ^^ I wonder who did you mention it too, because for the first couple of seasons on ICCup you could also create accounts via battle.net and didn't have to register on their site. After the server became more popular and with all the influx of Koreans they restricted it to stop excessive smurfing.
I also agree they should revert back to that again since server is not that popular anymore and would be easier for new players to start.
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Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup.
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On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup. We all start like that, it does not mean we can't improve.
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On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup.
That's the fun of it. It's more of a challenge. Maybe I liked it more because i started with Brood War, though.
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On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup. That happens for a couple of weeks as everyone who plays BW knows how to play. But after I got the basics down I'm now able to at least keep my rating at D.
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On November 14 2011 02:07 corumjhaelen wrote:Show nested quote +On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup. We all start like that, it does not mean we can't improve. Yeah I like a challenge as well, but this game is ridiculous. The pathing of everything just seems so bad and having only 12 units in a control group is really challenging as well.
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On November 13 2011 22:31 mtvacuum wrote:Show nested quote +On November 13 2011 18:52 HighTemper wrote:Mind you. D/D+ is like Platinum in SC2. Be prepared to get roflstomped for the first 30 games. Mass game and playing with helpful TL players (who give you advices) will get you a quick start. Read the instructions on http://www.iccup.com/starcraft/sc_start.html. Everything on how to start iCCup is there. Welcome to BW. gl hf no way dude, if you're comparing iccup skill level to sc2 skill level, D/D+ is low-mid master in sc2, platinum is more like the people who played fastest in bw. Is SC2 really that easy ?
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On November 14 2011 02:29 SarR wrote:Show nested quote +On November 13 2011 22:31 mtvacuum wrote:On November 13 2011 18:52 HighTemper wrote:Mind you. D/D+ is like Platinum in SC2. Be prepared to get roflstomped for the first 30 games. Mass game and playing with helpful TL players (who give you advices) will get you a quick start. Read the instructions on http://www.iccup.com/starcraft/sc_start.html. Everything on how to start iCCup is there. Welcome to BW. gl hf no way dude, if you're comparing iccup skill level to sc2 skill level, D/D+ is low-mid master in sc2, platinum is more like the people who played fastest in bw. Is SC2 really that easy ? its not that sc2 is very easy, iccup is an international server where players from around the world play on. back when i used to play on iccup only the korean sc1 pro's were rank A to A+. sc1 semi pros and korean B teamers occupied ranks B to B+. actualy no noobs played on it at all. even at rank D when u first start out, players are 10x better than on bnet east or west, probly even europe bnet. this was all a few years ago tho, im sure that its easier to get to C rank nowadays that everyone switched to sc2.
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On November 14 2011 02:29 SarR wrote:Show nested quote +On November 13 2011 22:31 mtvacuum wrote:On November 13 2011 18:52 HighTemper wrote:Mind you. D/D+ is like Platinum in SC2. Be prepared to get roflstomped for the first 30 games. Mass game and playing with helpful TL players (who give you advices) will get you a quick start. Read the instructions on http://www.iccup.com/starcraft/sc_start.html. Everything on how to start iCCup is there. Welcome to BW. gl hf no way dude, if you're comparing iccup skill level to sc2 skill level, D/D+ is low-mid master in sc2, platinum is more like the people who played fastest in bw. Is SC2 really that easy ?
I wouldn't compare the games off this. The main problem he is having is, sc2 mechanics don't transition well, cause your adding more in bw. While if you transfer from bw to sc2, its a lot easier imo, cause you have less mechanics, so its easier to focus on what you have left. Because of this, when many people from sc2 try to play bw, they don't do well cause they don't know any mechanics with BW. If they would give themselves a chance, or practice it hard for a month or two like they do for sc2, im sure their results would improve drastically.
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On November 14 2011 02:20 scarper65 wrote:Show nested quote +On November 14 2011 02:07 corumjhaelen wrote:On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup. We all start like that, it does not mean we can't improve. Yeah I like a challenge as well, but this game is ridiculous. The pathing of everything just seems so bad and having only 12 units in a control group is really challenging as well. From my personnal experience, it's not neeeeeearly as bad as you make it sound. And at least winning feels good. That being said, competitive bw is hard, and not everyone can enjoy it I guess. No reason not to try and see if someone likes it.
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On November 14 2011 03:46 corumjhaelen wrote:Show nested quote +On November 14 2011 02:20 scarper65 wrote:On November 14 2011 02:07 corumjhaelen wrote:On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup. We all start like that, it does not mean we can't improve. Yeah I like a challenge as well, but this game is ridiculous. The pathing of everything just seems so bad and having only 12 units in a control group is really challenging as well. From my personnal experience, it's not neeeeeearly as bad as you make it sound. And at least winning feels good. That being said, competitive bw is hard, and not everyone can enjoy it I guess. No reason not to try and see if someone likes it.
Yeah but you didn't start SC2 first and then go to BW.
that's the biggest difference in "skill" between the two games. Basically Storrzerg hit the nail on the head.
BW --> SC2 = Holy shit my buildings are all on one hotkey?? Automine?? One or two control groups?! You're so used to having to macro and micro EVERYTHING that this game seems "simple" to you...you're not used to have such conviniences.
however someone who starts with SC2 and has never touched BW = What the fuck I have 8 barracks to individually click, I have to use three or four hotkeys for an army?? I have to pick each spellcaster individually!? MY SCVS DONT MINE!?
Think of it as someone who has NEVER touched BW and how much more your brain has to wrap around. So while to those of us who played BW, it's simple and what we're used to...to someone who is coming from SC2 as a comparison, the game is batshit crazy hard.
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ICCUP is the server most competitive foreigners play on. You can play on it by following the instructions here: http://www.iccup.com/starcraft/sc_start.html
Just note that having antihack is pretty much necessary, and no one will play you if you don't have it.
You might also need to portforward if you are having trouble joining/hosting games.
Oh, and essentially prepare to get owned 99% of your games when you first start. But don't worry with practice, you will eventually start winning. Just search the BW strategy forum for some advice and liquipedia too is kind of helpful.
On November 13 2011 19:21 Rivkeh wrote: How many workers saturate a mineral field/gas? what kind of production per base can I sustain? what other major numbers should I mark down? Around 25 workers saturate mineral fields on an expansion, and 3 per gas. But generally you don't want to stop production of workers ever(unless you are zerg) so that you can maynard your workers when you expand.
For protoss(since you mentioned you are going protoss), essentially max is up to 4 gates per expansion, but most of the time you want to expand before you reach 4 gates per expansion.
On November 13 2011 19:18 Rivkeh wrote: In PvT, can dragoons be used to delay pushes much in the same way, in SC2, one could use stalkers, or would they just get run down by tank range and vultures? How would one go about delaying a terran push, or do you just need to mosey out of their way and get ready to flank and/or recieve them? I'm not sure how it works in sc2, but yes you can use dragoons to delay pushes in pvt. What you want to do is just to barely stay out of tank range and force him to keep sieging/unsieging. Dragoons>vulture unless you fall victim to their mines so make sure to always have observers. But you don't really want to engage a terran mech army with pure dragoons unless you outnumber him by a lot. When you engage, you really need speedlots and arbiter/ht can also help.
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On November 14 2011 02:01 scarper65 wrote: Don't play the game, it is waaaaaaaayyyyy too hard. I'm a mid masters sc2 player yet I was unable to win more than 1 out of 10 games on iccup.
What? it's normal! I even manage to win 1 out of 80 and stayed in D- for two seasons!
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On November 14 2011 04:12 Nemesis wrote:ICCUP is the server most competitive foreigners play on. You can play on it by following the instructions here: http://www.iccup.com/starcraft/sc_start.htmlJust note that having antihack is pretty much necessary, and no one will play you if you don't have it. You might also need to portforward if you are having trouble joining/hosting games. Oh, and essentially prepare to get owned 99% of your games when you first start. But don't worry with practice, you will eventually start winning. Just search the BW strategy forum for some advice and liquipedia too is kind of helpful. Show nested quote +On November 13 2011 19:21 Rivkeh wrote: How many workers saturate a mineral field/gas? what kind of production per base can I sustain? what other major numbers should I mark down? Around 25 workers saturate mineral fields on an expansion, and 3 per gas. But generally you don't want to stop production of workers ever(unless you are zerg) so that you can maynard your workers when you expand. For protoss(since you mentioned you are going protoss), essentially max is up to 4 gates per expansion, but most of the time you want to expand before you reach 4 gates per expansion. Show nested quote +On November 13 2011 19:18 Rivkeh wrote: In PvT, can dragoons be used to delay pushes much in the same way, in SC2, one could use stalkers, or would they just get run down by tank range and vultures? How would one go about delaying a terran push, or do you just need to mosey out of their way and get ready to flank and/or recieve them? I'm not sure how it works in sc2, but yes you can use dragoons to delay pushes in pvt. What you want to do is just to barely stay out of tank range and force him to keep sieging/unsieging. Dragoons>vulture unless you fall victim to their mines so make sure to always have observers. But you don't really want to engage a terran mech army with pure dragoons unless you outnumber him by a lot. When you engage, you really need speedlots and arbiter/ht can also help. 25 is more of a hunters saturation already-- 2.5 workers per field is full saturation, pros tend to make ~65 workers for late game.
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yeah I agree ICCup is hard. I only got to D+ a year back and that was when I was in the tip top skill. Now, I couldn't even win a D game, and D is the league you start out with.
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Remember that the general skill level on iCCup is much higher than on Blizzards server, so its going to be tough in the beginning. For reference, C- is like mid/high master. That doesn’t mean that everyone is gosu, in fact there are a lot of lesser skilled players. You start out with a D rank and if you lose games you lose points and will therefore meet weaker opponents. I think I read somewhere that around 2/3 of all players are D and below so you are not alone.
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I think the main problem is the game knowledge. I first started out as Zerg and did lots of bullshit on iccup and played maybe 6 games only. Then I read a bit about Protoss and PvP and I got my first win in my first game as Protoss on fish, because I knew what unit composition to go for and so on. Being a mid Master player it wasn't that difficult to focus on Macro so I could concentrate on my Dragoon/Reaver micro.
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