• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:44
CEST 17:44
KST 00:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed12Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Esports World Cup 2025 - Brackets Revealed Who will win EWC 2025? Weekly Cups (July 7-13): Classic continues to roll
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Segway man no more. Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 729 users

Backwards ramps. - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Famouzze
Profile Joined June 2004
971 Posts
March 14 2005 20:18 GMT
#21
well actually it is a point, since it's a pretty easy way to substitute for a north facing ramp. that was my only point, not whatever bullshit you're talking about with monumental changes.
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
March 14 2005 20:36 GMT
#22
but it's not a just substitute for a north facing ramp, it's something that drastically alters the strategic value of a map ...
why so 진지해?
Payt1
Profile Joined May 2004
418 Posts
March 14 2005 20:48 GMT
#23
Get back Mother Fucker you dont know me like that.


http://www.deported.net/replays/PCKJreplaypack.zip
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
March 14 2005 20:50 GMT
#24
what
why so 진지해?
max_well
Profile Joined March 2005
Germany17 Posts
March 14 2005 21:12 GMT
#25
I tried it with Starforge. (result below) But you cannont import your own graphics and you have to use the existing tileset - so it looks really crappy. If you could import your own graphics you could just rotate the ramp (or just peaces of the tileset) with photshop make some adjustments and than make a custom brush with it.

I made these cause I think it's interesting from a designing point of view. Would be interesting to see really good looking backward ramps in future maps. I don't know what it would do strategically though...

with starfroge:

[image loading]


this is an attempt with photoshop, really nothing I put much work on:

[image loading]

Reminder: less useful energy means more randomness and more entropy.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
March 14 2005 21:39 GMT
#26
I would say in this case functionality would be a lot more important that how it looks.
Moderator
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
March 14 2005 21:44 GMT
#27
On March 15 2005 06:12 max_well wrote:
I tried it with Starforge. (result below) But you cannont import your own graphics and you have to use the existing tileset - so it looks really crappy. If you could import your own graphics you could just rotate the ramp (or just peaces of the tileset) with photshop make some adjustments and than make a custom brush with it.

I made these cause I think it's interesting from a designing point of view. Would be interesting to see really good looking backward ramps in future maps. I don't know what it would do strategically though...

with starfroge:

[image loading]


this is an attempt with photoshop, really nothing I put much work on:

[image loading]



that second one looks like an escher drawing
Moderatorsometimes I get intimidated by the size of my right testicle
max_well
Profile Joined March 2005
Germany17 Posts
March 14 2005 21:45 GMT
#28
On March 15 2005 06:39 Chill wrote:
I would say in this case functionality would be a lot more important that how it looks.


Ok you are right, but nobody would use backwardramps if they don't look neat.
Reminder: less useful energy means more randomness and more entropy.
RedMeat
Profile Joined September 2002
United Kingdom490 Posts
March 14 2005 21:59 GMT
#29
Actually mapmakers would use backward ramps whatever they looked like, even just messing around myself I've scrapped several maps because I can't make them fair with only south-facing ramps!!!
I am the mirror, I am the destiny, I am the herald that points the way...
ZorAptoR
Profile Blog Joined February 2004
Switzerland926 Posts
March 14 2005 21:59 GMT
#30
On March 15 2005 06:45 max_well wrote:
Show nested quote +
On March 15 2005 06:39 Chill wrote:
I would say in this case functionality would be a lot more important that how it looks.


Ok you are right, but nobody would use backwardramps if they don't look neat.


yeah, since we all keep playing because we want a game with superb graphics...
in SOMA we TRUST
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
March 14 2005 22:22 GMT
#31
I think most of us don't give a rats ass about how they work. The important question is, do these ramps function just as well as a normal ramp?
Simon and Garfunkel rock my face off
Famouzze
Profile Joined June 2004
971 Posts
Last Edited: 2005-03-14 22:45:40
March 14 2005 22:44 GMT
#32
On March 15 2005 05:36 Rekrul wrote:
but it's not a just substitute for a north facing ramp, it's something that drastically alters the strategic value of a map ...


so it does. i never said it didn't. i still think a north-facing high ground to low ground ramp would be a useful thing that blizz should've included in the game. i was just offering some alternatives.

btw i know this is possible because i've seen lots of UMS where this worked. it would be great to see people starting to use it in melee.
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
March 14 2005 23:06 GMT
#33
On March 15 2005 07:44 Famouzze wrote:
Show nested quote +
On March 15 2005 05:36 Rekrul wrote:
but it's not a just substitute for a north facing ramp, it's something that drastically alters the strategic value of a map ...


so it does. i never said it didn't. i still think a north-facing high ground to low ground ramp would be a useful thing that blizz should've included in the game. i was just offering some alternatives.

btw i know this is possible because i've seen lots of UMS where this worked. it would be great to see people starting to use it in melee.


but you're not offering alternatives, which is the point i'm making and you are not getting

it's like you not wanting your dick to be small, so you buy a gigantic 17 inch strap-on, but in the end it's still a 17 inch strapon which is not making your dick any bigger

understand?

god my metaphors rule
why so 진지해?
bio.dante
Profile Joined July 2004
Czech Republic290 Posts
March 14 2005 23:41 GMT
#34
On March 15 2005 07:22 EAGER-beaver wrote:
I think most of us don't give a rats ass about how they work. The important question is, do these ramps function just as well as a normal ramp?


yes they work without problems
#1 bio.dante fan
max_well
Profile Joined March 2005
Germany17 Posts
March 14 2005 23:53 GMT
#35
On March 15 2005 06:59 ZorAptoR wrote:
Show nested quote +
On March 15 2005 06:45 max_well wrote:
On March 15 2005 06:39 Chill wrote:
I would say in this case functionality would be a lot more important that how it looks.


Ok you are right, but nobody would use backwardramps if they don't look neat.


yeah, since we all keep playing because we want a game with superb graphics...


You are one hell of a smart guy. I mean the ramps should fit in the existing BW graphics without looking to strange and distracting.
Reminder: less useful energy means more randomness and more entropy.
E]c[LipSe
Profile Joined February 2005
United States33 Posts
March 14 2005 23:55 GMT
#36
On March 14 2005 22:53 choujji wrote:
wtf am i looking at?
i ve been staring for 5 mins now


lmao..
c[=
ihatett
Profile Joined January 2005
United States2289 Posts
March 14 2005 23:59 GMT
#37
max_well:

Is that ramp a real ramp? Remember, the top of the ramp needs to have "top of the ramp" tiles, the middle needs to have "middle of the ramp" tiles, and same for the bottom.

If that doesn't make any sense: you need to take a normal ramp and switch it around, it has the same low-ground/high-ground functionality. You may have done this, but it looks different.
I love Protoss because it is tough and straight. Protoss is the race for men.
Chanoipy
Profile Joined May 2004
Canada320 Posts
March 15 2005 00:00 GMT
#38
It would definately be nice if north-facing ramps were possible... But not if they look like that.
...
Insane
Profile Blog Joined November 2003
United States4991 Posts
March 15 2005 00:04 GMT
#39
This was discussed somewhat at staredit.net They didn't come up with any good methods of doing it (read: things that look realistic)
max_well
Profile Joined March 2005
Germany17 Posts
March 15 2005 00:05 GMT
#40
On March 15 2005 08:59 ihatett wrote:
max_well:

Is that ramp a real ramp? Remember, the top of the ramp needs to have "top of the ramp" tiles, the middle needs to have "middle of the ramp" tiles, and same for the bottom.

If that doesn't make any sense: you need to take a normal ramp and switch it around, it has the same low-ground/high-ground functionality. You may have done this, but it looks different.


Yeah, I wanted to do something like this but starforge doesn't give me the abilty to rotate the tiles. An I can't use real custom graphics so I could fix the tiles manually. The first pic is a real ramp I did with SF but there aren't enough tiles to make it look proper.
Reminder: less useful energy means more randomness and more entropy.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mcanning 268
uThermal 9
StarCraft: Brood War
EffOrt 1893
Sea 1515
Larva 965
Stork 546
Barracks 265
Dewaltoss 92
ToSsGirL 89
sSak 66
Rush 57
Shinee 55
[ Show more ]
Aegong 48
JulyZerg 24
Rock 23
GoRush 20
Terrorterran 16
scan(afreeca) 16
Shine 15
IntoTheRainbow 10
Bale 9
Hm[arnc] 6
ivOry 4
Stormgate
NightEnD25
Dota 2
Gorgc9816
singsing3126
qojqva2084
syndereN229
Counter-Strike
sgares496
flusha309
markeloff95
kRYSTAL_53
Super Smash Bros
Mew2King85
Other Games
FrodaN1795
hiko1117
RotterdaM255
Hui .254
KnowMe189
ArmadaUGS83
Trikslyr82
QueenE60
Organizations
Other Games
gamesdonequick3584
BasetradeTV21
StarCraft: Brood War
Kim Chul Min (afreeca) 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• poizon28 39
• Hinosc 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1030
Upcoming Events
uThermal 2v2 Circuit
16m
The PondCast
18h 16m
OSC
21h 16m
WardiTV European League
1d
Fjant vs Babymarine
Mixu vs HiGhDrA
Gerald vs ArT
goblin vs MaNa
Jumy vs YoungYakov
Replay Cast
1d 8h
Epic.LAN
1d 20h
CranKy Ducklings
2 days
Epic.LAN
2 days
CSO Contender
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
[ Show More ]
Sparkling Tuna Cup
3 days
Online Event
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
5 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
6 days
Liquipedia Results

Completed

CSL 17: 2025 SUMMER
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.