• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:01
CEST 21:01
KST 04:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
BoxeR's Wings Episode 2 - Fan Translation Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) $5,000 WardiTV Summer Championship 2025 Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
No Rain in ASL20? BGH Auto Balance -> http://bghmmr.eu/ Post ASL20 Ro24 discussion. How do I speak directly to Coinbase?1-(888)-419-97 Recent recommended BW games
Tourneys
[ASL20] Ro24 Group E Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Ro24 Group F
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 980 users

The Hope of Protoss: The Scout - Page 10

Forum Index > BW General
Post a Reply
Prev 1 8 9 10 All
Jragon
Profile Joined October 2010
Australia1471 Posts
June 28 2011 09:17 GMT
#181
On June 22 2011 16:22 Brad` wrote:
Show nested quote +
On June 22 2011 15:09 Jragon wrote:
On June 13 2011 08:14 xarthaz wrote:
On June 13 2011 02:17 gostunv wrote:
Ive always thought its harder for Toss players to be consistently good at the game because they have a smaller margin of error. Their units costs more than the other races so a single mistake is more costly than when others make a mistake.
It hurts a Toss lot more if they lose a shuttle to scourge with 2 reavers in it compared to a Terran who loses a dropship to scourge with two tanks in it. Of course this is theoretically speaking near the mid game.

Also against T, vults and tanks are so much more cost effective than toss units.

These are reasons why I think Bisu is so good at vZ with his great multi-tasking. He can keep crucial mistakes to a minimum.

All IMO obviously.

Remember, terrans and zergs workers are 20% less efficient than those of protoss, so terrans get hurt more if they lose stuff than protoss


You be trolling?

No? Its common knowledge.

http://wiki.teamliquid.net/starcraft/Mining


This game is so beautifully nuanced, even if unintentional
"Bisu is just too good." - Jaedong (http://www.teamliquid.net/forum/viewmessage.php?topic_id=218995) "Bisu hyung's play is just too good" - Flash (http://www.teamliquid.net/forum/viewmessage.php?topic_id=225861)
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
June 28 2011 09:59 GMT
#182
On June 28 2011 18:17 Jragon wrote:
Show nested quote +
On June 22 2011 16:22 Brad` wrote:
On June 22 2011 15:09 Jragon wrote:
On June 13 2011 08:14 xarthaz wrote:
On June 13 2011 02:17 gostunv wrote:
Ive always thought its harder for Toss players to be consistently good at the game because they have a smaller margin of error. Their units costs more than the other races so a single mistake is more costly than when others make a mistake.
It hurts a Toss lot more if they lose a shuttle to scourge with 2 reavers in it compared to a Terran who loses a dropship to scourge with two tanks in it. Of course this is theoretically speaking near the mid game.

Also against T, vults and tanks are so much more cost effective than toss units.

These are reasons why I think Bisu is so good at vZ with his great multi-tasking. He can keep crucial mistakes to a minimum.

All IMO obviously.

Remember, terrans and zergs workers are 20% less efficient than those of protoss, so terrans get hurt more if they lose stuff than protoss


You be trolling?

No? Its common knowledge.

http://wiki.teamliquid.net/starcraft/Mining


This game is so beautifully nuanced, even if unintentional


Them probes are soulless husks, coldblooded warriors.

Anybody else find it ironic that the only Protoss unit with good AI is the probe?
Jragon
Profile Joined October 2010
Australia1471 Posts
June 29 2011 02:16 GMT
#183
On June 28 2011 18:59 dukethegold wrote:
Show nested quote +
On June 28 2011 18:17 Jragon wrote:
On June 22 2011 16:22 Brad` wrote:
On June 22 2011 15:09 Jragon wrote:
On June 13 2011 08:14 xarthaz wrote:
On June 13 2011 02:17 gostunv wrote:
Ive always thought its harder for Toss players to be consistently good at the game because they have a smaller margin of error. Their units costs more than the other races so a single mistake is more costly than when others make a mistake.
It hurts a Toss lot more if they lose a shuttle to scourge with 2 reavers in it compared to a Terran who loses a dropship to scourge with two tanks in it. Of course this is theoretically speaking near the mid game.

Also against T, vults and tanks are so much more cost effective than toss units.

These are reasons why I think Bisu is so good at vZ with his great multi-tasking. He can keep crucial mistakes to a minimum.

All IMO obviously.

Remember, terrans and zergs workers are 20% less efficient than those of protoss, so terrans get hurt more if they lose stuff than protoss


You be trolling?

No? Its common knowledge.

http://wiki.teamliquid.net/starcraft/Mining


This game is so beautifully nuanced, even if unintentional


Them probes are soulless husks, coldblooded warriors.

Anybody else find it ironic that the only Protoss unit with good AI is the probe?


Probes are cute.

It should be the same AI, only different acceleration and deceleration.

http://wiki.teamliquid.net/starcraft/Mining

Liquipedia is pretty good; those gifs really highlight what a big difference 18% is


"Bisu is just too good." - Jaedong (http://www.teamliquid.net/forum/viewmessage.php?topic_id=218995) "Bisu hyung's play is just too good" - Flash (http://www.teamliquid.net/forum/viewmessage.php?topic_id=225861)
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
June 29 2011 03:29 GMT
#184
Probes being better at mining actually balances the game. If you think about it, Protoss units are more expensive than T's or Z's units at the same level/tier.

Also the build and forget mechanic also helps.
WriterMovie, 진영화 : "StarCraft will never die".
Ryshi
Profile Blog Joined June 2004
Canada361 Posts
June 29 2011 04:20 GMT
#185
On June 29 2011 11:16 Jragon wrote:
Show nested quote +
On June 28 2011 18:59 dukethegold wrote:
On June 28 2011 18:17 Jragon wrote:
On June 22 2011 16:22 Brad` wrote:
On June 22 2011 15:09 Jragon wrote:
On June 13 2011 08:14 xarthaz wrote:
On June 13 2011 02:17 gostunv wrote:
Ive always thought its harder for Toss players to be consistently good at the game because they have a smaller margin of error. Their units costs more than the other races so a single mistake is more costly than when others make a mistake.
It hurts a Toss lot more if they lose a shuttle to scourge with 2 reavers in it compared to a Terran who loses a dropship to scourge with two tanks in it. Of course this is theoretically speaking near the mid game.

Also against T, vults and tanks are so much more cost effective than toss units.

These are reasons why I think Bisu is so good at vZ with his great multi-tasking. He can keep crucial mistakes to a minimum.

All IMO obviously.

Remember, terrans and zergs workers are 20% less efficient than those of protoss, so terrans get hurt more if they lose stuff than protoss


You be trolling?

No? Its common knowledge.

http://wiki.teamliquid.net/starcraft/Mining


This game is so beautifully nuanced, even if unintentional


Them probes are soulless husks, coldblooded warriors.

Anybody else find it ironic that the only Protoss unit with good AI is the probe?


Probes are cute.

It should be the same AI, only different acceleration and deceleration.

http://wiki.teamliquid.net/starcraft/Mining

Liquipedia is pretty good; those gifs really highlight what a big difference 18% is



The wiki gif is only true for that patch, take the patch below the one being mined and you will notice the zerg is faster (test it yourself). You will notice the drone does a turn around and doesn't even need to decelerate, whereas the probe will. However, for most patches, wiki is right and the probe is fastest. I remember there was a guide on which minerals are best to mine for a certain race on maps like BGH and python, despite how close they may seem.

I also recall someone said mining speed of a particular mineral patch is not based on workers but the size of the cc/nexus/hatch, although I am unsure of its validity.
The World God Only Knows
champignones
Profile Joined September 2008
Panama160 Posts
Last Edited: 2011-06-29 04:37:40
June 29 2011 04:37 GMT
#186
it all depends about efectivity i mean why would i spend a ton of money on something that doesnt bring me any advantage whatsoever, instead i spend on little cheap one that are effective. thats what make units like the scout useless, his benefits are very little compared to cheaper things that does the same thing in major quantities.
you shouldnt worry if everybody ignore you, you should be worry when they dont anymore.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-06-29 05:42:08
June 29 2011 05:12 GMT
#187
On June 12 2011 16:08 c3rberUs wrote:
The fact with using scouts is that they are too costly for their effectiveness. The 275 mins and 125 gas could be used somewhere else and get better results. We should ask blizz to patch the game and make scouts viable .

If they will really patch it, (one can dream) IMO they should make the AtG more powerful and the AtA less powerful so as not to overlap with the sair and speed upg. researched already.


Would the players, KeSPA, and whoever else is in charge allow and/or agree on a "patch" for BW?

Technically they could edit the maps and edit the stats of the scout through Staredit (you can make it so Scouts start with the speed upgrade for example).

The only issue (well tediousness) with doing that is that this needs to be done for every single map and there needs to be no errors (all maps needs to be checked so that they have the right settings).

The downside is that the BW has had not a single gameplay patch/change ever 2001(patch 1.08 was last balance one right?) so that means that'd be it could be really strange since the game has been played the same for nearly ten years.

Obviously if they ever agree on changes for the game, the Scout seems like a good candidate for a buff (either it starts with speed upgrade already, builds slightly faster, costs slightly less, deals more ground damage, etc).

___________

Though in terms of a patch, I wouldn't mind if Blizzard added new interface options for observers(they'd also need to add actual observer slots) like in SC2 (since resources and supply have been covered already, how about things like tech progress and things like that)? The question is how hard would it be to implement and/or if it's even possible with the SC engine.

Edit - How do they make resources/supply show up on the bottom right corner sometimes in Korean broadcasts? Program that runs in the background that manages to obtain those values from SC then overlays them over the screen?
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
OSM.OneManArmy
Profile Joined April 2011
United States509 Posts
June 29 2011 06:42 GMT
#188
You know, before i actually saw what reaver corsair was, i assumed you used the corsairs D-Webs to neutralize like sunkens and hydra balls while u dance reaver around. So i definately think D-Webs will be the next leap in protoss fighting; i hope Bisu leads it ^^
Admin of High School Starleague // hsstarleague.com // https://www.facebook.com/HSStarleague // UCI Dota2 President https://www.facebook.com/groups/ucidota/
ketomai
Profile Joined June 2007
United States2789 Posts
June 29 2011 06:56 GMT
#189
On June 29 2011 15:42 OSM.OneManArmy wrote:
You know, before i actually saw what reaver corsair was, i assumed you used the corsairs D-Webs to neutralize like sunkens and hydra balls while u dance reaver around. So i definately think D-Webs will be the next leap in protoss fighting; i hope Bisu leads it ^^


People have been doing this for a long time w/ sair-reaver. It's just that people don't go hardcore sair reaver that often anymore. If you go all Sair-reaver and don't mass transition into gateway units, you can get a fleet beacon then transition to carriers too. One example of sair-reaver getting to dwebs is Nal_ra vs Savior @ blizzcon iirc.
Dakkas
Profile Joined October 2010
2550 Posts
June 29 2011 09:38 GMT
#190
On June 22 2011 16:22 Brad` wrote:
Show nested quote +
On June 22 2011 15:09 Jragon wrote:
On June 13 2011 08:14 xarthaz wrote:
On June 13 2011 02:17 gostunv wrote:
Ive always thought its harder for Toss players to be consistently good at the game because they have a smaller margin of error. Their units costs more than the other races so a single mistake is more costly than when others make a mistake.
It hurts a Toss lot more if they lose a shuttle to scourge with 2 reavers in it compared to a Terran who loses a dropship to scourge with two tanks in it. Of course this is theoretically speaking near the mid game.

Also against T, vults and tanks are so much more cost effective than toss units.

These are reasons why I think Bisu is so good at vZ with his great multi-tasking. He can keep crucial mistakes to a minimum.

All IMO obviously.

Remember, terrans and zergs workers are 20% less efficient than those of protoss, so terrans get hurt more if they lose stuff than protoss


You be trolling?

No? Its common knowledge.

http://wiki.teamliquid.net/starcraft/Mining


Mind = blown
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
June 29 2011 15:31 GMT
#191
On June 29 2011 15:42 OSM.OneManArmy wrote:
You know, before i actually saw what reaver corsair was, i assumed you used the corsairs D-Webs to neutralize like sunkens and hydra balls while u dance reaver around. So i definately think D-Webs will be the next leap in protoss fighting; i hope Bisu leads it ^^


The Chinese player Legend actually uses D-Webs in PvT. I'll see if I can find VODs/Replays later.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
June 29 2011 15:57 GMT
#192
Only thing Scouts are useful for is taking down Battlecruisers or Carriers, i don't see them doing anything else well. They MIGHT work as a transition from a FE vs a mech terran with no anti air, like making 2-5 scouts to keep him on his backfoot then macroing up a ground army.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
ffreakk
Profile Joined September 2010
Singapore2155 Posts
June 29 2011 16:46 GMT
#193
I dont know, i feel that the time taken to make 2-5 scouts and the time it takes for them to get to his base is enough for him to move his backfoot in front of our face already :p

/theory
Look. Only Forward. See. Only Victory.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
June 29 2011 16:53 GMT
#194
On June 12 2011 01:48 One Page Memory wrote:

Exactly what I was going to post. Bravo.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Prev 1 8 9 10 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 333
UpATreeSC 198
IndyStarCraft 138
ProTech105
JuggernautJason48
BRAT_OK 34
StarCraft: Brood War
Calm 3581
ggaemo 250
firebathero 182
BeSt 154
EffOrt 101
Bonyth 99
Dewaltoss 63
Mind 45
yabsab 31
Aegong 23
[ Show more ]
scan(afreeca) 12
Sacsri 11
Bale 9
HiyA 8
Dota 2
qojqva3296
capcasts138
Counter-Strike
fl0m3462
Foxcn314
Stewie2K276
Heroes of the Storm
Liquid`Hasu368
Other Games
FrodaN850
Lowko402
Grubby374
C9.Mang0142
ArmadaUGS126
Fuzer 107
Trikslyr49
MindelVK6
Organizations
StarCraft 2
angryscii 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• LUISG 16
• davetesta5
• Reevou 4
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 11
• 80smullet 10
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1290
League of Legends
• TFBlade1027
Counter-Strike
• imaqtpie786
• Shiphtur178
Other Games
• WagamamaTV511
Upcoming Events
Replay Cast
4h 59m
LiuLi Cup
15h 59m
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
20h 59m
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
20h 59m
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
23h 59m
Team Hawk vs Team Dewalt
BSL Team Wars
23h 59m
Team Hawk vs Team Bonyth
SC Evo League
1d 16h
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 20h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
1d 22h
SC Evo League
2 days
[ Show More ]
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
BSL Team Wars
2 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Replay Cast
6 days
The PondCast
6 days
RSL Revival
6 days
Maru vs SHIN
MaNa vs MaxPax
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.