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Active: 1356 users

Help me get good at Brood War - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 Next All
buhhy
Profile Joined October 2009
United States1113 Posts
April 01 2011 19:48 GMT
#21
On April 02 2011 04:46 puppykiller wrote:
lol @ all the posts in this thread that think unit composition=build


He asked for both standard compositions and builds.
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
April 01 2011 19:50 GMT
#22
you're much better off looking up build orders/watching vods/reading newbie guides that others have written
Hi there. I'm in a cave, how bout you?
rift
Profile Blog Joined September 2007
1819 Posts
April 01 2011 20:04 GMT
#23
It's funny; I never thought of SCBW as hard until all of the SC2 comparisons. It was just the way it was.
buhhy
Profile Joined October 2009
United States1113 Posts
April 01 2011 20:06 GMT
#24
On April 02 2011 05:04 rift wrote:
It's funny; I never thought of SCBW as hard until all of the SC2 comparisons. It was just the way it was.


Lul, have you PLAYED SC2 yet?
Terrakin
Profile Blog Joined December 2009
United States1440 Posts
April 01 2011 20:07 GMT
#25
if you need to learn all of the units and their abilities I suggest downloading one of the individual micro challenge maps. After learning all the units and abilities I would split my practice time with pro replays/vods and iccup ladder, also if you go to op Teamliquid there is usually nice people there to play with and critique.
Fame was like a drug. But what was even more like a drug were the drugs.
IamBach
Profile Blog Joined August 2010
United States1059 Posts
April 01 2011 20:08 GMT
#26
On April 02 2011 05:04 rift wrote:
It's funny; I never thought of SCBW as hard until all of the SC2 comparisons. It was just the way it was.

Interesting point. I don't really understand how a game can be "hard" if both players have to struggle with the same challenges. I mean like is basketball a very hard game because it takes years to make three pointers and dunks and good ball control?
Just listen http://www.youtube.com/watch?v=__lCZeePG48
buhhy
Profile Joined October 2009
United States1113 Posts
Last Edited: 2011-04-01 20:15:45
April 01 2011 20:14 GMT
#27
On April 02 2011 05:08 etheovermind wrote:
Show nested quote +
On April 02 2011 05:04 rift wrote:
It's funny; I never thought of SCBW as hard until all of the SC2 comparisons. It was just the way it was.

Interesting point. I don't really understand how a game can be "hard" if both players have to struggle with the same challenges. I mean like is basketball a very hard game because it takes years to make three pointers and dunks and good ball control?


Well would you think rock-paper-scissors is hard? Both players have to struggle with the mind games and the random chance.

EDIT: when I say harder, I mean there is more mechanical skill required, and thus more practice required. I don't mean it is harder to win at.
Kal_rA1
Profile Joined January 2011
160 Posts
April 01 2011 20:21 GMT
#28
On April 02 2011 03:23 buhhy wrote:
Another thing, walling is NOT like SC2. I don't know if Protoss even has ling-tight walls.

forge over gateway... or gateway over forge.. i keep forgetting which haha
Jaedong Oz
IamBach
Profile Blog Joined August 2010
United States1059 Posts
April 01 2011 20:22 GMT
#29
On April 02 2011 05:14 buhhy wrote:
Show nested quote +
On April 02 2011 05:08 etheovermind wrote:
On April 02 2011 05:04 rift wrote:
It's funny; I never thought of SCBW as hard until all of the SC2 comparisons. It was just the way it was.

Interesting point. I don't really understand how a game can be "hard" if both players have to struggle with the same challenges. I mean like is basketball a very hard game because it takes years to make three pointers and dunks and good ball control?


Well would you think rock-paper-scissors is hard? Both players have to struggle with the mind games and the random chance.

EDIT: when I say harder, I mean there is more mechanical skill required, and thus more practice required. I don't mean it is harder to win at.

I see what you mean. So basically you mean that BW has a very high skill cap, that makes it so that most of the good players are much better than beginners.
Just listen http://www.youtube.com/watch?v=__lCZeePG48
tryummm
Profile Joined August 2009
774 Posts
April 01 2011 20:23 GMT
#30
Once you learn the very basics stop taking advice from people who live outside of Korea and watch progamer vods very critically if you actually want to learn how to play.

http://www.youtube.com/user/nevake?blend=1&ob=4
Kal_rA1
Profile Joined January 2011
160 Posts
Last Edited: 2011-04-01 20:24:56
April 01 2011 20:24 GMT
#31
i feel like the best way to understand the game and the matchups are by watching progames.. theres more than enough content out there to help you.. just pick a player (i picked jaedong when i started bw) and follow that players game and playstyle.. by following one player youll eventually learn about the others and the teams and the different leagues and youll really see how much of an amazing piece of art bw is
Jaedong Oz
qdenser
Profile Joined September 2010
Canada133 Posts
April 01 2011 20:24 GMT
#32
i'm still learning as well, so to avoid sounding retarded i won't try to tell you a very detailed build or anything. i will tell you the 2 things i think might be the most helpful to someone who wants to learn sc:bw:

1. always have a thirst to know more and learn each match-up in ever increasing detail. there are some vods i've watched maybe 20+ times to glean builds and tactics from them. there is always something new to learn, and the stuff you're overlooking might have a big impact on your play.

2. find a friend (or friends if you're so lucky) around your skill level to practice regularly with. for me that is my roommate, who i learn off-race matches with since he never played rts before. this made learning sc:bw a LOT more fun for me. the person can be a little better or worse, but the closer to your skill level the better so that you're both getting something out of the practice.

i think those 2 might have been the most important factors for me so far
BW is still out there and a lots of people still watch it. SC2 is a different game and different people. Please go back to BW if you think sc2 is not suited for you - Dustin Browder
Kal_rA1
Profile Joined January 2011
160 Posts
April 01 2011 20:27 GMT
#33
On April 02 2011 05:24 qdenser wrote:

2. find a friend (or friends if you're so lucky) around your skill level to practice regularly with. for me that is my roommate, who i learn off-race matches with since he never played rts before. this made learning sc:bw a LOT more fun for me. the person can be a little better or worse, but the closer to your skill level the better so that you're both getting something out of the practice.


OMG this.

iccup laddering is fun and all but i see it more as hard work.. if you have a buddy who challenges you and who you can challenge on a regular basis in a couple months you should both be hitting d+ish.. seriously friends make all the difference in this game.. it keeps it interesting and makes you come back for more (even if it is just dicking around on west or something)
Jaedong Oz
qdenser
Profile Joined September 2010
Canada133 Posts
April 01 2011 20:29 GMT
#34
On April 02 2011 03:13 kamikami wrote:
Easy build for protoss in starcraft :

PvT :

Do the best you can to have DT + 2/3 gates as soon as possible (cutting probes, build only probe, make sure that the chain of first gate -> cyber core -> citadel -> templar is undisrupted...) and send them all to Terran base and pray.

This made me go 3-2 in my first 5 games on iCCup.

PvZ :
Build a forge at the nat and an hidden pylon near Zerg base, after that build cannons in Zerg base and pray.

PvP :
OK, build 2-3 gates, no gas, build only zeal and send to the enemy base, and of course, pray.

With this you can win with no skill and the game is relaxed because you really have nothing to lose and you never get attacked during the game (failed the first attack = gg + quit game), so there is no fear of sudden attacks/harass or anything.



hmm prayer seems to be a central strategic element for you. how effective is that?
BW is still out there and a lots of people still watch it. SC2 is a different game and different people. Please go back to BW if you think sc2 is not suited for you - Dustin Browder
HitoriTomoyo
Profile Joined October 2010
Canada264 Posts
April 01 2011 20:31 GMT
#35
Build orders and unit/army composition(s) all vary depending on:

-Your race
-Your opponent's race/match-up overall
-The map
-Your overall goals in-game/long-term goal
-Present state of the game

Read everything (related to your race at least) in Liquipedia as it is a decent, comprehensive guide towards learning the fundamentals on basic competitive Brood War skills/BOs/unit usage + combinations (even if it a bit outdated, though IIRC, the only significant BO not found in Liquipedia presently is Stork's new PvT BO counter to 1 Rax FE, though it is generally, IIRC, a 1 Core Triple BO but I'm not really sure).

Also, practice A LOT on getting used to the mechanics in BW as SC 2 really dumbs things down to favor even the most casual of players, but BW definitely rewards those who have practiced the most.
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2011-04-01 22:31:06
April 01 2011 22:28 GMT
#36
On April 02 2011 05:08 etheovermind wrote:
Show nested quote +
On April 02 2011 05:04 rift wrote:
It's funny; I never thought of SCBW as hard until all of the SC2 comparisons. It was just the way it was.

Interesting point. I don't really understand how a game can be "hard" if both players have to struggle with the same challenges. I mean like is basketball a very hard game because it takes years to make three pointers and dunks and good ball control?

SC:BW is REALLY hard.

If I say checkers is easy, does that make sense?

You can get good at checkers pretty quickly. It's a very simple game. You can grasp one match-up in StarCraft, and be totally lost in the other 8 (+ vs/as random combinations). The quicker you can learn a game, the more you can define that game as 'easy.' Yeah, you are only playing vs. humans who have to overcome the same things you do, but the skill variability is so high, I think it's very fair to call BW a hard game. Hard to master, that is.

I often find myself thinking 'man, I really just don't have enough time to get good at everything in this game. BroodWar is so hard.' I am a competent player, but I still find myself overwhelmed by the number of things that need to be done when I haven't played a matchup in a long time, especially since the game changes so much, the maps rotate so often... SC is a very difficult game indeed.

That complexity, though, that depth, is what makes every game interesting. Sure it feels like you're bumbling through everything, but sometimes bumbling through a game is very exciting

OP: Getting good at BroodWar just means playing and enjoying the game. You can streamline your learning with micro maps and such, watch FPVODs, think about the game, etc... But in the end the major leaps will be made by trying things in the game and not just copying what's supposed to work, but trying to make your own ideas work and expressing creativity in coming up with solutions to your own strategies.
LEGEND!! LEGEND!!
fatfail
Profile Blog Joined December 2010
United States386 Posts
April 01 2011 23:56 GMT
#37
There are literally so many things you need to know to be good at brood war (not that I'm actually good). The following are mostly things that are harder in brood war than in sc2.
Walling is really hard, units like to slip through.
Macroing is hard because you can't select multiple buildings.
Micro is hard because no smartcast(?). This is why when people pull off Jangbi style storms, people go crazy. It's extremely difficult to storm quickly and with good spread unless you are incredibly good.
Unit AI is retarded, just try microing dragoons or even moving them around.
Only twelve units per control group makes controlling big armies difficult.
Your peons don't split properly.
No autorepair feature (not that significant).

In general, you need a billion times more apm in scbw to do the stuff you take for granted in sc2.

Just a note:
In my opinion, scbw has some more emphasis on sheer macro, and a bit less on unit comp/countering. I'm not saying that you can just not scout, spam units, and win, but from what I've noticed from playing both bw and sc2, unit combos are a bit more standardized in scbw.


Kong fan... <3 Stork <3 Jangbi <3 Yellow <3 Fantasy
DorF
Profile Blog Joined July 2009
Sweden961 Posts
April 02 2011 00:36 GMT
#38
Damn ... I was coming in here thinking I was going to contribute with some knowledge but people in this thread are being so helpful it's hard to add anything
BW for life !
Taekwon
Profile Joined May 2010
United States8155 Posts
April 02 2011 00:37 GMT
#39
Well, get practicin'!
▲ ▲ ▲
Rodiel3
Profile Joined March 2011
France1158 Posts
April 02 2011 00:48 GMT
#40
Play fast money map for maccro and war3 for micro
np
http://www.youtube.com/user/rodiel3 SCBW FPVOD
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