Making an Online Broodwar Manager Game - Page 5
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TheOnly92
Malaysia804 Posts
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Nosmo
Canada210 Posts
I do like the changes to the Battle Reports tho. | ||
TheOnly92
Malaysia804 Posts
On March 05 2011 13:50 Nosmo wrote: Uh, why did the past results just change? I do like the changes to the Battle Reports tho. because of the changes in the game engine, please be prepare for more resets in the future, em, if anything alters the statistics or etc I'll just reset everything ![]() | ||
Pvvned
United States405 Posts
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TheOnly92
Malaysia804 Posts
On March 05 2011 15:03 Pvvned wrote: What were some of the changes to the game engine? Well, previously the game engine just calculates a base rating for the player then randomly generates a number. If the number is larger than player 1's rating, player 2 wins, otherwise player 1 wins. Now, the game engine will simulate and generate events until one of them reaches the requirements to GG. | ||
Nosmo
Canada210 Posts
On March 05 2011 14:58 TheOnly92 wrote: because of the changes in the game engine, please be prepare for more resets in the future, em, if anything alters the statistics or etc I'll just reset everything ![]() Ok, just wondering. I'm also a bit sad that I dropped from being 4th to being 8th. ![]() | ||
TheOnly92
Malaysia804 Posts
On March 05 2011 15:10 Nosmo wrote: Ok, just wondering. I'm also a bit sad that I dropped from being 4th to being 8th. ![]() You might have a chance on the next reset ![]() Also, if you can give me more feedback on the battle report, it will be very appreciated. | ||
smaugswe
Sweden121 Posts
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TheOnly92
Malaysia804 Posts
On March 05 2011 15:51 smaugswe wrote: keep it up maybe add some more graphics like icons or something and then that ppl can come from foreing countries (rare) Like what kinds of icons? Maybe I will be putting foreign players as free agent when I introduce player market. | ||
Nosmo
Canada210 Posts
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MuffinFTW
United States235 Posts
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TheOnly92
Malaysia804 Posts
Rest This will make condition recover faster. Practice at Battle.net This would improve macro ability, attack and defense will have tiny effects as well. Watch Replays This would improve game sense, strategy and scouting ability will receive tiny effects. Practice with another player The player with lower skill will improve random skill, the player with higher skill receives tiny effect. Practice with practice partner This will improve micro ability, harassment will receive tiny effects as well. TODO: Perhaps add a "practice team" under your main team which consists of practice partners, they can improve skills by practicing with players and then get promoted to the main team eventually. Work on build orders This would improve strategy, attack and game sense will have tiny effects. Play off-race against computer This would improve scouting, defense and micro will have tiny effects. I'm always working on it and looking to add more features ![]() | ||
lungo
Denmark276 Posts
well i do play cs-manager ![]() | ||
Reyis
Pitcairn287 Posts
On February 25 2011 15:50 TheOnly92 wrote: Maybe you haven't capture it well, but what I'm going to create is going to be independent of real life, it means that no players from real life will be taken and the game is a new world completely created from scratch. I haven't tried fantasypl but sounds fun, I'll try it out as well. it looks great and promising like this. you should be improving what you have made so far imo ![]() | ||
Nosmo
Canada210 Posts
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GriMeR
United States148 Posts
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Maynarde
Australia1286 Posts
On March 18 2011 14:25 veE wrote: Would be awesome if you made a fantasy sc/sc2 thing :D id be down! For sure me too ![]() | ||
TheOnly92
Malaysia804 Posts
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TheOnly92
Malaysia804 Posts
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masterbreti
Korea (South)2711 Posts
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