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Here's a quote from the original topic on the iCCup forum, found here:
The admin team is thinking of organising a Starcraft Vanilla (original Starcraft) event. This is a poll to see whether enough people are interested to make it worth it.
A reminder about pre-Broodwar Starcraft:
- no medics - no DTs (and DAs) - no lurkers - no valkiries - no corsairs - no devourers - no goliath range upgrade - no ultra +5 or speed
I really hope to see many of you guys participating or spectating, as I think this will be an awesome event! Please vote and comment both here and in the iCCup thread.
We hope to get much feedback so we feel that it is worth it. Also, we are thankful for any suggestions you may have for this event.
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PvZ will be... difficult, to say the least. That said, this would be absolutely fascinating to watch!
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It would be interesting to see a tournament being played on version 1.00 of vanilla Starcraft, with all the imbalanced being left in the game. Then again, a tournament on the latest version of vanilla SC would also be quite interesting, especially since so many vital units and upgrades are no longer in play. It would definitely be an interesting experiment and should be quite fun.
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fascinating indeed, alot of the key units in most of the matchups are missing. I'd totally watch this to see what people come up with in order to win. PvZ without sairs... Scouts?!?!? xD
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z is clearly dominating terran here: no medics, so muta/ling will be a terrible threat and additionally no goliath range if you want to go mech.. also guardians will be more difficult to handle
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lol, Z is going to dominate this tournament! no sairs and no medic/gol range/valks It's not like the muta micro is going to revert to the vanilla era haha
Expect to see a lot of T mech play nonetheless, and lotsa 2 or 4gate pvz heh.
PvT is pretty much the only unchanged matchup, although wraiths will prolly be the counter to carriers rather than goliaths.
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also remember pool is 150 minerals and academy is 200 (?) is that right?  terran is doomed
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Turkey4968 Posts
On February 22 2011 23:11 fLyiNgDroNe wrote:also remember pool is 150 minerals and academy is 200 (?) is that right?  terran is doomed 
pool was changed to 200 minerals before bw iirc
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Would be intersting to watch atleast, see what people could come up with on the spot maybe.
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On February 22 2011 22:21 Funnytoss wrote: PvZ will be... difficult, to say the least. That said, this would be absolutely fascinating to watch!
And Terran will suck vs both P and Z, lol. Especially Z. 
No goliath range makes Carriers imba vs Terran. I'm a Protoss player, but even I have to admit that.
I used to play vanilla for years, haha. Can't believe I stood out with that shit.
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Pool is not 150 minerals in the latest version of Vanilla, all the unit stats are the same. Fastest players actually play on vanilla in their league because lurkers make every game last for hours otherwise.
T is gonna be seriously hard... PvT if toss gets to carriers and ZvT any muta harass.
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Funny because tvz was supposedly all about the stimmed rines vs hydras in pre bw era and hydras frankly dont do so well at that.. And in pvz protoss can still harass with scouts.. though the 275/125 cost is
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On February 22 2011 23:48 xarthaz wrote:Funny because tvz was supposedly all about the stimmed rines vs hydras in pre bw era and hydras frankly dont do so well at that.. And in pvz protoss can still harass with scouts.. though the 275/125 cost is 
Unfortunately for vanilla sc, muta stacking was found by progamers. Made me realize that vanilla sc is really imbalanced. I guess it will be 2port wraith vs muta...
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Yea this would be a really cool idea!
Although I fear Zerg will be overpowered 
In PvZ, even if you manage to survive a 2-hatch muta rush with cannons, it'll be hard to stop HT snipe >.<
TvZ is slightly better because of Turrets and gollies (even w/o range), or even 2-port wraiths openings.
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Was this patched in SC Original? imba scarab slowships (dropships)
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Netherlands6142 Posts
Haha sick idea, hope this goes through and is broadcasted ( would definitely watch )
Wonder if Mani will continue today's spotlighting spree...
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You guys thinking that Zerg are OP should not forget that there are no lurkers and that vanilla Ultras aren't that good :p
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Will maybe play, but definitely watch :D
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On February 23 2011 00:25 Pholon wrote:Haha sick idea, hope this goes through and is broadcasted ( would definitely watch  ) Wonder if Mani will continue today's spotlighting spree...
I hope so :D
And yes, we know vanilla is imbalanced, but I think it would still be fun to watch.
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I will play in this if they do it.
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On February 23 2011 00:28 Boblion wrote: You guys thinking that Zerg are OP should not forget that there are no lurkers and that vanilla Ultras aren't that good :p
It doesn't matter by the time you get to lurkers... the mutalisks will already have annihilated the Terran.
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Protoss have to go archons or really cannon up to survive mutas, Terran cannot stim their marines more than once each or they will end up losing 3 marines per muta shot.
Zerg has a field day in vanilla, speaking from the experience of playing vanilla at LAN at my school. We only got BW in there this year.
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Haha, what? Vanilla SC1? I'd totally watch any Zerg who has muta micro smash everything in sight. This should be pretty amusing to say the least.
Should play on the oldest maps too, to make it real. Gogo CHALLENGER and Dire Straits! :D
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Hahah i'd definitely play if i had anti hack. I've played a few vanilla matches with friends recently, and they always turn out hilarious. fantastic idea for a tournament
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On February 23 2011 07:26 Silentness wrote:Show nested quote +On February 23 2011 00:28 Boblion wrote: You guys thinking that Zerg are OP should not forget that there are no lurkers and that vanilla Ultras aren't that good :p
It doesn't matter by the time you get to lurkers... the mutalisks will already have annihilated the Terran. Yea mech TvZ without Goli range will be hard but i was more thinking about PvZ. I don't think Z has a big edge vs P except during mid game.
Reaver / Ht / archon will rape hydraling so hard in late game. No lurkers means shitty map control/defense for Z and no need for obs for the toss -> more gaz for archives, ht and stuff :p
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Watched BW for a year or two before SC2 came out- only played a bit right before at a low level on iccup.
I cant even imagine what the matchups would look like without so many key units. TvZ without medics or lurkers? PvZ with no sairs? Id be very interested to watch this, it would be sure to be interesting to watch, especially in light of how tactics have changed with BW and then having to revert back. (muta stacking like everyone has pointed out)
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Every TvZ will be 2port, seeing as it has the best chance against mutas
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Haha interesting, I'm interested in playing even though I can barely even hold a D rank on iCCup. But I play SC2 anyways so... lol
So will it be on 1.00 or latest Vanilla version? Either way will be interesting, interesting, and interesting xD
Holy eff, ultra armor upgrade is +5 ???
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On February 23 2011 07:26 Silentness wrote:Show nested quote +On February 23 2011 00:28 Boblion wrote: You guys thinking that Zerg are OP should not forget that there are no lurkers and that vanilla Ultras aren't that good :p
It doesn't matter by the time you get to lurkers... the mutalisks will already have annihilated the Terran.
Also, hydralisks and zerglings are really good. You don't even NEED lurkers.
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It would certainly be fun to watch.
I hope there's enough interest!
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Why not I'll probably get raped but if I have time ...
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Id love to watch it for sure
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No muta stacking in this tournament plz !! xD
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I play protoss at around C- and I suck at zerg (around D- with Z probably), if I were to play in this tourney Id still play Z for this...
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wow this seems like a pretty good idea! I'd definitely watch this. Too bad my BW skills have deteriorated really badly
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On February 23 2011 13:50 Yoshi Kirishima wrote: Haha interesting, I'm interested in playing even though I can barely even hold a D rank on iCCup. But I play SC2 anyways so... lol
So will it be on 1.00 or latest Vanilla version? Either way will be interesting, interesting, and interesting xD
Holy eff, ultra armor upgrade is +5 ???
It's +2, to +5 total
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TvZ might not be imba. Think about it young fellows. Mutalisks will be strong but since there are no medics they have to spend all that gas somewhere. WHERE will it go? VESSELS~! or cloaked wraiths. Making mutalisks ineffective. ALSO u can bunker mineral lines if hes going all in mutalisks and wait for vessel. Obviously you're not going to push out against fast mutalisks. But when you have vessel and a huge huge marine ball what are they going to do now that there's no lurkers and ultralisks are very weak? While you have tankss marines vessels and possibly mines. I think it'll be fun to watch for sure. TvP not too much change, infact you guys say goliath range will hurt T. This is true. BUT no DTS which means you can spend all your scans to know exactly what hes doing without worrying about needing it to scan for dt. So you know when he's going to go carriers. Also you won't need turrets at all, to protect against DT rush, meaning you can go for a much later ebay when u do a timing push or something. PvZ a lot of change. Corsair DTs are really good at harassing the zerg. Without them I don't know. HOWEVER no lurkers you dont have to get observers, AND zealots will be far more effective, which will probably mean toss players will skip the stargates since theres no useful units to build out of there, but that means faster zealot and +1 which will do really well since no lurkers, zealots are gonna be really strong. I predict mass gateway army of zealot templars since no lurker, possibly reavers. The problem is mutalisk... but no matter you can morph those templars into archons =] ZvZ and TvT no change at all PvP removes DT opening which means it changes the early game!
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