On January 31 2011 17:53 nitdkim wrote:
just to see jinro's old post? I don't think this is worth bumping :[
just to see jinro's old post? I don't think this is worth bumping :[
No, because this thread sent me to nostalgia heaven :D
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KameZerg
Sweden1736 Posts
On January 31 2011 17:53 nitdkim wrote: just to see jinro's old post? I don't think this is worth bumping :[ No, because this thread sent me to nostalgia heaven :D | ||
okum
France5776 Posts
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flamewheel
FREEAGLELAND26780 Posts
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gogogadgetflow
United States2583 Posts
On January 31 2011 17:49 LunarC wrote: Show nested quote + On February 03 2003 09:54 Liquid`Jinro wrote: Ahem- I have inconcievably fast hands ^________________________________________________^ Not really- but fast enough- and I wouldn't consider them slow-,.- Regards FrozenArbiter I think your handspeed is godly, Jinro. all hail | ||
kaleidoscope
Singapore2887 Posts
uh apparently the name was changed i had no idea Y-Y | ||
Ricjames
Czech Republic1047 Posts
Edit: ninjaaaa, cause he is not ^^ | ||
endy
Switzerland8967 Posts
I almost started a reply to say that OP needed to search or put more effort hahaha | ||
gogogadgetflow
United States2583 Posts
On January 31 2011 18:05 kaleidoscope wrote: uh? the post was ended even saying it's by FrozenArbiter, and he said it's Jinro, and imo this is definitely not a good excuse to pump such an old thread From the Jinro Fan Club Jinro as some may know is TL's very own FrozenArbiter On December 04 2010 07:30 Carnac wrote: Did you know Jinro was the 70th person to register on TL (registering within 8 days of the site's existence). Or that he used to sign all his posts with Regards, FrozenArbiter (his original nickname), because that's just what he was: a super polite & nice kid (not even 14 years old) from Sweden. | ||
EtherealDeath
United States8366 Posts
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mizU
United States12125 Posts
Frozen-Mizu? Lol at the OB. | ||
Nao
Poland166 Posts
8 e-sports filled years since i learned of TL from gg.net I somehow vaguely remember this thread and back then i was lurking TL when someone on gg.net linked something here. Thank you sooo much for the bump, since i have horrible memory i always wondered when i started my interest with SC and TL, so i suppose it was around 2002-2003 so awesome | ||
Klogon
MURICA15980 Posts
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hp.Shell
United States2527 Posts
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Frigo
Hungary1023 Posts
On January 31 2011 17:55 Gloop wrote: Wow 8 years.... That's nothing, I have seen a 10 year old gravedig at another forum. To stay on topic, I send my SCVs to a single mineral patch, make an SCV and split only then. | ||
SecondChance
Australia603 Posts
Ha. | ||
Salivanth
Australia1071 Posts
Assume that splitting takes 2 seconds, and making a worker takes 1 second. (It's less, but bear with me for simplification) If you make a worker first, your four workers are not mining for an extra second each. So assuming you split them well enough that you don't have to wait for 50 minerals for a 7th worker, you lose four seconds of mining time. However, if you split them first, your first worker is delayed by 2 seconds. So is your second. And third. So essentially, every worker you make has 2 seconds less time mining than it should, which very quickly adds up to be more than 4 seconds of mining time lost. Yeah, I probably think too much. | ||
Mortician
Bulgaria2332 Posts
On January 31 2011 21:23 Salivanth wrote: Mathematically, you should make a worker first. Think about it this way. Assume that splitting takes 2 seconds, and making a worker takes 1 second. (It's less, but bear with me for simplification) If you make a worker first, your four workers are not mining for an extra second each. So assuming you split them well enough that you don't have to wait for 50 minerals for a 7th worker, you lose four seconds of mining time. However, if you split them first, your first worker is delayed by 2 seconds. So is your second. And third. So essentially, every worker you make has 2 seconds less time mining than it should, which very quickly adds up to be more than 4 seconds of mining time lost. Yeah, I probably think too much. Not quite, if you are playing Zerg, the second worker does not depend on when the first finished but on whether you have 50 minerals or not, so if you are playing zerg it is better to start mining, then make a worker | ||
lyAsakura
United States1414 Posts
On January 31 2011 21:35 Mortician wrote: Show nested quote + On January 31 2011 21:23 Salivanth wrote: Mathematically, you should make a worker first. Think about it this way. Assume that splitting takes 2 seconds, and making a worker takes 1 second. (It's less, but bear with me for simplification) If you make a worker first, your four workers are not mining for an extra second each. So assuming you split them well enough that you don't have to wait for 50 minerals for a 7th worker, you lose four seconds of mining time. However, if you split them first, your first worker is delayed by 2 seconds. So is your second. And third. So essentially, every worker you make has 2 seconds less time mining than it should, which very quickly adds up to be more than 4 seconds of mining time lost. Yeah, I probably think too much. Not quite, if you are playing Zerg, the second worker does not depend on when the first finished but on whether you have 50 minerals or not, so if you are playing zerg it is better to start mining, then make a worker It's like that for all the races..?? | ||
Highways
Australia6098 Posts
Watch any FPVOD. | ||
vAltyR
United States581 Posts
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