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StarCraft Card Game - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
Last Edited: 2010-03-26 05:29:28
March 26 2010 04:52 GMT
#41
On March 26 2010 12:51 kingjames01 wrote:
Wow! That is a great find!!! This is exactly what we're looking for! Maybe this weekend when I've got a bit more time, I can explore it a bit. The fact that it is open-source is amazing!


Yeah, holy wow. I downloaded it and cracked open the module editor with the reference manual. I am entirely lost and I have no way how to implement the myriad of functions each card in this game has. It's going to take a fair bit of reading to figure it out.

Has anyone seen a piece of software that is just a freeform space with playing cards? I know there's a google wave applet dealie that can do it, but I was wondering if there was something a bit more robust.

EDIT: I found it! The piece of software that will let us play without having to code the whole thing! http://www.rlsoftwares.com/baralhovirtual/index.php (if it comes up with an msvcr71 error, get the file from here http://www.dll-files.com/dllindex/dll-files.shtml?msvcr71 and put it into the VirtualDeck directory)
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
March 26 2010 06:42 GMT
#42
I'll have to check this out! =)

Yeah, it doesn't handle the rules automatically like the other software but it looks like it can do anything. As long as the player isn't an ass and really does want to play then it should be EXACTLY what we need to test out this game online! Maybe tomorrow I'll try to find some players to play. Right now I need to sleep...
Who would sup with the mighty, must walk the path of daggers.
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
March 26 2010 06:47 GMT
#43
Well, I know I'd definitely be up for playing against anyone who wants sort of a guided introduction to the game. I fiddled around inside Virtual Deck on my own for a bit and I think I've figured out a way to make basically all of the mechanics work. It's a little slower than playing with actual cards (except stuff like shuffling), but it'll definitely do to get people able to play against each other!
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
JL_GG
Profile Joined March 2010
Canada249 Posts
March 26 2010 19:17 GMT
#44
can someone please explain the rules of mercenary to me?
i want to play both games
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
March 26 2010 19:22 GMT
#45
The rules of Mercenary are posted (in a less-structured and formal manner) on the FSP Tumblr http://flamingsnail.tumblr.com/post/453905835/the-first-fsp-game-ever-mercenary-2003
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
JL_GG
Profile Joined March 2010
Canada249 Posts
March 26 2010 20:04 GMT
#46
cool man
thank you
trying to understand the rules of ur game rite now =P
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
March 26 2010 23:01 GMT
#47
No problem, good to have some interest in this! Really, if you can understand the original Mercenary, you should have noo problem with the Starcraft Edition; it's the same with a few extra features.

Anyways, if anyone would be available tonight to try that Virtual Deck out, I'd like to give it a shot!
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
Raz0r
Profile Joined September 2008
United States287 Posts
March 27 2010 04:47 GMT
#48
i dont know how to use virtual deck program, it asks for like a username, and ip address? i tried putting mine in but it just freezes and does nothing.
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
March 27 2010 04:52 GMT
#49
If you'd like to play a game, I can set up a server and I'll give you my IP info and stuff, just PM me!

Virtual Deck is kiiind of picky about the whole server thing, but I fiddled with it last night and I think I've got it working for it.
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
Last Edited: 2010-03-30 02:20:22
March 27 2010 22:00 GMT
#50
Well, turns out virtual deck is more awesome than I'd anticipated, and populates a server list based on anyone who's running a server.

If anyone would like to play, I'll have the M: SC server running for the rest of the weekend, if you get virtual deck running you can just jump on in! (Please use a name similar to on here, please.) Apart from recording that demo video, I should also be online all evening as well to help out with any questions anyone has!
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
Last Edited: 2010-03-30 03:05:01
March 30 2010 02:20 GMT
#51
I've updated the rules again (link in OP, of course!)

Here are my "patch notes"

1.01

Buffs:

Terran: - Marines now give +3 damage to all other marines and firebats (up from 2).

Zerg: - Zergling Rush may now be performed with any number of zerglings, and now gives a free draw (per zergling) if successful.
- Queens now have a +2 scout rating bonus (Parasite)
- Overlords now lower opponent's scout rating by 2, rather than just 1.

Protoss: - Shuttles now give Reavers a +15 damage bonus.
- Scarabs now deal 20 damage



Nerfs:

Terran: - Stim Packs no longer give splash.

Zerg:

Protoss: - Scarabs now only deal half damage to flying units.

EDIT: I left out the bit on queens in the pdf, but I've edited and updated (sorry to the six of you!)

Also, filming for the demo video went less-than-awesome (i.e. was attacked by cats) and is now delayed for a bit. A fraps'ed version using virtual deck is definitely doable though.
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
April 07 2010 00:10 GMT
#52
For the next week (i.e. until the end of classes), I will have the virtual deck server offline, but I can start it up if anyone manages to find someone to play with. Just PM me or reply here and I'll start it up. After that I will fire it back up all the time again
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines622 Posts
April 07 2010 10:13 GMT
#53
reminds me of these:

[image loading]

"does not affect tossgirl" ROFL that is too rich


[image loading]

"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
April 07 2010 16:41 GMT
#54
Which card game is that? It doesn't look like the pokemon-based progamer tcg, which is the only other one I've seen.

Also, a couple of my friends have mentioned to me that the presentation of the rules needs SOMETHING. From "more pictures" to "some sort of interactive web interface for browsing the rules and races and stuff". I mean, I agree that it's missing something, I just don't know what, since I was mostly just concerned with getting all the rules together and out there. Does anyone who'se read the rules have any sort of suggestions for what they could be missing in order to kind of draw more interest to the game.
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
starfries
Profile Blog Joined July 2009
Canada3508 Posts
April 07 2010 20:24 GMT
#55
On April 08 2010 01:41 FSP.Siggy wrote:
Which card game is that? It doesn't look like the pokemon-based progamer tcg, which is the only other one I've seen.

are you talking about the ones right above your post? that's magic:the gathering
+ Show Spoiler +
the only real tcg
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
April 07 2010 20:35 GMT
#56
On April 08 2010 05:24 starfries wrote:
Show nested quote +
On April 08 2010 01:41 FSP.Siggy wrote:
Which card game is that? It doesn't look like the pokemon-based progamer tcg, which is the only other one I've seen.

are you talking about the ones right above your post? that's magic:the gathering
+ Show Spoiler +
the only real tcg

i think mtg, yugioh, and pokemon are like the top three tcg's?
Nony is Bonjwa
Thratur
Profile Blog Joined June 2008
Canada917 Posts
April 07 2010 20:35 GMT
#57
I love your game and played a few games, but the summoning rule was confusing at first. I would give a few examples for each combination like XK, or 2RQ, etc.

Keep up the good work!
MountainDewJunkie
Profile Blog Joined June 2009
United States10346 Posts
April 07 2010 20:38 GMT
#58
"I summon twelve hydralisks to the field!"
"Ah-hah! You've activated my trap card: Psi Storm!"
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 07 2010 20:42 GMT
#59
On April 08 2010 05:38 MountainDewJunkie wrote:
"I summon twelve hydralisks to the field!"
"Ah-hah! You've activated my trap card: Psi Storm!"

"Wait, did you just summon fifteen ultralisks onto the map on the same turn?"
"Yeah, so?"
"That's against the rules, isn't it?"
"SCREW THE RULES, I HAVE MONEY!"
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
Last Edited: 2010-04-07 21:09:48
April 07 2010 21:05 GMT
#60
On April 08 2010 05:24 starfries wrote:
Show nested quote +
On April 08 2010 01:41 FSP.Siggy wrote:
Which card game is that? It doesn't look like the pokemon-based progamer tcg, which is the only other one I've seen.

are you talking about the ones right above your post? that's magic:the gathering
+ Show Spoiler +
the only real tcg


Wait, those are ACTUAL mtg cards? I assumed they were just mockups or something someone made for a magic-based game!

On April 08 2010 05:35 Thratur wrote:
I love your game and played a few games, but the summoning rule was confusing at first. I would give a few examples for each combination like XK, or 2RQ, etc.

Keep up the good work!


Thanks! It's good to hear that you like it! Actually, I've had some comments from others on that same issue, so some pretty pictures of example units are definitely on the to-do list for the next "patch". I actually played a game online against someone from the battle.net forums and spent a good deal of time explaining the way units combine. It's way easier in a one-on-one where you can make sure everything makes sense in real time.

But, it case anyone has this question before I update the pdf, here are a few examples:

Red jack + black king = XJ
Red queen + red king = 2RQ
Black jack + black queen = 2BJ

EDIT: One quick question for you, have you played enough games to come across anything that seems imbalanced or anything? I want this game to be as balanced as possible, despite the inherent random factor of a deck of cards.

On April 08 2010 05:42 neobowman wrote:
Show nested quote +
On April 08 2010 05:38 MountainDewJunkie wrote:
"I summon twelve hydralisks to the field!"
"Ah-hah! You've activated my trap card: Psi Storm!"

"Wait, did you just summon fifteen ultralisks onto the map on the same turn?"
"Yeah, so?"
"That's against the rules, isn't it?"
"SCREW THE RULES, I HAVE MONEY!"


"I have two Archons! MIND CRUSH!"
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
Prev 1 2 3 4 Next All
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