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Active: 2283 users

Is this map even remotely balanced? - Page 2

Forum Index > BW General
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Dgtl
Profile Blog Joined December 2008
Canada889 Posts
February 21 2010 06:00 GMT
#21
This map looks kinda hard for a z to take a 4th gas. Kinda has to spread out and move into the t's/ p's base almost
^______________^
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 21 2010 14:42 GMT
#22
On February 21 2010 14:55 YPang wrote:
Stop asking if a map is balanced or not on tl. Just remember instead of wasting your time making the op, all maps submitted by user is Terran favored, and there is nothing you can do to change the opinion of the community that user made maps are totally Terran favored. Edit the map all you want but most people will always say tanks are imba here despite your efforts.


*shrug*

At least it's less imba than this...

[image loading]
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
February 21 2010 15:19 GMT
#23
^butbutbuttt tanks can fire over the assimilators =p
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
Mindcrime
Profile Joined July 2004
United States6899 Posts
February 21 2010 15:35 GMT
#24
Battle Royal is a great map

stop hatin'
That wasn't any act of God. That was an act of pure human fuckery.
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
February 21 2010 16:00 GMT
#25
On February 22 2010 00:35 Mindcrime wrote:
Battle Royal is a great map

stop hatin'

Yeah man, if you play other match ups instead of ZvZ, it's pretty fun.
POGGERS
SkepTicAL
Profile Blog Joined August 2008
Canada872 Posts
February 21 2010 16:21 GMT
#26
On February 22 2010 00:35 Mindcrime wrote:
Battle Royal is a great map

stop hatin'

..... I hope that was sarcasm.
AeriALsLighT @AerialsLight
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
February 21 2010 16:38 GMT
#27
TvP the terran can get 5 bases just by protecting two chokes, which is a big issue IMO. Overall I like the map though.
Nobody beats the Beater
Harem
Profile Joined November 2007
United States11393 Posts
February 21 2010 18:30 GMT
#28
On February 22 2010 01:00 konadora wrote:
Show nested quote +
On February 22 2010 00:35 Mindcrime wrote:
Battle Royal is a great map

stop hatin'

Yeah man, if you play other match ups instead of ZvZ, it's pretty fun.

ZvZ is awesome on it.

Therefore, BR is awesome too. <3
Moderator。◕‿◕。
Stuslegend
Profile Blog Joined August 2007
Canada168 Posts
February 22 2010 00:56 GMT
#29
looks like a great map, imo


actually playing+testing the map > these theory crafters though
stork can have my kids in his mouth any time... no homo O_O'
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 22 2010 02:26 GMT
#30
On February 22 2010 09:56 Stuslegend wrote:
looks like a great map, imo


actually playing+testing the map > these theory crafters though


This?
http://www.repdepot.net/replay.php?id=31889

Last 10 minutes of rep was Terran failing to GG on 0 bases to 6, so the "low" APM is not indicative of actual skill.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
lavion
Profile Joined September 2009
Singapore286 Posts
February 22 2010 02:55 GMT
#31
this map is really good for plays such as reaver drop and vulture drop
Flash for bonjwa
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
February 22 2010 03:09 GMT
#32
why does the main above look bigger than the one below?
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-02-22 03:14:42
February 22 2010 03:13 GMT
#33
On February 22 2010 12:09 SilverSkyLark wrote:
why does the main above look bigger than the one below?


It's probably the gas placement that makes it look that way, but it's not.

I updated with a new version in the OP that hopefully addresses some concerns.

On February 22 2010 01:21 SkepTicAL wrote:
Show nested quote +
On February 22 2010 00:35 Mindcrime wrote:
Battle Royal is a great map

stop hatin'

..... I hope that was sarcasm.

He's zerg. What do you expect? XD
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
February 22 2010 03:33 GMT
#34
I'd love to actually try this map. I'm all for new maps. Better than playing Python all day.

Even if it is/isn't balanced, it's still fun to try people's maps. Is there a way to get this map, or are you just trying to test it and get it evaluated first before letting anyone try it for funsies?
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-02-22 03:45:33
February 22 2010 03:45 GMT
#35
On February 22 2010 12:33 RageOverdose wrote:
I'd love to actually try this map. I'm all for new maps. Better than playing Python all day.

Even if it is/isn't balanced, it's still fun to try people's maps. Is there a way to get this map, or are you just trying to test it and get it evaluated first before letting anyone try it for funsies?


I can upload this to BWMN along with my other 2 maps later, but I want to be sure that it's at least reasonably balanced before releasing; I learned from the last two times I released.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
February 22 2010 03:52 GMT
#36
the new one is so much better than the previous one
Nony is Bonjwa
moopie
Profile Joined July 2009
12605 Posts
February 22 2010 22:05 GMT
#37
On February 22 2010 12:52 Nal_rAwr wrote:
the new one is so much better than the previous one

Agreed. looks like it could be balanced for PvT. Not sure about z's though. Still, looking good.
I'm going to sleep, let me get some of that carpet.
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
February 22 2010 22:20 GMT
#38
Can tanks hit minerals from 11?
Hi.
KingKRule
Profile Blog Joined February 2010
United States84 Posts
February 22 2010 22:26 GMT
#39
Yeah, the positions seem pretty imba, there's like 3 starting locations clumped together at the top right and again at the bottom left.

Terran 60 hp scv rush + lift cc ftw
Absolute power corrupts absolutely.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 22 2010 22:28 GMT
#40
On February 23 2010 07:26 KingKRule wrote:
Yeah, the positions seem pretty imba, there's like 3 starting locations clumped together at the top right and again at the bottom left.

Terran 60 hp scv rush + lift cc ftw

Those are observer start locations.
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