• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:56
CEST 20:56
KST 03:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement!
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
ALAMAT BCA KCU SUDIRMAN Telp:08218200203 ALAMAT BCA KCU KUNINGAN Telp:08218200233 SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy
Tourneys
[ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3979 users

[Map] Proasteion

Forum Index > BW General
Post a Reply
1 2 3 Next All
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-03-01 14:09:18
February 15 2010 03:18 GMT
#1
Currently in the beta stages, no deco and may need a lot of balancing works. Wanted to get some feedback from the community as I develop this one

UPDATE! - Proasteion 0.9

[image loading]


Changes:
  • Added 1 more mineral at in-base expo (also 1000 value)
  • Reduced geyser's gas value at in-base expo to 1000
  • Resolved worker mining pathing inefficiency at 10 main
  • Changed some doodad


+ Show Spoiler [Version 0.5] +
Proasteion 0.5

[image loading]


Changes:
  • Added some more unbuildable terrain
  • Added cliffs near chokes
  • Added doodad deco
  • In-base expo is now safer


+ Show Spoiler [version 0.1 beta] +
Proasteion 0.1 (beta)

[image loading]


Resources:
  • Main: 9M1G
  • Nat: 6M1G (Gas is 4000)
  • In-base expo: 6M1G (Mineral is 1000, Gas is 2000)
  • Island expo: 6M1G (Gas is 2000)


Features:
  • In-base expo requires neutral buildings to be killed to mine efficiently. Similar to Arkanoid. You can still mine by placing your town hall beside it, but mining will be much slower, obviously.
  • Depot/Rax wall placement suggestion at main ramp
  • Forge/Gateway/Pylon placement suggestion at natural choke
  • Town Hall placement tile at natural


Replays:
v 0.1 replays
  • PvZ 1
  • PvZ 2
  • PvZ 3
  • TvZ 1


Download Links:
  • v 0.1
  • v 0.5
  • v 0.9


All feedback and comments are welcomed!!
POGGERS
tirentu
Profile Blog Joined March 2009
Canada1257 Posts
February 15 2010 03:27 GMT
#2
4 bases, one choke?
unit
Profile Blog Joined March 2009
United States2621 Posts
Last Edited: 2010-02-15 03:31:29
February 15 2010 03:30 GMT
#3
On February 15 2010 12:27 tirentu wrote:
4 bases, one choke?

it appears that at the very least 1 is blocked by chrysalis and another is an island so it isn't THAT far fetched
edit: zerg gonna like mutas and guardians on this one
NeCroPoTeNce
Profile Joined July 2009
United States513 Posts
February 15 2010 03:37 GMT
#4
Wide choke. ZvP fun times incoming!! Unless it's actually just a small natural in general.
zerg all the way! Lee Jaedong hwaiting
KnightOfNi
Profile Joined December 2007
United States1508 Posts
February 15 2010 03:37 GMT
#5
IMO you should add a mineral only to each corner of the map opposite the minerals of the inbase gas expo. Also, make sure that the gases at the inbase expo can all be fired on by the same units. It looks like goons can hit the extractor at the top left and possibly bottom right, while they FOR SURE can't hit the other 2... it also looks like the mineral line at the bases at top right and bottom left are a bit more harassable than the other 2, but I'm not sure about that, since I've never played that. Cool concept though .
RIP eSTRO :(
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
February 15 2010 03:39 GMT
#6
this map looks like a nightmare for terran, giant mains for ez recalls
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
February 15 2010 03:40 GMT
#7
Wow, I totally missed that. Thanks KnightOfNi.

And mineral-only, where?
POGGERS
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 15 2010 03:44 GMT
#8
He means at the in-base expo cliff. But that spot's a bit too vulnurable imo.

Big macro map again. Not much interesting going on. 3 gas seems a bit too easy to get. Maybe make the forward natural have the chrysalises instead of the inbase one.

Post on broodwarmaps.net. More actually good mappers tehre instead of here where lots of D players who have no idea have to play post.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
February 15 2010 03:47 GMT
#9
On February 15 2010 12:44 neobowman wrote:
He means at the in-base expo cliff. But that spot's a bit too vulnurable imo.

Big macro map again. Not much interesting going on. 3 gas seems a bit too easy to get. Maybe make the forward natural have the chrysalises instead of the inbase one.

Post on broodwarmaps.net. More actually good mappers tehre instead of here where lots of D players who have no idea have to play post.

GOOD SIR, I WILL HAVE YOU KNOW THAT I AM...

d-
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 15 2010 03:56 GMT
#10
On February 15 2010 12:47 prodiG wrote:
Show nested quote +
On February 15 2010 12:44 neobowman wrote:
He means at the in-base expo cliff. But that spot's a bit too vulnurable imo.

Big macro map again. Not much interesting going on. 3 gas seems a bit too easy to get. Maybe make the forward natural have the chrysalises instead of the inbase one.

Post on broodwarmaps.net. More actually good mappers tehre instead of here where lots of D players who have no idea have to play post.

GOOD SIR, I WILL HAVE YOU KNOW THAT I AM...

d-

Patpat. It's ok. It's ok.
Chameleon
Profile Blog Joined January 2008
United States604 Posts
February 15 2010 04:29 GMT
#11
is there room to build turrets behind minerals at the naturals @3 and 9? If not that could be a nightmare for t vs z
TL's #1 Horang2 fan
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
Last Edited: 2010-02-15 04:42:42
February 15 2010 04:40 GMT
#12
lmao

i'm pretty sure versions start at 1.0

not enough space for proxies imo
Nony is Bonjwa
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
February 15 2010 04:50 GMT
#13
On February 15 2010 13:29 Chameleon wrote:
is there room to build turrets behind minerals at the naturals @3 and 9? If not that could be a nightmare for t vs z

yup, behind minerals you can play like 3-4 turrets.

On February 15 2010 13:40 Nal_rAwr wrote:
lmao

i'm pretty sure versions start at 1.0

not enough space for proxies imo


nahhh :p

for proxies u can build at center of map or along the sides.
POGGERS
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
February 15 2010 05:01 GMT
#14
On February 15 2010 13:40 Nal_rAwr wrote:
lmao

i'm pretty sure versions start at 1.0

not enough space for proxies imo
You're pretty incorrect! First RELEASE version is generally 1.0. This is pre-release, with an open pre-alpha.

On topic, I kinda like the 4gas1choke concept, but I think the map might be more balanced (particularly in PvT, where having a four gas opponent who can turtle up in one spot and prevent harass will be fucking disgusting) if you made the chrysalises (chrysali?) physically block both the path into the the in-base 3rd as well as the CC spot, and added at least one normal-width ramp down into the center of the map from it. Not only would it add an extra entrance/exit for attack/pathing, but it would give you a way out of contains, Destination/HBR style. Definitely not necessary, but something to think about.

More generally, maps with tons of gas in a relatively small defensive area will heavily favor air-based strategies, so Protoss with their no-decent-AtG-till-carriers are at a pretty significant disadvantage. Making the map completely wide open a la Andromeda will only fuck tosses over more, by making even carriers useless unless you have complete map control. Clutter that bitch up.

Lurker/templar/reaver drops look really fun on this map. Every position has at least two mineral lines that scream "fuck me up". All the areas around the natural behind the walls are undroppable, correct?
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
February 15 2010 05:03 GMT
#15
the map name looks like prostate
HEY MEYT
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
February 15 2010 05:04 GMT
#16
also, that base with the mineral blocking the cc position, is that a ramp or you need a shuttle to get down there?
HEY MEYT
leomon
Profile Joined December 2008
Canada169 Posts
February 15 2010 05:20 GMT
#17
On February 15 2010 14:04 JohnColtrane wrote:
also, that base with the mineral blocking the cc position, is that a ramp or you need a shuttle to get down there?


I'm pretty sure it's an island expansion.

Nice map though. Seems like a heavy zerg map due to easy access to 3 gases and easy muta harassment. Also 4 base 1 choke ftw <3
Radians
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
February 15 2010 05:23 GMT
#18
On February 15 2010 14:04 JohnColtrane wrote:
also, that base with the mineral blocking the cc position, is that a ramp or you need a shuttle to get down there?

oh, that's an island. forgot to mention, but that area has Asgard-like cliff, so you can hit the town hall with even a firebat, I think. Or maybe a no-range marine.
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-02-15 05:41:34
February 15 2010 05:30 GMT
#19
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
February 15 2010 05:42 GMT
#20
http://www.livestream.com/konadora/old


COMMENTARY!
POGGERS
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 251
UpATreeSC 121
BRAT_OK 101
ProTech79
MindelVK 25
StarCraft: Brood War
Calm 3283
Shuttle 1849
Britney 886
EffOrt 673
Mini 370
ggaemo 155
sorry 153
Rush 146
Dewaltoss 138
Soulkey 138
[ Show more ]
Mong 92
Hm[arnc] 16
ajuk12(nOOB) 14
Dota 2
qojqva4758
Dendi2157
Counter-Strike
fl0m1588
pashabiceps816
byalli471
x6flipin351
Heroes of the Storm
Liquid`Hasu288
Other Games
Grubby3456
Liquid`RaSZi1892
FrodaN1690
Beastyqt683
ceh9499
PiGStarcraft165
elazer163
ToD160
C9.Mang0129
ArmadaUGS129
Livibee81
QueenE65
Mew2King60
Trikslyr45
Chillindude12
Rex9
Organizations
StarCraft 2
angryscii 32
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2864
• WagamamaTV738
League of Legends
• TFBlade999
Other Games
• imaqtpie1627
• Shiphtur378
Upcoming Events
PiGosaur Cup
5h 4m
Replay Cast
14h 4m
Afreeca Starleague
15h 4m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
16h 4m
Replay Cast
1d 5h
The PondCast
1d 15h
KCM Race Survival
1d 15h
Replay Cast
2 days
Escore
2 days
PiG Sty Festival
2 days
[ Show More ]
CranKy Ducklings
3 days
PiG Sty Festival
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
5 days
GSL
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.