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Active: 1459 users

How good is Bloodbath?

Forum Index > BW General
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Anti
Profile Joined January 2004
United States1113 Posts
February 06 2004 07:16 GMT
#1
I was having an argument with a friend of mine recently as to bloodbath's status as a map. Since this is a well respected site with lots of above average and good players I was hoping you all might settle this for us. Basically it was over the map bloodbath, and how I think its such a noob map. You cant really have any strategy other than a rush since its so close positions, and the lack of expansions, other than mains..., really takes away from the game. Personally I've never heard of a pro game there or actually any map around the 64x64 size...So any feeback on this would be appreciated. Thx
http://www.clan-rhrn.(?) | sliggy yours are ok too, but grots are sick, hes like the hovZ of RWAs. -HovZ
Chuiu
Profile Blog Joined June 2003
3470 Posts
February 06 2004 07:25 GMT
#2
It's fun but generally more mindless than other maps. WAY more mindless.
♞
pheered.user
Profile Joined March 2003
United States2603 Posts
February 06 2004 07:27 GMT
#3
i want to see it played in a starleague i can see many creative things
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Anti
Profile Joined January 2004
United States1113 Posts
February 06 2004 07:30 GMT
#4
Oh yeah sure, I mean dont get me wrong, I still think its a good map to have a few games on from time to time but not a very strategic place for those gosu players out there
http://www.clan-rhrn.(?) | sliggy yours are ok too, but grots are sick, hes like the hovZ of RWAs. -HovZ
pheered.user
Profile Joined March 2003
United States2603 Posts
February 06 2004 07:31 GMT
#5
Not strategic? i disagree highly you have to think hard knowing there is 2inches of screen seperating your bases
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Mentos
Profile Joined August 2003
United Kingdom203 Posts
February 06 2004 07:32 GMT
#6
It's not a good map at all.
Mydnyte
Profile Joined October 2003
3306 Posts
February 06 2004 07:40 GMT
#7
4 pool anyone?
MannerKiss
Profile Joined June 2003
United States2398 Posts
February 06 2004 07:42 GMT
#8
If there was a way to prevent 4 pools it would be great...Like having a trigger, that put a bunch of minerals in the way untill after it would be fair, then having them dissappear
I want an igloo.
N.sL)_CirCle
Profile Joined December 2002
New Zealand478 Posts
February 06 2004 07:42 GMT
#9
if it were played in a starleague all players would pick zerg, 6 pools would be standard and game length would be around the 9 minute mark. it would be gay. nuff said
I'm home with the downies
Jim
Profile Joined November 2003
Sweden1965 Posts
February 06 2004 07:43 GMT
#10
a decent scvrush might kill a 4pool.
To sup with the mighty ones, one must climb the path of daggers.
Mydnyte
Profile Joined October 2003
3306 Posts
February 06 2004 07:44 GMT
#11
I don't even think it would reach 9 minutes with 6 pool Zergs man. Lucky if it hits a 5-7 minute mark. It'll basically be intense Ling vs Ling micro.
SillyCat
Profile Joined May 2003
United States960 Posts
February 06 2004 07:52 GMT
#12
scv rush would own 4pool, or 6pool...hard.
Hey girl....what to know a secaret????????OK I WILL TELL IT TO YOU ANDIt is soooooooo gooood to hear it..... I can tell you...How to count allllll de way, to SCHFifty Five
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 06 2004 08:00 GMT
#13
4 pool isn't even too strong on blood bath. there are plenty of strong strategies for every race on bloodbath and it comes down to reactions and micro. 6 pool and 4 pool are not broken on bloodbath for any matchup at all. i can't believe how much bullshit has been posted for this. first of all, if it's zvz, and you know they are going to 6pool or 4pool, you could gain the advantage by 9pooling ...
NoNameLoser
Profile Blog Joined December 2002
United States1508 Posts
February 06 2004 08:02 GMT
#14
just scout on 4/5th worker and adapt... rax on 8 followed by depot... basically this map is owned by ran, but its fun anyway.
Turn_Over
Profile Joined December 2003
51 Posts
February 06 2004 08:12 GMT
#15
Are you guys actually debating what Zerg rushes are effective on Blood Bath?!!! T_T
I do RWA replays, link me replays you want me to do.
aBnarf
Profile Joined October 2002
Bangladesh314 Posts
February 06 2004 09:14 GMT
#16
didnt grrr play kingdom on blood bath a while back?

i dno bout grrr but im pretty sure kingdom played a game on it
F10 P E S Q! lol
collegeBored
Profile Joined November 2002
United States1524 Posts
February 06 2004 09:28 GMT
#17
its fun to screw around on. not serious games really
The stupid neither forgive nor forget, the naive forgive and forget, the wise forgive but never forget.
pheered.user
Profile Joined March 2003
United States2603 Posts
February 06 2004 09:42 GMT
#18
Well if you guys diddnt think that you have to fucking play like you do on a 128x128 you might go 6-8rax or 5-7 pylon just counter like they do? honestly terran owns the map..
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
February 06 2004 09:44 GMT
#19
I'd say it's hard to actually predict since pros don't play on the map, and I'm sure one or two of them would come up with an amazing one-game strat or two, and this wouldn't even be a debate. Either that, or I'm wrong.
My psychiatrist says I have deep-seated Ragneuroses :(
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
February 06 2004 09:47 GMT
#20
On February 06 2004 18:14 aBnarf wrote:
didnt grrr play kingdom on blood bath a while back?

i dno bout grrr but im pretty sure kingdom played a game on it

I would be scared to play the cheese king on a map like that....
Mora
Profile Blog Joined October 2002
Canada5235 Posts
February 06 2004 10:03 GMT
#21
i love the map.

it will be one of the most intense games you play if the 2 players are good. It normally involves non-stop harassing going on simultaneously at both bases.

Any1 who plays the game with their mind instead of by memorizing b/o's and watching replays should be able to as easily adapt on Blood bath as any other map imo.

whenever i see a public 1:1 bloodbath, i join it. I hardly ever find much competition on the map, but its still fun.

It is the real 'micro wars' map. It includes mutli-tasking, and lets you practice the most used micro. (Lings, Rines, Zeals)
Happiness only real when shared.
pheered.user
Profile Joined March 2003
United States2603 Posts
February 06 2004 10:04 GMT
#22
klogon share post count with me yes?
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Anti
Profile Joined January 2004
United States1113 Posts
February 06 2004 11:06 GMT
#23
I can easily see good players doing well there, one on one or so, but the thing is, correct me if I'm wrong, most all of the public games there are simple players that have a set b/o and depend on cheesy zealot/marine/zergling rushes without much creativity. The general public and a few of my friends have huge records from simply doing the same thing each game and then boasting on there great skill. It comes as a surprise to them later though when they play a bigger map and the strategies possible, be it defensivly or offensivly, overwhelms them to the point that it looks like someone who's taking their first try at the game...
http://www.clan-rhrn.(?) | sliggy yours are ok too, but grots are sick, hes like the hovZ of RWAs. -HovZ
x[ReaPeR]x
Profile Joined February 2003
United States3447 Posts
February 06 2004 11:28 GMT
#24
Blood Bath is too one dimensional to be fun...
ILoveOOv ownZ everyone!!! ~ Lamer List: Mynock, naventus
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
February 06 2004 12:13 GMT
#25
most of you people dissing bloodbath havent played more than 10 games on bloodbath so none of your opinions count
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 06 2004 12:28 GMT
#26
a lot of "temple" builds are pretty standard on BB ... 9 pool, 9 rax.. 9 gate.. etc. it's not an ideal map but it's good to practice those kinds of games. it's not broken and certainly not in the short term.
Munkeys
Profile Joined May 2003
United States146 Posts
February 06 2004 12:37 GMT
#27
--- Nuked ---
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 06 2004 12:40 GMT
#28
finally someone who knows the map.. gj munkeys
taeWook
Profile Joined February 2003
United States1367 Posts
February 06 2004 12:45 GMT
#29
terran > bloodbath
keep your friends close but your enemies closer.
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
February 06 2004 13:01 GMT
#30
taeWook is right. 10 SCV rush can't be stopped by anything.
Moderator
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
February 06 2004 13:07 GMT
#31
1337 posts :O
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Filthy.
Profile Joined December 2003
57 Posts
February 06 2004 13:48 GMT
#32
bb is king i even made my own obs version of it hoho

its actually pretty balanced as well - ling rushes arent that great especially v terran... in fact its a better option to 2 hatch usually
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
February 06 2004 14:10 GMT
#33
On February 06 2004 22:07 SoMuchBetter wrote:
1337 posts :O


Goes with my USWest Ladder rating haha =)
Moderator
SoL.Origin
Profile Joined September 2003
Argentina2400 Posts
February 06 2004 16:40 GMT
#34
terran would rape zerg bad because zerg has to go fast lurker and terran will have medics very fast and attack before zerg even starts making lurkers, so zerg will have to make lings and burrow or make lots of sunkens so either way zerg is fucked cuz terran goes fast vessel and holds zerg until he has vessel/tank and its gg, i think its very simple, zerg with 1 gas in zvt is fucked
Son Of Law
RuGbUg
Profile Joined June 2003
United States2347 Posts
February 06 2004 16:59 GMT
#35
9 pool to 1 hatch lurker is VERY fast
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
February 06 2004 17:22 GMT
#36
i sorta have to agree with origin. unless zerg can micro excellently, it would be hard to do damage to a terran on a 1 gas to 1 gas ratio. also i gotta point out that u cant flank if terran holds the middle (fairly easy to do?!) and without flank zerg units will be munched up pretty quickly imo


but thats if zerg cant dent terran early early game with a pool and keep him on backfoot while teching to lurk.
A firebat to your Zergling.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
Last Edited: 2004-02-06 17:27:31
February 06 2004 17:25 GMT
#37
too much broken play

t>z
p>t


don't know anything about the mu's not involving terran
DANCE ALL DAY
Jim
Profile Joined November 2003
Sweden1965 Posts
February 06 2004 19:04 GMT
#38
t>p, just put 2 bunkers protecting supplies and gas/fact and it should be gg if you dont just kill them with excellent marine/scv micro.
To sup with the mighty ones, one must climb the path of daggers.
8882
Profile Blog Joined December 2003
2718 Posts
Last Edited: 2004-02-06 19:37:20
February 06 2004 19:34 GMT
#39
Blood bath is a very good map.
p=t? Dunno what about the photon+zeal cheese?
t>z? Dunno fast lurks die to microed marines and medics (without vessels)and 4pool can be beaten sometimes
p>z? Dunno 9pool<7(?)forge, 9pool<3gate zeals (if protoss survives the initial rush)
In zvz sunken rush is very powerful.
I have returned
aReLaZ-y
Profile Joined January 2004
141 Posts
February 06 2004 20:02 GMT
#40
Proxy rax owns all on BB...4pool is as retarded as it is on LT as it is on BB...A good proxy rax will win 60%+ of the time. IMO, Toss is the worst race, because there are less minerals across the map, its a cluttered map, etc. Their units are too big, really. Hydra/Ling/Lurk is pretty standard for BB, and MnM/Tank is standard for T on BB.

As for me, I don't play BB. Yeah, rrright, its too good for me...
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
February 06 2004 20:02 GMT
#41
On February 06 2004 22:48 Filthy. wrote:
bb is king i even made my own obs version of it hoho

its actually pretty balanced as well - ling rushes arent that great especially v terran... in fact its a better option to 2 hatch usually


the last game of the finals of the team 307 tournament was held on your bb ob map ^^
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Chuiu
Profile Blog Joined June 2003
3470 Posts
February 06 2004 21:19 GMT
#42
Me > 4 pool. Only 1 4 pool has ever owned me, and it was on LT.
♞
Filthy.
Profile Joined December 2003
57 Posts
Last Edited: 2004-02-06 21:42:29
February 06 2004 21:42 GMT
#43
On February 07 2004 05:02 SoMuchBetter wrote:
Show nested quote +
On February 06 2004 22:48 Filthy. wrote:
bb is king i even made my own obs version of it hoho

its actually pretty balanced as well - ling rushes arent that great especially v terran... in fact its a better option to 2 hatch usually


the last game of the finals of the team 307 tournament was held on your bb ob map ^^


omg the filthy-i series is expanding!

btw people should also try cross the line, especially for 2v2s - the concept of the map is really cool
Kacas
Profile Joined July 2003
Brazil3143 Posts
February 06 2004 22:14 GMT
#44
10 scv rush = gg against zerg =]
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Filthy.
Profile Joined December 2003
57 Posts
February 06 2004 22:18 GMT
#45
actually drones tend to own scvs in numbers because scvs do stupid shit and dont attack while they spread out after a mineral walk
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
February 06 2004 23:27 GMT
#46
Maybe you guys should just play a lot of games between each other on BB instead of trying to debate it with sketchy theorycraft? I don't know who the BB experts here are, and I'm pretty sure no one else does, either (except maybe the experts themselves), so all this arguing back and forth is pretty worthless. SC is too complicated for many of the "A > B" statements to be clearly true.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 07 2004 00:21 GMT
#47
10 scv rush can be stopped. i dont know why you fuckers keep posting this nonsense when you obviously havent played enough bloodbath.

if you think toss are weak on BB, you must also think toss are weak on small, wide open maps where the spots are close and terran can't wall, too. toss have a decent enough chance to zeal into photons, so the terran are forced to win with infantry, first of all. second, if the toss aren't beaten by speedlings (depending on the zerg's skill), you have a toss with way more zeals than you will afford to stop much closer than ever possible on temple.

and i'm also wondering if a lot of you "terran wins on BB" people are thinking of the way a lot of newbies get a too early rax and too early bunker thinking it will own an early pool rush on BB. because when you play a lot of BB, you see a lot of people who think they are pretty gosu for being so fucking retarded.

but if you actually know what you're talking about, you're probably talking about how lots of marines, with rax built at the right times, are pretty strong, microed well, etc. but if that's the case you should stop spamming and tell people your strategies.
baal
Profile Joined March 2003
10541 Posts
February 07 2004 01:14 GMT
#48
i think that toss would be weak in that kind of maps too, the zerglings would drive the P crazy running attacking probes pylon blah blah blah, cannons become almost necessary like they do on Korhal of Ceres.

BTW i've played just a couple of games on BB so its my not expert opinion.
Im back, in pog form!
x[ReaPeR]x
Profile Joined February 2003
United States3447 Posts
February 07 2004 01:15 GMT
#49
Every matchup on Bloodbath for Terran:

TvZ - Build your buildings real close with a Bunker so stop ling rush. Once 3 Rines are made take them and 12 SCV's GG for Zerg.
TvP - Build your buildings real close until you can get Vultures and a Tank, Gundam Rush Toss and GG.
TvT - Get Vultures, unless they did the same GG for them.
ILoveOOv ownZ everyone!!! ~ Lamer List: Mynock, naventus
chava
Profile Joined February 2004
United States66 Posts
February 07 2004 01:24 GMT
#50
On February 07 2004 10:15 x[ReaPeR]x wrote:
Every matchup on Bloodbath for Terran:

TvZ - Build your buildings real close with a Bunker so stop ling rush. Once 3 Rines are made take them and 12 SCV's GG for Zerg.
TvP - Build your buildings real close until you can get Vultures and a Tank, Gundam Rush Toss and GG.
TvT - Get Vultures, unless they did the same GG for them.
TvP on bb every terran bunkers early, but when you're protoss you can just make about 4-6 zealots, and start cannon rushing them, the odds are unless they're WAAAAAAAAAAY better then you they wont have tanks by the time the cannons have done their damage, and even if they do usually its good enough to let you win...
Ryan307 :)
Profile Blog Joined January 2004
United States1289 Posts
February 07 2004 01:28 GMT
#51
Reaper it's a little more complicated >_<, When I play BB with a friend of mine, the Z always always always gets a sunken.

Sunken + micro'd lings can always last.

TvP for gundam rush is a good concept, but I find that i get owned by mass zealots if I try it (yes I know bulding placement, all my buldings are 'hugged' too my CC.
If You get a vulture out though, it helps alot.

TvT can go a few ways i've noticed, sometimes they will marine rush, sometimes they vulture rush. Personnaly I like too 7 rax 9 supply, put a bunker in my minerals and go vultures, but lateley that hasn't been working (too many marines too handle, yes even with 4 vults)

that's just what i've gotten from my few games at bloodbath.
Dont let the action of factual things fracture your casual swing
Commander{+}
Profile Joined December 2002
United States2878 Posts
February 07 2004 01:55 GMT
#52
bloodbath is stupid. imo
4 cheers for Ryan307
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 07 2004 02:11 GMT
#53
On February 07 2004 10:15 x[ReaPeR]x wrote:
Every matchup on Bloodbath for Terran:

TvZ - Build your buildings real close with a Bunker so stop ling rush. Once 3 Rines are made take them and 12 SCV's GG for Zerg.


the rines will die if the zerg can micro. 3 rines isnt shit, they shouldnt die to that, period.

TvP - Build your buildings real close until you can get Vultures and a Tank, Gundam Rush Toss and GG.


you'll be photoned

TvT - Get Vultures, unless they did the same GG for them.


you'll die to any good cheese and theyll get tanks before you, gg. wtf are vultures going to do against bunkers? you wont have enough vultures out to stop critical mass of marines anyways. youll be forced to bunker and theyll run around and probably bunker you or forc eyou to build more and more bunkers meanwhile they have siege coming and ... wtf come on.. vultures on BB vs terran? ugh i dont want to think about it
CubEdIn_old
Profile Joined August 2003
Romania11 Posts
February 07 2004 03:53 GMT
#54
what if all goes well at start for a terran player and then gets those siege tanx that can fire from his base right into yours?
God is dead - Nietzche. Nietzsche is dead - God.
chava
Profile Joined February 2004
United States66 Posts
February 07 2004 05:32 GMT
#55
the only way i can see for terran to surive on bb is mnm...you cant tech to metal in any matchup fast enough to avoid dying.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
February 07 2004 06:13 GMT
#56
i've played many many games on bloodbath and am confident that all matchups are balanced.

If any1 would like to play me in an imbalanced matchup, maybe you can change my mind.

---

To the person who said proxy rush owns, i am curious as what u mean by proxy? The middle is unable to be built on, and that only leaves other main bases and *their* base.

If u honestly believe that an scv can finish a rax without die'ing to 1 or several enemy workers, well... i wouldn't be surprised. It would fit you. :X
Happiness only real when shared.
8882
Profile Blog Joined December 2003
2718 Posts
Last Edited: 2004-02-07 06:33:40
February 07 2004 06:32 GMT
#57
Most Protoss go sth like 6(?)pylon, 7(?) forge, 2photons at it can defend 9pool with probe micro.
What can a zerg do vs terran when the rush doesnt work? It wont work most times becaus they can make bunkers and scv have 60hp (because a lot of ppl played blood bath in the days blizzard was balancing starcraft?). I make 12pool fast sunk and try to tech to lurkers but it can be defeated by terran by scv rush. If lurker rush doesnt work I dont know what to do :\ Guard rush with one gas?
I have returned
Mora
Profile Blog Joined October 2002
Canada5235 Posts
February 07 2004 07:07 GMT
#58
If you know that they are going to be wasting time stopping a rush, then counter it by not rushing.

Every instance in this game is cause and effect. On everymap, in everymatch, on any terrain, with any strategy. If you know exactly what they are going to do; the only thing u need to discover is how to stop it. Once u learn how to stop it - u win the game.

The challenge comes when they know that you know what they're 'going' to do. They counter your counter and they win. You must be smarter and faster by knowing that they know that you know what they are going to do: and counter that.

If my opponent is going to speed 600 minerals on scv rushing (12 scv's), then as long as i spend less money on defending that, i have an advantage. What wins, 3 sunkens (which is 375 minerals) or 12 scv's (which is 600 minerals). Who has the advantage?

Use your brain. Think about what they are doing and WHY they would do it. This game isnt random. If u do this, you should win every game regardless of map. The best way to improve is to play people who are better than you are, so that you *learn the counters*.

On a last note, though it will probably fall just as much on deaf ears, is my suggestion to acknowledge that there is no 'certain' counter. Micro is the determining factor in every counter. Improve it as much as you can, for that will determine how many counters are available to you.

good luck - GiTM.Mora[tC]
Happiness only real when shared.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-02-07 12:37:12
February 07 2004 12:35 GMT
#59
On February 07 2004 15:13 Teroru wrote:
i've played many many games on bloodbath and am confident that all matchups are balanced.


damn right, i fucking second that, fo sheezy

8822 ur sorta wrong i seen toss stop mad early lings with a 9/10 gates, yes the lings get there first, but they dont hurt jack shit and once the zeal comes out, they micro their ass off and they can even end up ahead, at least in the short term. a 9 pool speedlings, on the other hand, is obviously stronger on BB than in 12-3 on temple. toss might even end up 3 gating and shit against that shit, probably winning in the process. phuck the fotons.
Munkeys
Profile Joined May 2003
United States146 Posts
Last Edited: 2004-02-07 14:27:20
February 07 2004 14:26 GMT
#60
--- Nuked ---
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 07 2004 14:27 GMT
#61
munk nice no-show at tourney last night -_-
Moderatormy tatsu loops r fuckin nice
draeger
Profile Joined July 2003
United States3256 Posts
February 07 2004 14:37 GMT
#62
On February 07 2004 15:32 8882 wrote:
Most Protoss go sth like 6(?)pylon, 7(?) forge, 2photons at it can defend 9pool with probe micro.


P can stop a 4-9 pool with a 6 pylon, 7gate. You will have 1 zeal done and 1 zeal about 90% finished when the 6 lings arrive.
t.t
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2004-02-13 14:33:02
February 13 2004 14:29 GMT
#63
Hind sight is 20/20

True its a Zerg map but god knows there can be upsets.


3-Barracks Infantry with Fast +1 Weapons (3-rax +1 infantry)
Build 2 Barracks, a Refinery, Academy, Engineering Bay, then add a third Barracks. Begin research on Level 1 Infantry Weapons as soon as possible. This build relies on massive numbers of infantry to overwhelm your opponent. Essentially what you hope to do with this is "out-Zerg" the Zerg. Get Medics and Stim when gas permits. This build is very strong against Muta/ling and above-average against a Lurker build (though that is heavily dependant on micro).
"Smokey, this is not 'Nam, this is bowling. There are rules."
SunShine
Profile Joined February 2004
Netherlands787 Posts
February 13 2004 17:33 GMT
#64
i think its one of the funnest maps. Close pos, lots of micro and lots of fun!
dork
Profile Joined September 2003
Canada2207 Posts
February 13 2004 18:59 GMT
#65
bb is kinda gay, 4 pool lings hurt
staring at the world through the rear view
Liquid`RaSZi
Profile Blog Joined September 2002
Netherlands2766 Posts
February 13 2004 20:07 GMT
#66
i think it's cool.. 4 pool can be beaten.. 6/8 gate should survive..
Fire and blood
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 14 2004 02:18 GMT
#67
ive see a 9/10 gate hold off a 9 pool speedlings on BB and then proceed to win easily. a 4 pool you will lose more but the zerg is soo hurt you still can easily be ahead.
Ryan307 :)
Profile Blog Joined January 2004
United States1289 Posts
February 14 2004 05:35 GMT
#68
It's all about the building placement.
Dont let the action of factual things fracture your casual swing
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
February 16 2004 16:57 GMT
#69
Thats not just BB thats the same for all maps.
"Smokey, this is not 'Nam, this is bowling. There are rules."
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
Last Edited: 2004-02-16 17:19:17
February 16 2004 17:18 GMT
#70
omfg. i can tell by posts which ones of u have ACTUALLY played bb.
it IS balanced. i have played on it non stop the last week with a friend and it is hands down the most fun, micro intensive game u eva saw.

it really is "art of worker micro" as he put it, and damn if u dont throw out ur misconceptions of: "4poolowns..." or ur "just proxy rax" then ur fucked... seriously why on earth would u proxy and risk base defense when u can walk to his base in 3-4 more seconds ANYWAY and be able to defend urself too????

edit: the only half useful proxy was when a friend refused to give up and choked rines behind minerals and the rax (yes modified bb so i couldnt walk my zeals behind... so 1 cannon and the rines were trapped and shot at in a cage ^^. but seriously friggin fun games!
A firebat to your Zergling.
IcarusFalls
Profile Joined October 2003
Canada94 Posts
February 18 2004 01:31 GMT
#71
i love blood bath <3 but needs editing a bit.. bottom right spot for terran has to block with 3 depot rest is good
Liquid`Drone
Profile Joined September 2002
Norway28703 Posts
February 18 2004 01:35 GMT
#72
I remember several years ago I once played a tvz on blood bath and I went scv rush and then I raped my opponents drones, BUT he got 150 minerals which he used to make lings
and then he raped all my scvs

so I lifted my command centre and watched him be unable to build any drones cause he spent all his money on zerglings.

then I told him to leave cause I wanted the win and he told me the same thing for 5 minutes
then I went to bed and came back to discover I had won

Moderator
CrazedZergling .
Profile Joined February 2004
United States13 Posts
February 18 2004 02:03 GMT
#73
The only problem I have with Blood Bath is that in TvZ the Zerg player has to rush early to win. Why? Because the expos are too close and a normally immobile Terran M&M+tank army is too powerful later on, since all it has to do is move a few inches and they are to their destination just like that... hard to flank.

I usually 5 or 6 pool (4 pool is just deserate and too anti-economy). I remember one time a Terran player got mad because he set up a nice little group of building, (Barracks, Depot next to CC) and was all ready to build a bunker in the middle of it and my scouting drone got in the way. Took him over a minute to finally outmicro and kill the drone with 3 scvs (probably because he got frustrated). Then my 6 lings came int just as bunk was starting and killed enough of his scvs before they died to hand me the game.

I finally got revenge for so many scvs that manner blocked my expo on LT. hehe
Well it was bad in the beginning, it sort of went downhill in the middle, and the less that is said about the end... the better.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
February 18 2004 06:32 GMT
#74
as far as gasless lings i think 6 pool plays out the nicest bcause you can afford a drone and lord and then lots of lings and they come out fast enough
Meta
Profile Blog Joined June 2003
United States6225 Posts
February 18 2004 06:35 GMT
#75
put mins in front of dah base, so zerg would have to mine its way to out to pool you
good vibes only
Zzang
Profile Joined May 2003
1303 Posts
February 18 2004 07:22 GMT
#76
Anyone knows any good reps on BB ?
http://www.battlefieldheroes.com/en/heroes/272999807
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