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On February 22 2010 04:01 Eiserne wrote:Show nested quote +On February 22 2010 03:59 AltaiR_ wrote: it will end up as the most active team that gets the edge then, its like saying the smartest kids in a school are the ones who had the best attendance...doesnt make much sense. Don't you think that's how it should be? The people that were most active, put in the most effort, and thereby improved the most, should be rewarded?
Agreed.
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Korea (South)922 Posts
On February 22 2010 04:16 Pokebunny wrote:Show nested quote +On February 22 2010 04:01 Eiserne wrote:On February 22 2010 03:59 AltaiR_ wrote: it will end up as the most active team that gets the edge then, its like saying the smartest kids in a school are the ones who had the best attendance...doesnt make much sense. Don't you think that's how it should be? The people that were most active, put in the most effort, and thereby improved the most, should be rewarded? Agreed. ya but it will hinder whoever did work hard and had to suffer due to some other part of the team not being equally active.
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On February 22 2010 04:01 Eiserne wrote:Show nested quote +On February 22 2010 03:59 AltaiR_ wrote: it will end up as the most active team that gets the edge then, its like saying the smartest kids in a school are the ones who had the best attendance...doesnt make much sense. Don't you think that's how it should be? The people that were most active, put in the most effort, and thereby improved the most, should be rewarded?
but thats the thing. just because some players arent as active as others doesnt necessarily mean they have improved any less. DHE and kinky on my team are hardly ever on, but when it comes down to it, they can pull one out. They've obviously been practicing, just not with the rest of our team.
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I vote for winner's league style
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It should be about team play; not one individual player.
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any format is find for me, I just want to play. It doesn't really mather if you win, lose, or if we play a bo5 or winner league.
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On February 22 2010 05:26 AltaiR_ wrote:Show nested quote +On February 22 2010 04:16 Pokebunny wrote:On February 22 2010 04:01 Eiserne wrote:On February 22 2010 03:59 AltaiR_ wrote: it will end up as the most active team that gets the edge then, its like saying the smartest kids in a school are the ones who had the best attendance...doesnt make much sense. Don't you think that's how it should be? The people that were most active, put in the most effort, and thereby improved the most, should be rewarded? Agreed. ya but it will hinder whoever did work hard and had to suffer due to some other part of the team not being equally active.
sucks for you! if you have fun, it should be worth it nonetheless. it's a team league.
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Korea (South)922 Posts
On February 22 2010 06:39 Pokebunny wrote:Show nested quote +On February 22 2010 05:26 AltaiR_ wrote:On February 22 2010 04:16 Pokebunny wrote:On February 22 2010 04:01 Eiserne wrote:On February 22 2010 03:59 AltaiR_ wrote: it will end up as the most active team that gets the edge then, its like saying the smartest kids in a school are the ones who had the best attendance...doesnt make much sense. Don't you think that's how it should be? The people that were most active, put in the most effort, and thereby improved the most, should be rewarded? Agreed. ya but it will hinder whoever did work hard and had to suffer due to some other part of the team not being equally active. sucks for you! if you have fun, it should be worth it nonetheless. it's a team league. only way to quiet you down is to beat you guys next saturday. REVENGE MATCH.
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lol it should be about tight-knit teams? my team is pretty "tight-knit," just it's 4 instead of 6, since 5x replacements have never ever showed up or played a single game?
so go ahead and moan about how its commitment and cohesion and blah blah that should be awarded, but i dont see how that has anything to do with the NUMBER of players
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On February 22 2010 10:21 BalloonFight wrote: lol it should be about tight-knit teams? my team is pretty "tight-knit," just it's 4 instead of 6, since 5x replacements have never ever showed up or played a single game?
so go ahead and moan about how its commitment and cohesion and blah blah that should be awarded, but i dont see how that has anything to do with the NUMBER of players It would be completely unfair and unreasonable to do a winner's league style playoff system. That rewards single players in a team league. This is okay in Proleague when the difference in skill is very very narrow. In this game, the different in skill is very wide and there are a lot of people who think there are some smurfs in the league.
The playoff system has been announced. Bo5 until the finals, and Bo7 at the finals. This is the most fair and productive way to do it. Kudos to l10f for the judgement.
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On February 22 2010 10:21 BalloonFight wrote: lol it should be about tight-knit teams? my team is pretty "tight-knit," just it's 4 instead of 6, since 5x replacements have never ever showed up or played a single game?
so go ahead and moan about how its commitment and cohesion and blah blah that should be awarded, but i dont see how that has anything to do with the NUMBER of players Maybe you can get some fillers from the teams that didn't make it into the playoffs.
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On February 22 2010 10:58 Eiserne wrote:Show nested quote +On February 22 2010 10:21 BalloonFight wrote: lol it should be about tight-knit teams? my team is pretty "tight-knit," just it's 4 instead of 6, since 5x replacements have never ever showed up or played a single game?
so go ahead and moan about how its commitment and cohesion and blah blah that should be awarded, but i dont see how that has anything to do with the NUMBER of players It would be completely unfair and unreasonable to do a winner's league style playoff system. That rewards single players in a team league. This is okay in Proleague when the difference in skill is very very narrow. In this game, the different in skill is very wide and there are a lot of people who think there are some smurfs in the league. The playoff system has been announced. Bo5 until the finals, and Bo7 at the finals. This is the most fair and productive way to do it. Kudos to l10f for the judgement. I don't think the skill difference is that great to be honest. Any player in CPL can lose on any given day. You highly overrate the skill level of C- players that some teams boast.
I personally think WL style is more interesting to watch as it'll bring about better games. In regular PL matches, you just play your given matchup on your given map. With WL style, I think it'll test your ability to play multiple matchups on various maps. Only drawback to WL style I think is the organization. Your entire team has to wait on each set to happen before the next set can proceed.
It's been brought to attention that CPL's all about team unity and improvement, but to punish those active players on teams where there are inactive people is pretty unfair itself. Don't you think?
At the end of the day, it's all up to l10f though.
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Maybe, but I know that a winner's league isn't the solution. The problem with winner's league is that it severely cuts the # of players actually being able to play - we'd have teams with only 2-3 players playing in a Bo7, while the rest (the weaker players) just watch. A winner's league format would shaft all the weaker players in this league because, quite frankly, it wouldn't be very likely that they'd play.
The main problem with a winner's league format is that only 4 players per team (total 8 MAX) would actually play in a Bo7. This is EVEN LESS than a regular Bo5 format, which has the potential to go to go to 10 players max. In fact, winner's league Bo7 would play anywhere from 5 - 8 players. A Bo5 regular format would play anywhere from 6 - 10 players.
I feel that in a winner's league format, the # of players actually participating would be much less than a regular Bo7. We should try to use a format that includes as many players as possible, instead of forcing them to watch. Winner's league just uses less players.
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3 Lions
United States3705 Posts
not sure about the results for Cloud 9 vs Team Rocket, but 3 players from Cloud 9 didn't show up at the right times apparently
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On February 22 2010 12:20 PyroDog wrote: Maybe, but I know that a winner's league isn't the solution. The problem with winner's league is that it severely cuts the # of players actually being able to play - we'd have teams with only 2-3 players playing in a Bo7, while the rest (the weaker players) just watch. A winner's league format would shaft all the weaker players in this league because, quite frankly, it wouldn't be very likely that they'd play, unless their team is about to lose, in which case it wouldn't matter.
I feel that in a winner's league format, the # of players actually participating would be much less than a regular Bo7. We should try to use a format that includes as many players as possible, instead of forcing them to watch.
QFT.
Winners league is a bad idea.
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I edited my post to add a few more notes, so the quote you're listing is old Pokebunny. (lol mb).
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Korea (South)922 Posts
how about dont do winners league dont do bo7, just bo5 like everything else?
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I think a BO7 is a good idea. Just make sure all players for both teams are available on the date of the match.
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How about, if a team can't produce 6 players, they can send a player on two different maps?
Well, I guess there are some pretty obvious problems with that idea, but it might work.
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