• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:04
CEST 04:04
KST 11:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo37Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Is the larve respawn broken? Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed Best thing happen to StarCraft since Remastered? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7267 users

Tandem StarCraft - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 19 Next All
Chef
Profile Blog Joined August 2005
10810 Posts
February 17 2010 01:14 GMT
#301
The problem isn't breaking a turtle. Chill and I both know how to break a turtle. You do it by taking map control and having a massive resource advantage. The thing about a turtle is that even though you can eventually break him down with a superior economy, he will lose his units much more slowly. Your only advantage comes from being able to remake your army in 30 seconds. However, if your giving the turtle's ally 200/200 supply worth of army every 30 seconds, trying to break him down, what do you think happens to the turtles ally, and more importantly your ally? Suddenly the turtles ally has his army + a 200/200 army, and just walks in to your allys base to wreck the shit out of it, while your ally loses his units to your old army that replenishes the turtles army. It's just not viable in tandem right now to attack a turtle.
LEGEND!! LEGEND!!
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 17 2010 01:34 GMT
#302
On February 17 2010 10:14 Chef wrote:
The problem isn't breaking a turtle. Chill and I both know how to break a turtle. You do it by taking map control and having a massive resource advantage. The thing about a turtle is that even though you can eventually break him down with a superior economy, he will lose his units much more slowly. Your only advantage comes from being able to remake your army in 30 seconds. However, if your giving the turtle's ally 200/200 supply worth of army every 30 seconds, trying to break him down, what do you think happens to the turtles ally, and more importantly your ally? Suddenly the turtles ally has his army + a 200/200 army, and just walks in to your allys base to wreck the shit out of it, while your ally loses his units to your old army that replenishes the turtles army. It's just not viable in tandem right now to attack a turtle.


Simply do not attack the turtle before you are ready. If you are not attacking the turtle, then in turn the turtler is not attacking you. There are many "safe" ways of breaking a turtle without losing significant numbers of units: Guardians, yamato split and ninja drops (nuke for added humiliation), and disruption web/stasis all allow you to break down a terran turtle without suffering significant losses yourself.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Chef
Profile Blog Joined August 2005
10810 Posts
February 17 2010 01:40 GMT
#303
I think you're wrong lol.
LEGEND!! LEGEND!!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-02-17 02:43:23
February 17 2010 01:54 GMT
#304
Chef I still can't download the map onto my mac!

edit: putting it in starcraft folder now
edit2: tried opening it and it didn't appear in SC. Only opens up to text edit like it did when I tryed downloading it before.
edit3: thats exactly what I did I looked through all of my SC maps after moving it and SC didn't recognize it as a map and because of that it didn't show up at all.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2010-02-17 02:23:06
February 17 2010 01:58 GMT
#305
What happens if you hold the apple key, click the download link, and select "save as."

All you should have to do to make it work is download it and put it in your StarCraft/maps folder.

There's a maps folder inside your StarCraft folder. It has to be there. Then you should be able to start SC normally (like you would to play at all), and when you go to create you just have to go 'up one level' from BroodWar to get to your maps folder, where 'tandem starcraft.scx' should be.
LEGEND!! LEGEND!!
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 02:14 GMT
#306
It seems like some of my earlier ideas (nerf min/gas count to force expansion taking, make civilian more important by having its loss be a loss condition) are surfacing again. My favorite solution, however is from Chill:

[QUOTE]
#3 Money Control Points
[QUOTE]

I call these "expansions".

--oberon
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 17 2010 02:43 GMT
#307
On February 17 2010 10:40 Chef wrote:
I think you're wrong lol.


I say we ignore the turtle issue and start playing Tandem with 50% transfers. Just because Chill brought it up doesn't mean it has to be taken as though infallible. Take everything on the internet with a grain of salt.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
frogmelter
Profile Blog Joined April 2009
United States971 Posts
February 17 2010 02:58 GMT
#308
On February 17 2010 11:43 Excel Excel wrote:
Show nested quote +
On February 17 2010 10:40 Chef wrote:
I think you're wrong lol.


I say we ignore the turtle issue and start playing Tandem with 50% transfers. Just because Chill brought it up doesn't mean it has to be taken as though infallible. Take everything on the internet with a grain of salt.


Anyone else agree?

If this has strong support, I will get working on it

50% transfers anyone?
TL+ Member
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 04:51 GMT
#309
On February 17 2010 11:58 frogmelter wrote:
Show nested quote +
On February 17 2010 11:43 Excel Excel wrote:
On February 17 2010 10:40 Chef wrote:
I think you're wrong lol.


I say we ignore the turtle issue and start playing Tandem with 50% transfers. Just because Chill brought it up doesn't mean it has to be taken as though infallible. Take everything on the internet with a grain of salt.


Anyone else agree?

If this has strong support, I will get working on it

50% transfers anyone?


I don't understand what the 50% transfer thing actually accomplishes. Obviously, you're welcome to do whatever, but I don't think it solves any known issues.

My deference to Chill in this case is pretty simple: I think he's the strongest player involved in these discussions. On matters of strategy, then, I have to trust him.

--oberon
frogmelter
Profile Blog Joined April 2009
United States971 Posts
February 17 2010 05:24 GMT
#310
50% transfer helps stop cluttering the units.

The advantage of being a turtle person's allie also is less because you only get half of what you would have gotten otherwise

Units actually die and won't circulate forever

Those are pretty notable things that it accomplishes...

And yes, I do trust Chill

But I think he would agree that other opinions matter too and that there are other ways to do things
TL+ Member
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
Last Edited: 2010-02-17 06:04:09
February 17 2010 06:03 GMT
#311
I dont think ignoring theorycraft in this case and jumping into emperical testing is a good idea, unless you think it's going to reveal something we're not identifying here. I think it will just illustrate your skill differential tbh.

When you say there's ways to break a turtle, you need to think about tandem instead of regular SC. Intrigue can back me up. I had approximately:

- 75 Siege Tanks
- 36 Goliaths
- 12 Battle Cruisers
- 12 Carriers
- 12 High Templar
- 30 Lurkers
- 12 Defilers
- Dark Archons
- Arbiters
- Science Vessels
- Ghosts
- Over 100 Turrets

I pushed to my fourth and then I didn't move all game. I spent all my money on Turrets. After I was ready, I just pushed out and raped. Since intrigue's main was Protoss, there was nothing he could do. That's the issue we're trying to solve - black holes shouldn't exist in tandem.
Moderator
frogmelter
Profile Blog Joined April 2009
United States971 Posts
February 17 2010 06:36 GMT
#312
Wait you got all 3 races and over 200 pop for Terran?
TL+ Member
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 17 2010 11:38 GMT
#313
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?


Great post, would read again.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 15:25 GMT
#314
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?


I'm assuming, with the mention of DAs, that MC was involved.

--oberon
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
Last Edited: 2010-02-17 17:35:23
February 17 2010 17:34 GMT
#315
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?

Yes, there were 2 Terrans (myself being one), a Zerg, and a Protoss in the game. I got units from all of them.
Moderator
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
February 17 2010 17:37 GMT
#316
I guess give 50% transfer a shot and see what happens.
Moderator
3FFA
Profile Blog Joined February 2010
United States3931 Posts
February 17 2010 20:21 GMT
#317
now heres another problem:
I have a mac(version is recent enough to run SC2 for obvious reasons) and I can't download(and get it to work)Tandem Star Craft! The only Idea I have is for someone to come on battle.net east and create a game so I can download it that way.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 21:55 GMT
#318
On February 18 2010 05:21 3FFA wrote:
now heres another problem:
I have a mac(version is recent enough to run SC2 for obvious reasons) and I can't download(and get it to work)Tandem Star Craft! The only Idea I have is for someone to come on battle.net east and create a game so I can download it that way.


What do you mean? Can you not download the file? Can you not find your maps directory? Can you not find the map once it's in the directory? Be more specific.

--oberon
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-02-17 23:51:27
February 17 2010 22:48 GMT
#319
I can't download the map or have starcraft recognize that it is a map. I am very discouraged with this and very annoyed at this point because I have been quite specific, especially if you saw my post earlier about this same problem! This is the first time this has happened to me. The only other maps that star craft just can't run is ICCUP anti-hack maps.(python anti-hack) Chef probably doesn't understand the problem either. I've downloaded other maps perfectly. Maybe a replay on Repdepot.net will allow me to download it?

edit: edited caps lock [image loading]
edit:grammar
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-02-18 02:41:31
February 18 2010 02:40 GMT
#320
On February 18 2010 02:34 Chill wrote:
Show nested quote +
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?

Yes, there were 2 Terrans (myself being one), a Zerg, and a Protoss in the game. I got units from all of them.



But...

Chill wrote:I pushed to my fourth and then I didn't move all game. I spent all my money on Turrets. After I was ready, I just pushed out and raped. Since intrigue's main was Protoss, there was nothing he could do.


This establishes that your enemy is Protoss.

You: T
Enemy: P
Ally: Z/T
Enemy Ally: T/Z

You kill a P unit. It transfers to your ally. Your enemy's ally kills that P unit, and it transfers right back to your enemy. It should have been impossible for you to obtain protoss units in any way.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Prev 1 14 15 16 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
S6 Americas Server Qualifier
CranKy Ducklings33
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech182
RuFF_SC2 127
Ketroc 62
StarCraft: Brood War
GuemChi 3805
Rain 3250
Artosis 686
NaDa 73
yabsab 31
Purpose 12
Dota 2
NeuroSwarm168
League of Legends
Doublelift14717
JimRising 646
Counter-Strike
taco 244
Super Smash Bros
AZ_Axe276
Mew2King64
Heroes of the Storm
Khaldor172
Other Games
summit1g19458
Maynarde272
Organizations
Other Games
gamesdonequick1126
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• davetesta21
• mYiSmile117
• Mapu14
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21390
Upcoming Events
WardiTV Weekly
8h 57m
RSL Revival
1d 7h
RSL Revival
1d 14h
Bombastic Starleague
1d 17h
Kung Fu Cup
2 days
OSC
2 days
CrankTV Team League
3 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.