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Tandem StarCraft - Page 16

Forum Index > BW General
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Chef
Profile Blog Joined August 2005
10810 Posts
February 17 2010 01:14 GMT
#301
The problem isn't breaking a turtle. Chill and I both know how to break a turtle. You do it by taking map control and having a massive resource advantage. The thing about a turtle is that even though you can eventually break him down with a superior economy, he will lose his units much more slowly. Your only advantage comes from being able to remake your army in 30 seconds. However, if your giving the turtle's ally 200/200 supply worth of army every 30 seconds, trying to break him down, what do you think happens to the turtles ally, and more importantly your ally? Suddenly the turtles ally has his army + a 200/200 army, and just walks in to your allys base to wreck the shit out of it, while your ally loses his units to your old army that replenishes the turtles army. It's just not viable in tandem right now to attack a turtle.
LEGEND!! LEGEND!!
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 17 2010 01:34 GMT
#302
On February 17 2010 10:14 Chef wrote:
The problem isn't breaking a turtle. Chill and I both know how to break a turtle. You do it by taking map control and having a massive resource advantage. The thing about a turtle is that even though you can eventually break him down with a superior economy, he will lose his units much more slowly. Your only advantage comes from being able to remake your army in 30 seconds. However, if your giving the turtle's ally 200/200 supply worth of army every 30 seconds, trying to break him down, what do you think happens to the turtles ally, and more importantly your ally? Suddenly the turtles ally has his army + a 200/200 army, and just walks in to your allys base to wreck the shit out of it, while your ally loses his units to your old army that replenishes the turtles army. It's just not viable in tandem right now to attack a turtle.


Simply do not attack the turtle before you are ready. If you are not attacking the turtle, then in turn the turtler is not attacking you. There are many "safe" ways of breaking a turtle without losing significant numbers of units: Guardians, yamato split and ninja drops (nuke for added humiliation), and disruption web/stasis all allow you to break down a terran turtle without suffering significant losses yourself.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Chef
Profile Blog Joined August 2005
10810 Posts
February 17 2010 01:40 GMT
#303
I think you're wrong lol.
LEGEND!! LEGEND!!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-02-17 02:43:23
February 17 2010 01:54 GMT
#304
Chef I still can't download the map onto my mac!

edit: putting it in starcraft folder now
edit2: tried opening it and it didn't appear in SC. Only opens up to text edit like it did when I tryed downloading it before.
edit3: thats exactly what I did I looked through all of my SC maps after moving it and SC didn't recognize it as a map and because of that it didn't show up at all.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2010-02-17 02:23:06
February 17 2010 01:58 GMT
#305
What happens if you hold the apple key, click the download link, and select "save as."

All you should have to do to make it work is download it and put it in your StarCraft/maps folder.

There's a maps folder inside your StarCraft folder. It has to be there. Then you should be able to start SC normally (like you would to play at all), and when you go to create you just have to go 'up one level' from BroodWar to get to your maps folder, where 'tandem starcraft.scx' should be.
LEGEND!! LEGEND!!
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 02:14 GMT
#306
It seems like some of my earlier ideas (nerf min/gas count to force expansion taking, make civilian more important by having its loss be a loss condition) are surfacing again. My favorite solution, however is from Chill:

[QUOTE]
#3 Money Control Points
[QUOTE]

I call these "expansions".

--oberon
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 17 2010 02:43 GMT
#307
On February 17 2010 10:40 Chef wrote:
I think you're wrong lol.


I say we ignore the turtle issue and start playing Tandem with 50% transfers. Just because Chill brought it up doesn't mean it has to be taken as though infallible. Take everything on the internet with a grain of salt.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
frogmelter
Profile Blog Joined April 2009
United States971 Posts
February 17 2010 02:58 GMT
#308
On February 17 2010 11:43 Excel Excel wrote:
Show nested quote +
On February 17 2010 10:40 Chef wrote:
I think you're wrong lol.


I say we ignore the turtle issue and start playing Tandem with 50% transfers. Just because Chill brought it up doesn't mean it has to be taken as though infallible. Take everything on the internet with a grain of salt.


Anyone else agree?

If this has strong support, I will get working on it

50% transfers anyone?
TL+ Member
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 04:51 GMT
#309
On February 17 2010 11:58 frogmelter wrote:
Show nested quote +
On February 17 2010 11:43 Excel Excel wrote:
On February 17 2010 10:40 Chef wrote:
I think you're wrong lol.


I say we ignore the turtle issue and start playing Tandem with 50% transfers. Just because Chill brought it up doesn't mean it has to be taken as though infallible. Take everything on the internet with a grain of salt.


Anyone else agree?

If this has strong support, I will get working on it

50% transfers anyone?


I don't understand what the 50% transfer thing actually accomplishes. Obviously, you're welcome to do whatever, but I don't think it solves any known issues.

My deference to Chill in this case is pretty simple: I think he's the strongest player involved in these discussions. On matters of strategy, then, I have to trust him.

--oberon
frogmelter
Profile Blog Joined April 2009
United States971 Posts
February 17 2010 05:24 GMT
#310
50% transfer helps stop cluttering the units.

The advantage of being a turtle person's allie also is less because you only get half of what you would have gotten otherwise

Units actually die and won't circulate forever

Those are pretty notable things that it accomplishes...

And yes, I do trust Chill

But I think he would agree that other opinions matter too and that there are other ways to do things
TL+ Member
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
Last Edited: 2010-02-17 06:04:09
February 17 2010 06:03 GMT
#311
I dont think ignoring theorycraft in this case and jumping into emperical testing is a good idea, unless you think it's going to reveal something we're not identifying here. I think it will just illustrate your skill differential tbh.

When you say there's ways to break a turtle, you need to think about tandem instead of regular SC. Intrigue can back me up. I had approximately:

- 75 Siege Tanks
- 36 Goliaths
- 12 Battle Cruisers
- 12 Carriers
- 12 High Templar
- 30 Lurkers
- 12 Defilers
- Dark Archons
- Arbiters
- Science Vessels
- Ghosts
- Over 100 Turrets

I pushed to my fourth and then I didn't move all game. I spent all my money on Turrets. After I was ready, I just pushed out and raped. Since intrigue's main was Protoss, there was nothing he could do. That's the issue we're trying to solve - black holes shouldn't exist in tandem.
Moderator
frogmelter
Profile Blog Joined April 2009
United States971 Posts
February 17 2010 06:36 GMT
#312
Wait you got all 3 races and over 200 pop for Terran?
TL+ Member
Excel Excel
Profile Blog Joined February 2010
142 Posts
February 17 2010 11:38 GMT
#313
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?


Great post, would read again.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 15:25 GMT
#314
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?


I'm assuming, with the mention of DAs, that MC was involved.

--oberon
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
Last Edited: 2010-02-17 17:35:23
February 17 2010 17:34 GMT
#315
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?

Yes, there were 2 Terrans (myself being one), a Zerg, and a Protoss in the game. I got units from all of them.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
February 17 2010 17:37 GMT
#316
I guess give 50% transfer a shot and see what happens.
Moderator
3FFA
Profile Blog Joined February 2010
United States3931 Posts
February 17 2010 20:21 GMT
#317
now heres another problem:
I have a mac(version is recent enough to run SC2 for obvious reasons) and I can't download(and get it to work)Tandem Star Craft! The only Idea I have is for someone to come on battle.net east and create a game so I can download it that way.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
oberon
Profile Joined May 2009
United States1320 Posts
February 17 2010 21:55 GMT
#318
On February 18 2010 05:21 3FFA wrote:
now heres another problem:
I have a mac(version is recent enough to run SC2 for obvious reasons) and I can't download(and get it to work)Tandem Star Craft! The only Idea I have is for someone to come on battle.net east and create a game so I can download it that way.


What do you mean? Can you not download the file? Can you not find your maps directory? Can you not find the map once it's in the directory? Be more specific.

--oberon
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-02-17 23:51:27
February 17 2010 22:48 GMT
#319
I can't download the map or have starcraft recognize that it is a map. I am very discouraged with this and very annoyed at this point because I have been quite specific, especially if you saw my post earlier about this same problem! This is the first time this has happened to me. The only other maps that star craft just can't run is ICCUP anti-hack maps.(python anti-hack) Chef probably doesn't understand the problem either. I've downloaded other maps perfectly. Maybe a replay on Repdepot.net will allow me to download it?

edit: edited caps lock [image loading]
edit:grammar
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-02-18 02:41:31
February 18 2010 02:40 GMT
#320
On February 18 2010 02:34 Chill wrote:
Show nested quote +
On February 17 2010 15:36 frogmelter wrote:
Wait you got all 3 races and over 200 pop for Terran?

Yes, there were 2 Terrans (myself being one), a Zerg, and a Protoss in the game. I got units from all of them.



But...

Chill wrote:I pushed to my fourth and then I didn't move all game. I spent all my money on Turrets. After I was ready, I just pushed out and raped. Since intrigue's main was Protoss, there was nothing he could do.


This establishes that your enemy is Protoss.

You: T
Enemy: P
Ally: Z/T
Enemy Ally: T/Z

You kill a P unit. It transfers to your ally. Your enemy's ally kills that P unit, and it transfers right back to your enemy. It should have been impossible for you to obtain protoss units in any way.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
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