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Active: 1340 users

UC Berkeley Starcraft Class

Blogs > SaRangHaE
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SaRangHaE
Profile Blog Joined July 2005
United States182 Posts
April 06 2009 18:12 GMT
#1
I just saw the really long video of it. Now I want to go homicidal because I honestly thought it was lame. Are they fucking serious? I always thought team ACE was a little stupid playing a game while serving the military. But UC Berkeley has by far exceeded that. Yes, the thought of it is cool and awesome. A Starcraft club would have been more acceptable but a class for college credits?! Somebody PLEASE take Starcraft away from them before they shoot up the school because some random b.net geek cheesed and ggnore.

*
don't taze me bro
micronesia
Profile Blog Joined July 2006
United States24745 Posts
April 06 2009 18:15 GMT
#2
Uhm what are you serious?

And no it isn't actually for college credit.
ModeratorThere are animal crackers for people and there are people crackers for animals.
janenba56
Profile Joined March 2009
Korea (South)57 Posts
April 06 2009 18:19 GMT
#3
it is for college credits
asdf
LosingID8
Profile Blog Joined December 2006
CA10828 Posts
April 06 2009 18:22 GMT
#4
it's for like 2 elective credits, which is nothing.

you have 12-18 units that you pay for with a flat rate. most classes are 4 units and with a regular workload, 4 classes x 4 units = 16 units.

what? you have 2 units left over?

why do you think people take classes like weight training, ballroom dancing, archery, etc etc?
ModeratorResident K-POP Elitist
LosingID8
Profile Blog Joined December 2006
CA10828 Posts
April 06 2009 18:24 GMT
#5
btw nice email

i'm sure you wouldn't have chosen it if you translated it into english, since then it would "masturbation@hotmail.com"
ModeratorResident K-POP Elitist
Sprite
Profile Blog Joined August 2008
United States1015 Posts
April 06 2009 18:24 GMT
#6
don't feed the troll.
Firebathero is still the best!
micronesia
Profile Blog Joined July 2006
United States24745 Posts
April 06 2009 18:27 GMT
#7
I could have sworn is was part of some alternative education program where the credits don't count. I was lied to?
ModeratorThere are animal crackers for people and there are people crackers for animals.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
April 06 2009 18:47 GMT
#8
It still sounds fun Much funner then a study hall or something
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2009-04-06 19:09:25
April 06 2009 18:48 GMT
#9
it's a DeCal with 1 or 2 units you take on a pass/no pass basis, not a letter grade

120 units to graduate; can't take more than a third of your units as p/np; required classes must be taken for a letter grade

you either take decals for fun or if you can't get into one of your required classes and need a couple units to reach the minimum units required to be a full-time student
Hates Fun🤔
fanatacist
Profile Blog Joined August 2007
10319 Posts
April 06 2009 19:10 GMT
#10
The point is it took a completely viable class and turned it into bullshit.
Peace~
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
April 06 2009 19:28 GMT
#11
CMU has a student taught class called Art of DotA i think
and u TOTALLY get creds for it!
ggyo...
Sonu
Profile Blog Joined December 2008
Canada577 Posts
April 06 2009 20:27 GMT
#12
its not lame. The math can get boring but who said getting pro at something doesnt have its boring sides. Besides Mimue said "you will need to have a strong math background." And its not like it is JUST lectures. Everytuesday they play with each other. Honestly I couldnt have come up with a better class than that. here I am wishing I was at UC...
"I really like this wall-in, because its not a fucking wall" - DAy[9]
fanatacist
Profile Blog Joined August 2007
10319 Posts
April 06 2009 21:01 GMT
#13
On April 07 2009 05:27 Sonu wrote:
its not lame. The math can get boring but who said getting pro at something doesnt have its boring sides. Besides Mimue said "you will need to have a strong math background." And its not like it is JUST lectures. Everytuesday they play with each other. Honestly I couldnt have come up with a better class than that. here I am wishing I was at UC...

Uh, the stuffshit they teach there is useless garbage.
Peace~
micronesia
Profile Blog Joined July 2006
United States24745 Posts
April 06 2009 21:06 GMT
#14
Can someone give me an example of an application of math in that sc course?
ModeratorThere are animal crackers for people and there are people crackers for animals.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
April 06 2009 21:46 GMT
#15
On April 07 2009 06:06 micronesia wrote:
Can someone give me an example of an application of math in that sc course?


Use of calculus and matrix to calculate the effectiveness of armies etc. Although I realize they needed to show the rigorousness of the class, I find the calculations are jokes as the answers often are common sense. (Like focus firing the enemy units while trying to keep the damage taken spread out among your own units)
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
April 06 2009 21:48 GMT
#16
On April 07 2009 06:01 fanatacist wrote:
Show nested quote +
On April 07 2009 05:27 Sonu wrote:
its not lame. The math can get boring but who said getting pro at something doesnt have its boring sides. Besides Mimue said "you will need to have a strong math background." And its not like it is JUST lectures. Everytuesday they play with each other. Honestly I couldnt have come up with a better class than that. here I am wishing I was at UC...

Uh, the stuffshit they teach there is useless garbage.


Completely wrong - you obviously have no idea how to apply what you saw from that one lecture you watched.

As far as math goes, we do a lot of theory. Exponential rate of mining, why scouting is effective in concrete terms (Check Sirlin's summary of Lecture 8 for an idea).

While most pro-gamers have a "sense" of these things, the math is really used to bring it down to a level that anyone with the background can quantify. If anything, the math really opens you up to the strategic aspects of the game and just how deep it is. It's background, though - in a way, it's just as fundamental as learning macro/micro, and really teaches you the strategy side. It's easier to tell people "get better mechanics," but Nimue has done a great job of condensing strategy into something concrete, practical, and understandable.
SaRangHaE
Profile Blog Joined July 2005
United States182 Posts
April 06 2009 21:50 GMT
#17
It's fucking stupid. That geek instructor is ruining my love for starcraft. GOD I'm ashamed of being Asian now. I thought it couldn't get less nerdy than that. But an actual learning experience with mathematical problems based solely on an RTS game is without doubt the LAMEST idea. Don't even support it because it is sc related. It's useless, waste a whole bunch of time when college students could do something more productive, and I can't believe it was a sausage fest in the videos recorded of the lectures. I'm not going to bash on him anymore. Props for standing in front of a class like that with pride and confident.
don't taze me bro
FragKrag
Profile Blog Joined September 2007
United States11554 Posts
Last Edited: 2009-04-06 22:33:00
April 06 2009 22:32 GMT
#18
Props for being an idiot.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Chill
Profile Blog Joined January 2005
Calgary25989 Posts
April 06 2009 22:34 GMT
#19
I just wanna throw it out there: I'm pretty sensitive to people talking themselves up. As a result, after I heard this guy refer to himself as a progamer, everything else shut down.
Moderator
micronesia
Profile Blog Joined July 2006
United States24745 Posts
April 06 2009 22:42 GMT
#20
Chill I think almost everyone already knew that about you haha

But true
ModeratorThere are animal crackers for people and there are people crackers for animals.
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
April 07 2009 00:24 GMT
#21
I thought he was joking when he said he was a progamer
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
April 07 2009 00:58 GMT
#22
I was pretty much stuck on that part too
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Ideas
Profile Blog Joined April 2008
United States8148 Posts
April 07 2009 01:25 GMT
#23
link to vid?
Free Palestine
iLoveKT
Profile Blog Joined October 2008
Philippines3615 Posts
April 07 2009 01:50 GMT
#24
in all honesty though, it cant get nerdier than this. i mean, come on, most of their lessons can be learned in a totally free, not so time-consuming skill called common sense anyway.
Woo Jung Ho
Track
Profile Blog Joined May 2006
United States217 Posts
April 07 2009 02:42 GMT
#25
Berkeley has a pretty good team, actually. I watched them beat up on Georgia Tech two days ago. =(
Strength does not come from physical capacity. It comes from an indomitable will.
SaRangHaE
Profile Blog Joined July 2005
United States182 Posts
April 07 2009 12:39 GMT
#26
The entire point of this blog is not about Berkeley having a shitty team. I'm not fond of the idea of an actual class of math problems and theories. The instructor is making it sound like starcraft is rocket science and attending his lectures will better your understanding of the game. It's all completely bullshit. I wonder is he here on tl.net? You can waste your time applying theories and effectiveness of scouting while your opponent owns your base. What sort of theories exist in Starcraft? His 5 bases owns my 3 bases but if I hold out long enough he will fall? What is the bullshit about effectiveness of scouting? You scout because you're not the only player on the map. You scout because you don't have map hack on. You scout because you don't want your opponent to watch the replay and realize you were map hacking. Starcraft was fun during middle school and high school. But mixing it with college is STUPID. God bless those kids for actually filling a classroom. The ONLY time he'll ever go pro is the eStro house needs a toilet cleaner and he has to be foreign.
don't taze me bro
magusmind
Profile Blog Joined May 2008
50 Posts
April 08 2009 06:31 GMT
#27
On April 07 2009 21:39 SaRangHaE wrote:
The entire point of this blog is not about Berkeley having a shitty team. I'm not fond of the idea of an actual class of math problems and theories. The instructor is making it sound like starcraft is rocket science and attending his lectures will better your understanding of the game. It's all completely bullshit. I wonder is he here on tl.net? You can waste your time applying theories and effectiveness of scouting while your opponent owns your base. What sort of theories exist in Starcraft? His 5 bases owns my 3 bases but if I hold out long enough he will fall? What is the bullshit about effectiveness of scouting? You scout because you're not the only player on the map. You scout because you don't have map hack on. You scout because you don't want your opponent to watch the replay and realize you were map hacking. Starcraft was fun during middle school and high school. But mixing it with college is STUPID. God bless those kids for actually filling a classroom. The ONLY time he'll ever go pro is the eStro house needs a toilet cleaner and he has to be foreign.


I don't think the point of the class is to teach how starcraft is played on a progamer level. The point is to use math to show that the basic intuitive ideas we have about RTS games are essentially true. The target audience for that class is definitely not your average tl.net user. I mean, think about it: If Nimue is going to jump straight into stuff like proper muta harass in ZvT, or the +1 attack timing in PvZ, who's going to actually enroll and attend the class? Only people who already know all this stuff. As I understand, this is a class that uses math to understand the basic theory behind RTS games.

Also, lay off the guy. AFAIK, this is the first time something like this has been attempted. Why are you expecting so much? The Roman Empire wasn't built in a day. The Wright brothers didn't make a working plane on their first attempt. The first academic treatment of starcraft isn't going to be very polished either.

If you want to see e-sports expand as much as I do, try to be more supportive of such "experimental" endeavors. I can tell you Nimue spent a lot of effort in getting this decal together.
gzealot
Profile Blog Joined November 2008
Singapore238 Posts
April 08 2009 07:19 GMT
#28
Put it this way: Korean Pros don't need math to understand that the theories work.

However, totally new people, who cannot seem to grasp basic concepts of Real Time Strategy Games (I believe he used StarCraft as an example as it is arguably of the most polished RTS without glaring balance issues and which already has much prior analysis on it, such that math(which almost always assumes certain conditions) can be used to explain the rationale behind certain actions, building from simple concepts such as attacking to strategical movement and what not.)

It is definitely not as magusmind stated, for people like us. We watch replays, VODs, actually PLAY the game. Its for the uninitiated.
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