• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:49
CEST 12:49
KST 19:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris19Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : Geoff 'iNcontroL' Robinson has passed away The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again!
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Maps with Neutral Command Centers BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL BW General Discussion BW AKA finder tool
Tourneys
[ASL20] Ro24 Group A [ASL20] Ro24 Group C [Megathread] Daily Proleagues [ASL20] Ro24 Group B
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
"World Leading Blockchain Asset Retrieval" The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1330 users

Range Hydras > Mines - Page 2

Blogs > Misrah
Post a Reply
Prev 1 2 All
Misrah
Profile Blog Joined February 2008
United States1695 Posts
March 31 2009 22:48 GMT
#21
That is true cloud- but with range mines and mine fields are no problem. As you can see from those replays- when i am in Attack move, not a single mine hits the hydras. In this situation- wouldn't the range be better? Not only do you nullify the early game mind mine games, but now terrans can do nothing to stop you. Vultures melt against hydra. With this Zerg can finally stop terran wall in mech builds, and mech fast expand builds. There is simply no way for terran to do these greedy builds if you simply use this counter stratagy for zerg.

The only way that terran would be able to fast FE now is to either FD or get enough marines to fill 2-3 bunkers. At the very least, this is going to slow down their mid game push- and easily allow zerg to obtain map control, and to not have to worry about vulture harass.

Also about wall in- think of the ramifications this build could have on maps like Colosseum, Blue Storm, Troy, ext. With 5 range and that high Rate of Fire that hydra can bring to bear- you can simply cut down any wall terran can think of building. Any map that the terran cannot wall from a ramp, zerg will now be able to simply cut it down. I think that with the implement of this strategy, zerg can finally turn the tables when playing a mech based, fantasy, or 2 port wraith terran. No more guesswork, no more suicide lords, and no more false information. Our scouting will be clear.

As for the bio SK type- If you scout that the terran is going bio you can always transition to standard play. Just send your scout drone out when your nat is being built. If you see more than one rax just play standard.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-03-31 23:30:20
March 31 2009 23:29 GMT
#22
With slow hydras, if your 3rd is far from your main, speed vultures will give you hell, even slow vultures with a dropship will give you hell, and mines can delay that far expansion a lot.

I dont know how would you be going against minefields so early in the game :/

And FE attempts are only stopped with some serious low econ 2 hatch hydra attempt (or mass speedlings), for which range may be good yeah, but for one, you need to dedicate your whole early game to it, like clever ovie placement, cutting drones and there can be no mistake that he is opening with mech, but if you just build standard, hes gonna have gols before your hydra arrive + possibly a bunker and youre unlikely to break that with slow reinforcements.
BlueLaguna on West, msg for game.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
March 31 2009 23:36 GMT
#23
Cloud please watch the three replays in the OP of my blog. Perhaps that could shine some light on what i am trying to do? I would be interested in hearing your thoughts on my build- because i will be the first to admit that you are by far a better SC player than me.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 01 2009 00:15 GMT
#24
On April 01 2009 07:48 Misrah wrote:
Vultures melt against hydra.


Since when does vultures melt :O Sorry just had to
Lim Yo Hwan forever!
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
April 01 2009 00:25 GMT
#25
Well on game 1, the terran build order was awful and he should always be able to place mines right outside your nat, since you werent rushing for hydras.

Second game, his build was bad as well but the ranged hydras didnt win you the game or even made a significant difference, there werent even mines outside the terrans base.

Third game, he was completely clueless as to what to do after placing the cc (your 3rd hatch should have been at an expo btw). He should have had at least about 6 gols by the time you attacked (notice that you attacked at about 8:30, way later that a muta build would have given you mutas)

I see nothing really special about your build other that being rather standard except that you get range instead of speed (and ovie speed), and you make a bit too many hydras for that timing. You should try molding this into a rush, which would probably work vs better opponents.
BlueLaguna on West, msg for game.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
April 01 2009 00:28 GMT
#26
And yes, as the other guy said, you take too much for granted after just seeing a wall, only one of those guys in the reps sent an early vulture, and you were lucky they werent any aggressive soon after that. Not everyone goes mech after walling.
BlueLaguna on West, msg for game.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
April 01 2009 01:03 GMT
#27
Ohh i see. I guess that i have to do more work. Thanks for your time and critique cloud. I will try and turn this into a rush of some sort possibly. Thanks again for your time cloud!
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
sixghost
Profile Blog Joined November 2007
United States2096 Posts
April 01 2009 02:11 GMT
#28
On April 01 2009 10:03 Misrah wrote:
Ohh i see. I guess that i have to do more work. Thanks for your time and critique cloud. I will try and turn this into a rush of some sort possibly. Thanks again for your time cloud!

If range hydras can actually clear a significant minefield without an overlord you may actually be on to something here. For sure you'd have to leave a few hydra behind to defend vs vulture backstabs.

I'll try this if I get the oppurtunity.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
miseiler
Profile Blog Joined October 2008
United States1389 Posts
April 01 2009 02:53 GMT
#29
On April 01 2009 06:25 Equaoh wrote:
Oh, oh, zerglings have legs, too!
What were we talking about again?


Goons have more legs than anything!

Cept maybe lurkers...hmm
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
April 01 2009 08:53 GMT
#30
OH HEY WOW YEAH I DIDNT REALIZE THAT IF U MAKE SOMETHING WITH A BIGGER RANGE THAN MINES TRIGGER FROM THAT THEY COULD KILL THE MINES WITHOUT DYING

OH WAIT EVERY FUCKING ZERG EVER USES RANGED HYDRAS TO CLEAR MINEFIELDS

OH WAIT RANGED HYDRAS GET CUT THE FUCK DOWN BY TANKS AND GOLIATHS
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
April 01 2009 08:53 GMT
#31
GUYS I JUST FOUND A BRILLIANT COUNTER TO EVERYTHING

ITS CALLED "BUILD MORE STUFF" CHECK IT OUT
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
April 01 2009 08:55 GMT
#32
OH WAIT EVERYONE ALREADY DOES THAT WITH VARYING DEGREES OF SUCCESS
Moderatormy tatsu loops r fuckin nice
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
Last Edited: 2009-04-01 09:57:51
April 01 2009 09:57 GMT
#33
On April 01 2009 07:48 Misrah wrote:
If you see more than one rax just play standard.

That's the thing I questioned in the first place.

In either of those 3 games, all you saw was - nothing, a blocked entrance.

If I met you on ICC, I'd put an SCV on my ramp and go bio on your ass.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
April 01 2009 22:50 GMT
#34
ouch
"come korea next time... FXO house... 10 korean, 10 korean"
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Master Swan Open #95
CranKy Ducklings89
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Barracks 6011
Rain 1376
Horang2 1352
BeSt 517
Flash 508
Hyuk 346
EffOrt 319
Stork 291
ggaemo 200
Light 181
[ Show more ]
Last 138
Hyun 98
Movie 67
Killer 61
Rush 42
zelot 39
NaDa 24
Bale 10
Terrorterran 4
Dota 2
Gorgc2212
XcaliburYe719
XaKoH 516
League of Legends
Dendi793
Counter-Strike
byalli281
edward73
Other Games
summit1g5230
singsing1868
Mew2King53
Trikslyr25
Organizations
Other Games
gamesdonequick521
StarCraft 2
WardiTV4
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2165
League of Legends
• Jankos1005
Upcoming Events
SC Evo League
1h 11m
WardiTV Summer Champion…
2h 11m
Classic vs Percival
Spirit vs NightMare
CSO Cup
5h 11m
[BSL 2025] Weekly
7h 11m
Sparkling Tuna Cup
23h 11m
SC Evo League
1d 1h
Replay Cast
1d 13h
Afreeca Starleague
1d 23h
Queen vs HyuN
EffOrt vs Calm
Wardi Open
2 days
RotterdaM Event
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
3 days
herO vs TBD
Royal vs Barracks
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
LiuLi Cup
6 days
Cosmonarchy
6 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
6 days
Team Hawk vs Team Dewalt
BSL Team Wars
6 days
Team Hawk vs Team Bonyth
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSLAN 3
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.