• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:02
CET 13:02
KST 21:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket7Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle Data analysis on 70 million replays soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1875 users

wierdest interview question ever - Page 3

Blogs > t_co
Post a Reply
Prev 1 2 3 All
Jonoman92
Profile Blog Joined September 2006
United States9104 Posts
February 23 2009 05:10 GMT
#41
How did they ask you this in an interview? Hand you a sheet of paper explaiing it and then asking what you would do? Seems kind of dumb to me.
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
February 23 2009 05:24 GMT
#42
On February 23 2009 11:56 Makiva wrote:
7 live with their conscience intact...


You'd probably have permanent brain damage if you went without oxygen long enough for other people to die.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
February 23 2009 06:32 GMT
#43
You have ten people.
First look for volunteers whom feel that either they have lived long enough, are sick of the world, etc. etc. etc. And I mean actual volunteers. If we get volunteers, each person with a gun shoots them, one at a time.

To Maximize my personal gain I need to live.

Without a gun: I do not have the benefit of force for me. However, this makes persons with a gun more likely to listen to me. If we try to force people to kill someone with a gun, they will likely try and take somebody down, most likely the most vocal of the group. Therefore, one must guide the guns against those without a weapon: thus, one unarmed man will be sacrificed, probably chosen by false representation (i.e. child molesters). Randomly assign persons to shoot that guy, one at a time, until he is shot.

Now, the person with a gun who killed him is guilty of murder. Murder is punishable by death. The killer of this man will be protected as an executioner: thus, they will kill the 2nd guy.
Then, we will kill one of the guys who fired a blank: either because they attempted murder or because they tried to spare a murderer. Both are bad people. The people whom have already fired/fired a blank have no methods of force against the rest of us. Thus 3 people will die and we will be freed.

If I had a gun:
I have an instrument of force: thus I would tell all of the fellow gunmen to kill one of the unarmed persons: since they have no recourse against us, we can kill 3 of them (probably not the youngest/family/w/e) and be freed thusly. Those with the guns have all the power, regardless of whether or not there were blanks or real bullets.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
t_co
Profile Blog Joined July 2007
United States702 Posts
February 23 2009 06:56 GMT
#44
On February 23 2009 14:10 Jonoman92 wrote:
How did they ask you this in an interview? Hand you a sheet of paper explaiing it and then asking what you would do? Seems kind of dumb to me.


Yea they did give me a sheet of paper to do the question. Two assumptions I made wer that time was discrete and people could reacted after 1 second. My solution was

+ Show Spoiler +

assumptions: time divided in 3600 intervals. People cannot react simultaneously. Aim in interval t, shoot in interval t+1.

We are trying to preserve our own life.

How many deaths necessary? 3 deaths
How many people? 10 people: 6 gunmen and 4 innocents
How many bullets? 3 real 3 fake

axioms
1. If someone shoots, you know he can't shoot back anymore (1 bullet per gun)
2. If someone shoots, he/she does not know a priori whether he will kill for certain (real/fake)
3. Any optimal solution must include possibility of all 3 bullets hitting all 3 people
4. Any optimal solution for yourself at any time t in T will be adopted by all other gunmen at the same time t in T
5. Any optimal solution for gunman must fulfill the "suicide rule" (p(survival if you shoot yourself))

--> Then
split into gunmen and innocents

w/ gun:
take out gun. This is important so that no one shoots you because they know you could have a crucial real bullet. Do not point it at someone with a gun, because then the person with the gun will naturally point back at you, and you lower everyone's chances of survival and therefore they have incentive to shoot you. Hence every gunman will either aim at innocent or aim in the air.

If you think optimal solution is to aim at innocent, you have to assume that everyone else does so too.

Since you shoot after you aim, everyone will adjust their aim by switching targets randomly (optimal solution, proof upon request) until 2 people have 1 gun on them and 2 people have 2 guns on them, people aim by keeping aim on target if they are only one aiming at target, switching aim if target is doubled, and not switching aim to a target with only 1 aimer, and also switching aim randomly if the aiming is 3-1-1-1. After 3597 repeats of this aiming cycle, the probability of optimal aiming with 6 not being achieved with random brownian motion is less than 1 in 10 billion.

Then with 6 people shooting at 4 innocents, the chance of doubling up a real bullet is about 7/9. Hence that is not optimal because it violates suicide rule.

If you aim at no one, every person with a gun who is pointed at someone has a 1/18 chance of getting killed after everyone else has shot their bullets. If they shoot you when you have a gun pointed at no one, then they have a 1/6 chance (1/2 chance of bullet times 2/6 chance that you have one of 2 remaining bullets) of killing themselves.
ALSO
If you aim at no one, you increase your chances of survival. This is because with 6 guns aimed at 4 people, there is a chance that 2 real bullets will end up hitting the same person. If you save a bullet, you have a probability of adding to everyone's chances by potentially not wasting a bullet. So you need to add this probability to your own probability, and to the negative 1/18 that each gunman has by not shooting you for not aiming at one of the 4 innocents. This P is bigger than 1/18 (proof upon request).

Same goes for the 2nd gunman to point his gun in the air. His P(benefit by reducing wasted shot) is greater than the P(chance he might backstab defenseless gunman in t+1).

Hence you won't be killed for aiming gun in the air, and you will increase your own chances of survival.

So therefore 2 people will try to aim their guns in the air, but because you guys will make this decision simultaneously, then everyone will aim guns in the air.

Then everyone will swing guns down to 4 people. Then everyone will swing guns down in next cycle t. However, since this is repeated game, then people will realize this is retarded and leads to death, hence they will adopt a cycle of random movement with 1/3rd chance of pointing in air and 2/3rd chance of pointing at a random target.

Optimal is 4/2 wave, eg 4 shots in 1st wave to 4 targets and 2 in second wave to second 2. The chances that this solution will not happen when everyone is picking randomly is less than 1 in 40 billion across 3597 trials.

Once you get 4/2 wave it is easy... just shoot if you are in 4 wave and shoot one of the survivors if you are in 2 wave. The 4 gunmen are not going to care about the chance that you might cap them because there is still a higher chance they would have died from 2 bullets striking the same person.

Everyone with guns will do this (remember you assume everyone is rational and play GTO (game theory optimal)).

w/out gun:
You will be fired upon at least once and have a small chance of fired upon twice. However, since you do not have any weapons, you have no choices to make and you are effectively a null economic actor, hence any actions you make are irrelevant and will not affect GTO solution. So if I were you, I'd go down having some fun, maybe by singing Strangers in the Night or something.
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 23 2009 12:28 GMT
#45
guys with guns can't shoot other guys with guns

there must be an action before there is a reaction, shooting someone before they pull the trigger potentially fucks everyone if that person had a loaded gun - the bullet in that gun kills no one

shoot at the people without guns, one shot at a time until three of them are dead
Moderatormy tatsu loops r fuckin nice
Dfgj
Profile Joined May 2008
Singapore5922 Posts
February 23 2009 13:56 GMT
#46
If people are going to be suspicious at being targeted by others with guns, you could just fire into a random wall to remove yourself as a potential threat and leave them paying attention to each other.
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
Last Edited: 2009-02-23 14:11:45
February 23 2009 14:10 GMT
#47
On February 23 2009 21:28 FakeSteve[TPR] wrote:
guys with guns can't shoot other guys with guns

there must be an action before there is a reaction, shooting someone before they pull the trigger potentially fucks everyone if that person had a loaded gun - the bullet in that gun kills no one

shoot at the people without guns, one shot at a time until three of them are dead


That's what most people are suggesting, but there's also a problem. What if someone shoots a blank? Then they would become a target. So no one would want to fire first. The OP addresses this issue by introducing some randomness to who shoots as part of an optimal strategy.

edit: In fact even if they shoot and kill someone, they still become a target. Possibly an even larger target because they've just become a murderer.
No I'm never serious.
MarklarMarklar
Profile Blog Joined August 2007
Fiji1823 Posts
Last Edited: 2009-02-23 14:17:30
February 23 2009 14:16 GMT
#48
whats wrong with people these days
hello there
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
February 23 2009 14:45 GMT
#49
On February 23 2009 11:51 travis wrote:
1 guy shoots the lock, 2 guys shoot leg straps of one of the guys. that guy goes and gets help

so you thought, later bitches!
..and then I would, ya know, check em'. (Aka SpoR)
Monoxide
Profile Blog Joined January 2007
Canada1190 Posts
February 23 2009 17:23 GMT
#50
On February 23 2009 12:33 Not_Computer wrote:
What if one of the people who had a gun+bullet wasn't able to kill a person, so there would be no bullets left and only 2 people dead.

Then the rest of the 7 are gg?


how can he not hit someone.... people with guns fire one at a time at first innocent person until he dies... then remaining guns fire at 2nd innocent person....then the 3rd....
Thrill
Profile Blog Joined May 2007
2599 Posts
Last Edited: 2009-02-23 20:22:37
February 23 2009 20:06 GMT
#51
If i have a gun - three gunless people die as the gunholders have all the power. I discourage the idea of 'duels' by stating the obvious - one cheater on countdown and we risk 100% casualties due to a lost live round.

If i don't have a gun - i device the plan "no killer walks out of here". All gunholders take turns shooting at one unarmed (decided by some random game giving me 25% chance of certain death - it's quite likely that the game will only determine order of aim though, if the first shot fired is a blank, it will probably be generally accepted as divine intervention and the person who finished second in the random game will be the next target) until a real bullet has killed unarmed #1. Once unarmed #1 is dead, the next target becomes the unlucky gunholder who turned out to have a real bullet which is now used. His bullet has already been put to use - others will have an easier time aiming at him, he will have an easier time accepting death. Once he is dead, one real bullet and 0-3 blanks remain.

If 0 blanks remain, the decision falls on the last gunholder to either kill someone else or commit suicide.

If 1 blank remains - the two gunholders will either agree to a shootoff (probable) or fire at someone randomly (unlikely) - this is best case scenario for me.

If 2 blanks remain, the three gunholders will fire at the three remaining unarmed - giving me a 1/3 chance of survival (worst case scenario for me).

If 3 blanks remain i will try to propose a 4-way shoot-off giving all remaining gunholders a 25% chance of survival. Reaction time doesn't matter as only one bullet is lethal at this point. Hopefully they'll agree.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2009-02-23 21:16:17
February 23 2009 20:57 GMT
#52
It depends whether you assume everyone else in the room has an "maximize gain" mindset going into the room, and if they're all assumed to be as intelligent as you are.

If you're a gunman, it doesn't matter. The optimal solution is always to shoot 3 people that are unarmed at the start.

If you're unarmed, the solution differs. For example, pitting the gunmen against each other (e.g. saying the first gunman to kill an unarmed is a murderer) won't work, because you can't assume that anyone else will be concerned with anything other than survival (since thats the only thing you're concerned about). Since backstabbing each other reduces their chance of survival, you can't assume a gunman would ever shoot another gunman, whether or not they've fired their shot or not. Similarly, if you assume everyone is going to employ an optimal strategy, saying you deserve to live because you gave the the gunmen the idea that lets them all live won't work because all unarmeds will offer that idea simultaneously.

If you're unarmed, the only way you can make your odds of survival better than 25% is on the assumption that everyone else in the room is either less concerned with staying alive than you, or less intelligent than you.

t_co: you also seem to make the assumption that no one talks to each other, and that people can't sequentially shoot someone, because otherwise, all the gunmen would come to a consensus that no gunman would ever shoot another gunman, and that no two people should ever fire at the same person at the same time. If two people both aim at someone, they'd mutually agree who fires first, and neither of them would be endangered, since backstabbing the person who shot first reduces their own chance of survival. There's no need for randomness at all.
Moderator
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
RSL Revival
07:30
Playoffs
MaxPax vs TriGGeRLIVE!
Crank 1203
Tasteless905
ComeBackTV 438
IndyStarCraft 142
Rex107
CranKy Ducklings72
3DClanTV 55
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1203
Tasteless 905
IndyStarCraft 142
Rex 107
Lowko1
StarCraft: Brood War
Britney 51642
Rain 3332
Sea 1994
Shuttle 786
BeSt 465
EffOrt 338
Mini 272
Killer 249
Soulkey 249
Last 221
[ Show more ]
Soma 221
Light 192
Snow 137
Pusan 125
Hyun 117
Rush 84
ZerO 83
Sea.KH 57
Aegong 57
Backho 54
ToSsGirL 49
Barracks 49
soO 42
hero 42
Movie 38
Mind 34
sorry 24
zelot 22
Icarus 22
scan(afreeca) 19
Shine 18
HiyA 16
Sexy 15
Noble 14
Terrorterran 8
ivOry 6
Dota 2
Gorgc2855
singsing1846
XcaliburYe222
BananaSlamJamma153
Counter-Strike
olofmeister1783
zeus872
shoxiejesuss633
x6flipin560
byalli192
Heroes of the Storm
Trikslyr32
Other Games
B2W.Neo1192
crisheroes453
Fuzer 270
Mew2King78
ArmadaUGS47
nookyyy 8
Organizations
Dota 2
PGL Dota 2 - Main Stream12876
StarCraft: Brood War
UltimateBattle 310
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• HappyZerGling 89
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1895
League of Legends
• Jankos1444
• Stunt909
Upcoming Events
OSC
58m
BSL: GosuLeague
8h 58m
RSL Revival
19h 28m
Zoun vs Classic
herO vs Reynor
WardiTV Korean Royale
23h 58m
Replay Cast
1d 10h
RSL Revival
1d 19h
WardiTV Korean Royale
1d 23h
IPSL
2 days
Julia vs Artosis
JDConan vs DragOn
BSL 21
2 days
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
[ Show More ]
Wardi Open
3 days
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
3 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.