Age of 15. You read a relatively unknown book recommended by one of your close friends. As you start to read, it absorbs you. You get caught in it's strange but oh so familiar scenario. It has a way of looking at life that completely intrigues you. It changed your way of thinking, you feel enlightened. The book was perfect.
Eight years later, they announce a movie based on the novel you read when you were still a teenager. You reread it and extract more knowledge and values from it than you did when you were young.
Fourteen months later you arrive at the theatre an hour early, making sure you get a good seat. You are hungry, but refuse to buy pop corn as it may distract you too much. The movie starts. It sucks you in the same atmosphere the book did nine years before.
After two hours of an intense movie experience, you remain seated in the theatre and meditate about what you just witnessed.
The film was awesome, and you fully enjoyed it, but something was missing. It was made to mirror the book, and could therefor never transcend it's greatness. It could only disappoint. Through lack of depth, context and inspiring creativity.
StarCraft is a great game, and I doubt anyone on this website will deny that. Many of you will even claim StarCraft is perfect, a flawless game.
StarCraft 2 is being developped as a sequel, trying to combine the old SC1 gameplay with new additions and innovations. It's trying to copy the elements that made the original game such a success, while introducing more modern RTS functions and graphics to make the game compete with other similar games in the stores today.
The problem? As long as StarCraft 2 is being developped to follow up our beloved game, it will always be in it's shadow.
What StarCraft 2 needs is more creativity, making it a stand alone game. Blizzard shouldn't be afraid to scare away the hardcore fans of the original game. They should make a completely new game, based off refreshing new foundations.
That's the only way SC2 will never become 'the easy version of SC'.
That's the only way they can win the hearts of the hardcore fans, showing the same creativity they did when making SC1, instead of reapplying the old ideas to create a raped version of StarCraft 1.
Oh well, those were some random thoughts. Please excuse me of my bad English writing style.