• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:02
CEST 17:02
KST 00:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War895.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
Server Blocker SCII needs to put more weight on strategy and tact HOW TO HIRE AND RECOVER LOST OR SCAMMED ETH How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
ASL FINALS HYPE VIDEO 2X Rollback Netcode in Brood War BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Semifinal B ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal A
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12057 users

Why E-sports hasn’t worked – A study in Starcraft - Page 2

Blogs > gussy
Post a Reply
Prev 1 2 All
kpcrew
Profile Blog Joined December 2007
Korea (South)1071 Posts
September 11 2008 21:45 GMT
#21
also, when pros play fps, they talk on their mics to decide where they should go and if they have seen enemies and stuff

when you watch a pro fps, you dont get to see the teamwork in action which removes a dimension from the game
Clan Lzuruha
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2008-09-11 22:15:31
September 11 2008 22:13 GMT
#22
It's certainly more difficult to follow and commentate a CS game than it is an RTS, simply because you have more options to watch and you NEED a first person view, but I think you completely missed the main reason SC has 'succeeded' and the other games haven't. After all, most of your article is based around your own subjective viewpoint, and it isn't that difficult to understand the game as long as you've played one before. What Starcraft has and the FPS games don't is pretty simple - S. Korea's infrastructure, proximity and culture. In Europe we've seen that it has been handled better than in the US, and it has two of those factors. In the US, we're hamstrung by long distances preventing serious competition (besides worthless online leagues), shitty internet and until the rise of the Halo series, a terrible culture for gaming.

Go college dorm to college dorm in 2004 and you'll see CS had the numbers and fans, but nowhere to put them or anything meaningful to do with them. In S. Korea, nearly every game from web games to Lineage 2 are able to have an e-sports scene. Lineage 2, about as rock/paper/scissors as a game can get had over 2 million players in S. Korea before WoW made it big, and had real PvP competitions for $. Anyone that's played L2 realizes how ridiculous it is to give out money for PvP, especially the Korean-style 5v5s which are about as nonstrategic as you can get.

So yes, I agree that given their nature, it's more difficult for an FPS game to make it to the e-sports stage, but push the development of the CS betas up a few years and this might very well be a CS site. Q3 had a better chance than CS did, but given its cost and system requirements, I think that hindered it from being played extensively in Korea. Also, considering the nature and learning curve, I don't DM FPS games ever have a chance of being anything more than a Golf/Tennis equivalent in the esports world.
ModeratorNow I'm distant, dark in this anthrobeat
Fr33t
Profile Joined June 2008
United States1128 Posts
Last Edited: 2008-09-12 00:35:19
September 12 2008 00:34 GMT
#23
I think it is just the general public perception of playing video games for money, most people just laugh at it. That and well, quite a few people, at least my friends, aren't interested in competitive games. All they ever play is galo, GTA, and other single player games. A lot of people just have a hard time understanding the amount of time, effort, and skill it takes to be good at games and therefore don't find them interesting to watch. CS 1.6 forever!
"Wow you could literally transport Lomo's face to a girl and the result would be pretty deceptive."
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
September 12 2008 03:59 GMT
#24
On September 11 2008 22:52 VIB wrote:
Show nested quote +
On September 11 2008 22:19 drift0ut wrote:
what about beat em ups?

they have the ease of viewing and i'd expect the meta-game is close to as complex if you get into one.
It doesn't matter how complex it is. If it's fixed instead of flexible like in starcraft (because maps always change) at one point the game will be dessicated to a point where everybody know every single detail of the game by heart and it will just get older, older and older. Eventually dying.

SC lasts because it's always changing. Complexity isn't important. Starcraft is very simple in mechanics when you look at it. It's complexity is created by the always changing strategies, due to maps.

Disagree. Look at any sport in the world, the general rules haven't changed at all over tens (or even hundreds) of years, but it's not like the games are stagnant. As long as a game has enough depth, it doesn't matter if people learn the game by heart, it will still have varied gameplay.

There are examples in the gaming world also (in terms of fighting games), look at Super Turbo, the game has been out for like 14 years and is still widely played on a competitive level. Another one is 3rd strike, it's been out as long as SC and is still evolving and is still one of the most popular fighting games (dunno for how long though, we'll see). A game doesn't have to constantly change to be good for e-sports, it just has to be fun enough to watch and deep enough so that random scrubs can't win all the tournaments.
Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
September 12 2008 04:37 GMT
#25
nice blog
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
September 12 2008 05:44 GMT
#26
didnt read the paragraph because i am so lazy but gj for something or another ^.^
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 27
WardiTV1000
IntoTheiNu 901
TKL 349
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko434
TKL 349
IndyStarCraft 184
ProTech152
StarCraft: Brood War
Britney 25176
Mini 1194
EffOrt 909
Horang2 898
BeSt 579
Soma 493
actioN 462
Larva 454
FanTaSy 394
Light 366
[ Show more ]
Snow 260
ZerO 231
Zeus 114
hero 88
PianO 85
JYJ 47
Sharp 47
sSak 46
Hyun 45
Mong 41
Shinee 36
sorry 36
ToSsGirL 35
Bishop 16
Rock 15
scan(afreeca) 14
Terrorterran 11
Noble 8
Dota 2
Gorgc5176
qojqva1746
Dendi1214
XaKoH 354
syndereN307
Counter-Strike
x6flipin264
Other Games
fl0m2581
singsing2309
Liquid`RaSZi1000
hiko938
byalli794
B2W.Neo765
ceh9382
crisheroes255
Liquid`VortiX225
Pyrionflax169
Fuzer 55
ZerO(Twitch)14
edward11
fpsfer 2
Organizations
StarCraft: Brood War
lovetv 8
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 31
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3604
Other Games
• WagamamaTV163
Upcoming Events
The PondCast
18h 58m
WardiTV Qualifier
19h 58m
Online Event
1d 19h
Korean StarCraft League
2 days
Afreeca Starleague
2 days
Rush vs Soulkey
CranKy Ducklings
2 days
BSL Open Qualifier
3 days
Sparkling Tuna Cup
3 days
IPSL
4 days
BSL Open Qualifier
4 days
[ Show More ]
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-13
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.