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Falcynn
United States3597 Posts
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.MistiK
Netherlands347 Posts
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Falcynn
United States3597 Posts
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Naib
Hungary4843 Posts
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SayaSP
Laos5494 Posts
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ilovezil
United States4143 Posts
Or, if you don't wanna do all this, 5 pool every game until you get to mid-ranks. Then, you start 4-pooling ;o | ||
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micronesia
United States24613 Posts
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ilovezil
United States4143 Posts
On February 21 2008 04:23 micronesia wrote: I don't recommend starting with iccup either tbh... If you were d+ish before you went inactive, you want to spend a few dozen games getting back into it.... THEN use iccup to train. Actually, I think Iccup would be good for him. The purpose of ladders is to put you roughly at about the same skill level as others in your rank, so even the lowest of skills can find a place on iccup. I just think it would be more rewarding to take the proper steps before mass gaming to achieve more, that's all ;o | ||
jimminy_kriket
Canada5489 Posts
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Night[Mare
Mexico4793 Posts
if you were a good player (B-~C+) you should drop the rust somewhat quickly ![]() | ||
Night[Mare
Mexico4793 Posts
On February 21 2008 03:27 Falcynn wrote: On PGTour I think i managed a D+ =/ how many games tho? | ||
Falcynn
United States3597 Posts
Also back when I was D+ I think I had like...100~ games? Not really sure, back then I played mostly pubs and I found myself about average with random pubbies. | ||
BluzMan
Russian Federation4235 Posts
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ilovezil
United States4143 Posts
On February 21 2008 05:30 BluzMan wrote: The problem is that iCCup people have "their level" starting from maybe B- and D- exclusively. D - C+ can be everything from newbies who have a luck streak of 4 pooling everyone to korean clan people who just don't play it enough to maintain higher ranks, smurfs of known players etc. Basically, D-C on iCCup is a very bad place to train since people mostly waste your time with DT rushes, 5 pools, proxy gateways/raxes/facts etc and the skill level is jumping grossly from game to game. Not to mention the enormous amount of disconnecters, stats-kickers (in case you're over 60%, you start getting kicked from most games) and plain abusers. This much is true, but as far as getting sheer amount of games, I believe Iccup, or any ladder for that matter, is the best place to go. Of course, this is assuming the OP has that proper gaming mentality geared towards getting better. True, you'll find everything including D level players, B level players, disconnecters, abusers, and all sorts of gamers on different ends of the spectrum, but I just find other places such as US east and West to lack as much gaming opportunity as iccup has to offer. I dunno, maybe I just suck at finding games :/ | ||
BluzMan
Russian Federation4235 Posts
Like I've long been using gate zeal pylon zeal core into reaver harass PvT on hamachi and it's quite strong vs standard play, but then again several embarassing losses on iCCup with it made me apply several corrections to it. If I started with this build on iCCup, I would never even learn why it's strong and would most likely abandon it because it has weaknesses versus any non-standard play terran may apply. | ||
ilovezil
United States4143 Posts
On February 21 2008 05:52 BluzMan wrote: Well, low-level iCCup is great if you're looking to polish your builds (like how would this work vs the weirdest of openings), but otherwise, it brings an extreme amount of frustration. When you're looking to improve your play, it's normal to try to focus on something (like getting a drill all-purpose build), but the system of the ladder kinda works against it as there are people who seek to compete at lower levels, not train, and competition means stats abusing and risk builds. Don't get me wrong, I'm nowhere about hating those who occasionally do 5 pool, and those builds are important since they sort of form safe builds (like how to properly FE so it doesn't fall to 5 pool), but this is quite an advanced part of starcraft and training it does nothing to improve the basics, and, therefore, until you reach a certain level, is completely useless. A complete noob that loses to three 5 pools in a row trying to FE won't try to polish his FE, he will switch to forge/gate first regardless of scouting (as it's easier and he needs easier solutions) and will wonder why he gets owned so hard when zerg goes eco builds. Actually, the best way to improve is really getting a partner, play like 100 games in a row with standard builds to get the basics down, and only then go iCCup'ing to learn builds nuances. Like I've long been using gate zeal pylon zeal core into reaver harass PvT on hamachi and it's quite strong vs standard play, but then again several embarassing losses on iCCup with it made me apply several corrections to it. If I started with this build on iCCup, I would never even learn why it's strong and would most likely abandon it because it has weaknesses versus any non-standard play terran may apply. I agree much with the latter parts of your statement. As such, I'd recommend to the OP to watch and closely analyze replays, seeking help in parts that are hard to understand. Of course, it's hard as a beginner to understand all these concepts properly and apply them. I personally was able to get better by watching and analyzing replays, but then again, my method probably isn't applicable to everyone else. I like the idea of getting a training partner to steadily increase skills, but that's somewhat limited imo. One partner will ideally be good for training under one matchup and one particular style, as everyone has a "main style", imo. You pointed out the solution to this limitation by later going on Iccup, which sounds pretty solid. Still, to build skills in other matchups and to adjust to different styles effectively, I believe one would need multiple training partners, which is why I'm so bent on iccup. And of course, you pointed out the obvious errors in training under such a place, so here I am going around in circles ~_~ In the end, I guess there are just too many factors, beginning from the gamer himself: how much he wants to improve, what learning method suits him most. | ||
MiniRoman
Canada3953 Posts
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ilovezil
United States4143 Posts
On February 21 2008 06:10 MiniRoman wrote: I think the best way to improve is to make friends and join a team with people your level and higher. Mass game with the friends you make and play the good people in your team whenever you can to humble. Switch to iccup when you feel your ready. Don't go to iccup to derust, you'll just get raped. This is probably the best method, but I personally have trouble finding people who are willing to game in such a group. It seems no one wants to mass game anymore T_T | ||
Falcynn
United States3597 Posts
On February 21 2008 06:12 ilovezil wrote: That's pretty much my main problem too, however I will try to keep my eyes open and try to find a training partner. Any ideas as to good channels to hang around?Show nested quote + On February 21 2008 06:10 MiniRoman wrote: I think the best way to improve is to make friends and join a team with people your level and higher. Mass game with the friends you make and play the good people in your team whenever you can to humble. Switch to iccup when you feel your ready. Don't go to iccup to derust, you'll just get raped. This is probably the best method, but I personally have trouble finding people who are willing to game in such a group. It seems no one wants to mass game anymore T_T In other news, I just won my first game :D | ||
ilovezil
United States4143 Posts
Clan x17 @ east Op ToT) @ europe Those are the only non-korean channels I know of. If you catch me around, you can ask me for help/pointers, I guess. I'm EverLasting_ @ west. | ||
Falcynn
United States3597 Posts
So far I've been watching a shitload of replays and playing quite a few games on West (on smurfs mostly, I know that the first step to getting better is accepting that you're going to lose alot, but those 0-100 records just stare at me like they're saying "dude...give up...now, wtf?") and I'd like to say I'm improving. My PvZ game is actually better than what it used to be, probably due to the fact that 9 out of 10 people I play against are zergs, I still lose, but now I can at least hold off muta harasses and lurker contains without totally panicking and typing gg right away, and I even won one :D My PvP game is...ok. The only time I seem to be able to win is if I do a 9/10 gate zeal rush, anything else and my opponent always outmacros me, so that's something I'll have to improve on. My PvT I'm not really sure of since I've only played 4 PvT's out of all my games (seriously), but judging off of them I'd say that I got the hang of basic BO's and my micro against vults/tanks and zeal bombs seems to be fine. My only problem is the same one I have with PvP which is macro, I have crappy multi-tasking skills so again that's something I really need to improve on. My apm is improving. I know that most people say that apm doesn't equal skill, but I've also heard pros like nada saying that you need at least 120-150apm to be able to multitask efficiently so that's what my target is. Before I quit my apm was about 120-130, right when I got back it was like 60-70 and now it's about 90-110, and that's without spamming a crapload so I'd say I"m doing good so far. Oh, and I forgot to say so earlier, but thanks ilovezil for those channels. | ||
Dr.Dragoon
United States1241 Posts
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Falcynn
United States3597 Posts
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