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This ranking will be slightly different from the career earning rankings that can be seen in YGOSU, or Esportsearnings. The rules are as follows:
1) Only prize money that was allocated specifically for a certain player is counted. For example, 5th SuperFight was a team league, but stated exactly how much a player will be payed (for example ₩3,000,000 for each player from the winning team), whereas the ProLeague prize for the 1st placed team, for example, had no such say, and was just given to the team directly instead of the players. Such prize pool will not be counted.
2) Any prize pool below ₩1,000,000 will not be counted (because it would be next to impossible to gather all minor prize money from the most obscure sources). This means that prize pool that went towards the players for minor titles such as Weekly MVP for good ProLeague performances will be ignored.
In a similar vein, smaller scale prize money for bracket stages below the round of 16 in MSL, and below the round of 16 in OGN StarLeague will not be counted in.
I didn't think it was fair to count in ₩500,000 Flash got for getting to the round of 32 of the MSL, for exmaple, while not rewarding Jaedong's cumulative earnings from all his Weekly MVP awards (₩100,000 for each, there's also a monthly MVP award, but I don't know the exact prize pool for that), who leads the all time weekly MVP awards count with 22 according to one news article I found (but it included his Starcraft 2 career). Jaedong definitely had way more prize pool gathered from these minor ProLeague awards than that single time Flash got into the round of 32 in the MSL, so I decided to ignore all smaller scale prize pools, to be fair to all players involved.
So this is how it should look (figures for the prize money should be multiplied by 10,000):
Comments:
1) By the end of 2009, Flash had the lowest career earnings out of Taek-Beng-Lee-Ssang, but by the end of 2010, Flash had earned the most, and that was with Jaedong not slowing down at all. It's totally mind boggling how unstoppable Flash was in 2010. 2) The only way Flash could have won more in 2010, was if he won the three finals he failed versus Jaedong and EffOrt (OGN, MSL, and WCG Korea), made his debut in 2010 so that he could get the "Rookie of the Season" award in the ProLeague, and get invited into smaller tournaments such as IEF. There was literally nothing else he could do apart from that to get any more prize money. 3) Jaedong actually held on to the top spot in terms of overall prize money won, for the least amount of time, with Stork pulling ahead in 2005 ~ 2006 due to his earlier debut, Bisu pulling ahead in 2007 ~ 2008 with his MSL success, and Jaedong only was at the top during his peak year of 2009, before being put in his place by Flash in 2010. 4) I'm surprised at how much you are rewarded for competiting in international events, I think most would agree that reaching the semi-finals of MSL is an achievement that is harder than winning a smaller invitational tournament like IEF, but you were rewarded roughly twice as much for winning a tournament like IEF depending on how the currency rate was like at the time. 5) Stork lost out on ₩151,000,000 by losing all his finals. He literally lost more than a third of his potential prize pool by placing second instead of first so many times. The rest of Taek-Beng-LeeSsang should be forever greatful for Stork's generosity (considering most of his opponents in the finals was the rest of Taek-Beng-LeeSsang), no other player in history has lost out on this much prize money by losing in the finals. Stork is known as the "Charitable Angel" by the Korean community for this characteristic trait.
+ Show Spoiler +
The details of the prize pools are listed below for those interested.
Stork + Show Spoiler +2005
₩1,500,000 (x3) (three round of 16 appearances) ₩1,000,000 (Rookie of the season)
2006
₩1,500,000 (one round of 16 appearance) ₩1,000,000 (one round of 16 appearance)
2007
₩20,000,000 (x2) (two 2nd places) ₩8,000,000 (3rd place) ₩2,000,000 (One round of 16 appearance) $15,000 which I will round into ₩14,000,000 (in accordance to the currency rate of Oct 2007) (WCG 2007 Gold Medal) ₩3,000,000 (ProLeague regular season MVP) ₩2,000,000 (ProLeague finals MVP)
2008
₩40,000,000 (1st place) ₩20,000,000 (2nd place) ₩3,000,000 (One round of eight appearance) ₩2,000,000 (One round of 16 appearance) $11,000 which I will round into ₩11,000,000 (in accordance to the currency rate of June 2008) (Blizzard WWI) ₩10,000,000 (2nd place at an invitational) $6,000 which I will round into ₩8,000,000 (in accordance to the currency rate of November 2008) (WCG 2008 Silver) ¥40,000 which I will round into ₩8,000,000 (in accordance to the currency rate of December 2008) (IEF 2008) ₩5,000,000 (Round of eight in GomTV Classic S1)
2009
₩13,000,000 (From OGN StarLeague/MSL) $10,000 which I will round into ₩12,000,000 (in accordance to the currency rate of November 2009) (IEF 2009) $4,000 which I will round into ₩5,000,000 (in accordance to the currency rate of November 2009) (WCG 2009)
2010
₩32,000,000 (From OGN StarLeague/MSL) $4,500 which I will round into ₩5,000,000 (in accordance to the currency rate of October 2010) (IEF 2010)
2011
₩4,000,000 (From OGN StarLeague/MSL) $5,000 which I will round into ₩6,000,000 (in accordance to the currency rate of October 2011) (IEF 2011)
2012
₩2,000,000 (From OGN StarLeague/MSL)
Bisu
+ Show Spoiler +2006
₩1,500,000 (one round of 16 appearance)
2007
₩50,000,000 (MSL 1st place) ₩30,000,000 (MSL 1st place) ₩20,000,000 (2nd place) ₩8,000,000 (3rd place) ₩3,000,000 (One round of eight appearance) $10,000 which I will round into ₩9,300,000 (in accordance to the currency rate of May 2007) (Blizzard WWI) $10,000 which I will round into ₩9,200,000 (in accordance to the currency rate of August 2007) (IEF 2007) ₩3,000,000 (5th SuperFight)
2008
₩50,000,000 (1st place) ₩8,000,000 (3rd place) ₩3,000,000 (One round of eight appearance) ₩2,000,000 (One round of 16 appearance) ¥80,000 which I will round into ₩17,000,000 (in accordance to the currency rate of December 2008) (IEF 2008)
2009
₩12,000,000 (From OGN StarLeague/MSL) ₩40,000,000 (GomTV Classic S2) ₩5,000,000 (WCG Korea 2009) $2,000 which I will round into ₩2,000,000 (in accordance to the currency rate of November 2009) (WCG 2009) ₩1,000,000 (showmatch versus Jaedong) ₩1,500,000 which will be rounded up to ₩2,000,000 (ProLeague regular season joint-MVP)
2010
₩4,000,000 (From OGN StarLeague/MSL) $10,000 which I will round into ₩11,000,000 (in accordance to the currency rate of October 2010) (IEF 2010)
2011
₩2,000,000 (From OGN StarLeague/MSL) $10,000 which I will round into ₩12,000,000 (in accordance to the currency rate of October 2011) (IEF 2011) ₩5,000,000 (ProLeague awards)
2012
₩2,000,000 (ProLeague finals MVP)
Jaedong
+ Show Spoiler +2006
₩1,000,000 (Rookie of the season) ₩2,000,000 (Most wins during the ProLeague regular season) ₩3,000,000 (ProLeague regular season MVP)
2007
₩40,000,000 (1st place) ₩20,000,000 (Seoul e-Sports Festival 1st place) ₩1,000,000 (One round of 16 appearance) ₩1,000,000 (5th SuperFight)
2008
₩50,000,000 (1st place) ₩20,000,000 (2nd place) ₩3,000,000 (One round of eight appearance) ₩2,000,000 (One round of 16 appearance) ₩40,000,000 (1st place in GomTV Classic S1) ₩5,000,000 (1st place in WCG Korea)
2009
₩88,000,000 (From OGN StarLeague/MSL) $10,000 which I will round into ₩12,000,000 (in accordance to the currency rate of November 2009) (WCG 2009 Gold) ₩10,000,000 (Showmatch versus Bisu) ₩5,000,000 (Round of eight in GomTV Classic S3) ₩1,500,000 which will be rounded up to ₩2,000,000 (ProLeague regular season joint-MVP) ₩1,000,000 (Most wins during the regular season of the ProLeague)
2010
₩112,000,000 (From OGN StarLeague/MSL) ₩5,000,000 (WCG Korea 2010) $1,000 which I will round into ₩1,000,000 (in accordance to the currency rate of October 2010) (WCG 2010 Bronze)
2011
₩12,000,000 (From OGN StarLeague/MSL)
2012
₩3,000,000 which I will reduce to ₩1,000,000 (ProLeague regular season MVP of that hybrid season, and Jaedong got it more for his Starcraft 2 performance than his Brood War performance, which I why I'll only add third of that prize to his overall prize pool)
Flash
+ Show Spoiler +2007
₩8,000,000 (3rd place) ₩3,000,000 (One round of eight appearance)
2008
₩40,000,000 (1st place) ₩5,000,000 (One round of four appearance) ₩3,000,000 (x3) (Three round of eight appearances) ₩20,000,000 (1st place at an invitational) ₩15,000,000 (2nd place at GomTV Classic S1) ₩10,000,000 (1st place at an invitational) ₩5,000,000 (round of eight at GomTV Classic S2) ₩5,000,000 (wins streak prize at GomTV Classic S2) ₩3,000,000 (ProLeague regular season MVP) ₩2,900,000, which will be rounded to ₩3,000,000 (Showmatch versus sAviOr) ₩2,000,000 (Most wins during the ProLeague regular season)
2009
₩55,000,000 (GomTV Classic S3) ₩8,000,000 (From OGN StarLeague/MSL) ₩1,000,000 (Most wins during the ProLeague regular season)
2010
₩222,000,000 (From OGN StarLeague/MSL) ₩8,000,000 (Basically swept all the awards in the ProLeague) $7,000 which I will round into ₩8,000,000 (in accordance to the currency rate of October 2010) (WCG 2010 Bronze)
2011
₩53,000,000 (From OGN StarLeague/MSL) ₩2,000,000 (ProLeague finals MVP)
2012
₩7,000,000 (From OGN StarLeague/MSL) ₩5,000,000 (ProLeague regular season MVP and player with the most number of wins)
Performances of Taek-Beng-LeeSsang ever since OGN StarLeague raised their overall prize pool to the amount we are familiar with today (in 2006):
+ Show Spoiler +
Performances of Taek-Beng-LeeSsang ever since MSL raised their overall prize pool to the amoun we are familiar with today (in 2007):
+ Show Spoiler +
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As for the Daily MVP, Weekly MVP, and Monthly MVP given out for excellent ProLeague performances, I don't know the prize money for all of them, but I do believe that the player voted as the Weekly MVP was rewarded ₩100,000 for his efforts, while Monthly MVP was rewarded ₩200,000 for his efforts. I don't know if the prize ever got increased, or used to be different, but I do know that Monthly MVP was dropped for Round MVP for the newly created season of SK Planet 2011/2012 ProLeague (₩1,000,000 reward), but I couldn't find the full list of Round MVPs which is why I won't add in Flash, despite him winning the first ever Round MVP in early 2012, because I don't know who else won it, and there has to be at least five more of them.
This is KeSPA's record of the all time leaders, released in May 2013, so it's convoluted by Starcraft 2 records as well.
All time leader of daily MVP: Jaedong with 74 All time leader of weekly MVP: Jaedong with 22 All time leader of monthly MVP: Bisu with 6
Now KeSPA used to keep track of all the data, but most of the data are lost (most of the links are broken), and I could only find a few pieces of data from 2009, and 2010. I don't think it's possible to find the full data set between 2011 and 2012, which is a bitch because that's the period when professional Brood War ended, which will be the closest to knowing the full data set from pure Brood War performances only.
This is the latest full set of results when only Brood War games were played in the ProLeague I could find. The data was released in July 2010.
All time leader of daily MVP: Flash with 49 All time leader of weekly MVP: Flash and Jaedong with 12 All time leader of monthly MVP: Jaedong with 5
+ Show Spoiler +http://www.mbcplus.com/community/plus/column.html?list_id=429214
As you can see in the link below, there was a similar system since 2005, but there's literally zero comprehensive list of who won what, in which order, that goes all the way until professional Brood War died.
+ Show Spoiler +https://pgr21.com/pb/pb.php?id=free2&no=20003#520874
Now this is a rough estimation, but I believe that Flash, Jaedong, and Bisu, who were all quite successful with these MVP votes throughout their careers, probably accumulated a total prize pool of at least ₩2,000,000 from these awards alone, with perhaps the prize pool of the most success out of the three being being in excess of ₩4,000,000. Considering the careers of all these players was insanely lucrative, the fact that I dropped all these prizes altogether probably won't influence the overall picture too much. It wasn't worth adding in incomplete, inaccurate numbers just because I found pieces of information here and there.
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If I interpret your graph correctly (mulitplying by 10,000 as you say) does this mean Flash won about $500,000 (= W 500,000,000) in prize money over his Brood War career?
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For those who are wondering, I dare not try to venture to accruately portray exactly how much previous generations of legendary players have earned through individual awards and championships. There are simply way too much tournaments that have insufficient data, or have its records lost altogether with only a few whispers about it surviving throught the word of mouth.
With that said, this is the top earning players of each year, with sources being new articles, the accuracy of which I don't entirely trust. From 2007 onwards, the figures are my own compilation of various prize pools based on my criteria.
2001: According to one news article, BoxeR has won over ₩100,000,000 in 2001, placing ahead of other top earning players such as TheMarine, and H.O.T-Forever. Now, I personally don't get how BoxeR managed that number, unless you include the prize money BoxeR earned in December 2000. However, since I barely know the prize money for getting 1st place, nevermind the overall prize pool for the vast majority of tournament BoxeR competed in that year, I guess it's not too far off from his actual earnings, even if it is somewhat incorrect.
2002: According to one new article, BoxeR again topped the list with ₩45,500,000 tournament prize winnings, which isn't too off from what I expected, since BoxeR won WCG 2002, the tournament that had by far the largest prize reward that year, as well as performing decently in other tournaments that had reasonable prize pools. Surprisingly, YellOw earned more than NaDa this year according to this article, probably due to the fact that YellOw's performance in tournaments that had larger prize pools like WCG, and OGN StarLeague was superior to NaDa's, who mainly dominated tournaments with miscalleneous or smaller prize pools like KPGA, and iTV tournaments.
+ Show Spoiler +1. BoxeR: ₩45,500,000 2. YellOw: ₩36,500,000 3. Reach: ₩25,000,000 4. Sync: ₩21,000,000 5. H.O.T-Forever: ₩18,500,000
2003: According to one news article, NaDa topped the list with ₩60,300,000 tournament prize winnings, which I guess makes sense if you suppose that it didn't include the prize money he gathered from KT-KTF 2003/2004 Premier League. YellOw again was the second in terms of tournament winnings with ₩46,900,000.
+ Show Spoiler +1. NaDa: ₩60,300,000 2. YellOw: ₩46,900,000 3. XellOs: ₩31,700,000 4. BoxeR: ₩30,600,000
2004: For some weird reason, there's no article for total tournament prize winnings for 2004, but there are sources for the 2004 season (April 2004 ~ March 2005). For example, NaDa won ₩32,500,000 for his results in KT-KTF 2003/2004 Premier League in January 2004, some or all of which may have not been included in his winnings in 2003, which should have been somewhat closer to ₩90,000,000 if all of it was included. The cut-off points for this yearly list seems to vary.
With that said, for this specific time frame, illoveoov topped the list, with July closing in right behind him. If you do a proper list with counting tournaments only from 2004, like it seems to be the case for a lot of the other lists, iloveoov should come out ahead even further, and NaDa probably takes second place instead of July, but I'm not quite sure.
1. iloveoov: ₩84,100,000 2. July: ₩79,400,000 3. NaDa: ₩55,000,000 4. GoRush: unspecified in the article 5. XellOs: unspecified in the article
2005: There was literally zero new articles that outlined who won how much, but if you ignore the time frame used for 2004, and just count 2005 as a year, not a season (so there will be overlap of tournaments such as KT-KTF 2004/2005 Premier League, or IOPS OGN StarLeague), it should by July topping the list with over ₩70,000,000.
2006: sAviOr broke the record, even if you don't count earnings from the 2006 season (such as Shinhan OGN StarLeague Season 3, which had its finals played out in early 2007), he won over ₩120,000,000 if you put together all his winnings from even the smallest tournaments.
2007: Bisu tops the list by winning around ₩130,000,000.
2008: Jaedong tops the list by winning ₩120,000,000, barely eding out Flash, who won around ₩110,000,000 as well.
2009: Jaedong tops the list with a prize pool of slightly less than ₩120,000,000.
2010: Flash earns a sickening ₩236,000,000 in a single year, in what was probably the last year of tremendous prize pools (before the full effects of match-fixing and law suit scandals took place). It was also one of the most KeSPA-focused eras as well, with almost zero sources of income from third party tournaments like GomTV, or SuperFights. WCG 2010 gave $7,000 for 1st place, which is a paltry figure compared to what XellOs earned for winning WCG 2004 ($25,000), for example.
2011: FanTaSy knocks-off Flash from his perch with back-to-back finals appearances in Bacchus 2010 OGN StarLeague (finals was played in early 2011) and Jin Air OGN StarLeague, the prize money from which (₩60,000,000) narrowly edges him over Flash.
2012: JangBi wins the only tournament worth winning.
So the flow-chart of the most successful players over the years in terms of prize money (not necessarily the most successful in terms of other metrics) is as follows:
Grrr.... (can't say for certain, but I do believe sure he won the most prior to BoxeR rise to the top) -> BoxeR (2001 ~ 2002) -> NaDa (2003) -> iloveoov (2004) -> July (2005) -> sAviOr (2006) -> Bisu (2007) -> Jaedong (2008 ~ 2009) -> Flash (2010) -> FanTaSy (2011) -> JangBi (2012)
Now, this isn't a list of the best players of the era per se, but it's an interesting lineage of players who was the most successful in terms tournament winnings. International tournaments like IEF, promotional mini-tournaments such as GomTV Pre-Season Invitational, or glorified showmatches like SuperFights, tend to disturb the hierachy of prize pool allocations under the more familiar KeSPA recognized tournaments.
For example, failed zerg prodigy, and retired Terror[fOu] won $5,000 for coming in second at IEF 2009 after advancing past players such as Stelok, LBH, Chill, Ret, MidiaN, and White-Ra who were all amateur players, even if some were excellent amateur players. He earned more prize pool than professional zergs such as Hyvaa who just won "Rookie of the Season" the season before, and was the only Estro player along with Really to have won more than thirty ProLeague matches in Shinhan 2008/2009 ProLeague.
Another example would be how sAviOr won more for winning the SuperFight versus NaDa (a single best-of-five showmatch), than coming in second at CYON MSL. Or how Ogogo was never regarded as a top zerg player, despite winning WCG 2003 gave him a higher prize pool (if you take in the currency rate at the time into account) than what XellOs won for winning Olympus OGN StarLeague, or what iloveoov won for winning TG Sambo MSL.
Finally, I have decided not to include prize pools from the post-KeSPA era, due to the existence of the professional Starcraft 2 scene. Every active player who was at the top of professional Brood War scene at the time was forced into it, and it was a matter of who adjusted to their new circumstances the best, rather than their love for Brood War that decided how quickly these players returned to the streaming era of Brood War. I don't think it's fair to punish players for trying to make best of a terrible situation, and reward players for dropping their Starcraft 2 careers due to lack of results or disinterest.
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On July 19 2017 09:44 Gen.Rolly wrote: If I interpret your graph correctly (mulitplying by 10,000 as you say) does this mean Flash won about $500,000 (= W 500,000,000) in prize money over his Brood War career?
That seems to be the ballpark figure from most sources including YGOSU and Esportsearnings. Esportsearnings is the only site I know of that tells us how they came to their answer to how much Flash earned during his career from competing in tournaments.
+ Show Spoiler +https://www.esportsearnings.com/players/1505-flash-lee-young-ho/results-by-game
There are some differences, for example Flash won ₩55,000,000 in total from GomTV Classic S3, while Esportsearnings fails to take into account extra ₩5,000,000 Flash made for collecting the additional prize pool rewarded to those making it past the quarter-finals. It also lists the times Flash collected ₩500,000 after dropping out of the round of 32, while I decided not to include any prize pool below ₩1,000,000.
In addition, the site does not list any of the prize pool Flash collected from being getting individual awards for his ProLeague results (which add up to ₩21,000,000). I also failed to account the full extent of these awards, like the post above describes in more detail, where the money Flash collected for winning Weekly MVP/Monthly MVP/Round MVP are ignored altogether due to my inability to figure out exactly how much prize money was given.
To my knowledge, there isn't a single site that managed to list the entire career winnings of Flash with proper accuracy. This blog isn't fully accurate either, the reasons for which I already described. It shouldn't be too far off from the actual figure Flash earned from tournaments (which nobody knows exactly) in my opinion, which is more than what can be said for some of the older generation of players.
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This is what I think about the correlation between prize money won, and actually being the best player in the scene. The following is a spreadsheet of most dominant players of each year in terms of five different metrics.
https://docs.google.com/spreadsheets/d/1A2tDj7-1SHmcpcmrisfmj7Py9bXdliqmISGel6mgRqg/edit?usp=sharing
Apart from a few very clear cut cases, such as BoxeR circa 2001, sAviOr circa 2006, Jaedong circa 2009, and Flash circa 2010, who dominates nearly every possible category I could think of, there is no clear way to decide who is the best by just one criteria.
Take 2011 as a year for example. FanTaSy is the best performer in the individual leagues, reaching two finals, and earning the most prize money out of any player that year. Bisu is the best performer in the ProLeague, having the most number of ProLeague victories, as well as having the highest win rate. Flash is a healthy mix of the two, with great performances across the board. In my opinion, Flash is probably the best player in 2011 due to his ABCMart MSL championship, and having a ProLeague performance that is only second to Bisu's, but if you only take monetary rewards into account, FanTaSy can be seen as the best player that year.
https://docs.google.com/spreadsheets/d/16ADJhj_rj-1AFYIGcS7ljGMH1x9n47h1fRCHCh_IIIQ/edit?usp=sharing
From a rough cumulative career rankings (so it is by no means accurate, especially the cumulative prize pool, I am not sure at which exact point NaDa surpassed BoxeR in terms of prize pool), you can see that Stork makes his first ever appearance in these tables, where he was briefly the player with the most number of ProLeague victories (play-off games included) of all time, after he had surpassed NaDa partly thanks to the increase in the ProLeague schedule in 2007, and before Jaedong overtook him in 2009.
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TLADT24920 Posts
This was a really interesting read. Many thanks!
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Bot edit.
User was banned for this post.
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Before the formation of KeSPA, and the involvement of big corporate sponsors, professional Brood War players had to make their living on personal sponsorships, tournament prizes, and appearance fees. After the involvement of big corporate sponsors, we saw the era of true e-Sports, with professional teams and salaries, instead of competitive gamers with agencies and personal sponsors.
This is the list of gamers who got yearly salaries in excess of ₩200,000,000:
1. BoxeR 2. NaDa 3. Jaedong 4. Flash 5. Bisu
People like Flash, and Bisu who were from teams with good salaries and incentives were rumoured to have earned a great deal from their teams. SK Telecom T1 in particular, were famous rewarding good performances the best out of any team.
Other people, like July, spent a great portion of his prize pool from tournaments to support his teams, instead of it being the other way round, and when his team finally got sponsored, they left him out to dry because he wasn't the best player in the scene anymore. So total career earnings from prize pools, sponsorship deals, and salaries are not only impossible to quantify due to the hidden nature of some of those deals, but because the circumstances of the players were so vastly different.
Some teams had extra incentives, giving you extra money on top of your salary every time you won a ProLeague match, for example. Some teams would award players with money that was larger in sum than the actual tournament prize they gathered if they won a major title like OGN StarLeague, for example. Some teams would take away prize money players gathered from individual leagues, as well as having zero incentives for winning ProLeague matches. All these varying circumstances depended on which era you played in, and for which team you played for.
According to Sea, who is very keen on these kind of issues, once said on his stream that no player even comes close to how much Flash earned during his career. He also said that Bisu has earned the second most during his career due to SK Telecom T1's generous policies when it comes to rewarding their players financially. Jaedong, on the other hand, is rumoured to have earned not as much as either Flash, or Bisu, due to his team being quite limited in their funding compared to the likes of SK Telecom T1. I assume he was only talking about the modern generation of players, but considering these players played in the era with the highest salaries, and tournaments with the highest prize pools, it's quite probable that Flash has earned more as a professional Brood War player than any other player in history if you count all sources of income. The only other candidate is BoxeR, due to his numerous unquantifiable sources of income.
It gets even more diluted once you start to count their income from streaming, and Starcraft 2 careers. And let's be real. If we're just talking about money, ElkY takes a huge dump over all this players.
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Japan11285 Posts
I still find it sad that someone as generous and as skilled July was just thrown like that because he's not the godly player he was when POS got sponsored. Absolutely no gratitude wtf. >
Well, FlaSh and Bisu were lucky (aside from the fact that their teams were generous) in that the scene had expanded to include Korea's gigantic conglomerates and they were playing great StarCraft at the same time. Then again, it's the same with sports like basketball. Where the first superstar players of the NBA for example earned what was virtually pocket change compared to today's average players.
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On July 21 2017 23:53 c3rberUs wrote:I still find it sad that someone as generous and as skilled July was just thrown like that because he's not the godly player he was when POS got sponsored. Absolutely no gratitude wtf. > Well, FlaSh and Bisu were lucky (aside from the fact that their teams were generous) in that the scene had expanded to include Korea's gigantic conglomerates and they were playing great StarCraft at the same time. Then again, it's the same with sports like basketball. Where the first superstar players of the NBA for example earned what was virtually pocket change compared to today's average players.
That's true. I think the point you make is best expressed if I ignore tournaments like WCG (because international tournaments were quite stagnant in terms of overall prize pool throughout professional Brood War's entire history), in order try to point out the enormous inflation in the overall finances that went into the scene compared to the earlier years.
Prize money gained from OGN StarLeague/KPGA Tournaments/MSL (round of 16 and above only):
1. Flash: ₩349,000,000 2. Jaedong: ₩328,000,000 3. Bisu: ₩193,500,000 4. NaDa: ₩179,800,000 5. sAviOr: ₩175,000,000 6. Stork: ₩154,000,000 (I think I made a mistake in my initial post about Stork's prize pool earnings from 2006, which should be raised by ₩1,000,000)
For example, Stork has earned more from the "major" individual leagues than the five time champion iloveoov, and three time champion BoxeR. The only players who has managed to join the ranks of Taek-Beng-Lee-Ssang as the most successful players in the "major" individual leagues financially speaking, are NaDa and sAviOr, NaDa because his longevity and overall career achievements defy logic, and sAviOr, because he is the most recent bonjwa to rule the scene before the rise of Taek-Beng-Lee-Ssang.
It's an age old problem that makes comparing legends from different eras incredibly hard to do. For example, in football, Di Stefano was a legend of his time, and made powerhouses out of Real Madrid by leading them to five European Cup titles. He once lead the all time goal scoring record for decades with 49 goals in 58 matches, a record he held onto until the modern era. European Cup used to be a tournament solely for teams who won their domestic championship, and was much harder to qualify for. Di Stefano himself didn't manage to qualify for all of them because he didn't win all domestic championships during his career. However, with the expansion of the schedule, and multiple teams from each domestic league being able to qualify for the Champions League (modern equivalent of the European Cup), we now have numerous players who have more than a hundred games under their belt.
Cristiano Ronaldo and Messi, the modern day gods of football, both have around a hundred Champions League goals, and have both won four Champions League titles. Are they the greatest players of all time in this particular competition? They have earned more (because there's way more money in the scene now), scored way more goals (because they played more games, Di Stefano still has the better goal to games ratio), and due to the ease with which you can enter the competition (because you don't have to win your domestic league in order to qualify), it is entirely possible that they win more championships than Di Stefano by the end of their careers, which is the only metric Di Stefano has over them at the moment. However, it is also true that the football scene is way larger than it was before, and only a fool would argue that the actual quality of football being played was better six decades ago.
Almost every competitive scene in the world improves in quality and finances as time passes by. However, to ignore the past legends by trying to judge them with a modern eye, is to cheapen the heritage of the scene that gave birth to modern day legends. I tend to over-glorify the past legends, but it is something I have learned from the football, a scene that celebrates its past legends like Di Stefano, Pele, Cruyff, and Maradona. I think it is important for the Brood War community to remember its past legends, and their contributions to the scene. Every era has its genius, and every era has a different set of circumstances. I think it is up to the community to remember those circumstances and cherish the genius of past legends. I am not familiar with basketball, but I am sure its Hall of Fame is comprised of geniuses from various eras, not just current day superstars such as LeBron James, despite the fact that the current scene has much more money in it than when it had relatively humble beginnings.
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