Edit: what dark magic is this shadowblade/bloodstone venomancer? This man is a legend.
300 games with Vengeful Spirit - Page 3
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Plansix
United States60190 Posts
Edit: what dark magic is this shadowblade/bloodstone venomancer? This man is a legend. | ||
Whiplash
United States2928 Posts
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Yurie
11631 Posts
On March 25 2015 02:04 Plansix wrote: I just like how you have killed 602 heroes more than you have stunned. That is 602 heroes that you were just like “fuck it, hit me back and see how that works out for you.” I would expect the numbers to be reversed. Edit: what dark magic is this shadowblade/bloodstone venomancer? This man is a legend. Plansix, the gems were added at different times. Compare the two images. | ||
Plansix
United States60190 Posts
On March 25 2015 02:45 Yurie wrote: Plansix, the gems were added at different times. Compare the two images. Lame, I wanted my cooked up version of the story to be true. | ||
ArcticRaven
France1406 Posts
On March 25 2015 00:53 Alur wrote: The nazgul of venomancers: http://www.dotabuff.com/players/80557194/matches "Friends : no friends" | ||
disciple
9069 Posts
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ahswtini
Northern Ireland22203 Posts
On March 25 2015 02:45 Yurie wrote: Plansix, the gems were added at different times. Compare the two images. plansix best lawyer piecing all the facts together | ||
Shock710
Australia6097 Posts
http://www.dotabuff.com/players/203018402 | ||
ASoo
2862 Posts
http://www.dotabuff.com/players/54824446 | ||
disciple
9069 Posts
On March 24 2015 14:53 Blackfeather wrote: i'm not super high mmr, but I can give my opinion: 1) In general stacking hard camps or Ancients is ideal. Most Heroes which can flash-farm stacked camps use spells (like Lina, Batrider, Chen and ench, SF) to do so, so stacking hard camps is preferred because you cant get mud golems. Unless you triple chain pull on radiant either hard camp is fine, but in general it's better to stack the camps close to the midlane on radiant and close to the t2s at dire because they are harder to contest. In order to clear ancient camps well you need a right-click hero who has some kind of aoe or at least range. Examples include anything that goes for bfury, Luna, Gyrocopter, Sven, TA. Heroes that have a physical spammable aoe nuke like bristle, axe, tide work as well. Most heroes who go for lifesteal like Void, Pa, Naix are solid as well. 2) Forcestaff, blink, medallion or urn are the usual first item choices after the standard courier-upgrade -> tp -> brown boots -> wand core. 3) I usually skip both on my #5 and stick to brown boots, but i see lots of people do otherwise. OP could probably give you more insight. 4) VS is rather flexible, but usually you want at least one big right-clicker to use her two amplification spells. She also works well with heroes like Bristle and Axe who deal physical damage and therefore profit from her wave. You can also easily use her in minus armor- or aura-stats. SF gets a special mention because he likes everything Venge does. I also like to pick her when I dont want to waste a ban and want to pick something she counters, like batrider, faceless void or to a lesser extent enigma. I think she's very well rounded overall and gives you a littlebit of everything (scales well, amplifies teammates, makes rosh easier, ok as aggressive support as well as defensive especially after lvl 6/11). 5) game dependent. If your lanes are doing fine stacking and pulling. If your safelane is doing fine but the other two not so much and you could make an impact by roaming (aka the lane you roam to has killing potential with you and/or you have a good other aggressive support roaming with you), roaming. If your safelane needs you to get farm, zoning. If you cant zone bc their offlane is to strong roaming is usually the better choice than staying in the lane and leech xp. Just my 2 cent, take them with a grain of salt. I never max the stun first - usually I just leave it at 1 or 2 points and max wave first, then the aura. Wave is her best skill and should be maxed first in any situation. Venge is really good with any lineup that relies on physical dmg, troll jugg, TB are all very nice. You also hard counter batrider and enigma but you are also very useful against LC, void and pudge, swapping ppl out of their ultimates. As for the early game, it depends entirely on your teams line up. I feel as an actual lane support venge is pretty bad cause her range is short and she has terrible turn animation which makes it hard to zone people out. In dual lanes in particular against supports like lion lina and sky you are better off just stacking and pulling to get the creeps as close as possible to your tower cause otherwise neither you or your carry will get shit if you stay in lane to contest last hits. Interesting hero combos I can recommend are venge + bloodseeker. Both ultimates go through bkb and dealing with rapture and level 3 swap is a nightmare - imo its one of the most obnoxious spell combos in the game. Also venge + techies is super fun, once you get lvl 3 or 2 swap no one is safe on the enemy team cause you can always swap them on top of mines. If you are roaming tusk + venge is very powerful cause you can reliably chase people and land both stuns, eliminating venge's biggest roaming problem , the low base movement speed and the short range on her stun. | ||
BurningSera
Ireland19621 Posts
VS is not a boring hero lol. If only NS is picked more often he is the best partner with VS | ||
Sn0_Man
Tebellong44238 Posts
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disciple
9069 Posts
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fixed_point
Germany4891 Posts
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ChunderBoy
3242 Posts
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ahswtini
Northern Ireland22203 Posts
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Mecha King Ghidorah
United States595 Posts
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ahswtini
Northern Ireland22203 Posts
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freetgy
1720 Posts
i play venge exclusively, like her alot. | ||
EvilTeletubby
Baltimore, USA22245 Posts
On March 23 2015 20:35 disciple wrote: So yeah, I played 300 games with one of the most one dimensional and boring heroes in Dota2, in most of the cases as a solid position 6. http://www.dotabuff.com/players/131465760/matches?date=&hero=vengeful-spirit&skill_bracket=&lobby_type=&game_mode=®ion=&faction=&duration= My winrate moves between 57-58%, depending if im solo queuing or playing in a stack - obviously if you are playing selfless 6th position support communication is super important. So if there are other diehard support players who enjoy buying wards all game, swapping their carries out of trouble and dying in the process - you are not alone. I genuinely love supporting and I wish more people appreciate players who will rather have the entire map warded all game than getting a quick force staff. I think we are kindred spirits, sir. | ||
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