• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:28
CET 03:28
KST 11:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Foreign Brood War BW General Discussion MBCGame Torrents [ASL20] Ask the mapmakers — Drop your questions Which season is the best in ASL?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1549 users

Chess Spectating Improvement

Blogs > figq
Post a Reply
figq
Profile Blog Joined May 2010
12519 Posts
November 23 2014 13:58 GMT
#1
Currently chess is spectated entirely through the work of commentators. They play out possible further plays from the current board and discuss them. We as viewers may doubt to what extent the commentators really catch the thoughts of the players at the table.

This could easily be changed. Suppose each player has a private touchscreen that has no chess AI or databases (the players still have to figure everything out on their own), but allows the players to play out theoretical positions as they think about them.

There should be at least two advantages to that. First, if players can physically visualize their theoretical positions and not just mentally, their depth of analysis should be able to increase a bit, leading to even higher level of play.

Second, the viewers will be able to follow the actual players' thought processes as they consider positions and reject them. And commentators will provide further explanations on why the player is thinking about those positions, instead of only theorizing what he could want to play.

I think this could help making chess look much more dynamic and exciting for the viewer.

If you stand next to my head, you can hear the ocean. - Day[9]
Kronen
Profile Blog Joined March 2011
United States732 Posts
November 23 2014 14:11 GMT
#2
It would be a nice touch! But it's something that the players would have to do basically as a favor to the audiences as they're used to reviewing options in their head already. As their secondary concern is clock management, players might scoff or pushback at this because it could just get in the way. Refreshing post though, I expected something along the line of "needs moar cheerleaderz!"

As a spectator it's hard to establish drama or conflict in the moment. While I don't think a shoutcaster personality would help persay, perhaps someone with more of a sense of conflict over the long term. The presentation has to establish an ebb and flow of conflict. Your idea would help an announcer in this regards as it would be interesting to see the player's conflicting strategies change as they react in real-time.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 23 2014 17:27 GMT
#3
i always thought the beauty of chess is that it's a long winding cascading game being played by "mere" humans and played out in several possible instances in the players head. adding something like that would have players using their fingers and eyes to go through the possibilities rather than just the brain.

it's like the worker counters being displayed in SC2 instead of players having to manually box select and count them; it detracts from the mechanics of the game that aren't visible to the audience.

one day in the future maybe they'll be able to plug into people's brains as they're playing and visualize their thoughts on screen. to the audience.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
November 23 2014 23:10 GMT
#4
Admittedly, this might be helpful to some players, but I think at the highest level players can already run through all relevant possibilities in their head. Pretty much, I think Kronen said it nicely. It would be somewhat of a chore for some players. Think of it like self commentating for SC2 streamers. Yes, it is possible but a bit harder for players to show thought process / play at the same time.

All that being said, I would still love to see this though.
133 221 333 123 111
figq
Profile Blog Joined May 2010
12519 Posts
November 24 2014 00:08 GMT
#5
I certainly don't expect players to show all moves as they think about them - that's physically impossible, or would slow them down drastically. But if they are spending 5 minutes thinking about possible developments of a certain line, they could at least put that initial position on their touchscreen so we know they think about it. Then later they could think about another line etc.

Moreover, if both players do that simultaneously, regardless of whose turn it is, we could follow them both simultaneously and take note if one of them is taking more time on a certain line than the other, and comment about why that may be.

But I was really hoping this could help at least a tiny bit the players themselves. If it really doesn't, at all, and is only a hindrance for them, then I guess it can't really happen for the highest levels, only in special exhibitions and such, for fun.
If you stand next to my head, you can hear the ocean. - Day[9]
Nyxisto
Profile Joined August 2010
Germany6287 Posts
November 24 2014 00:19 GMT
#6
actually a lot of high level players don't even look at the board at all. Most players prefer to just calculate in their head instead. Great calculation skills are actually a factor that differentiates players so I don't think the idea is very amazing.
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
November 24 2014 06:23 GMT
#7
Alternatively (though this isn't really addressing the issue) there is correspondence chess, which is basically postcard chess...you mail moves to each other. For this format you're allowed to make moves on the board as much as you wish, since you typically have days to make a single move. Usually it's forbidden to use computers but I did hear about one tournament where the players were allowed to use computers/databases as they saw fit.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Chaplin
Profile Blog Joined September 2012
42 Posts
Last Edited: 2014-11-24 08:13:07
November 24 2014 08:12 GMT
#8
I think professional Go players tried this in the last century (Go Seigen argued it would enhance the quality of the games), but the results could not really establish this, when I'm not mistaken. So, like others already said, I also think it's more a service to the viewer and possibly leads to distracting the players.

Sports like Chess and Go, with more downtime than action and no information hidden to the opponent but presentable to the audiance, are simply not suited to successfully broadcast. Don't get me wrong, I also had the stream of the WM matches open almost all the time, but I did look maybe every half an hour or so.
Even with commentary it's pretty boring most of the times because they might show a lot of possible moves and plans and ideas, but I never could shake the feeling, that this is always done to primarily fill the downtime. The education or getting-into-their-heads value seems pretty low to me. Seeing how many times they actually got the players ideas would make a nice statistic, I guess : D

You can only lower the time settings to bullet (or something like that), to make up for that. Although this inevitably lowers the quality of the games.

For me, I'm content and actually looking more forward to after-the-game reviews from e.g. GM King. Very precise, to the point, short and educational - sometimes also with nice trivia.
wingpawn
Profile Blog Joined June 2013
Poland1342 Posts
November 24 2014 13:29 GMT
#9
It would be awful. This idea would pretty much destroy the point of chess: to outwit the other guy with your analysis.

However, giving the spectators a chance to play this out against each other as they watch the stream or the game live in the playing hall would be a nice. Then, the commentators could show the global stats of how many wins White and Black racked up from this very position.
Textual
Profile Joined June 2014
Saudi Arabia57 Posts
Last Edited: 2014-11-25 05:16:12
November 25 2014 05:03 GMT
#10
I totally agree that if chess wants to become a spectator sport for a wider audience it needs to be a little more accessible.

The screen would show the tactical thoughts of the players, but not their strategic goals. They might have elaborate strategic plans without specific lines yet worked out, and this is often the most creative and interesting part of chess. For that, for the story of the position, you will still rely on commentators.

Making the game more interactive through tablets or something is a great idea.

Another big problem, though, is how long chess games are. There's no reason why Classical Time should reign forever. It obviously produces games that are tactically more precise, but then, correspondence chess is superior to Classical Chess in that sense. Indeed, correspondence chess between computers would be best of all. But it would have 0 entertainment value.

Playing SC2 or BW on slowest time settings would produce more precise games - so why do we play on fastest? I'm not sure if Blitz is too fast for chess, but I think classical is too slow for most tournaments.
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:15
Best Games of SC
Clem vs Solar
Classic vs Cure
Reynor vs Classic
Solar vs Clem
PiGStarcraft583
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft583
NeuroSwarm 40
Nina 22
StarCraft: Brood War
Free 132
Noble 16
Icarus 8
League of Legends
JimRising 400
C9.Mang0394
Counter-Strike
Coldzera 1188
Super Smash Bros
PPMD145
Mew2King125
amsayoshi15
Heroes of the Storm
Khaldor134
Other Games
summit1g8619
tarik_tv5248
shahzam290
ToD149
ViBE33
Organizations
Other Games
gamesdonequick1389
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH131
• Hupsaiya 89
• davetesta30
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki37
• RayReign 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4778
Other Games
• imaqtpie1157
Upcoming Events
Korean StarCraft League
32m
CranKy Ducklings
7h 32m
WardiTV 2025
9h 32m
SC Evo League
10h 2m
IPSL
14h 32m
Dewalt vs ZZZero
BSL 21
17h 32m
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
19h 32m
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
1d 7h
WardiTV 2025
1d 9h
OSC
1d 12h
[ Show More ]
IPSL
1d 14h
Bonyth vs KameZerg
BSL 21
1d 17h
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
2 days
Wardi Open
2 days
StarCraft2.fi
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
WardiTV 2025
3 days
StarCraft2.fi
3 days
PiGosaur Monday
3 days
StarCraft2.fi
4 days
Tenacious Turtle Tussle
4 days
The PondCast
5 days
WardiTV 2025
5 days
StarCraft2.fi
5 days
WardiTV 2025
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.