• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:38
CET 18:38
KST 02:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win82025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win TL.net Map Contest #21: Voting RSL S3 Round of 16 [TLCH] Mission 7: Last Stand
Tourneys
$5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1601 users

GMarshal's BlizzCon Heroes Live Update Blog - Page 2

Blogs > GMarshal
Post a Reply
Prev 1 2 3 Next All
nikj
Profile Joined July 2010
Canada669 Posts
November 08 2014 00:05 GMT
#21
Lol

that's pretty hilarious.
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-11-08 00:29:57
November 08 2014 00:13 GMT
#22
Ok, onto Q/A while the screens are down, going to try to ask about talentgating, but the line is long
Will heroes be drawn from books\other sources: yes.
Will get a grace leave
Lost vikings brought on as a result of community feedback
Will heroes from overwatch (new blizzard game) be added: eventually

TALENT GATING QUESTION: its still being looked at, "we want to see what's happening", we're still listening. "There are some real benefits to it"
New question from me: gold economy, assuming i get up there

Question: improving metrics? yes, want to measure disables, damaged absorbed relative to death. working on improving how tanks do on post game measurements

DREADNAUGHT: why not bans? how are you balancing competitively? basically new heroes won't show up in competitive mode post draft, and might add bans later

Another question about leavers, blergh


Additional game modes: looking to add some in game modes, will see where it goes
Additional skins: working on it

End of season rewards: being worked on, not figured out yet.

Rest of presentation: thrall looks awesome, burst oriented assassin, they tried him as warrior and it was meh

SYLVANAS IS COMING!
Art based on wow model. Dark archer, stops enemy minions via trait, shuts down towers via trait, deals a lot of damage, has mind control to control mercs. seems very push oriented.

Lost vikings, control three characters, all three can capture objectives! Example, you can capture two shrines on dragon shire and the dragon

Sky temple: capture temples, guardians spawn, fight them off to hold: art is floating city over a desert.

TOMB OF THE SPIDER QUEEN: kill minions, collect gems, summon spider queen jackal and spider themed

Blizzaed universes in game: DIABLO MAP HEAVEN\hell
Some guy with a giant mace, diablo concepts for the map. GOREGEOUS MODLES.



Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
November 08 2014 00:30 GMT
#23
Panel over
Moderator
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
November 08 2014 00:42 GMT
#24
Be careful or I will have to warn you for tripple posting!
AdministratorLaws change depending on who's making them, but justice is justice
fezvez
Profile Blog Joined January 2011
France3021 Posts
November 08 2014 01:03 GMT
#25
Thanks

I wish I had an invite, but I follow HotS closely. Your message about 15x more invites last time makes me happy
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-11-08 03:49:48
November 08 2014 03:34 GMT
#26
Community match started, low battery though, draft seems bad,
Rehgar\valla\uther\theyael\faldstadt is ok, tassadar\brightwing\tychus\zeratul\stitches feels meh

Blue team (team uther) should easally win. i was right. go team husky.

Game 2 is on the new map, sky temple.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
November 08 2014 07:36 GMT
#27
Eg 2 - 0 fnatic
C9 2 - 0 liquid

Finals tomorrow.
Moderator
itsjustatank
Profile Blog Joined November 2010
Hong Kong9158 Posts
November 08 2014 08:45 GMT
#28
nice seeing you
Photographer"nosotros estamos backamos" - setsuko
KobraKay
Profile Joined March 2010
Portugal4231 Posts
November 08 2014 13:14 GMT
#29
On November 08 2014 16:36 GMarshal wrote:
Eg 2 - 0 fnatic
C9 2 - 0 liquid

Finals tomorrow.


Where can I watch this? Is it listed on TL calendar or something?
CJ Fighting! (--.--)
malcram
Profile Joined November 2010
2752 Posts
November 08 2014 13:37 GMT
#30
TALENT GATING QUESTION: its still being looked at, "we want to see what's happening", we're still listening. "There are some real benefits to it"


what benefits... lol... that's a laughable reply
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
November 08 2014 17:17 GMT
#31
On November 08 2014 22:37 malcram wrote:
Show nested quote +
TALENT GATING QUESTION: its still being looked at, "we want to see what's happening", we're still listening. "There are some real benefits to it"


what benefits... lol... that's a laughable reply


introduces new players to the hero without overwhelming them with options.. after like 3 games with the hero you unlock everything so i dunno why people bitch about it O.o
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
November 08 2014 17:59 GMT
#32
On November 09 2014 02:17 GizmoPT wrote:
Show nested quote +
On November 08 2014 22:37 malcram wrote:
TALENT GATING QUESTION: its still being looked at, "we want to see what's happening", we're still listening. "There are some real benefits to it"


what benefits... lol... that's a laughable reply


introduces new players to the hero without overwhelming them with options.. after like 3 games with the hero you unlock everything so i dunno why people bitch about it O.o


People bitch because of the reset and the rest bitch because X guide says this is the best build.
It's annoying but it's not something that needs to be changed.
I will make Yogg Saron priest work...
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-11-08 19:00:00
November 08 2014 18:15 GMT
#33
At the sound panel, where they're talking about how they make the sounds, like how jainas ice bolt sound was made by breaking a bottle and mixing the sound. they have a design philosophy where they pick three things to focus on when desigining characters. Eg: Lost vikings are: lighthearted, humorous and medival

Its really interesting imo.

Apparently chain lightning sound was based on the sound of fireworks and a tapemeasure. feral spirit has a toolbox being dragged accross concrete and a blowtorch. Earthquake is a bell hitting the ground, and was planned to provide players with an audio queue about what's happening. Knowing these things you can kind of hear them..

They're also talking about how in the design they're looking for the hero at their prime, e.g. thrall at the cusp of his power, right after wc3 in the timeline. Also mentioned that they go through a process to write the voice actors lines, and in establising the personality of characters that lack defined personalities in lore (brightwing, murky, etc).

stuff that goes into writing lines:
Gameplay reminders
~error messages (out of mana)
~caution suggestions (low hp!)

Interaction
~promotes interaction (reacting to other heroes)
~responses to player actions (thanks for using fountain, etc)
~references lore (arthas\uther)

The nexus is obviously slightly humorous since diablo vs raynor, since it makes no sense. which means lines are slanted towards providing a much lighter atmosphere.

Music: combined styles from multiple universes, mix of innovation and nostalgia.
The lead music guy is walking us through how he came up with the opening screen theme. it started with a chord progression, which then got arranged, it started slow, and required a little action, so he added a four note violin theme to go with the main melody. not musically adept here, but the process is really fucking cool, he does one part at the time adding melody and support, etc, blending it together with software. the guy is really, really awesome and talented, i'm really impressed

Q\a session:
Apparently blowtorch soundeffect resulted in someone being burned
Brightwing sounds are the result of someone's inside joke with their wife
Are we gonna get sound effects\different lines with skins? yes, for master skins
Each character has about 300 lines.
Sound management: to reduce sound fatigue, all other heroes are 50% less loud than yours
what's the sound hierarchy: prioritized critical information, ultimates need sound queues, lots of playing goes into figuring this out.
Sound on loading screens is still being changed\evaluated
Moderator
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
November 08 2014 18:32 GMT
#34
Sounds really interesting, I hope they can continue telling us about all the little things that go into making this game after blizzcon through their youtube channel, I loved the voice acting videos.
I will make Yogg Saron priest work...
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
November 08 2014 19:12 GMT
#35
Watching voice acting panel, will not lr because it wouldn't help
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-11-08 21:33:33
November 08 2014 21:06 GMT
#36
I'm late for the heroes panel. They're now talking about thrall's design, caught the end of it, explaining that the design of
frostwolf resilience (hit with 5 spells regen a bunch of health) was a way for a meele assassin to deal with incidental damage

Jaina: originally they wanted to be able summon a water elemental as a basic ability, but they couldn't balance the duration vs cooldown. Jaina's design is partially inspired by the Wow frost mage, specifically cone of cold. her trait (the one that increases damage and slow) was a natural extension, the spell selection was partially inspired by hearthstone. the selection and design was so tight that there were no major changes after design other than numbertweaking

There's apparently a community panel i'm missing regarding the pro scene, heyoka is watching it

Lost vikings: were very challenging because it required updating a 20 year old ip, that have really limited definition due to the limitations of technology at the time. They showerd a screenshot of the game and now i feel like playing lost vikings 2. the entire design of the hero revolved around having all three vikings, this was a challenge because that was the original conception for chens ultimate (elemental split), but it was abandoned because it was too clunky for users. originally each viking had a skillshot, which made controlling them a nightmare, so they used a concept called "movers and shooters", aka units that are dull on their own but interesting together. olaf is slow and tough but has a charge attack, the small guy has a lot of automatic escapes, and the sword guy has an aeo rightclick. but with no active abilities people felt like they needed more stuff, so they put the abilities in the talents and made sure they were all "affect all vikings" and had shared cooldowns

Battleground philosophy: "its best to think to them as raids, they all have shared elements, bosses, don't stand in the fire", there are a lot of stable core elements, like mercs, forts, the core proper, so that players always have an idea of how the game plays.

Sky temple: general rundown: temples shoot lasers, defended by neutrals.

They're going to talk about skytemple and where they're going. Talking about the ancient egyprian vibe, it started with concept art, the aqueduct system and hot air baloons are all props they really liked. concept art looks really cool. "Snakes and scarabs" was a key concept. then they started 3-d modeling. they're taking a "scuptural approach", they make a highres 3-d computer model and then they downscale it.

They start with big blocky shapes and sculpt down.

With skytemple they redid all the models to match the theme, concept art is very very cool, all the asthetics were brought together to make it work astherically

TOMB OF THE SPIDER QUEEN
All interior, movie lighting, lots of spiders. feels like a vast undercity. Lots of props. Exclusive look at the map, seems like two lanes, map perspective isn't great, couldn't really glean any details, but it looks awesome

WHATS NEXT:
Diablo map, high heavens vs burning hells, three lanes, half hell half heaven. concept art is pretty impressive, looks like minion pulling a seige weapon? giant guy with mace again, hero or minoon? Guy with giant cleaver and crusader i think, idk, not a diablo guy.

Q\a:
No one seems to want to ask questions
Rogue abilities? High chance
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-11-08 23:24:12
November 08 2014 22:22 GMT
#37
Finals coming up eg vs c9

Kk, this is starting up, lots of talking that isn't super relevant.

Lz very articulate and mannered. 10\10

Video introduction that's not super interesting

Map 1 is haunted mines.

C9: arthas, tychus, uther, zagara, CHEN
Eg: tyreal, faldstad, stitches, tassadar, rehgar

Chen is a surprising pick

C9 kill 2 eg heroes, but skulls are even, and eg got mercs, arthas picked off

Eg loses faldstad in teamfight, c9 slight level advantage

EG being destroyed, they lost all the fights
Moderator
ramon
Profile Joined April 2011
Germany4842 Posts
November 08 2014 23:51 GMT
#38
huge initiation from eg but c9 and arthas in particular are just doing so much work in prolonged fights
bisu
ramon
Profile Joined April 2011
Germany4842 Posts
Last Edited: 2014-11-09 00:05:14
November 09 2014 00:00 GMT
#39
whopsi
bisu
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
November 09 2014 00:06 GMT
#40
Abathur is pretty good, as is arthas, c9 is a lot better than i expected going into blizzcon. they have good gamesense
Moderator
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 215
BRAT_OK 70
ForJumy 33
MindelVK 15
StarCraft: Brood War
Zeus 981
Shuttle 468
Hyuk 236
Soulkey 67
Rock 42
Aegong 30
Yoon 23
Free 12
ivOry 7
Shine 6
[ Show more ]
Bonyth 1
Dota 2
qojqva3526
Dendi1220
420jenkins392
LuMiX0
Counter-Strike
oskar113
Other Games
FrodaN1594
Mlord591
Beastyqt548
ceh9534
Fuzer 218
ArmadaUGS129
KnowMe94
QueenE61
nookyyy 55
Trikslyr46
Models2
Organizations
Counter-Strike
PGL246
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV493
League of Legends
• TFBlade726
Other Games
• Shiphtur209
Upcoming Events
LAN Event
22m
OSC
5h 22m
The PondCast
16h 22m
LAN Event
21h 22m
Replay Cast
1d 5h
OSC
1d 18h
LAN Event
1d 21h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
LHT Stage 1
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.