• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:15
CET 09:15
KST 17:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
A new season just kicks off CasterMuse Youtube TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1515 users

Virtue's Last Reward-How games should tell stories

Blogs > Requizen
Post a Reply
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 09 2014 21:27 GMT
#1
[image loading]

Some of you may have seen me ranting and raving about this game recently. Good. I'm not ashamed of that. This game is fantastic in ways I can't begin to describe, and I'm kicking myself that it took me this long to finally play the damn thing (considering how much I loved its predecessor).

I've talked about games before, and how I think they're the future of storytelling. Games give an interactive depth to stories that things like books and movies can never quite match. And while VLR doesn't have a whole lot of gameplay, it utilizes the mechanics of a game to create something that would be very difficult - if not impossible - to match in any other medium.

VLR is a story-driven murder/mystery Visual Novel. The lion's share of the time you'll spend playing it will be following the story via reading or listening to the absolutely fantastic Voice Acting cast. Interspersed throughout the game are several sections of "escape from the room" type sections where you must point and click around the area to collect items, solve puzzles, and learn passwords. Nearly every puzzle in the game has a purpose, and fits in with the story and setting without feeling contrived.

You play as Sigma, a college student who finds himself kidnapped and locked inside a large facility, where he must work with/against 8 other "players" to solve the mysteries of your new world and find a way to escape. Every character gets their own share of screen time, as does your "antagonist", the hilariously psychotic AI Rabbit named Zero III.

What follows is a story so interesting that it saw me sitting up in bed until the wee hours of the morning yelling at my 3DS while I struggled to comprehend some of the things that were happening. It's like a choose-your-own-adventure novel for adults, where you get to interact with the story at important parts. The plot is chock-full of betrayal, deceit, and a-ha moments that keep you interested as you play more and more.

Of course, having choices means the things you do influences the things that happen. What ends up happening is the choices you make send you down different paths. What door you walk through, whether you betray someone or help them, which person you trust - nearly any choice you make decides which "version" of the story you experience. And while this is typical for VN type games, in VLR it matters. It's important.

[image loading]

You see, no timeline reveals every secret. And indeed, several only lead to more questions - or even your untimely death.

But this is only where it begins. That puzzle you found with no answer in timeline A? You can find a solution to it - during your searches in timeline B. And it does this without breaking the 4th wall. How, you ask? Well, that would be getting into spoilers, but trust me when I say, trying to wrap your head around the answer only raises more questions. (Which it then answers).

And because each timeline is different, the various characters you interact with can be different between each one. While Clover might like and trust you in timeline B, and give you some information about her past and the setting, in timeline D, you betrayed her trust and she hates you. It leads to a game that has multiple stories that you not only want to experience because they're brilliant, but you also have to experience to know everything there is to know.

And the game gives you the possibility to do that. At any point, you can open up the flowchart of the game and jump to various points in the different timelines, or even all the way back to the beginning of the game. You can re-experience conversations, catching new subtext with your new knowledge. You can go back a couple seconds before and choose option X instead of option Y just to see what would happen if you went with this person instead of that one. And not only is it possible, it's necessary.

[image loading]

Why am I griping on this point? Because this is important. This is a beautifully crafted example of how gaming can utilize the interactive experience to create a story that is more than just a story with action bits you control. It takes the idea of multiple routes/endings, a staple of Visual Novel style games, and uses it to tell a story about the many-worlds theory, and does it in such a way that you don't think of it as a game, you just think of it as a story that you get to be part of.

See, that's what these sorts of games should be striving towards. There are a lot of games that use gameplay to create another level of connection with the story - Telltale is great at this, Metal Gear Solid 4 did a fantastic job of it, etc - but there are very few games that use the fact that they're games to make a story that no other medium could really match.

And while that's great, it also holds that up with an amazingly written story and characters that you're interested in and care about. I mean, is it perfect? No, the puzzles can be a bit frustrating at times (especially if you want to get the secret passwords that require even more puzzle solving with more convoluted answers) and some of the explanations and prose can be a bit long winded, but for the most part it's amazing.

And the true tragedy is, while VLR is pretty much universally praised by anyone who has touched it (as was its predecessor, 9 Hours 9 Persons 9 Doors), it currently doesn't have enough financial support for the sequel to be made. And while there are various campaigns and movements to rally support, the fact of the matter is that it just went unnoticed. Which breaks my heart, because this is the sort of storytelling that deserves to be noticed, and deserves to be praised for creating something that is not just a mind-shattering story - but is the sort of experience that I will never forget.

*****
It's your boy Guzma!
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 09 2014 21:36 GMT
#2
Eh, i played a game on my iphone called chaos rings that had this timeline-multiple playthrough stuff..i didnt play it past the first one lol
Useless wet fish.
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
June 10 2014 01:54 GMT
#3
5/5, I agree with the points made in this entry 100%.

The great thing about creativity and artistic expression is that they can be conveyed through the means of many different media, all of which are unique and independent while still spanning the same space of the human condition. That's awesome and I think should be encouraged. I thought that graphic novels and comic books played the same innovative role: they could allow artists to create and express outside of the limits imposed by, say, theater or poetry, by writing out an onomatopoeia or filling up an entire page of the novel with a single panel; and, after reading this entry, I learned that video-games could do fulfill the same purpose as well.

It is sad that this kind of video-game does not get as much support as the more common types, and I think they should be promoted. But as long as they have an impact on at least 1 person, their existence, albeit stifled, is worth it.
PSIDefenseUp
Profile Joined January 2011
United States251 Posts
June 11 2014 00:24 GMT
#4
This game was actually so good, it's a real shame that the sequel is struggling in development.
EternaLAniMe1991
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
June 11 2014 02:29 GMT
#5
Enjoyed the 999, planning to get this on my Vita/3ds soon.
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50631 Posts
June 11 2014 04:17 GMT
#6
couple of people told me to play VLR before 999, does it make a difference which one I start with?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 11 2014 12:08 GMT
#7
I would play them in release order, as VLR does contain some information about 999 that would spoil the ending.
It's your boy Guzma!
Please log in or register to reply.
Live Events Refresh
Next event in 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 100
StarCraft: Brood War
Flash 854
Tasteless 258
actioN 158
Leta 156
Killer 155
Soma 82
Sharp 60
yabsab 57
Nal_rA 47
ZergMaN 43
[ Show more ]
scan(afreeca) 36
sSak 28
Dewaltoss 27
910 27
ToSsGirL 24
GoRush 18
zelot 17
NaDa 15
Bale 11
Dota 2
XaKoH 338
NeuroSwarm149
League of Legends
JimRising 525
Counter-Strike
olofmeister905
Stewie2K732
m0e_tv1
Other Games
summit1g3689
C9.Mang0512
WinterStarcraft373
Happy199
Hui .95
Trikslyr29
Organizations
Counter-Strike
PGL23457
Other Games
gamesdonequick774
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 53
• LUISG 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo2325
• Jankos490
• Stunt449
Upcoming Events
PiG Sty Festival
45m
Clem vs Percival
Zoun vs Solar
Escore
1h 45m
Epic.LAN
3h 45m
Replay Cast
15h 45m
PiG Sty Festival
1d
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 1h
Epic.LAN
1d 3h
Replay Cast
1d 15h
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
2 days
[ Show More ]
Replay Cast
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
3 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-19
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: King of Kings
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.