• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:24
CEST 11:24
KST 18:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou17Weekly Cups (Oct 13-19): Clem Goes for Four2BSL Team A vs Koreans - Sat-Sun 16:00 CET7Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 13-19): Clem Goes for Four Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (March 17-23): Clem Bounces Back
Tourneys
Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
SnOw's Awful Building Placements vs barracks BSL Team A vs Koreans - Sat-Sun 16:00 CET Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues 300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament
Strategy
Current Meta BW - ajfirecracker Strategy & Training Roaring Currents ASL final [I] Funny Protoss Builds/Strategies
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2648 users

3 years of pc

Blogs > enord
Post a Reply
enord
Profile Blog Joined September 2013
France258 Posts
Last Edited: 2014-04-04 22:21:10
March 30 2014 11:47 GMT
#1
pc

hi!
just this little postcard from the photon cycles lobby

[image loading]

thank you to all players who hold on long enough to get their healthy dose of strategy and micro mayhem

thank you to moskau, even if he left

ty to jade for open source and for pc

ty for paleontolog for update in arcade

thank you to all those cyclists who know who they are and drop by occasionally .. wish you were here

thank you to all the surviving m's murga mrouioui and so many others ..
(funny that there are so many m's no..? m's that are snakes that is ..)

come and join the fun fun fun


bring a friend (or a fiend, all up to you, bikers are not touchy/selective, we welcome everyone)


to commemorate:

survival guide :

beginner
prone to learning or rage quilting ..

aim: becoming a runner or a stalker .. understanding the game hopefully but not generally the case

fail: trying to survive instead of trying to learn by testing one s limits .. the first 50 rounds are like the first years of a kid.. it will define most players

advice: this game is not for everyone.. although only by giving it your best will you know if that is the case.. never hurt anyone to die repeatedly while learning the moves available

as long as it is done in gentlemanly fashion (as much as that is possible in playing a biker mod)

runner
enough said

aim: win

fail: total

advice: get to trying to be a stalker or a navigator

stalker
the subject has realized that it could be fun or useful or a good idea to better understand the different weapons available in pc.. to select targets (one at a time.. bm players or leaders.. or just a friend you are playing with regularly)

as stalker status is reached, the subject cuts through barrier upon barrier (0° 90° 180° every which way), but he does this in order to reach a short to mid to long secluded goal
the subject is aware of potential attacks and will probably escape most stalkers around except his own personal

all pc "players" are stalkers or were once, .. most players never get past stalker status

aim: improve

fail: not improve

advice: attack more, don't wait for lag to do the work for/against you

navigator
this is more like an extra layer to any player "type"

the subject now realizes that he is drawing a maze with his opponents (not unlike playing trackmania in setting up obstacles, only in real time)

he gradually remembers more and more of where he has been, what he has built, or all of the aforementioned

.. then he sees new elements in old layouts and identifies them mostly but not as opponents' s strategy or tactics yet.. he knows that doors need to be or "left opened" or "closed forever" and this to one s own advantage and possibly for further use in scaring, preaching or herding (a grid can see 4 and sometimes even 5 players in the same "conflicting lanes", so moving players to your advantage is a must, a positive boon)

finally, he remembers shapes drawn by all players (including his own) and positions/times his coiling accordingly to head shot block or trap his opponents

aggro
subject feels animosity and needs an honest outlet, which he finds in this game

supasayenstalker
some stalkers go up and own navigator and maybe leader status, but the satisfaction derived from acting the part (stalker) is too great to set aside.. and so they become special stalkers.. all unique but all bound and therefore a bit too transparent in their coiling

snake
some clearly stand out, they wiggle through mostly everything and are aware of all cyclists on the grid, they know all the ways to parry any attack, are never scared off by bluff attacks (in fact that excites them into making their opponents even crazier) and they really bring a whole new frightening meaning to "a stroll in the (wall) forest"

.. moreover, they aim to hurt you where it hurts (nerves, head, soul...),

.. to show you just how much you have yet to learn
(list of snake types incoming next post, when this post gets to page 2)

shark, homing missile, robot, Kr? etc etc
leaders need cool sounding names don't they?

turtle beast
runners are to be converted until they turn into these


survival guide addendum: + Show Spoiler +
snakes moves:+ Show Spoiler +
[image loading]
+ Show Spoiler +

disclaimer: + Show Spoiler +
there are "off course" more moves (mostly more moves to come, move to be invented..) than what is depicted in this feeble attempt at helping future or seasoned players a chance for introspection and advancement), this sorrow excuse for a complete depiction of the "moves" is brought to you by blizz, jade, tl and myself


moves:

bluff: boosting on your opponent or just aiming straight towards him/her (at least you know he/she cannot ignore your colliding/conflicting trajectories / free lanes)
(+ Show Spoiler +
the front part of the cycle is the "surviving part".. if one of the players is clearly in front = he/she survives the crash unscathed, the other dies to go view the remainder of the round from the heavens lobby, until start of next round
)
then fleeing like a rabbit (with attention to any other opponent) knowing full well that you were headed there in the first place
effectiveness: 30% success with beginners 0.3% with snakes

scare: you 'billy' boost really close to your opponent and / or really press him/her into boosting or turning hastily and unprepared to flee, pushing him/her to make a mistake under pressure
effectiveness: 70% success with beginners 7% with snakes

pop out: cutting through the middle of the maze to exit in front of your opponent who was happily turning around it, unaware or already in competition with another opponent, you come out (boosting usualy, very close to exiting said "central" maze or from afar (so as to magnify or mitigate ("hide") the sound effect of the boost in each case)
just popping out (without boost) may be enough .; however since often several players are already in "action", it is a case of 1/targeting one specifically and prepping to avoid the other)
effectiveness: 70% success with beginners 3% with snakes

trap: when you come right down to it, most attacks are traps (you force your opponent to go where you want .. in a wall obviously),
traps and attacks are only differentiated by the fact that traps are done without direct confrontation and attacks use the pressure and reaction time of players in close encounters with 1 2 or more opponents in the vicinity

wall in (trap): you close up a wall, which becomes a tomb for your opponent who is stuck with no exit

bait (trap): you go yourself in a corner or somewhere claustrophobicly difficult to maneuver in so that your opponent (thinking that he/she can wall you in) will get closer to you
this can lead to any attack or trap

(trap)

all in

headshot

snakes:

attack/defense ratio: adr:/ win ratio: w / fun factor: ff

gericho : swift boa
adr: / w:
ff: once a shark missile, he opted to end his reign by being turtle king and retire

murga : ecstatic burrowed mexican
adr: / w:
ff:

adonminus : uptight mongoose
adr: / w:
ff:

hakunamata : frog serious cobra
adr: / w:
ff:

aces : restrained boa
adr: / w:
ff:


dominotheory : math boa
adr: / w:
ff:


zergling : cheery python
adr: / w:
ff:


legion : calm mongoose
adr: / w:
ff:


Blondslayer : swift python
adr: / w:
ff:


Hypnotix : celt asp
adr: / w:
ff:


daniel : square asp
adr: / w:
ff:


mander : fun viper
adr: / w:
ff:


mrouioui : cheery burrowed mexican
adr: / w:
ff:


jcdenton : cheery viper
adr: / w:
ff:


nevix : swift asp
adr: / w:
ff:


cyruss : sunny asp
adr: / w:
ff:


scraft :sombre asp
adr: / w:
ff:

snakes:

asp: while very small/young/starter in something, all the rest of this snake is perfect
boa: some get too big and forget fast paced confrontations and will always end up turtling until you squeal in their coiling
viper: some are interested in outrun you to bite you while seeing your face react
cobra: there is no more devious trickster
python: short or long run, life is not a race but a dead end awaiting to happen
mongoose: fight eye to eye for hours
burrowed mexican: all of the above

........................................................................................................................................................................


*****
make / have a good tl .. ohhh and i want my icon back :°D
Please log in or register to reply.
Live Events Refresh
Next event in 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 174
StarCraft: Brood War
GuemChi 1685
actioN 407
firebathero 395
Bisu 360
Stork 125
sorry 108
Shine 94
TY 82
ToSsGirL 59
zelot 49
[ Show more ]
Light 24
Sharp 15
Noble 12
Sacsri 11
Rush 8
Dota 2
XaKoH 282
XcaliburYe115
NeuroSwarm101
BananaSlamJamma35
League of Legends
JimRising 596
Counter-Strike
olofmeister3713
shoxiejesuss951
allub177
Super Smash Bros
Westballz10
Other Games
summit1g6223
ceh9542
crisheroes222
Happy208
Sick143
singsing64
Mew2King62
rGuardiaN26
Trikslyr13
Organizations
Other Games
gamesdonequick578
Counter-Strike
PGL140
Other Games
BasetradeTV110
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV527
League of Legends
• Jankos1711
• Lourlo661
Upcoming Events
The PondCast
36m
OSC
2h 36m
WardiTV Invitational
1d 1h
Online Event
1d 6h
RSL Revival
1d 16h
RSL Revival
2 days
WardiTV Invitational
2 days
Afreeca Starleague
2 days
Snow vs Soma
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
[ Show More ]
CrankTV Team League
3 days
RSL Revival
3 days
Wardi Open
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.