• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:25
CET 18:25
KST 02:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
The top three worst maps of all time Foreign Brood War BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays BW General Discussion
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1565 users

3 years of pc

Blogs > enord
Post a Reply
enord
Profile Blog Joined September 2013
France258 Posts
Last Edited: 2014-04-04 22:21:10
March 30 2014 11:47 GMT
#1
pc

hi!
just this little postcard from the photon cycles lobby

[image loading]

thank you to all players who hold on long enough to get their healthy dose of strategy and micro mayhem

thank you to moskau, even if he left

ty to jade for open source and for pc

ty for paleontolog for update in arcade

thank you to all those cyclists who know who they are and drop by occasionally .. wish you were here

thank you to all the surviving m's murga mrouioui and so many others ..
(funny that there are so many m's no..? m's that are snakes that is ..)

come and join the fun fun fun


bring a friend (or a fiend, all up to you, bikers are not touchy/selective, we welcome everyone)


to commemorate:

survival guide :

beginner
prone to learning or rage quilting ..

aim: becoming a runner or a stalker .. understanding the game hopefully but not generally the case

fail: trying to survive instead of trying to learn by testing one s limits .. the first 50 rounds are like the first years of a kid.. it will define most players

advice: this game is not for everyone.. although only by giving it your best will you know if that is the case.. never hurt anyone to die repeatedly while learning the moves available

as long as it is done in gentlemanly fashion (as much as that is possible in playing a biker mod)

runner
enough said

aim: win

fail: total

advice: get to trying to be a stalker or a navigator

stalker
the subject has realized that it could be fun or useful or a good idea to better understand the different weapons available in pc.. to select targets (one at a time.. bm players or leaders.. or just a friend you are playing with regularly)

as stalker status is reached, the subject cuts through barrier upon barrier (0° 90° 180° every which way), but he does this in order to reach a short to mid to long secluded goal
the subject is aware of potential attacks and will probably escape most stalkers around except his own personal

all pc "players" are stalkers or were once, .. most players never get past stalker status

aim: improve

fail: not improve

advice: attack more, don't wait for lag to do the work for/against you

navigator
this is more like an extra layer to any player "type"

the subject now realizes that he is drawing a maze with his opponents (not unlike playing trackmania in setting up obstacles, only in real time)

he gradually remembers more and more of where he has been, what he has built, or all of the aforementioned

.. then he sees new elements in old layouts and identifies them mostly but not as opponents' s strategy or tactics yet.. he knows that doors need to be or "left opened" or "closed forever" and this to one s own advantage and possibly for further use in scaring, preaching or herding (a grid can see 4 and sometimes even 5 players in the same "conflicting lanes", so moving players to your advantage is a must, a positive boon)

finally, he remembers shapes drawn by all players (including his own) and positions/times his coiling accordingly to head shot block or trap his opponents

aggro
subject feels animosity and needs an honest outlet, which he finds in this game

supasayenstalker
some stalkers go up and own navigator and maybe leader status, but the satisfaction derived from acting the part (stalker) is too great to set aside.. and so they become special stalkers.. all unique but all bound and therefore a bit too transparent in their coiling

snake
some clearly stand out, they wiggle through mostly everything and are aware of all cyclists on the grid, they know all the ways to parry any attack, are never scared off by bluff attacks (in fact that excites them into making their opponents even crazier) and they really bring a whole new frightening meaning to "a stroll in the (wall) forest"

.. moreover, they aim to hurt you where it hurts (nerves, head, soul...),

.. to show you just how much you have yet to learn
(list of snake types incoming next post, when this post gets to page 2)

shark, homing missile, robot, Kr? etc etc
leaders need cool sounding names don't they?

turtle beast
runners are to be converted until they turn into these


survival guide addendum: + Show Spoiler +
snakes moves:+ Show Spoiler +
[image loading]
+ Show Spoiler +

disclaimer: + Show Spoiler +
there are "off course" more moves (mostly more moves to come, move to be invented..) than what is depicted in this feeble attempt at helping future or seasoned players a chance for introspection and advancement), this sorrow excuse for a complete depiction of the "moves" is brought to you by blizz, jade, tl and myself


moves:

bluff: boosting on your opponent or just aiming straight towards him/her (at least you know he/she cannot ignore your colliding/conflicting trajectories / free lanes)
(+ Show Spoiler +
the front part of the cycle is the "surviving part".. if one of the players is clearly in front = he/she survives the crash unscathed, the other dies to go view the remainder of the round from the heavens lobby, until start of next round
)
then fleeing like a rabbit (with attention to any other opponent) knowing full well that you were headed there in the first place
effectiveness: 30% success with beginners 0.3% with snakes

scare: you 'billy' boost really close to your opponent and / or really press him/her into boosting or turning hastily and unprepared to flee, pushing him/her to make a mistake under pressure
effectiveness: 70% success with beginners 7% with snakes

pop out: cutting through the middle of the maze to exit in front of your opponent who was happily turning around it, unaware or already in competition with another opponent, you come out (boosting usualy, very close to exiting said "central" maze or from afar (so as to magnify or mitigate ("hide") the sound effect of the boost in each case)
just popping out (without boost) may be enough .; however since often several players are already in "action", it is a case of 1/targeting one specifically and prepping to avoid the other)
effectiveness: 70% success with beginners 3% with snakes

trap: when you come right down to it, most attacks are traps (you force your opponent to go where you want .. in a wall obviously),
traps and attacks are only differentiated by the fact that traps are done without direct confrontation and attacks use the pressure and reaction time of players in close encounters with 1 2 or more opponents in the vicinity

wall in (trap): you close up a wall, which becomes a tomb for your opponent who is stuck with no exit

bait (trap): you go yourself in a corner or somewhere claustrophobicly difficult to maneuver in so that your opponent (thinking that he/she can wall you in) will get closer to you
this can lead to any attack or trap

(trap)

all in

headshot

snakes:

attack/defense ratio: adr:/ win ratio: w / fun factor: ff

gericho : swift boa
adr: / w:
ff: once a shark missile, he opted to end his reign by being turtle king and retire

murga : ecstatic burrowed mexican
adr: / w:
ff:

adonminus : uptight mongoose
adr: / w:
ff:

hakunamata : frog serious cobra
adr: / w:
ff:

aces : restrained boa
adr: / w:
ff:


dominotheory : math boa
adr: / w:
ff:


zergling : cheery python
adr: / w:
ff:


legion : calm mongoose
adr: / w:
ff:


Blondslayer : swift python
adr: / w:
ff:


Hypnotix : celt asp
adr: / w:
ff:


daniel : square asp
adr: / w:
ff:


mander : fun viper
adr: / w:
ff:


mrouioui : cheery burrowed mexican
adr: / w:
ff:


jcdenton : cheery viper
adr: / w:
ff:


nevix : swift asp
adr: / w:
ff:


cyruss : sunny asp
adr: / w:
ff:


scraft :sombre asp
adr: / w:
ff:

snakes:

asp: while very small/young/starter in something, all the rest of this snake is perfect
boa: some get too big and forget fast paced confrontations and will always end up turtling until you squeal in their coiling
viper: some are interested in outrun you to bite you while seeing your face react
cobra: there is no more devious trickster
python: short or long run, life is not a race but a dead end awaiting to happen
mongoose: fight eye to eye for hours
burrowed mexican: all of the above

........................................................................................................................................................................


*****
make / have a good tl .. ohhh and i want my icon back :°D
Please log in or register to reply.
Live Events Refresh
IPSL
17:00
Ro8 Set 2
Bonyth vs KameZerg
Liquipedia
OSC
15:00
King of the Hill #233
SteadfastSC94
Liquipedia
WardiTV 2025
12:00
Group Stage 1 - Group B
Ryung vs ShamelessLIVE!
WardiTV1494
ComeBackTV 602
TaKeTV 369
IndyStarCraft 287
Rex110
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 287
ProTech128
LamboSC2 115
Rex 110
SteadfastSC 94
BRAT_OK 42
MindelVK 26
StarCraft: Brood War
EffOrt 865
Jaedong 564
BeSt 160
Mini 154
ggaemo 126
Last 112
910 101
LaStScan 82
Hyun 77
Killer 76
[ Show more ]
Dewaltoss 39
Shinee 37
Barracks 35
Mind 35
HiyA 7
Dota 2
Gorgc5859
qojqva4401
Dendi584
syndereN557
LuMiX1
Counter-Strike
fl0m6329
byalli739
Super Smash Bros
Mew2King85
Heroes of the Storm
Liquid`Hasu429
Khaldor227
Other Games
ArmadaUGS193
XaKoH 81
mouzStarbuck65
Organizations
Other Games
EGCTV1997
StarCraft 2
angryscii 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• HeavenSC 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV257
• Shiphtur193
Upcoming Events
BSL 21
2h 35m
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
15h 35m
Wardi Open
18h 35m
StarCraft2.fi
22h 35m
Monday Night Weeklies
23h 35m
Replay Cast
1d 6h
WardiTV 2025
1d 18h
StarCraft2.fi
1d 22h
PiGosaur Monday
2 days
StarCraft2.fi
2 days
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
3 days
WardiTV 2025
3 days
StarCraft2.fi
3 days
WardiTV 2025
4 days
StarCraft2.fi
5 days
RSL Revival
5 days
IPSL
5 days
Sziky vs JDConan
RSL Revival
6 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
6 days
IPSL
6 days
Tarson vs DragOn
Liquipedia Results

Completed

Proleague 2025-12-04
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
Acropolis #4 - TS3
WardiTV 2025
META Madness #9
Kuram Kup
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.