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Some progress! Skeleton of game complete.

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
November 12 2013 11:06 GMT
#1
Well it's been a bit more than a week again... and I actually did make some progress on making my game this time . I have written notes on ideas that I plan on using for the core game play during my highschool classes that aren't AP (therefore are easy as a cannon rush), but those might actually take some more thought for me to figure out and so I wont implement those yet. However, the very very skeleton basics of the game are just about completed :D! It really didn't take that much time to do what i've done so far, but rather I just don't make enough or don't find enough time to actually focus and work on the game.

So what you can do in the game right now;
-Move forward/backwards/left/right (amazing, i know) with WASD or arrows
-rotate view (only on horizontal axis) using mouse
-orient gravity to new direction using the space bar when the player is pressed right against a wall (this was originally a jump, but i decided to get rid of the jump for now)
-pick up points
-points spawn 3 enemy balls (skinned as good ol' Nick) that move unintelligently
-lose when you hit said enemy balls

[image loading]
YOU ARE TRAPPED WITHIN BEIBUR
dont judge my choice of wall material it was in my downloads folder and i just picked it randomly for a placeholder
don't judge why i had that picture in my downloads either
damnit


Current glaring problems that will probably be fixed first;
-I did the enemy ball spawning very sloppily and they only move in 1 direction on any wall (and one of the spawnings isn't even connected to a wall... although it kinda looks interesting like that)
-changing of gravity can be used when facing spheres (both points and enemies)
-3rd person view of camera isn't quite satisfactory to me, I'd like to make it more angled from above
-some balls randomly change direction as if colliding with invisible wall - no idea what's causing this one
-obviously looks boring

Weapons are planned to be added a little bit later on that will destroy enemy balls. These weapons will cost points to use. If I figure out a simple pause menu button/upgrade system that I can understand, I probably will also give the ability to upgrade stats (move speed, distance from wall at which you can change gravity, etc) using points. Future core gameplay will probably revolve around the balance of getting points and using them wisely to eliminate the ever spawning enemy spheres... the balancing of costs/points gained seems a little bit hard though.

Well I guess it's at least some more visible progress. If anyone's interested in trying out what i've got so far to actually see what I mean, you can download it at the link below <3. I'd ask for any advice or something on it, but quite frankly it's still so early in it's creation that there's too much to critique on. That's all I've got for today, and I hope you fine folks have a great day!

http://wikisend.com/download/600866/Ballandstuff alpha.exe

****
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-11-12 11:33:20
November 12 2013 11:31 GMT
#2
this looks cool. Whats the aim of the game? survival? Will you gain points for staying alive that you can use to destroy the balls with the weapons you spoke about? Will the balls spawn more frequently as time progresses to make it harder? EDIT: After reading what i somehow missed (thanks headache) i can see that most of this is all true. Awesome! Seems like a fun arcade game.

Will download and try it out later.

But fuck beiber you great big girl. -1 star for beiber.
Useless wet fish.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
November 12 2013 15:00 GMT
#3
There should be 'Ballandstuff alpha_Data'
folder next to the executable
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
November 13 2013 06:34 GMT
#4
@Capped Yeah there's still a ton to get done, but all of it is planned <3

@FFGenerations... darn do i need to upload all of that for it to work?
here's a link to the data for anyone who desires.
http://wikisend.com/download/605366/Ballandstuff alpha_Data.zip
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
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